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![[Post New]](/s/i/i.gif) 2013/12/12 01:59:47
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Lit By the Flames of Prospero
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Most of the images are broken for me. did anyone repost them/upload?
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This message was edited 2 times. Last update was at 2013/12/12 02:00:13
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![[Post New]](/s/i/i.gif) 2013/12/12 02:02:44
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Fixture of Dakka
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Lockark wrote:Most of the images are broken for me. did anyone repost them/upload?
Check the first page of this thread. It's been updated. Automatically Appended Next Post: I feel that Deathleaper/Swarmlord/Old One Eye/Red Terror work as individuals because of the autonomy they supposedly have. There's no need to make 300 Lictors to do the job that a Deathleaper could do, because the Deathleaper can do it himself just fine.
But why not make every Tyrant a Swarmlord since it's a superior strain? Because it's not- A Hive Tyrant has a separate purpose to the Swarmlord, and they only need one Swarmlord to do his job. There's no purpose to making more than one, when one does the job well enough.
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This message was edited 1 time. Last update was at 2013/12/12 02:08:33
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2013/12/12 02:37:09
Subject: Tyranid Release in January (summary in first post): New pics!
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Phanobi
Canada,Prince Edward Island
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Stormonu wrote: Commander Cain wrote:Noctem wrote:I agree, the head is very silly, kind of disappointed they copy pasted the head on all the big bugs!
That was my first thought seeing the Harpy and other big beasty. The head looks very out of place imo.
I find this very strange. Its like being disappointed that a giant human has a human head.
No, I don't think it's strange at all. Just look at all the FW Nids, they all have very different designs yet maintain that same cohesive look through more subtle methods than plonking a carnifex head on the Harpy. I would have rather it looked more like this fella
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![[Post New]](/s/i/i.gif) 2013/12/12 02:44:30
Subject: Tyranid Release in January (summary in first post): New pics!
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Dakka Veteran
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Commander Cain wrote: Stormonu wrote: Commander Cain wrote:Noctem wrote:I agree, the head is very silly, kind of disappointed they copy pasted the head on all the big bugs!
That was my first thought seeing the Harpy and other big beasty. The head looks very out of place imo.
I find this very strange. Its like being disappointed that a giant human has a human head.
No, I don't think it's strange at all. Just look at all the FW Nids, they all have very different designs yet maintain that same cohesive look through more subtle methods than plonking a carnifex head on the Harpy. I would have rather it looked more like this fella
I wouldn't, because that was the old 3rd edition aesthetic. They just plonked a (then) Hive Tyrant-looking head on that flyer. Those FW 'nids will hopefully disappear and make way for new ones that fit the current aesthetic.
Tyranids no longer are without eyes and smiling like the Alien movies. Thankfully GW went their own direction instead of further piggy-backing on that franchise.
The Harridan and Hierodule kits don't present "unique" designs - it was just the Hive Tyrant theme from the same edition, only he walked upright. All of those bugs had heads WAY too big for their bodies anyway.
Besides, it's not the Carnifex head, so much as a play on the gaunt head...which the Carnifex also uses.
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![[Post New]](/s/i/i.gif) 2013/12/12 02:46:38
Subject: Tyranid Release in January (summary in first post): New pics!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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FW 'Nids were also designed ages ago, and used an aesthetic that Jes Goodwin came on board to fix in 4th Ed. Notice how the 3rd Ed Tyrant, the 3rd Ed Carnifex (aka Grinny McRhino Horn) and the 3rd Ed Raveners went away very quickly once Jes came back?
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This message was edited 1 time. Last update was at 2013/12/12 02:47:42
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![[Post New]](/s/i/i.gif) 2013/12/12 03:12:00
Subject: Tyranid Release in January (summary in first post): New pics!
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Blood Angel Chapter Master with Wings
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Yes that is fair enough, but Jes expounded on rules already existing in 3rd ed Models, 5 plates on head, general consistency in ribbing, limb detailing and such, cranial structure etc etc. All Tyranids existing today are more or less linear derivations from the plastic warriors and gaunts.
I think most would agree that the new fex is a step up. Hive tyrant I like but I admit it having a more gaunt'ish style head than the crested warrior still bugs me. This decision is more derived from shoulder configuration and back than anything else I would think.
But, getting to the point, I think there is merit in saying that for some, myself included, the design has become TOO streamlined and consistent for a race of creatures based on rapid mutation. most of them are quite similar in nearly all respects, with really only the elongation and bulging of shapes as opposed to true variety.
I don't think that completely different is the way to go either, but I think that retaining a set number of paradigms and leaving a few more open would still lead to a cohesive army but giving more of the impression of truly adapted evolution. I am now a bit saturated on the carnifex head on everything and or, big mouth/tentacle mouth options.
Consistency is super important, but, sometimes it can serve more as a shackle than a unifier. To the FW stuff, it is only really out of sync on the head designs (missing the 5 plate DNA), the rest remains pretty applicable, even if based in 3rd ed.
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![[Post New]](/s/i/i.gif) 2013/12/12 03:21:50
Subject: Tyranid Release in January (summary in first post): New pics!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I like that Tyranids all seem to be variations on the one design. Shows that somewhere in there is the original Tyranid, and that everything stems from that.
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![[Post New]](/s/i/i.gif) 2013/12/12 03:27:13
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Land Raider Pilot on Cruise Control
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Lockark wrote:Most of the images are broken for me. did anyone repost them/upload?
Doubtful. This seems more along the lines of GW clamping down on the image leaks, evidenced by the last 2 or 3 releases. Edit: And no, i checked them again and they still aren't there, someone took them off where they were hosted.
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This message was edited 2 times. Last update was at 2013/12/12 03:29:11
Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2013/12/12 03:29:22
Subject: Tyranid Release in January (summary in first post): New pics!
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Regular Dakkanaut
Tacoma, WA
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All but a couple pictures on the first page are busted.
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![[Post New]](/s/i/i.gif) 2013/12/12 04:01:36
Subject: Tyranid Release in January (summary in first post): New pics!
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[ADMIN]
Decrepit Dakkanaut
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H.B.M.C. wrote:I like that Tyranids all seem to be variations on the one design. Shows that somewhere in there is the original Tyranid, and that everything stems from that.
Agreed. I kind of think it would make less sense if there were a bunch of variations, because clearly the Tyranids have had quite a bit of time to try to continually perfect their 'design', so I get the feeling that they feel what they have now is basically the ultimate biological 'design' and then they just alter that core design to fit different battlefield roles.
IMHO, the Tyranid range as a whole is the closest thing GW has to a complete triumph. The Dark Eldar are close, but are hamstrung by a few terrible finecast units. The Tyranids, minus the biovore model, look awesome and share that great unified aesthetic that makes the army look great together on the table.
While I can see why some would feel like its just a case of slapping a 'carnifex head' on every new creature, I personally think there are enough subtle design differences in every creature that you can pretty much tell what model it is even from a pretty extreme close-up on the model's head.
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![[Post New]](/s/i/i.gif) 2013/12/12 04:07:12
Subject: Tyranid Release in January (summary in first post): New pics!
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Longtime Dakkanaut
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H.B.M.C. wrote: Crazy_Carnifex wrote:I feel that something like the Deathleaper works if you view it as a "super-model+", basically a specialized super-licter that's even better than a usual lictor, but requires more investment, and so is only deployed in very strategic locations. More of a Death-Leaper class lictor, but "THE DEATH LEAPER" sounds cooler, and is probably what the puny humans call it.
I get what you’re saying, and I too like the idea of the Deathleaper being a variant of the Lictor rather than a single solitary Tyranid “personality”, but it comes back to the way the Hive Mind works. If they have Lictors, and Super Lictors… why ever use Lictors? What purpose would it serve to continue using an inferior strain if the Deathleaper is obviously superior?
In a lot of ways Tyranids should be like Eldar Aspect Warriors. They all do one thing only (for the most part) and focus on that one thing. Versatility isn’t a word the Hive Mind should understand because it has no need to make a “bug for all occasions”. The Hive Mind is about specificity. It sees challenges and obstacles and creates specific solutions to those problems. Any the things that prove to have uses outside of their specific purpose (and we’d look at things like Warriors and Carnifexes as examples of this) would stick around. Everything else comes out as needed.
I'll counter your point by asking what's the point in making Death leaper every time, if you can spend less biomass creating a Lictor that will most jobs just as well? And when you need something a little more specialized create Deathleaper.
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![[Post New]](/s/i/i.gif) 2013/12/12 04:13:38
Subject: Tyranid Release in January (summary in first post): New pics!
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Dakka Veteran
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MajorTom11 wrote:Yes that is fair enough, but Jes expounded on rules already existing in 3rd ed Models, 5 plates on head, general consistency in ribbing, limb detailing and such, cranial structure etc etc. All Tyranids existing today are more or less linear derivations from the plastic warriors and gaunts.
I think most would agree that the new fex is a step up. Hive tyrant I like but I admit it having a more gaunt'ish style head than the crested warrior still bugs me. This decision is more derived from shoulder configuration and back than anything else I would think.
But, getting to the point, I think there is merit in saying that for some, myself included, the design has become TOO streamlined and consistent for a race of creatures based on rapid mutation. most of them are quite similar in nearly all respects, with really only the elongation and bulging of shapes as opposed to true variety.
I don't think that completely different is the way to go either, but I think that retaining a set number of paradigms and leaving a few more open would still lead to a cohesive army but giving more of the impression of truly adapted evolution. I am now a bit saturated on the carnifex head on everything and or, big mouth/tentacle mouth options.
Consistency is super important, but, sometimes it can serve more as a shackle than a unifier. To the FW stuff, it is only really out of sync on the head designs (missing the 5 plate DNA), the rest remains pretty applicable, even if based in 3rd ed.
They did give Tyranids some variations though. Like humans, or dolphins, or even Orks, all have variations within their species, and yet all are unmistakably their type.
Tyranids now have some differences, but are all unmistakably Tyranids (instead of just random alien monsters designed to fit whatever creative whim is out there). We have the Cthulu strains with Vanguard and atrophy variations (Lictor & 'stealers, 'thropes); we have the stock soldier that probably makes it across all galaxies they consume (Warriors); and then the breeds that are constantly adapted per the needs of the Hive (5 plate DNA gaunts/Tyrant/Carnifex/Guard/titans). The way GW has slowly morphed them all to share common traits makes it so they blend together nicely.
I still strongly disagree with you about the Carnifex head on everything though. I can completely tell the difference between them all. Line up a series of photos of just the heads and I don't think too many people would trip on what they belong to. I mean, if the Hive Mind has decided that this is the best tracker or brain design for it's monsters (in this galaxy, anyway), then it makes sense to reproduce it en masse.
H.B.M.C. wrote:I like that Tyranids all seem to be variations on the one design. Shows that somewhere in there is the original Tyranid, and that everything stems from that.
Agreed. Like at some point, they had an "Eve" Tyranid that is mother to them all.
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This message was edited 1 time. Last update was at 2013/12/12 04:15:46
My favorite new podcast: https://firstturngaming.podbean.com/
Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor
CHECK OUT THE GALLERY AND SERVICE OPTIONS!!! |
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![[Post New]](/s/i/i.gif) 2013/12/12 04:21:03
Subject: Tyranid Release in January (summary in first post): New pics!
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Scuttling Genestealer
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That would be the Norn Queen.
Edit. actually it would go further back than the Norn Queen. it would eventually go back to the bacterium that spawn through the ages to eventually become the Norn Queen.
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This message was edited 1 time. Last update was at 2013/12/12 04:23:10
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![[Post New]](/s/i/i.gif) 2013/12/12 04:38:43
Subject: Tyranid Release in January (summary in first post): New pics!
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Norn Queen
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H.B.M.C. wrote:I like that Tyranids all seem to be variations on the one design. Shows that somewhere in there is the original Tyranid, and that everything stems from that.
It's actually what makes the aesthetic so successful. When other companies make their alien 'race', it's a collection of odd looking critters without any thought to why they're a race, or they take the easy route and do them as not-humans.
The design decisions made during 3rd edition - amount of plates on the back and head, 6 limbs, tail, ribbed exoskeleton, etc does limit the creativity a bit when creating a new creature, but it really hammers home that it's a single race. Whenever people make a flyrant with wings on the carapace to make room for a 4th set of limbs, I die a little inside because it ruins the main strength of the Tyranid aesthetic.
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![[Post New]](/s/i/i.gif) 2013/12/12 04:42:28
Subject: Tyranid Release in January (summary in first post): New pics!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Eldercaveman wrote:I'll counter your point by asking what's the point in making Death leaper every time, if you can spend less biomass creating a Lictor that will most jobs just as well? And when you need something a little more specialized create Deathleaper.
Resources are the least of the Hive Mind's concerns.
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![[Post New]](/s/i/i.gif) 2013/12/12 04:43:19
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Regular Dakkanaut
Regina, Saskatchewan, Canada
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ace101 wrote: Lockark wrote:Most of the images are broken for me. did anyone repost them/upload?
Doubtful. This seems more along the lines of GW clamping down on the image leaks, evidenced by the last 2 or 3 releases.
Edit: And no, i checked them again and they still aren't there, someone took them off where they were hosted.
Same boat for me. TheHiveMind has everything but the Hive Guard and Exocrine photos ... anyone have those kicking around?
Serves me right for not checking Dakka for four days.
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![[Post New]](/s/i/i.gif) 2013/12/12 04:57:47
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I can't attach them to my post. Yak will yell at me.
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![[Post New]](/s/i/i.gif) 2013/12/12 05:32:46
Subject: Tyranid Release in January (summary in first post): New pics!
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[DCM]
Dankhold Troggoth
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Both of those are pictured in the first post of this thread
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![[Post New]](/s/i/i.gif) 2013/12/12 05:42:13
Subject: Tyranid Release in January (summary in first post): New pics!
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Regular Dakkanaut
Regina, Saskatchewan, Canada
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RiTides wrote:Both of those are pictured in the first post of this thread 
Nope, come on over and I'll show you the imgur.com error pic.
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![[Post New]](/s/i/i.gif) 2013/12/12 06:05:52
Subject: Tyranid Release in January (summary in first post): New pics!
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The Hive Mind
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Those 2 pictures show for me.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/12/12 06:09:39
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Most Glorious Grey Seer
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I see a bunch of The image you are
requesting does not exist
or is no longer available.
imgur.com
EDIT: And apparently a number of other people see this, too.
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This message was edited 1 time. Last update was at 2013/12/12 06:10:23
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![[Post New]](/s/i/i.gif) 2013/12/12 06:10:33
Subject: Tyranid Release in January (summary in first post): New pics!
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Nihilistic Necron Lord
The best State-Texas
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It's probably cahced for some of us, because I still see them as well.
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![[Post New]](/s/i/i.gif) 2013/12/12 06:13:07
Subject: Tyranid Release in January (summary in first post): New pics!
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The Hive Mind
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Just FYI, the hive guard image isn't imgur, so if you're seeing an imgur error there it's not the image. You broke something.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2015/06/12 09:32:37
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Fixture of Dakka
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Yeah, it seems as if more are dying off every few minutes. I can see more on my phone than on my computer.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2013/12/12 06:21:28
Subject: Tyranid Release in January (summary in first post): New pics!
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Longtime Dakkanaut
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H.B.M.C. wrote:Eldercaveman wrote:I'll counter your point by asking what's the point in making Death leaper every time, if you can spend less biomass creating a Lictor that will most jobs just as well? And when you need something a little more specialized create Deathleaper.
Resources are the least of the Hive Mind's concerns.
Bio-effeciancy I'd argue is its primary concern, how to consume the most biomass, with as little expenditure as possible.
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![[Post New]](/s/i/i.gif) 2013/12/12 06:42:21
Subject: Tyranid Release in January (summary in first post): New pics!
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Shas'la with Pulse Carbine
Los Angeles, CA
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Fluff wise don't they take genetic material from many races? Meaning there shouldn't be the same base head on every model? I know that some may be able to pick out the different heads, but you can't disagree they all look very similar to the Carnifex head... And then the gants of course. It just doesn't look scary or awesome, it's fat, round, and weird!
I think they could have easily made more of a variation with the head of the Harpy and Haruspex to look different.
I will probably still end up collecting Tyranids again but I was hoping for some new ideas model wise. The tentacles on the Haruspex is the most original sculpted part so far but it's still growing on me.
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![[Post New]](/s/i/i.gif) 2013/12/12 06:49:01
Subject: Re:Tyranid Release in January (summary in first post): New pics!
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Dakka Veteran
In da middle of da WAAAGH! Australia.
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Sinful Hero wrote:Yeah, it seems as if more are dying off every few minutes. I can see more on my phone than on my computer.
Thanks, those pics all work fine, unlike 80% of those in the first post. Are they all the new images, or are there others you didn't manage to nab?
Appreciate the repost! I assume they work because they're not being hosted on imgur or whatever?
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![[Post New]](/s/i/i.gif) 2013/12/12 07:07:10
Subject: Tyranid Release in January (summary in first post): New pics!
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Rampaging Carnifex
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Just realized that the Termagant brood profile doesn't list a Spore Pod. One point of evidence in favor of them dropping the pod from the codex.
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This message was edited 1 time. Last update was at 2013/12/12 07:08:40
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![[Post New]](/s/i/i.gif) 2013/12/12 08:02:59
Subject: Tyranid Release in January (summary in first post): New pics!
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Longtime Dakkanaut
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Noctem wrote:Fluff wise don't they take genetic material from many races? Meaning there shouldn't be the same base head on every model? I know that some may be able to pick out the different heads, but you can't disagree they all look very similar to the Carnifex head... And then the gants of course. It just doesn't look scary or awesome, it's fat, round, and weird!
I think they could have easily made more of a variation with the head of the Harpy and Haruspex to look different.
I will probably still end up collecting Tyranids again but I was hoping for some new ideas model wise. The tentacles on the Haruspex is the most original sculpted part so far but it's still growing on me.
That's a very superficial way of looking at DNA exchange, though.
Humanity made genetically modified tomatoes with fish DNA in them, but that didn't mean the tomatoes became fish-shaped.
yakface wrote: H.B.M.C. wrote:I like that Tyranids all seem to be variations on the one design. Shows that somewhere in there is the original Tyranid, and that everything stems from that.
Agreed. I kind of think it would make less sense if there were a bunch of variations, because clearly the Tyranids have had quite a bit of time to try to continually perfect their 'design', so I get the feeling that they feel what they have now is basically the ultimate biological 'design' and then they just alter that core design to fit different battlefield roles.
IMHO, the Tyranid range as a whole is the closest thing GW has to a complete triumph. The Dark Eldar are close, but are hamstrung by a few terrible finecast units. The Tyranids, minus the biovore model, look awesome and share that great unified aesthetic that makes the army look great together on the table.
While I can see why some would feel like its just a case of slapping a 'carnifex head' on every new creature, I personally think there are enough subtle design differences in every creature that you can pretty much tell what model it is even from a pretty extreme close-up on the model's head.
Well-said. It's this very quality that makes me such a fan of the post-3rd edition Tyranid range. It has great unity
I'm an obsessed converter, but when it comes to my Tyranids I generally have to force myself to leave well enough alone. There's no good reason for one Carnifex to have a better head-spike than another Carnifex in the same unit. If there was, the Hive Mind would have thought of it first. I am nothing before it.
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![[Post New]](/s/i/i.gif) 2013/12/12 08:09:07
Subject: Tyranid Release in January (summary in first post): New pics!
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Dakka Veteran
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Altruizine wrote:Noctem wrote:Fluff wise don't they take genetic material from many races? Meaning there shouldn't be the same base head on every model? I know that some may be able to pick out the different heads, but you can't disagree they all look very similar to the Carnifex head... And then the gants of course. It just doesn't look scary or awesome, it's fat, round, and weird!
I think they could have easily made more of a variation with the head of the Harpy and Haruspex to look different.
I will probably still end up collecting Tyranids again but I was hoping for some new ideas model wise. The tentacles on the Haruspex is the most original sculpted part so far but it's still growing on me.
That's a very superficial way of looking at DNA exchange, though.
Humanity made genetically modified tomatoes with fish DNA in them, but that didn't mean the tomatoes became fish-shaped.
yakface wrote: H.B.M.C. wrote:I like that Tyranids all seem to be variations on the one design. Shows that somewhere in there is the original Tyranid, and that everything stems from that.
Agreed. I kind of think it would make less sense if there were a bunch of variations, because clearly the Tyranids have had quite a bit of time to try to continually perfect their 'design', so I get the feeling that they feel what they have now is basically the ultimate biological 'design' and then they just alter that core design to fit different battlefield roles.
IMHO, the Tyranid range as a whole is the closest thing GW has to a complete triumph. The Dark Eldar are close, but are hamstrung by a few terrible finecast units. The Tyranids, minus the biovore model, look awesome and share that great unified aesthetic that makes the army look great together on the table.
While I can see why some would feel like its just a case of slapping a 'carnifex head' on every new creature, I personally think there are enough subtle design differences in every creature that you can pretty much tell what model it is even from a pretty extreme close-up on the model's head.
Well-said. It's this very quality that makes me such a fan of the post-3rd edition Tyranid range. It has great unity
I'm an obsessed converter, but when it comes to my Tyranids I generally have to force myself to leave well enough alone. There's no good reason for one Carnifex to have a better head-spike than another Carnifex in the same unit. If there was, the Hive Mind would have thought of it first. I am nothing before it.
Agreed, agreed, and agreed.
I'm loving this more an more, and super excited to get the codex in-hand.
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My favorite new podcast: https://firstturngaming.podbean.com/
Current Projects: (Oct 24, 2021) Completed Sigvald, Prince of Slaanesh, now working on Be'Lakor
CHECK OUT THE GALLERY AND SERVICE OPTIONS!!! |
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