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Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Verdict: They look great, but that was not unexpected. The question really is how well will they come out in Restic? Considering the well known issues with the shrinking and the mould lines and such.

If they're using ball joints, I'd much rather see them either in proper resin or metal.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

They look great. I better withdraw my pledge!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Long-Range Land Speeder Pilot





Raleigh, NC

They are planning on having at least renders of everything before launching the pledge manager, right? I don't even remember what all I wanted at this point... I'm definitely not liking the padded 1940's american football helmet on the kurg regulars. The heavies and all the iron empire look great, though.

DA:80S+GMB--I+Pw40k97-D++A++/fWD250R+T(M)DM+
2nd Co. Doom Eagles
World Eaters
High Elves 
   
Made in au
Oberstleutnant






Perth, West Australia

Great looking minis as expected, here's hoping they make sure they get the casting right. Maybe borrow mantics new restic formula ; p
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

Progressing as expected. Models look great, everything is running behind schedule, and irritating snootiness is at maximum.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Ruthless Rafkin






Glen Burnie, MD

 Ouze wrote:
Progressing as expected. Models look great, everything is running behind schedule, and irritating snootiness is at maximum.


Well, you know artists... It's to be expected, I suppose.



-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

I hate to be the only *small* voice of dissent. I find the footwear to be overly large, like they have a full inch of steel on all of it. And the pose & gear for the KST make the hips look quite large compared to the waist, which looks minuscule.

That said, I wanted to go KST... not so sure anymore. the IE Heavies might have enough of an SoB vibe for me. I wonder how the helmet's look if I snip that stud...

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in us
Mutating Changebringer





Pennsylvania

So, maybe I've allowed my annoyance at their hijinks to color my evaluation and I'm not being fair, but... I'm seeing a lot of things that I hadn't noticed before that are just dumb.

A good representation of these problems is in the Iron Empire Heavy troopers (1,2);
The armor makes no sense.
--Regular IE troopers wear an articulated piece of armor over their abdomen between the breastplate and belt, "heavy" troopers are pretty clearly wearing only a cloth garment (notice the buttons).
--They are wearing codpieces. On the regular troopers this looks like a continuation of the abdominal armor, but since the heavy troopers don't have that there are simply a few random armor plates hanging off the belt on the crotch. This is so odd I...
--The Shoulders. Space marine shoulders are the subject of much derision (appropriately) for being ludicrous and impractical. The shoulders on the Heavy troopers can barely see ludicrous and impractical in the rear view mirror: The degree to which they would restrict the wearer's freedom of movement is simply amazing. By amazing I mean comical.

Which leads to a common problem with... well, all the models I have looked at so far: none of them are actually in a firing position. That is, for all the "movement" and "dynamics", none of the models shown seem to be able to put their rifles to their shoulders. Probably because they can't. Because of the combination of boob plate and impractical shoulders, the closest any model comes to a proper firing stance is a few girls that are bracing the stock of their rifles... against their biceps.

Now, would that necessarily break their arms? Who knows. But it is clearly a silly way to fire a rifle, so silly that it makes one wonder if anyone at RH understands why rifles have a stock.

Why are there no practical stances?

On the IE troopers, the coats "clip" the breastplates: instead of flowing around and over the breasts, on each trooper model the lapels of the coat at neatly tucked "behind" the breasts (despite there being no obvious explanation for why there would be an overhang there).

Why does the pistol look like they took a Mauser and a Luger and simply mashed them together? What is up with the face on the second from the left...?


   
Made in us
Legendary Master of the Chapter





SoCal

Buzzsaw, I'm not sure I understand your complaints. Isn't this Blanchian melange of cheesecake and grimdark exactly what everyone was expecting from a company previously known for its famous "Fantasy Dark Breasts", "Holy Roman Empire Breasts" and "Commissar Sister Breasts" kits? I mean, at least 2/3rds of these models are wearing a full uniform, right?

I do think the sculpt quality and nonbreast proportions are looking phenomenal, even if the outfits, equipment and poses are a little bit silly.

Anyway, I forget where I was going with this.

   
Made in us
Painting Within the Lines





CO

 Buzzsaw wrote:
So, maybe I've allowed my annoyance at their hijinks to color my evaluation and I'm not being fair, but... I'm seeing a lot of things that I hadn't noticed before that are just dumb.

A good representation of these problems is in the Iron Empire Heavy troopers (1,2);
The armor makes no sense.
--Regular IE troopers wear an articulated piece of armor over their abdomen between the breastplate and belt, "heavy" troopers are pretty clearly wearing only a cloth garment (notice the buttons).
--They are wearing codpieces. On the regular troopers this looks like a continuation of the abdominal armor, but since the heavy troopers don't have that there are simply a few random armor plates hanging off the belt on the crotch. This is so odd I...
--The Shoulders. Space marine shoulders are the subject of much derision (appropriately) for being ludicrous and impractical. The shoulders on the Heavy troopers can barely see ludicrous and impractical in the rear view mirror: The degree to which they would restrict the wearer's freedom of movement is simply amazing. By amazing I mean comical.

Which leads to a common problem with... well, all the models I have looked at so far: none of them are actually in a firing position. That is, for all the "movement" and "dynamics", none of the models shown seem to be able to put their rifles to their shoulders. Probably because they can't. Because of the combination of boob plate and impractical shoulders, the closest any model comes to a proper firing stance is a few girls that are bracing the stock of their rifles... against their biceps.

Now, would that necessarily break their arms? Who knows. But it is clearly a silly way to fire a rifle, so silly that it makes one wonder if anyone at RH understands why rifles have a stock.

Why are there no practical stances?

On the IE troopers, the coats "clip" the breastplates: instead of flowing around and over the breasts, on each trooper model the lapels of the coat at neatly tucked "behind" the breasts (despite there being no obvious explanation for why there would be an overhang there).

Why does the pistol look like they took a Mauser and a Luger and simply mashed them together? What is up with the face on the second from the left...?


Yeah, the Iron Empire really didn't wow me as much as I wanted them to. The armor and uniform discrepancies are valid points which may be constructive feedback RH might want to hear. The alternate IE head does have a sort of blow-up doll look to it, like the mouth was an afterthought. These would be, I think, valid concerns, and RH may be able to fill us in on why those choices were made, and possibly make some changes.

I've since decided that the Kurganovas may be what I look at getting instead of the IE, along with a few of the Jailbird boxes. Katrina Zerga is everything I wanted her to be and more based on her concept art alone. I see her in a brick-red and olive green camo paint scheme, armor chipped, and ready to kick some tail. The KST grunts really evolved to fit the concept art much more closely than the first renders, too, which I think has tipped the scales in their favor when compared to the IE gals.

Regarding poses, I'm actually not disappointed to see so few firing poses. I think I spent too many hours painting GW Cadians for my IG, which all ended up looking mono-pose and rather boring after a while. It's still to be seen what sort of variety of poses we might be able to get based on the ball/socket multi part system they are shooting for, and we've only seen half of the poses for each group, so there may still be a few in the command boxes that would fit the bill. I have a feeling there may be a stronger case for form over function, though, judging on the miniatures' content, and I'm ok with that.

I do think they did a good job on the Jailbirds to hide where the joints would be - dog tags, scarves, and backpack straps all cleverly disguise where the bare skin would show the joins. Wonder how well it will translate to the casting process.

I'm away from my computer for the weekend, and going back to my size comparison images, it looks like the Kurganova I compared to One Shot earlier this evening may be too tall - the knees don't match up correctly. I was in a rush to get out the door, and will return to those images later this weekend.

~iPaint

iPaint's Workbench - a blog for all of my painting endeavors
Currently painting: 20mm WW2, 28mm Zombicide
In the pipeline: 28mm Reaper Bones, Dwarven Forge Game Tiles 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Well, I'll be damned..



Looks like I'll GTFO with a box of Jailbirds if Wolfenstein is shoved into the second or third wave.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Aspirant Tech-Adept





UK

Morning everyo.....


An update?!


Automatically Appended Next Post:
Got to say I'm pretty happy with most of what I'm seeing. Needed those IE regular troopers to come out good and they have. Still going to be difficult to choose between them and the K's though.

This message was edited 1 time. Last update was at 2013/10/12 07:32:37


Angels Amaranthine - growing slowly

P&M blog ; http://www.dakkadakka.com/dakkaforum/posts/list/488077.page

Currently 200pts 
   
Made in gb
Twisting Tzeentch Horror




Well, I'm still a little shocked that they've finally posted renders, after how things were dragging out.

As for the renders themselves. I'm pretty happy with the way they've turned out. Though the running legs for the JB troopers look like they'll be a pain to balance in place and then keep there during regular gaming. Not impossible, just a bit of a pain really.

Though, it all depends on what we get in the command boxes, as I'm currently still planning on getting a larger number of those for the extra weapons than troopers.

DS:80S++G++MB+I+Pw40k92/f#+D+A++/areWD156R++T(R)DM+ 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Hey, the renders are here, now begins the whole charade of getting these models to the printers.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Aspirant Tech-Adept





UK

It's going to be months and months and months, isn't it?

Angels Amaranthine - growing slowly

P&M blog ; http://www.dakkadakka.com/dakkaforum/posts/list/488077.page

Currently 200pts 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

If this was of any indication, I'm guessing they've still got 80% of their work cut out for them.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Twisting Tzeentch Horror




Well, they've done 28 figures now, based on the update, out of the 150 they mentioned... So just over 80% of them to complete and show.

As for the freebies (assuming they're separate to the 150 sculpts) They've still got 80% of the work to do there as well...

DS:80S++G++MB+I+Pw40k92/f#+D+A++/areWD156R++T(R)DM+ 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The holy percentage continues to rear its ugly head.. Dun-dun-duuuuuuuuuuuuun!



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Most Glorious Grey Seer





Everett, WA

 Azazelx wrote:
The question really is how well will they come out in Restic? Considering the well known issues with the shrinking and the mould lines and such.

If they're using ball joints, I'd much rather see them either in proper resin or metal.
Proper resin is preferable. So far, McVey and Mantic have shown that detail is rather soft with restic. I can only hope someone is able to talk some sense into them and steer them to polystyrene or "proper resin" before it's too late.
 Yonan wrote:
Great looking minis as expected, here's hoping they make sure they get the casting right. Maybe borrow mantics new restic formula ; p
What are you seeing in Mantic's restic that I'm not?


 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

So, am I the only one that's a bit worried that these guys sold us "heroines that look just like their concept art", but are now apparently saying "aha, but WHICH concept art?" and just showing us a new concept at the same time as the render? How many other heroines have got this treatment, or will get it?

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Twisting Tzeentch Horror




It is a little concerning, though in all honesty I wasn't a big fan of the original concept art so the change itself doesn't bother me. Though more instances of it and it becomes more of a thing.

Maybe if they'd been keeping us updated with regular posts they could have talked about it and shown the updated concept art then, so it wasn't as much of a surprise.

DS:80S++G++MB+I+Pw40k92/f#+D+A++/areWD156R++T(R)DM+ 
   
Made in us
Pulsating Possessed Chaos Marine





America

Well as a huge backer....I'm pretty pleased. some decent looking stuff. I'm a fan of the design and I'm content to sit back and wait.

But DE AND SOBS replacements sci-fi and fantasy all in one huge KS? That's..gonna be hard to sell.....

Age Quod Agis 
   
Made in gb
Decrepit Dakkanaut





UK

I'm very pleasantly surprised we get to see these so soon

and very nice they are too

I begin to wish I could get them all rather than just some of them

 
   
Made in gb
Mighty Vampire Count






UK

All good stuff - but oh goodness those Dark Elves look the business !

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in au
Oberstleutnant






Perth, West Australia

 Breotan wrote:
 Yonan wrote:
Great looking minis as expected, here's hoping they make sure they get the casting right. Maybe borrow mantics new restic formula ; p
What are you seeing in Mantic's restic that I'm not?

Have you seen the new formula for their wave 3 dreadball teams? It sounds much improved by all accounts, from those who have received their pledges.

This message was edited 1 time. Last update was at 2013/10/12 09:56:41


 
   
Made in au
Incorporating Wet-Blending






Australia

 Buzzsaw wrote:
Which leads to a common problem with... well, all the models I have looked at so far: none of them are actually in a firing position. That is, for all the "movement" and "dynamics", none of the models shown seem to be able to put their rifles to their shoulders. Probably because they can't. Because of the combination of boob plate and impractical shoulders, the closest any model comes to a proper firing stance is a few girls that are bracing the stock of their rifles... against their biceps.

Now, would that necessarily break their arms? Who knows. But it is clearly a silly way to fire a rifle, so silly that it makes one wonder if anyone at RH understands why rifles have a stock.

I do know, and the answer is no. An M-16 has so little recoil that I've literally seen someone fire it with one hand extended like it was a pistol and hit at a range of perhaps a hundred meters on their second try. It's still not a good firing stance, but that doesn't mean it's going to break your arm.

 Breotan wrote:
Proper resin is preferable. So far, McVey and Mantic have shown that detail is rather soft with restic. I can only hope someone is able to talk some sense into them and steer them to polystyrene or "proper resin" before it's too late.

Polystyrene would be awesome. I'm in for a token $15 pledge, but proper plastic, at least for the basic infantry, would mean an immediate upgrade to the "sweet spot" pledge.

This message was edited 1 time. Last update was at 2013/10/12 11:07:24


"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in de
Regular Dakkanaut




Berlin

 Buzzsaw wrote:

A good representation of these problems is in the Iron Empire Heavy troopers (1,2);
The armor makes no sense.


It's not Heavy TrooperS, it is SOME Heavy Troopers. There are some wearing the armor and some not. I think all should were it but it is not correct to say all of them make no sense.

--The Shoulders. Space marine shoulders are the subject of much derision (appropriately) for being ludicrous and impractical. The shoulders on the Heavy troopers can barely see ludicrous and impractical in the rear view mirror: The degree to which they would restrict the wearer's freedom of movement is simply amazing. By amazing I mean comical.


More than of Space Marines? Such shoulder pieces never made any sense anywhere. Btw. I looked up my existing figures and Forge World figures and honestly there is barely anyone having the gun near the shoulder. Most, if not all have the stock at the biceps. So this is less a problem of the TGGs but of miniatures in general.

On the IE troopers, the coats "clip" the breastplates: instead of flowing around and over the breasts, on each trooper model the lapels of the coat at neatly tucked "behind" the breasts (despite there being no obvious explanation for why there would be an overhang there).


Well, girls in movement with some metal before there breasts, I don't think it is unrealistic to think that a coat would move behind the brests, if the coat isn't buttoned, especially if it is a tighter, maybe even lighter coat. Nothing that needs to bechange from my perspective.

Why does the pistol look like they took a Mauser and a Luger and simply mashed them together?


Obviously it IS a Luger and a little bit of a Mauser, even though all there guns feature that ammo clip in such a way as presented here. I love this gun but I think they should've gone that far to make all the IE weapons match worldwar counterparts of the germans instead of having only that pistol.

What is up with the face on the second from the left...?


I don't like that face either. It's a simple screaming face, I don't mind but it is a matter of taste. What's a matter of taste too is, personally I wished they would have gone with a more classic hairstyle for all the IE heads.

@Yodhrin
Nope, not worried. They advanced the concept art for the nurse, so we she can now join a mad hatter tea party but that part is optional. The figure matches both concept arts as far as I can see.

This message was edited 2 times. Last update was at 2013/10/12 12:17:24


 
   
Made in de
Camouflaged Zero






The new renderings are even better than expected. I hadn't planned to get many or rather any troops at all with my pledge but now i can see myself trying to get some Jailbird and KST troops.

Is the paypal option still available to up the pledge?
   
Made in de
Regular Dakkanaut




Berlin

As far as I know, yes it is still avaible: http://www.ragingheroes.com/pages/tggks

 
   
Made in us
Hallowed Canoness





The Void

 JWMarines wrote:
They are planning on having at least renders of everything before launching the pledge manager, right? I don't even remember what all I wanted at this point... I'm definitely not liking the padded 1940's american football helmet on the kurg regulars. The heavies and all the iron empire look great, though.


Reminded me more of Soviet tank crew helmets then 40s football helmets



I'll probably be upping my pledge to get some troops as I'd originally planned.

I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long


SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
   
 
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