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Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

Double XP weekend in Mechwarrior, so I'm out of this for the weekend as well.

So far as weapons, I like the machine gun and carbine. Good combo for up close room clearing, and long range sniping. I found the sniper rifle surprisingly inadequate for fulfilling it's primary role, so far as stopping power (specifically, lack thereof). Now that I've about maxed all the stuff I'm axing I might start buying upgrades for other stuff and see how they work though.

This message was edited 1 time. Last update was at 2013/03/29 03:00:30


 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Old Sourpuss






Lakewood, Ohio

Is there a New Game+ Mode after you beat it? I might be willing to play through the game with upgrades and gear if there is such a mode. Or is that 1999 mode? :-\

DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics 
   
Made in ca
Stormin' Stompa






Ottawa, ON

I finished the game and I loved it, I'd say it's better than bioshock 2, but bioshock 1 is still the best. The ending was a little.... existential.

Spoiler:
I loved it when they teleported to rapture


I also didn't figure out how to change my powers till the last level.

This message was edited 2 times. Last update was at 2013/03/29 05:02:03


Ask yourself: have you rated a gallery image today? 
   
Made in rs
Land Raider Pilot on Cruise Control





Holy Terra

I have just finished this game, 9 hours play with no brakes.
And I must say that I enjoyed it for the most part.

Things I like:

-Elisabeth, it is really hard not to like her. I became pretty bound on her until the very end, very well developed character.
-Booker, the man is badass... I don;t need to say anything more.
-Graphics, as with every game Bioshock sticks to it's reputation of wonderful graphics.
-Hook movement system across the city, it's very well done and quite handy.
-Elisabeth special help, she toos you ammo, health, mana potion and money whenever she find them. She also help you with various other stuff, very well executed. ( as for something not previously done in other games it is excellent for it's first try ).
-And of course
Spoiler:
return to Rapture, even of it was for a moment Loved how Booker commented: 'City under an ocean? Impossible..." yeah, saying that after seeing city in clouds...
.

Things I didn't like:

-The game is TOO easy, started playing at medium difficulty. Finish the game in 9 hours and I DIDN'T DIE A SINGLE TIME. I recommend playing at Hard at the beginning, and for those who want a challenge unlock 1999 mode.
-No more mini games, I really liked hacking games in previous Bioshock...shame they removed them here.
-Less RPG elements, aldo you have weapons customization ( but to be honest it is now way to easy because you can buy all the upgrades you have ), eating and drinking, collecting etc... you do not have freedom to change your unique items ( for invisibility, faster hacking, freezing enemy when you melle them... ), you can only change them once and that is when you pick up the next one.
-Weapons, aldo weapons are cool they are too powerful ( literally finished the game using only rifle and a sniper ). Not to mention that many of them are out of place ( RPG's, machine guns, single person gatling cannons, semi automatic rifle ), the rifle that I used in the game is literally M1 Garand with extended magazine. It would be nice if they had that in the 1910's.
-The story and the ending.... In story you have some choices but from what I have seen they don't have quite the impact as you have in previous Bioshock games. As for the ending... it has to be the longest ending I have ever seen in a video game ( after you finish last battle you literally have like half of hour more of playing ) it is also the one of strangest one I have ever seen.
Spoiler:
You gave your own daughter to pay up your debts, and in the end it turns out that Elizabeth, the women you are trying to save from the city, is actually your lost daughter. And that there are multiple realities and in the game you are also the main bad guy - Comstock, you decided to take your daughter from you in the past self and make her conqueror that will one day rule the Earth. In the end you prevent all of that from happening [ entire game with it's floating city ] by allowing your own daughters from multiple realities to kill you, thus undoing entire history made by you...all of them disappear except one and I assume that she live normal Human life after that.
In short, it involves multiple realities and a lot of head bumping.

Overall the game is fantastic, it deserves it's grade - 9.5/10.
Even with this small negative things and somewhat confusing story and ending it is must play game. The characters are well developed, the combat is interesting and the graphics and effects are breathtaking.

Finally, after three big disappointments ( Aliens: Colonial Marine, Crysis 3, The Walking Dead: Survival Instinct ) and one meh game ( Dead Space 3 ) we have got one excellent game.
Bioshock: Infinite and Tomb Raider are best games of the year so far, hope I will see more until the end of the year.

This message was edited 1 time. Last update was at 2013/03/29 04:40:33


The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






 Brother Captain Alexander wrote:
-Weapons, aldo weapons are cool they are too powerful ( literally finished the game using only rifle and a sniper ). Not to mention that many of them are out of place ( RPG's, machine guns, single person gatling cannons, semi automatic rifle ), the rifle that I used in the game is literally M1 Garand with extended magazine. It would be nice if they had that in the 1910's.
I saw an explanation for this someplace, it said that the reason they had weapons (and songs, for that matter) from the future because they were brought in through tears.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Coolyo294 wrote:
 Brother Captain Alexander wrote:
-Weapons, aldo weapons are cool they are too powerful ( literally finished the game using only rifle and a sniper ). Not to mention that many of them are out of place ( RPG's, machine guns, single person gatling cannons, semi automatic rifle ), the rifle that I used in the game is literally M1 Garand with extended magazine. It would be nice if they had that in the 1910's.
I saw an explanation for this someplace, it said that the reason they had weapons (and songs, for that matter) from the future because they were brought in through tears.


Yep. Same reason why they have cyborgs, AIs and quantum tech.

I didn't really like the game play that much, tbh. It felt too limited.

This message was edited 1 time. Last update was at 2013/03/29 09:29:19


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

It's fun and definitely a bioshock game (rather than the cheap knockoff that bioshock 2 was...) but doesn't feel quite as good as the first.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Corpsesarefun wrote:
It's fun and definitely a bioshock game (rather than the cheap knockoff that bioshock 2 was...) but doesn't feel quite as good as the first.


Yeah, the first felt much better. Still, its nice to have a ward who is not completely useless. All "escort" missions should take a page from Infinite's book in this case.

Seriously though, do the choices do anything? What does the cage do for example?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

I can't really put why I feel the first game was better into words, it just felt tighter... More refined somehow?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Corpsesarefun wrote:
I can't really put why I feel the first game was better into words, it just felt tighter... More refined somehow?


Yes, that sounds about right. Infinite felt incomplete to me (ironic, considering the name). The story and character development was fine. The actual gameplay...eh.

Has anyone worked out how to be stealthy yet? You could be in the first 2 games.

This message was edited 1 time. Last update was at 2013/03/29 10:54:47


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

You can just crouch and hide from people easily enough out of combat but every time you attack, everyone seems to know precisely where you are.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Corpsesarefun wrote:
You can just crouch and hide from people easily enough out of combat but every time you attack, everyone seems to know precisely where you are.


I tried crouching, but I keep getting detected. I never attack first.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in rs
Land Raider Pilot on Cruise Control





Holy Terra

Either way... there is not much sense for stealth approach since Elizabeth is following you in like 90% of the game.

The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
Made in us
Old Sourpuss






Lakewood, Ohio

 CthuluIsSpy wrote:
 Corpsesarefun wrote:
It's fun and definitely a bioshock game (rather than the cheap knockoff that bioshock 2 was...) but doesn't feel quite as good as the first.


Yeah, the first felt much better. Still, its nice to have a ward who is not completely useless. All "escort" missions should take a page from Infinite's book in this case.


My relief in the first battle where you have her at your side, and big white text comes up, "Don't worry about Elizabeth, she can handle herself in Combat" I was like FETH YEAH! and then proceeded to kill everyone around us

DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics 
   
Made in us
Arch Magos w/ 4 Meg of RAM






 Corpsesarefun wrote:
You can just crouch and hide from people easily enough out of combat but every time you attack, everyone seems to know precisely where you are.


you can stealth through a lot of areas, but its not bioshock where you systematically stealthily murder everyone you meet.
it looks to me like with the resources being used on all the moving locations, gfx, and such, the AI and gameplay really suffered.
enjoyable game though, just atypical thats its cool and pretty, not so much "wow this game is really fun!" more like a movie.

also not having a problem with vox guys, carbine is king.

Godforge custom 3d printing / professional level casting masters and design:
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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Alfndrate wrote:
 CthuluIsSpy wrote:
 Corpsesarefun wrote:
It's fun and definitely a bioshock game (rather than the cheap knockoff that bioshock 2 was...) but doesn't feel quite as good as the first.


Yeah, the first felt much better. Still, its nice to have a ward who is not completely useless. All "escort" missions should take a page from Infinite's book in this case.


My relief in the first battle where you have her at your side, and big white text comes up, "Don't worry about Elizabeth, she can handle herself in Combat" I was like FETH YEAH! and then proceeded to kill everyone around us


Ditto. When I first got her, I was like "crap, now I have to baby sit her," and when that message up I was like "THANK YOU!!!"

Good thing too, because she is quite charming. I would hate to be annoyed at her dying all the time.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in rs
Land Raider Pilot on Cruise Control





Holy Terra

This is what I would want for next Bioshock game:

Spoiler:


Now this would be one epic Bioshock game

This message was edited 1 time. Last update was at 2013/03/29 19:20:11


The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

In what way would that be a bioshock game?

Beyond the obvious "hurrdurr you play as a big daddy in all bioshock games so anything involving a big dude helping a little girl is bioshock".

This message was edited 1 time. Last update was at 2013/03/29 19:38:30


 
   
Made in us
[MOD]
Solahma






RVA

In the most superficial sense possible.

   
Made in us
Consigned to the Grim Darkness





USA

That idea looks particularly lame...

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in rs
Land Raider Pilot on Cruise Control





Holy Terra

 Melissia wrote:
That idea looks particularly lame...


It doesn't have to be so...

It may for example include Space Marine Librarian who found a civilian little girl and he is trying to save her while he himself being cut off from his brothers by massive Chaos/Xeno invasion.
Add corrupted Governor and Guard in the game and you get epic. To made story more interesting add some Marine who cares little about civilians ( like Templar or Marine Malevolent ) and make him remembering what being Human is all about and why is it important to protect them, in addition to that made her very powerful psyker that Chaos want's to use to open giant war portal and claim the entire sector and you get Bioshock.

What would be more interesting would be if they gave you a choice to become corrupted and go to Chaos.

Tell me that you are not seeing it happening....

p.s. Just kidding, wishful thinking at best. But men can dream, right?

This message was edited 1 time. Last update was at 2013/03/29 19:46:50


The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
Made in us
Consigned to the Grim Darkness





USA

That sounds so incredibly cliche.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

It sounds really cheesy...
Like one of those films/books where the bad guy was really just a misguided good guy after all and turns out to be jolly decent chap in the end...

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Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

 Brother Captain Alexander wrote:
 Melissia wrote:
That idea looks particularly lame...


It doesn't have to be so...

It may for example include Space Marine Librarian who found a civilian little girl and he is trying to save her while he himself being cut off from his brothers by massive Chaos/Xeno invasion.
Add corrupted Governor and Guard in the game and you get epic. To made story more interesting add some Marine who cares little about civilians ( like Templar or Marine Malevolent ) and make him remembering what being Human is all about and why is it important to protect them, in addition to that made her very powerful psyker that Chaos want's to use to open giant war portal and claim the entire sector and you get Bioshock.

What would be more interesting would be if they gave you a choice to become corrupted and go to Chaos.

Tell me that you are not seeing it happening....

p.s. Just kidding, wishful thinking at best. But men can dream, right?



Yeah that sounds even less like bioshock than your original post.
   
Made in us
[MOD]
Solahma






RVA

It does bring up the good question of what makes a game a Bioshock game.

   
Made in rs
Land Raider Pilot on Cruise Control





Holy Terra

 Manchu wrote:
It does bring up the good question of what makes a game a Bioshock game.


Just few very simple things:

-Dystopian setting.
-Magic powers combined with physical weapons.
-Variety of enemies.
-Story that has great plot twist near the end of the game.
-Interesting combat system.
-Top of the line and also unique graphics.

Automatically Appended Next Post:
 Corpsesarefun wrote:

Yeah that sounds even less like bioshock than your original post.


That story that I just made up can perfectly fit as Bioshock game.
Just look at what makes Bioshock game, any 40k story can be modified like that.

This message was edited 2 times. Last update was at 2013/03/29 20:10:52


The universe has many horrors yet to throw at us. This is not the end of our struggle. This is just the beginning of our crusade to save Humanity. Be faithful! Be strong! Be vigilant!
 
   
Made in us
Consigned to the Grim Darkness





USA

I take my statements back. It doesn't sound incredibly lame or cliche.

The term "incredibly" gives it too much credit.

Jokes aside, Annoyingly enough, I was actually going to buy Inifnite today, but then I found out that, my computer can only barely handle this game according to the minimum requirements, so I'm putting off buying it until later. :/

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
[MOD]
Solahma






RVA

Well, try to avoid spoilers til then. It's a great game.

   
Made in us
Consigned to the Grim Darkness





USA

The game requires 2.7ghz dual core and I have 2.67ghz dual core :/ the rest of my computer is fine.

My processor is aging and failing as it is, having been made in Jan-2007. It's had a good, long life. Just need to save up the money so I can get a replacement and take the old one out back and put it down like Old Yeller.

This message was edited 2 times. Last update was at 2013/03/29 20:30:17


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in de
Decrepit Dakkanaut





The ending felt very rushed...seems to be typical for nowadays' games. You just get bombarded with story twists...overall, still a great game. Love the setting.

   
 
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