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Made in us
Been Around the Block




Bought, and read.

It's 28 pages via Nook app, and details the unfortunate adventure of a a Water Caste linguistic scholar arriving on Phaedra, the same world detailed in Fire Caste.

For a $1.50 US, it's a good short story.
   
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Bay Area

 Ledabot wrote:
Anybody looked at Sanctuary of Wyrms? I'm amazed that 3 tau books have come out now, when there were none before.

http://www.blacklibrary.com/warhammer-40000/sanctuary-of-wyrms-ebook.html


There was one Tau book called Fire Warrior by Simon Spurrier published on October 28, 2003. It was based off GW's first and only PS2 first person shooter video game.

The video game Space Marines (2011) is third person shooter.

   
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To bad one made me hate the best female chracter ever.

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Fixture of Dakka





Melbourne

How come all the Tau books have Female protagonists?

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Because "Tau are the Anime faction", along with the Eldar.

This message was edited 1 time. Last update was at 2013/04/02 00:16:39


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Been Around the Block





 Nerol wrote:
In the end, just give me a codex that leaves the final result of most games in my hands. If at the end of the day my choices in builds, strategy, and tactics define victory or defeat I am great with the codex. Presently, the codex simply precludes competitive play against some armies and in certain scenarios.



Ahahahaha! Hahahahahahaha! Hahahaha! Ha!!!
Good luck with that.
The best you are going to get is a codex that is competitive in conjunction with about $400 worth of new stuff, and only until the next SM one comes out and you are back to where you were before.
   
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Regina, Saskatchewan, Canada

100+ pages and the only confirmed rule "leaks" have come from the White Dwarf. GW's secrecy team must be loving this.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!
 
   
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Alabaster.clown wrote:
 Nerol wrote:
In the end, just give me a codex that leaves the final result of most games in my hands. If at the end of the day my choices in builds, strategy, and tactics define victory or defeat I am great with the codex. Presently, the codex simply precludes competitive play against some armies and in certain scenarios.



Ahahahaha! Hahahahahahaha! Hahahaha! Ha!!!
Good luck with that.
The best you are going to get is a codex that is competitive in conjunction with about $400 worth of new stuff, and only until the next SM one comes out and you are back to where you were before.


You forgot to add terms "Allies!!!!!" and forced "Narrative!!!!!" But I agree with Nerol. But this is not the way GW wants it to be.

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Alabaster.clown wrote:
Ahahahaha! Hahahahahahaha! Hahahaha! Ha!!!
Good luck with that.
The best you are going to get is a codex that is competitive in conjunction with about $400 worth of new stuff, and only until the next SM one comes out and you are back to where you were before.
GW must have punched you in the D pretty hard for you to be this confident about the terribleness of the future state of the game with no actual information!

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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Los Angeles, CA

Clunker wrote:
Bought, and read.

It's 28 pages via Nook app, and details the unfortunate adventure of a a Water Caste linguistic scholar arriving on Phaedra, the same world detailed in Fire Caste.

For a $1.50 US, it's a good short story.


Is Fire Caste any good? I'm tempted to buy it.

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Salt Lake City, Utah

Noctem wrote:
Clunker wrote:
Bought, and read.

It's 28 pages via Nook app, and details the unfortunate adventure of a a Water Caste linguistic scholar arriving on Phaedra, the same world detailed in Fire Caste.

For a $1.50 US, it's a good short story.


Is Fire Caste any good? I'm tempted to buy it.
I'm about 50% of the way through it. So far there has been very little Tau spotlight. This seems to be an IG book called 'Fire Caste' so that Tau players will be duped into buying it.
That said, It's dark, well written, and an enjoyable book.

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By the time they scream... It's too late.
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 SabrX wrote:
Assault 2 18" Str5 AP5 w/ pinning would be absolutely amazing on a 9 point Fire Warrior! My Dire Avengers will weep at their inadequacy. Assault 2 Pulse Carbines will make Tau players think choosing between at Pulse Rifle that fires 1 shot at 30" and 2 shots at 15" versus Pulse Carbine's 2 shots at 18". Pulse Carbine Fire Warriors will definitely need a Devilfish to get within firing range. From there, they can shoot and scoot forward or backward as long as they always stay within 18" and more than 12" from 24" rapid fire weapons. If Fire Warriors don't have that extra mobility, they'll be out-ranged from standard Bolters or Lasguns 24" range. At that point, it's better to field Fire Warriors with Pulse Rifles for extra range and utility. Viability of FoF ultimately comes down to points cost of a Devilfish.


IMO the thing that is going to make or break the Carbine is this rumoured range-extension drone, and how it interacts with rapid fire.

I think if the drone extends the rapid fire range by the full 6 inches, you will still default to the Rifle mostly, although the Carbine will be a valid choice.

If it extends the max range, and thus, the rapid fire range gains only 3 inches, that drone is really going to let Carbines be the masters of putting out midrange firepower.

This message was edited 1 time. Last update was at 2013/04/02 00:45:33


Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).


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whoadirty wrote:
100+ pages and the only confirmed rule "leaks" have come from the White Dwarf. GW's secrecy team must be loving this.


Yeah, GW Okhrana has been working overtime of late. It's few days until official release and we still know next to nothing except what has been on WD.

Mr Vetock, give back my Multi-tracker! 
   
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Longtime Dakkanaut





Also, since the testing was so long for this dex, what few leaks we have are very likely to have been much earlier in testing as well, so any of them could have been true at one time, but changed since.
   
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Sinewy Scourge





Salt Lake City, Utah

 Drunkspleen wrote:

IMO the thing that is going to make or break the Carbine is this rumoured range-extension drone, and how it interacts with rapid fire.

I think if the drone extends the rapid fire range by the full 6 inches, you will still default to the Rifle mostly, although the Carbine will be a valid choice.

If it extends the max range, and thus, the rapid fire range gains only 3 inches, that drone is really going to let Carbines be the masters of putting out midrange firepower.

My guess, based on the fact that only the PF kit comes with the Pulse Accelerator Drone, is that FWs won't have access to that Drone. Such a thing might be too brutal in the hands of a FW.
Perhaps the drone has a bubble effect... Though deep down, I doubt that as well.

You can't spell 'slaughter' without 'laughter'.
By the time they scream... It's too late.
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Actually think about it. If FW's can have access to it but you need the Pathfinder kit to get it, and the Pathfinder kit is reasonably priced fro what you get, you are going to by more pathfinders.
   
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Huge Hierodule





Louisiana

So this occurred to me:

The teaser army list says a commander may buy drones (no reference to a drone controller needed). The white dwarf batrep has tons of drones, but only one suit has a drone controller listed as wargear.

So what if drones can be taken by anyone, but fire at their BS2..unless the squad has a drone controller -- in which case the drone would shoot using the BS of the controller.

Could make shielded missile drones better for the riptide, as an example.

Been out of the game for awhile, trying to find time to get back into it. 
   
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Longtime Dakkanaut



Aizuwakamatsu, Fukushima, Japan

It could just be that every model/unit may take X drones, but taking a Drone Controller allows you to take X+1, or 2X drones.
   
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Focused Fire Warrior





Florida

Or perhaps something along the lines of Servitors? If you don't have a controller, there's a chance the drones won't respond or will act up, but this is negated when a drone joins or is part of a unit with a controller...

- 4300pts.
- 2500pts.
- 4500pts.
- 2000

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Everything suggested on this page sounds just peachy. I'd be happy with any of those.
   
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Hanford, CA, AKA The Eye of Terror

Maybe you can get basic drones without a controller but you need it to use advanced drones like the gravity or the pulse one?

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Pathfinders could be a good kill team choice maybe the only tau I would buy along with the codex but still not a bad idea

This message was edited 2 times. Last update was at 2013/04/02 01:39:07


   
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I hope the special weapon holders in Pathfinders still get target locks.


Automatically Appended Next Post:
I hope the special weapon holders in Pathfinders still get target locks.

This message was edited 1 time. Last update was at 2013/04/02 01:50:35


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Los Angeles, CA

Does anyone know if the Farsight Enclave Shoulderpads for Firewarriors will be an online order only or will they be sent to stores as well? Want to know if I should order some now or wait for Saturday.

Also, any ideas on any changes to Farsights requirements and rules?

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Noctem wrote:
Does anyone know if the Farsight Enclave Shoulderpads for Firewarriors will be an online order only or will they be sent to stores as well? Want to know if I should order some now or wait for Saturday.

Also, any ideas on any changes to Farsights requirements and rules?


I can't fathom them being anything but special/direct order only.
   
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Los Angeles, CA

 Rented Tritium wrote:
Noctem wrote:
Does anyone know if the Farsight Enclave Shoulderpads for Firewarriors will be an online order only or will they be sent to stores as well? Want to know if I should order some now or wait for Saturday.

Also, any ideas on any changes to Farsights requirements and rules?


I can't fathom them being anything but special/direct order only.


I guess that would make sense, I've never seen any other sort of specialized add on products at the GW near me.

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Made in nz
Been Around the Block





 ph34r wrote:
Alabaster.clown wrote:
Ahahahaha! Hahahahahahaha! Hahahaha! Ha!!!
Good luck with that.
The best you are going to get is a codex that is competitive in conjunction with about $400 worth of new stuff, and only until the next SM one comes out and you are back to where you were before.

GW must have punched you in the D pretty hard for you to be this confident about the terribleness of the future state of the game with no actual information!


Warhammer 40K is not a competitive war game - its a loose set of guidelines that enable people to interactively create and play out "cinematic" conflicts from a fictional futuristic space opera in miniature. Its sole purpose is to sell said miniatures.

GW must make your D pretty hard for you to be so confident about the un-terribleness of the future state of the game given every shred of information about their current business practices.

What? They are banning bits sales in the USA? What? They are suing a lady for writing the words "space" and "marine" in the same sentence and publishing it? What? They are raising prices again with no justification? What? They are publishing a book with 0.01% new content as direct only and screwing over your FLGS again?

Can't hear you, there's new toys to buy!

I used to play Tau, I still have 2500 points of highly converted cadre sitting in a box - yes, I know the game evolves, and yes, I know its their fluff and they can completely ignore it if they want, and yes, I know its your money and you can spend it on whatever you want.

I can't take my 2500 points and play against current flyer spam and stand a snowballs chance in hell without investing more money on new models. Can you? Is my original point valid?
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

Alabaster.clown wrote:
 ph34r wrote:
Alabaster.clown wrote:
Ahahahaha! Hahahahahahaha! Hahahaha! Ha!!!
Good luck with that.
The best you are going to get is a codex that is competitive in conjunction with about $400 worth of new stuff, and only until the next SM one comes out and you are back to where you were before.

GW must have punched you in the D pretty hard for you to be this confident about the terribleness of the future state of the game with no actual information!


Warhammer 40K is not a competitive war game - its a loose set of guidelines that enable people to interactively create and play out "cinematic" conflicts from a fictional futuristic space opera in miniature. Its sole purpose is to sell said miniatures.

GW must make your D pretty hard for you to be so confident about the un-terribleness of the future state of the game given every shred of information about their current business practices.

What? They are banning bits sales in the USA? What? They are suing a lady for writing the words "space" and "marine" in the same sentence and publishing it? What? They are raising prices again with no justification? What? They are publishing a book with 0.01% new content as direct only and screwing over your FLGS again?

Can't hear you, there's new toys to buy!

I used to play Tau, I still have 2500 points of highly converted cadre sitting in a box - yes, I know the game evolves, and yes, I know its their fluff and they can completely ignore it if they want, and yes, I know its your money and you can spend it on whatever you want.

I can't take my 2500 points and play against current flyer spam and stand a snowballs chance in hell without investing more money on new models. Can you? Is my original point valid?


Im pretty sure if you have some broadsides (which i assume you do) you will probably destroy every flyer out there once the new codex rolls out

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in us
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$2.99 for the new Tau short story. Well, you can't say that's overpriced....

This message was edited 1 time. Last update was at 2013/04/02 02:50:35


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DFW area Texas - Rarely

 JGrand wrote:
I'm not sure I agree. In my eyes, skimmers are extremely strong in the current edition of the game thanks to their great mobility and free 5+ save. Further, in 4th edition fast skimmers were completely broken. Disruption pods in the current Codex are completely broken. I can easily see a Devilfish being worth its present costs based on changes to the Devilfish itself, to Fire Warriors (if pulse carbines become Assault 2, Fish of Fury is back in a crazy way), to the "Warfish" upgrade suite, etc.

Overall I think we should wait for the book before getting too worked up. Will there be some upheaval in what units are popular and good? Of course-- but this always happens with a new Codex.


I don't see why people even care. The vast majority of transports suck in 6th. It saves money to not have to buy one for every squad too.


Two things;

1 - because if your quote is true, and transports suck, then I would rather pay 35 points instead of 80 for them, especially with troops that only have a 4+ save.

2 - Transports don't suck, people just don't like running things with hit points - find someone who plays both nids and non-nids for better perspective.

Here is hoping the book is good.

If its not, I am going to work on a business plan, start a kickstarter, but gw and turn them back into a good GAME workshop....


DavePak
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