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![[Post New]](/s/i/i.gif) 2013/08/21 14:21:10
Subject: Codex: Space Marines.first post updated
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Longtime Dakkanaut
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Pyriel- wrote: MajorWesJanson wrote:
He's a Devastator captain. If he leading an assault, he is doing something wrong. And in a tunnel, he's the guy setting up at a large junction just waiting for the enemy to come along all bunched up in narrow tunnels for his heavy weapon troops to wipe out.
So what are all the other characters toting gigantic useless things like speakers, wings, naked babies etc on their heads doing? Are all standing there cheering up the ones doing the actual assault?

One manages relics and artifacts while the other manages logistics. Or... something like that. You can get their fluff from the website. The one with the jetpack is the actual assault captain, though.
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![[Post New]](/s/i/i.gif) 2013/08/21 14:21:39
Subject: Codex: Space Marines.first post updated
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Dakka Veteran
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...this is 40k you're talkng about. If you want to complain about the lack of realism please take it somewhere else rather than trying to spoil other people's hobby.
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The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/08/21 14:26:21
Subject: Codex: Space Marines.first post updated
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Stone Bonkers Fabricator General
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Quark wrote: wtwlf123 wrote:Every primary army + allies comes with bonus rules for the main army and bonus rules for the secondary army. CT will only apply to their own detachment. So what exactly is egregious about Ultras allying with Salamanders? The fact that you don't have to buy a second codex?
It's just a copout to getting 4 Elite, 4 Fast Attack, or 4 Heavy Support within a single codex. If limiting those force org slots to 3 was a good idea in the first place, why do some get to ignore the limit?
using allies should reduce your primary to 2 2 2 while pure would remain 3 3 3 or something
for all codexes, limit the cheese.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/21 14:50:57
Subject: Re:Codex: Space Marines.first post updated
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Cosmic Joe
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Guys, captains aren't going to be doing any assaulting or going into tunnels. Their job is to send others to do those things. It's been like that with every army in history. (with a few rare exceptions)
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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![[Post New]](/s/i/i.gif) 2013/08/21 14:57:52
Subject: Re:Codex: Space Marines.first post updated
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The Marine Standing Behind Marneus Calgar
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MWHistorian wrote:Guys, captains aren't going to be doing any assaulting or going into tunnels. Their job is to send others to do those things. It's been like that with every army in history. (with a few rare exceptions)
In history, sure. In the grim darkness of the future, captains lead the way into dark places, and challenge the biggest, nastiest things they find there to glorious single combat.
And I like it fine that way...
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![[Post New]](/s/i/i.gif) 2013/08/21 15:03:13
Subject: Codex: Space Marines.first post updated
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Grim Rune Priest in the Eye of the Storm
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So I take it from what I have been reading [There is no way for a Librarain to get an Invunrable save other than one Artifact or Terminator Armor] that the Librarain can't Take a Storm Shield. If so that sucks.
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![[Post New]](/s/i/i.gif) 2013/08/21 15:06:04
Subject: Codex: Space Marines.first post updated
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Longtime Dakkanaut
Indiana
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I like to give my librarians a 2+ invulnerable save that works everywhere but in challenges.
Its called a unit of meatshields.
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![[Post New]](/s/i/i.gif) 2013/08/21 15:37:56
Subject: Codex: Space Marines.first post updated
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Decrepit Dakkanaut
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Pyriel- wrote:So what are all the other characters toting gigantic useless things like speakers, wings, naked babies etc on their heads doing? Are all standing there cheering up the ones doing the actual assault? 
Those flimsy finecast extensions break off the first time you transport them. Problem solved
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![[Post New]](/s/i/i.gif) 2013/08/21 15:41:07
Subject: Codex: Space Marines.first post updated
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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tvih wrote:Crazyterran wrote:At 2000pts, if the rumor is true, you can have a different CT for every Primary Detachment, and you are already allowed one allied detachment for each Primary one.
I've only seen that wishlisted, not rumored. Even if that were to be the case, which I HIGHLY doubt, who says each primary detachment could suddenly also have a different chapter as an ally? No. Just no. They'll allow different chapter tactics as an ally, but anything beyond that would be silly.
Crimson wrote:Weren't 40K Radio guys supposed to answer some more questions? What happened to that, did GW send their hitmen after them?
They were supposed to, yeah, but they indeed went awfully silent.
They realised that if they kept answering questions on Facebook, they wouldn't be able to hold their knowledge over people to force them to listen to their podcast, so they won't speak again until they upload that around the 1st. Hey, it's Romeo, what were you expecting?
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2013/08/21 15:42:24
Subject: Codex: Space Marines.first post updated
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Regular Dakkanaut
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Leth wrote:I like to give my librarians a 2+ invulnerable save that works everywhere but in challenges.
Its called a unit of meatshields.
The fact that you can take any number of look out sir saves as you want is a little broken, but man is it nice sometimes
And truly, you are right. Just pop him in a unit for the LOS saves, if you are worried about the meatshields not saving you from daemons eating your soul when you get distracted...you shouldnt have been a damned dirty witch in the first place.
Abhor the Witch, Destroy the Witch.
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![[Post New]](/s/i/i.gif) 2013/08/21 15:43:35
Subject: Codex: Space Marines.first post updated
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Ancient Venerable Dreadnought
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xruslanx wrote:...this is 40k you're talkng about. If you want to complain about the lack of realism please take it somewhere else rather than trying to spoil other people's hobby.
The guy making demands of how other people on how they interpret the universe on a discussion forum wants to accuse others of spoiling peoples' hobby?
Interesting.
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![[Post New]](/s/i/i.gif) 2013/08/21 16:27:06
Subject: Codex: Space Marines.first post updated
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Fixture of Dakka
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Pyriel- wrote: MajorWesJanson wrote:
He's a Devastator captain. If he leading an assault, he is doing something wrong. And in a tunnel, he's the guy setting up at a large junction just waiting for the enemy to come along all bunched up in narrow tunnels for his heavy weapon troops to wipe out.
So what are all the other characters toting gigantic useless things like speakers, wings, naked babies etc on their heads doing? Are all standing there cheering up the ones doing the actual assault?

The one is cheering the rest on, yes. The other has an accountability sheet and is keeping track of what marines are in what tunnels after they hand over their little velcro nametags and hanging out near the thunderhawk.
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This message was edited 2 times. Last update was at 2013/08/21 16:28:55
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![[Post New]](/s/i/i.gif) 2013/08/21 16:30:31
Subject: Codex: Space Marines.first post updated
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Foxy Wildborne
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Yodhrin wrote:They realised that if they kept answering questions on Facebook, they wouldn't be able to hold their knowledge over people to force them to listen to their podcast, so they won't speak again until they upload that around the 1st. Hey, it's Romeo, what were you expecting?
Entitlement much (why am I even asking)?
They have the Codex, it's their choice how to use it. I think whoever leaked it to 40k Radio made a poor call if he wanted to get it out to the whole community, but what can you do.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2013/08/21 16:38:34
Subject: Codex: Space Marines.first post updated
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Nasty Nob
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lord_blackfang wrote: Yodhrin wrote:They realised that if they kept answering questions on Facebook, they wouldn't be able to hold their knowledge over people to force them to listen to their podcast, so they won't speak again until they upload that around the 1st. Hey, it's Romeo, what were you expecting?
Entitlement much (why am I even asking)?
They have the Codex, it's their choice how to use it. I think whoever leaked it to 40k Radio made a poor call if he wanted to get it out to the whole community, but what can you do.
Or they leaked it to someone who would give them a good deal of money  Or more likely, GW leaked it to them and said "You can spill this this and this, but only then then and then.
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This message was edited 1 time. Last update was at 2013/08/21 16:39:08
ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/08/21 16:53:36
Subject: Codex: Space Marines.first post updated
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Stone Bonkers Fabricator General
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just like DE vehicles!
my warpsmith is probably ready for the same fate Automatically Appended Next Post: MajorWesJanson wrote: Pyriel- wrote: MajorWesJanson wrote:
He's a Devastator captain. If he leading an assault, he is doing something wrong. And in a tunnel, he's the guy setting up at a large junction just waiting for the enemy to come along all bunched up in narrow tunnels for his heavy weapon troops to wipe out.
So what are all the other characters toting gigantic useless things like speakers, wings, naked babies etc on their heads doing? Are all standing there cheering up the ones doing the actual assault?

The one is cheering the rest on, yes. The other has an accountability sheet and is keeping track of what marines are in what tunnels after they hand over their little velcro nametags and hanging out near the thunderhawk.
the huge speakers are used to shout at the enemy. The SM know no fear, the enemy might though.
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This message was edited 1 time. Last update was at 2013/08/21 16:54:19
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/21 16:55:13
Subject: Re:Codex: Space Marines.first post updated
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Longtime Dakkanaut
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One manages relics and artifacts while the other manages logistics. Or... something like that. You can get their fluff from the website. The one with the jetpack is the actual assault captain, though.
Ah so for every 3 officers there is one actually doing combat instead of guarding a relic or a radar dish or loud speakers, check.
...you do realize I am making jokes right?
...this is 40k you're talkng about. If you want to complain about the lack of realism please take it somewhere else rather than trying to spoil other people's hobby.
Try not to take this hobby so seriously. I´m just joking and making some fun, if that is enough to spoil your hobby then I have not much else to add.
In history, sure. In the grim darkness of the future, captains lead the way into dark places, and challenge the biggest, nastiest things they find there to glorious single combat.
Well you know, that is if they can actually make the assault through those thorny shrubberies with all the spikes on their armour or through that human sized tunnel with the gigantic radar dish strapped on their head
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This message was edited 1 time. Last update was at 2013/08/21 16:57:46
Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
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![[Post New]](/s/i/i.gif) 2013/08/21 17:10:26
Subject: Codex: Space Marines.first post updated
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Lieutenant Colonel
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 That's the first comment that actually made me bark laugh aloud in a very long time. Pity I spread my cup of coffee over 1m2 when i did so.....
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This message was edited 1 time. Last update was at 2013/08/21 17:10:54
Collecting Forge World 30k????? If you prefix any Thread Subject line on 30k or Pre-heresy or Horus Heresy with [30K] we can convince LEGO and the Admin team to create a 30K mini board if we can show there is enough interest! |
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![[Post New]](/s/i/i.gif) 2013/08/21 17:20:16
Subject: Codex: Space Marines.first post updated
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Ancient Venerable Dreadnought
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It's the reason why Space Marines have had the edge over Chaos for so long.
The ability to move through foliage without getting your horns caught on long hanging branches.
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![[Post New]](/s/i/i.gif) 2013/08/21 17:25:56
Subject: Codex: Space Marines.first post updated
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Blood Angel Terminator with Lightning Claws
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Jeez, first the PS4, now Space Marines, and Nids apparently come right after! Looks like I might have to file for bankruptcy by the end of the year...
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/08/21 17:58:56
Subject: Codex: Space Marines.first post updated
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Land Raider Pilot on Cruise Control
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Quark wrote: wtwlf123 wrote:Every primary army + allies comes with bonus rules for the main army and bonus rules for the secondary army. CT will only apply to their own detachment. So what exactly is egregious about Ultras allying with Salamanders? The fact that you don't have to buy a second codex?
It's just a copout to getting 4 Elite, 4 Fast Attack, or 4 Heavy Support within a single codex. If limiting those force org slots to 3 was a good idea in the first place, why do some get to ignore the limit?
Because it comes with an ally tax. It's no different than allying any other different armies together. Any army allied with another army gets to have 4 FA slots, or 4 HS slots.
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![[Post New]](/s/i/i.gif) 2013/08/21 17:59:45
Subject: Codex: Space Marines.first post updated
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Stone Bonkers Fabricator General
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Veteran Sergeant wrote:It's the reason why Space Marines have had the edge over Chaos for so long.
The ability to move through foliage without getting your horns caught on long hanging branches.
Loyalist advantage is that they have numerous well rounded choices in their codex that are all pretty good.
CSM get 1-2 extremely powerful/ OP things and a bunch of crap.
GW wants to sell a lot of loyalist marines of all types and a ton of heldrakes but no mutialtors
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/21 18:16:07
Subject: Codex: Space Marines.first post updated
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Infiltrating Naga
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Sorry for not looking back to read all 132 pages xD but I have to ask, are there any dates on the codex re-do / new releases at all yet?
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![[Post New]](/s/i/i.gif) 2013/08/21 18:26:40
Subject: Codex: Space Marines.first post updated
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Loyal Necron Lychguard
Netherlands
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Sasa0mg wrote:Sorry for not looking back to read all 132 pages xD but I have to ask, are there any dates on the codex re-do / new releases at all yet?
It's on the front page: September.
And that means the first week of september.
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![[Post New]](/s/i/i.gif) 2013/08/21 18:34:35
Subject: Codex: Space Marines.first post updated
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Ancient Venerable Dreadnought
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Exergy wrote: Veteran Sergeant wrote:It's the reason why Space Marines have had the edge over Chaos for so long.
The ability to move through foliage without getting your horns caught on long hanging branches.
Loyalist advantage is that they have numerous well rounded choices in their codex that are all pretty good.
CSM get 1-2 extremely powerful/ OP things and a bunch of crap.
GW wants to sell a lot of loyalist marines of all types and a ton of heldrakes but no mutialtors
Apparently the humor ran straight into the language barrier.
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![[Post New]](/s/i/i.gif) 2012/08/21 18:40:21
Subject: Codex: Space Marines.first post updated
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Quick-fingered Warlord Moderatus
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You know, looking at the Centurions... would they even be able to walk at all? With boxy legs and joints like that...
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Lord Judicator Valdrakh of the Atun Dynasty (6th Ed: W:3, L:4, D:0)
H.B.M.C. wrote:Well GW were mostly responsible for the Berlin Wall, so it's natural for some people to harbour resentment towards them. |
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![[Post New]](/s/i/i.gif) 2013/08/21 18:42:10
Subject: Codex: Space Marines.first post updated
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Dakka Veteran
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The thing with allying for more slots is that unless the slot you want is HQ or Troops, you've got to pay a tax on those, since you have to take those. Even factoring the drop in prices, the cheapest you can pull that off for is likely 135 (65 Libby, 70 Tac squad), and that's if you want two completely naked units that aren't too sturdy.
At lower point levels, that's a pretty serious tax to get one more of something into the force, and by the time the HQ+Troops tax is less significant, you're probably already at 2K and technically have access to an entire other FOC if you so choose.
Now, admittedly, allying for the HQ and troops will likely happen a bit, I personally would have no problem allying solely for Tigurius and either another drop pod melta tactical squad or a razorback tactical squad, but I'm not doing it to get 4 of anything outside of that.
I do wish Chaos could pull something like this allying within the codex too, haha. I want two squads of Nurgle bikers as escorts for my two bike HQs, and two Hellturkeys, haha.
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![[Post New]](/s/i/i.gif) 2013/08/21 18:48:03
Subject: Codex: Space Marines.first post updated
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Foxy Wildborne
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Chaos can ally with Black Legion!
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2013/08/21 18:51:05
Subject: Codex: Space Marines.first post updated
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Stone Bonkers Fabricator General
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wooo
as everyone says, 4 heldrakes are possible. I still think that 2 is most effective and 1 is most common and changes the meta the most.
Automatically Appended Next Post:
DogofWar1 wrote:The thing with allying for more slots is that unless the slot you want is HQ or Troops, you've got to pay a tax on those, since you have to take those. Even factoring the drop in prices, the cheapest you can pull that off for is likely 135 (65 Libby, 70 Tac squad), and that's if you want two completely naked units that aren't too sturdy.
At lower point levels, that's a pretty serious tax to get one more of something into the force, and by the time the HQ+Troops tax is less significant, you're probably already at 2K and technically have access to an entire other FOC if you so choose.
Now, admittedly, allying for the HQ and troops will likely happen a bit, I personally would have no problem allying solely for Tigurius and either another drop pod melta tactical squad or a razorback tactical squad, but I'm not doing it to get 4 of anything outside of that.
.
at 1850 though 3 troops and 2 HQs isnt out of the ordinary.
what will be strange though, if ultras can ally in more ultras
are they still allies. can they not use each others transports?
DogofWar1 wrote:
I do wish Chaos could pull something like this allying within the codex too, haha. I want two squads of Nurgle bikers as escorts for my two bike HQs, and two Hellturkeys, haha.
That is a good point. 4 helturkeys would be awful, but CSM with 4 fast attack choices IS scary
Think about
Huron(or EW Daemon Prince)
Nurgle Bike Lord with Nurgle Bikers
Khorne Jugger Lord with Spawn
2 heldrakes
4HS to go around
a 50 point squad of cultists in the BL detachment isnt really much of a tax.
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This message was edited 3 times. Last update was at 2013/08/21 18:55:37
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/08/21 18:57:22
Subject: Codex: Space Marines.first post updated
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Dakka Veteran
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Good point. I need to go pick up that supplement. My concern then would be HQ and troops I'd need to bring to shove that into there. Which again, goes back to the point that allying regular SM chapters just for 4 slots might not be as simple as it sounds at first look, though maybe with cultists it's not that bad, especially if the Black Legion HQs are solid. I was running a Khorne biker and a Nurgle biker, so I'm not sure how that would have to change with the BL HQs.
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This message was edited 1 time. Last update was at 2013/08/21 18:59:23
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![[Post New]](/s/i/i.gif) 2013/08/21 19:00:50
Subject: Codex: Space Marines.first post updated
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Most Glorious Grey Seer
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Ferrum_Sanguinis wrote:Jeez, first the PS4, now Space Marines, and Nids apparently come right after! Looks like I might have to file for bankruptcy by the end of the year...
Try getting on the Kickstarter craze. That's when you start to consider selling blood to help pay rent.
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