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![[Post New]](/s/i/i.gif) 2013/08/25 02:22:31
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Did Fulgrim Just Behead Ferrus?
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Ferrum_Sanguinis wrote:DogofWar1 wrote: azreal13 wrote:With the apparent adjustment of Tac squads to one special/heavy per 5 man team, has the use of multiple baby Dev squads cropped up in one of the pages I haven't really read properly?
The idea of using special and combi-bolter in a drop pod popped up earlier, but that's equally valid. Lascannons came down a bit, so 90 points for five tacs with a las is pretty nice.
I do like the idea of special and combi-melta in a pod. Quick question, when you have drop pods in an allied detachment, do they drop as though they were separate from the primary detachment's pods? Like if I had 3 pods in a primary detachment and 1 in a secondary detachment, do 3 pods come down on turn 1 consisting of two from the primary and one from the secondary, or do just two come down of my choosing?
So is this edition then the return of the Las/ Plas combo I heard about from 4th?
Doubtful, as the combi weapon can only fire once.
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"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks |
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![[Post New]](/s/i/i.gif) 2013/08/25 02:32:08
Subject: Re:Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Blood Angel Terminator with Lightning Claws
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And wow, I just realized something: The new THs on the Vanguard, coupled with these:
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440277a&prodId=prod1710026a
means I can finally have a model in Power/Artificer Armour with dual Thunder Hammers
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/08/25 02:33:27
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Longtime Dakkanaut
Indiana
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I would be interested in seeing if there will be a return of the combi weapon on squad sergeants. If they are fixed cost still I could see combi-grav, being a useful kitout, as well as potentially combi-melta, especially on IF devastators. If an enemy vehicle gets too close, fire off that combi grav as well as those heavy weapons with tank hunter.
Obviously just speculation but it will be interesting to see.
I wonder if grav pistols will be worth it. Plasma have not been and I am guessing they will be priced the same.
Just so excited, I have already been writing up sternguard lists to try out.
On the fence about centurions though.....kinda rather take the devastators since I am IF all the time.
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![[Post New]](/s/i/i.gif) 2013/08/25 02:39:47
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Terminator with Assault Cannon
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LotD:
1. What are "flaming projectiles"?
2. Do they still re-roll scatter?
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2013/08/25 02:43:12
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Archmagos Veneratus Extremis
On the Internet
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SickSix wrote:LotD:
1. What are "flaming projectiles"?
2. Do they still re-roll scatter?
1. They ignore cover.
2. No idea honestly.
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![[Post New]](/s/i/i.gif) 2013/08/25 02:49:39
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Loyal Necron Lychguard
Netherlands
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Yes, they are scoring when using Korvydae.
They are even troop-choices! Do we need to repeat this every other page?
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![[Post New]](/s/i/i.gif) 2013/08/25 02:49:49
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Devestating Grey Knight Dreadknight
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Just re-reading stuff there and realised it says Bikes can get Grav Guns. With Relentless that would be pretty nifty, getting 3 AP2 shots against high armour targets. Hell assuming you can get 2 like normal special weapons in the squad, that squad should be able to one shot most MCs in the game (including their Bolter fire).
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This message was edited 1 time. Last update was at 2013/08/25 02:50:04
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![[Post New]](/s/i/i.gif) 2013/08/25 02:59:52
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Longtime Dakkanaut
Indiana
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Yea, multi melta and grav, with twinlinked bolters as back up. Would be a pretty nifty combination.
Especially with White Scars, that will be crazy.
I bet in their supplement they will get all bikes without Khan, but it will be very interesting to see what happens with regards to the generic relics. We still have no idea what they are going to do.
Also I heard there might be an EW relic shield. It would be interesting to see how someone similar to Lysander would cost in kit out.
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This message was edited 1 time. Last update was at 2013/08/25 03:02:46
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![[Post New]](/s/i/i.gif) 2013/08/25 03:00:40
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Dakka Veteran
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Kangodo wrote:
Yes, they are scoring when using Korvydae.
They are even troop-choices! Do we need to repeat this every other page?
Forge World is widely accepted now, as it should be, but basically nobody has those books or has memorized those rules and characters. No need to be snippy that people are basing their comments on what they know, rather than a book very few people have actually seen or had access to.
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![[Post New]](/s/i/i.gif) 2013/08/25 03:07:52
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Resolute Ultramarine Honor Guard
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Leth wrote:Yea, multi melta and grav, with twinlinked bolters as back up. Would be a pretty nifty combination.
Especially with White Scars, that will be crazy.
I bet in their supplement they will get all bikes without Khan, but it will be very interesting to see what happens with regards to the generic relics. We still have no idea what they are going to do.
Also I heard there might be an EW relic shield. It would be interesting to see how someone similar to Lysander would cost in kit out.
Chapter Master in AA + Shield + Fist. It's like Lysander, but can sweep.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2013/08/25 03:11:36
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Archmagos Veneratus Extremis
On the Internet
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tomjoad wrote:Kangodo wrote:
Yes, they are scoring when using Korvydae.
They are even troop-choices! Do we need to repeat this every other page?
Forge World is widely accepted now, as it should be, but basically nobody has those books or has memorized those rules and characters. No need to be snippy that people are basing their comments on what they know, rather than a book very few people have actually seen or had access to.
Agreed! Especially in a thread discussing rumors that revolve around the codex itself and us not know what FW will be doing to those Marine characters of theirs. I'm itching to know what they plan to do to Captain Silas myself, and if they'll be giving Exorcists a Chapter Trait to represent their different method of waging war when compared to other Marines.
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![[Post New]](/s/i/i.gif) 2013/08/25 03:13:00
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Blood Angel Terminator with Lightning Claws
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Crazyterran wrote: Leth wrote:Yea, multi melta and grav, with twinlinked bolters as back up. Would be a pretty nifty combination.
Especially with White Scars, that will be crazy.
I bet in their supplement they will get all bikes without Khan, but it will be very interesting to see what happens with regards to the generic relics. We still have no idea what they are going to do.
Also I heard there might be an EW relic shield. It would be interesting to see how someone similar to Lysander would cost in kit out.
Chapter Master in AA + Shield + Fist. It's like Lysander, but can sweep.
With CMs now having W4 and A4, the amount of ways you can kit them out to be CC monsters that will never die makes me giddy, especially now that the new veteran models present excellent kit-bashing opportunities
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GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2013/08/25 03:16:12
Subject: Re:Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Longtime Dakkanaut
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ASM aren't an Assault unit like Bloodletters or Repentia, their a skirmisher unit for finishing off weakened units or taking out Devastators who are hiding on the back of the board. Can you handle the problem differently? Sure. But it doesn't mean that you can't use ASM.
They should call them whimpy skirmish marines instead of assault marines since "assault" actually hints of some sort of proficiency in melee combat.
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Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
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![[Post New]](/s/i/i.gif) 2013/08/25 03:22:10
Subject: Re:Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Archmagos Veneratus Extremis
On the Internet
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Pyriel- wrote:ASM aren't an Assault unit like Bloodletters or Repentia, their a skirmisher unit for finishing off weakened units or taking out Devastators who are hiding on the back of the board. Can you handle the problem differently? Sure. But it doesn't mean that you can't use ASM.
They should call them whimpy skirmish marines instead of assault marines since "assault" actually hints of some sort of proficiency in melee combat.
I disagree because Assault Marines are just that, Marines who Assault. They're better kitted out to do it than Tactical Marines, but unlike pure assault units like Bloodletters they can also shoot. Heck with good placement and 2 Flamers the unit can force a pretty good number of wounds on a unit before charging in to finish them off. For Bloodletters to do something similiar they need to invest in a cannon.
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This message was edited 1 time. Last update was at 2013/08/25 03:22:54
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![[Post New]](/s/i/i.gif) 2013/08/25 03:29:15
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Androgynous Daemon Prince of Slaanesh
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So Pedro Kantor is a Chapter Master for the Crimson Fists, but there is no Chapter Tactics for the Crimson Fists. Based on the information given, that successors (except BT) use their parent chapter's rules, does this mean that taking Imperial Fist Chapter Tactics allows for Pedro and/or Lysander? In which case, that actually makes me pretty happy. My Sons of Dorn plan may yet still be workable.
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This message was edited 1 time. Last update was at 2013/08/25 03:29:33
Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2013/08/25 03:35:18
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Archmagos Veneratus Extremis
On the Internet
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timetowaste85 wrote:So Pedro Kantor is a Chapter Master for the Crimson Fists, but there is no Chapter Tactics for the Crimson Fists. Based on the information given, that successors (except BT) use their parent chapter's rules, does this mean that taking Imperial Fist Chapter Tactics allows for Pedro and/or Lysander? In which case, that actually makes me pretty happy. My Sons of Dorn plan may yet still be workable.
Yeah, they were lying about that. Pedro and Lysander can be in the same detachment, but from the sound of things Pedro's rules sound like they're only supposed to work if you're playing Crimson Fists.
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This message was edited 1 time. Last update was at 2013/08/25 03:37:35
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![[Post New]](/s/i/i.gif) 2013/08/25 03:40:35
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Androgynous Daemon Prince of Slaanesh
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Hmm, well, I guess we'll find out soon. Still, that's something that makes me happy about the book. Being able to play all 3 Dorn groups in a single army is a positive for me.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2013/08/25 04:06:09
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Resolute Ultramarine Honor Guard
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Little confused on Calgar and Warlord Traits. So he gets three. Roll for two (able to reroll) and then just pick the third? Calgar with Tigurius is going to be tough to handle in larger games.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2013/08/25 04:10:06
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Archmagos Veneratus Extremis
On the Internet
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Lobukia wrote:Little confused on Calgar and Warlord Traits. So he gets three. Roll for two (able to reroll) and then just pick the third? Calgar with Tigurius is going to be tough to handle in larger games.
No, Calgar makes 3 rolls, re-rolling doubles and of those 3 he rolls he picks one.
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![[Post New]](/s/i/i.gif) 2013/08/25 04:41:38
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Longtime Dakkanaut
Indiana
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I think they said that Pedro has Chapter Tactics(Crimson Fists), it probably says. Crimson Fists use the Imperial Fists combat tactics, however are considered different from imperial fists so they probably cant be in the same list without allying in.
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![[Post New]](/s/i/i.gif) 2013/08/25 05:00:17
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Archmagos Veneratus Extremis
On the Internet
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Leth wrote:I think they said that Pedro has Chapter Tactics(Crimson Fists), it probably says. Crimson Fists use the Imperial Fists combat tactics, however are considered different from imperial fists so they probably cant be in the same list without allying in.
They didn't say what his chapter tactic was but they DID say when talking about characters who share the same Chapter Tactic that it means Lysander and Pedro can be in the same detachment.
Plus there is no Crimson Fist Chapter Tactic.
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![[Post New]](/s/i/i.gif) 2013/08/25 05:02:26
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Terminator with Assault Cannon
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Ferrum_Sanguinis wrote:Crazyterran wrote: Leth wrote:Yea, multi melta and grav, with twinlinked bolters as back up. Would be a pretty nifty combination.
Especially with White Scars, that will be crazy.
I bet in their supplement they will get all bikes without Khan, but it will be very interesting to see what happens with regards to the generic relics. We still have no idea what they are going to do.
Also I heard there might be an EW relic shield. It would be interesting to see how someone similar to Lysander would cost in kit out.
Chapter Master in AA + Shield + Fist. It's like Lysander, but can sweep.
With CMs now having W4 and A4, the amount of ways you can kit them out to be CC monsters that will never die makes me giddy, especially now that the new veteran models present excellent kit-bashing opportunities
As a vanilla SM player this does excite me as we really haven't had any monster CC characters.
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2013/08/25 05:03:18
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Resolute Ultramarine Honor Guard
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ClockworkZion wrote: Lobukia wrote:Little confused on Calgar and Warlord Traits. So he gets three. Roll for two (able to reroll) and then just pick the third? Calgar with Tigurius is going to be tough to handle in larger games.
No, Calgar makes 3 rolls, re-rolling doubles and of those 3 he rolls he picks one.
Makes so much more sense. Thanks Automatically Appended Next Post: also, 40kradio.com is not working for me and their podcast isn't up on itunes yet. Where are you guys getting it?
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This message was edited 1 time. Last update was at 2013/08/25 05:04:55
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2013/08/25 05:13:08
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Archmagos Veneratus Extremis
On the Internet
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Lobukia wrote:ClockworkZion wrote: Lobukia wrote:Little confused on Calgar and Warlord Traits. So he gets three. Roll for two (able to reroll) and then just pick the third? Calgar with Tigurius is going to be tough to handle in larger games.
No, Calgar makes 3 rolls, re-rolling doubles and of those 3 he rolls he picks one.
Makes so much more sense. Thanks
Automatically Appended Next Post:
also, 40kradio.com is not working for me and their podcast isn't up on itunes yet. Where are you guys getting it?
Their site must have gone down then. I've got a roll-up over on Talk Wargaming: http://www.talkwargaming.com/2013/08/codex-space-marines-roll-up-special.html
Not the same thing as the show, but a decent enough substitute for those who don't have 2 hours or can't get to it right now.
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![[Post New]](/s/i/i.gif) 2013/08/25 05:22:25
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Resolute Ultramarine Honor Guard
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ClockworkZion wrote: Lobukia wrote:ClockworkZion wrote: Lobukia wrote:Little confused on Calgar and Warlord Traits. So he gets three. Roll for two (able to reroll) and then just pick the third? Calgar with Tigurius is going to be tough to handle in larger games.
No, Calgar makes 3 rolls, re-rolling doubles and of those 3 he rolls he picks one.
Makes so much more sense. Thanks
Automatically Appended Next Post:
also, 40kradio.com is not working for me and their podcast isn't up on itunes yet. Where are you guys getting it?
Their site must have gone down then. I've got a roll-up over on Talk Wargaming: http://www.talkwargaming.com/2013/08/codex-space-marines-roll-up-special.html
Not the same thing as the show, but a decent enough substitute for those who don't have 2 hours or can't get to it right now.
Thanks, again
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2013/08/25 06:52:16
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Longtime Dakkanaut
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Kingsley wrote: Kirasu wrote:I still don't see a purpose to play anything other than Ultramarines with such a vastly superior rule..
Although the funniest thing to me is yet ANOTHER assault nerf in the form of Vanguard Vets. I can't imagine the trauma that had to have been caused to create such hysteria over the perceived power of the assault phase ( btw 5th ed was a shooting edition also..).
Were Vanguard vets so overly powerful that they needed to lose the ability to assault after deep strike? Were so many Ivory Tower residents ( GW designers) getting rolled day after day by hordes of Vanguard dropping from the skies to destroy their perfectly lined up Ultramarine tactical squads, such that they needed to be regulated to COMPLETE obsolesces? (as opposed to near-complete obsolesces..)
Assaulting out of Reserves is fundamentally dumb and bad for the game. There's a reason that practically all of it has been removed during 5th and 6th edition.
Then stop giving us assault oriented armies in any form and make it a fully shooting game! It does not make sense that as a BA player my best bet is to leave my assault troops home.
Lagging behind 10 pages..
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![[Post New]](/s/i/i.gif) 2013/08/25 06:54:32
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Perfect Shot Ultramarine Predator Pilot
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i'm very excited about this. flakk missiles, yeah!!!!!!!!!!
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![[Post New]](/s/i/i.gif) 2013/08/25 07:04:41
Subject: Re:Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Regular Dakkanaut
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At least Assault Marines are still better than Howling Banshees :p
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![[Post New]](/s/i/i.gif) 2013/08/25 07:08:19
Subject: Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Nasty Nob
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SickSix wrote: Ferrum_Sanguinis wrote:Crazyterran wrote: Leth wrote:Yea, multi melta and grav, with twinlinked bolters as back up. Would be a pretty nifty combination.
Especially with White Scars, that will be crazy.
I bet in their supplement they will get all bikes without Khan, but it will be very interesting to see what happens with regards to the generic relics. We still have no idea what they are going to do.
Also I heard there might be an EW relic shield. It would be interesting to see how someone similar to Lysander would cost in kit out.
Chapter Master in AA + Shield + Fist. It's like Lysander, but can sweep.
With CMs now having W4 and A4, the amount of ways you can kit them out to be CC monsters that will never die makes me giddy, especially now that the new veteran models present excellent kit-bashing opportunities
As a vanilla SM player this does excite me as we really haven't had any monster CC characters.
Dont be too excited unless there's a way to buy EW or +1T
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/08/25 07:18:54
Subject: Re:Codex: Space Marines [First post updated 22-08-2013 - 40k Radio Q&A added]
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Land Raider Pilot on Cruise Control
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It looks like a lot of people are excited to see that Salamander Characters get to make a weapon master crafted.
Is it really that good? (I'm honestly asking, not trying to be negative) -- what would be the best way to utilize that?
I suppose with the removal of MC TH, this means that at least the Termie sergeant can still take one.
Aside from that, as I said earlier, the re-roll failed armor saves on flamer is "meh", but at least it's something. TL Flamer is still decent and appears to have made the Flamestorm cannons TL now as well. If/when I actually take a LR, it's usually of the LRR for fluff reasons.
I used to take Terminator Libby in higher point games to add utility to my Salamander lists, but looks like I'll be allying in Tigurius. Not getting any of our own psychic powers makes the standard libby less appealing since random powers and lack of divination table really take away the usefulness. No more guaranteed Gate of Infinity and Null Zone
All in all, I don't see a lot that's going to help me handle the Eldar lists I've been seeing as of late. I think I may need to hit up the tactics forums and see what I'm doing wrong. Played against an Iyanden list that basically tabled me by the end of turn 4. I don't see anything in the new dex rumors that's going to change that much if I want to keep playing Salamanders.
Overall, I'm pretty excited. Can't wait to try out new combinations of ally's as this lets you make a TON of different list styles all from 1 book. I'm excited to give the Centurions a go as well as seeing how well the Grav weapons do.
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::1750:: Deathwatch |
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