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Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

So the Armored Sentinel is apparently finally somewhat sanely priced, 2HP's is still rather lame but at least there's a point to taking one now.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Oh look, another limited edition codex that's twice the price for exactly no bonus than a different dust jacket/slip cover.

Ridiculous. I don't know what I was expecting, but its still ridiculous.

Good to see sentinels were treated fairly.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

 Blacksails wrote:
Oh look, another limited edition codex that's twice the price for exactly no bonus than a different dust jacket/slip cover.

Ridiculous. I don't know what I was expecting, but its still ridiculous.

Good to see sentinels were treated fairly.

I'm generally pretty pro-GW, but yeah, unfortunately that's the norm and I agree it's ludicrous. As for what's inside the $50 slipcase, it's looking promising thus far. I'm really happy to see Sentinels as a viable choice.

Check out my Youtube channel!
 
   
Made in us
Stalwart Veteran Guard Sergeant





The Issuing authority for the Imperium needs to be re-educated by the Commisariat (or whatever it's called)

Company Commander: (of one of the most elite units in all of the known universe): I'll take a Power Fist, need to do some righteous pimp slappin...
Supply Officer: that will be 25 Imperium Dollars my good man.
Company Commander: 25 Imperiem Dollars thats insanity....

In walks Armored Sentinel Pilot

Sentinel Pilot: Hey Steve, I'm thinking of swapping out that Autocannon for A Plasma Cannon you good with that?
Supply Officer: Sure Joe, I have 17 in the back, just leave me 10 Imperium Dollars when you get finished loading it up.

Company Commander, starts crying a little inside.
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

 Brother SRM wrote:

I'm generally pretty pro-GW, but yeah, unfortunately that's the norm and I agree it's ludicrous. As for what's inside the $50 slipcase, it's looking promising thus far. I'm really happy to see Sentinels as a viable choice.


Indeed, and the Vendetta price hike is pretty fair, though I think coupled with the transport nerf went a little far. My gut feeling is saying 160pts, but time will tell.

There may yet be hope for me staying in this game.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in ca
Lieutenant Colonel






hmmm... not sure why sentinels are off the GW site... I dont think they would be replacing such a newish plastic model would they?

I really, REALLY, hope the only reason storm troopers are off is because they get a new kit... making them tempestus only wouldbe sad sauce for me :(

marbo is still on the site as far as I can see, and like others have said, I think we can all rest assured he will be in the 20$ digital only data slate lol

oh god, please let there be some awesome new plastic guardsmen or veterans... and please let them have bolters as options.

I promise to sacrifice how ever many virgins it takes.

plenty of them hanging around the GW lol

 
   
Made in us
Regular Dakkanaut




Come on show us tread heads the new Russ points and options. And while your at it maybe the hellhounds too.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I wonder if the Hellhound and variants will also go down in price.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Calculating Commissar






 Kanluwen wrote:
 Happygrunt wrote:
On a very interesting note, look who is NOT available for the IG elites.

That's right, no "stormtroopers".

Ogryn aren't in there either! OMG! NOGRYN!


Not what I meant. What I am worried about is that the "storm troopers" (the new name is dumb and hard to type ) will have to played from their own codex and don't appear in the IG book. No reason why the kit isn't listed.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in us
Longtime Dakkanaut






 BrookM wrote:
I wonder if the Hellhound and variants will also go down in price.


Isn't that part of the rule: if it sucked in the last codex it will rock in this one?

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 BrookM wrote:
I wonder if the Hellhound and variants will also go down in price.
I really hope so, they need it badly, they should be more in the ~75-90pts region than ~120-130pts+

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Calculating Commissar






 Tomb King wrote:
Now this from GW:


The page you are looking for cannot be found.

Similar results are provided below, or you can try another search


They are having difficulties.


I preordered just fine. Could it be on your end?

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller




 easysauce wrote:
hmmm... not sure why sentinels are off the GW site... I dont think they would be replacing such a newish plastic model would they?

I really, REALLY, hope the only reason storm troopers are off is because they get a new kit... making them tempestus only wouldbe sad sauce for me :(

marbo is still on the site as far as I can see, and like others have said, I think we can all rest assured he will be in the 20$ digital only data slate lol

oh god, please let there be some awesome new plastic guardsmen or veterans... and please let them have bolters as options.

I promise to sacrifice how ever many virgins it takes.

plenty of them hanging around the GW lol


I see 3 things;

1-re making of the model
2-Simply repackaging
3-some sort of ultra box set with 3 of them inside for only an arm and half a leg.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 NuggzTheNinja wrote:
 BrookM wrote:
I wonder if the Hellhound and variants will also go down in price.


Isn't that part of the rule: if it sucked in the last codex it will rock in this one?


Pyrovores and flayed ones reads this and feels sad.

This message was edited 2 times. Last update was at 2014/04/04 21:38:48


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in fr
Storm Trooper with Maglight





France, region of Paris

Sentinels are fine on UK and euro zone websites, the kit is recent and full of options, does no need to be redone. A warp storm might have occasioned a temporary shortage in USA.

longtime Astra Militarum neckbeard  
   
Made in us
Longtime Dakkanaut





West Chester, PA

 Ravajaxe wrote:
I don't give a damn on what point cost the scout sentinel is set at. They are way too fragile. I desperately tried to play them, with different loadouts (autocannon / multilaser / lascannon). They are ex-aequo with ork buggies for the title of the most fragile vehicle in the game. They disappear as soon as a unit can draw a line of fire to them. They can get wiped out the turn they come into play, by the usual interceptor units. Playing scout sentinels is depressing. I was fully aware of their vulnerability when I played them in 5th edition, but they kind of worked, back then. Sixth edition arrival represented the kiss of death to scout sentinels.

Armoured sentinels carry some tactical potential and actual resilience, and I encourage anyone liking the sentinel model or concept to give them a good try. Especially with the new pricing.

If you need a suicidal unit carrying serious firepower, that can appear out of nowhere, units of scions will do the job much better. Plus, they can achieve line-breaker mission objective, while scout sentinel cannot.


Dude, seriously? At 25 points you won't take tons of S6 multilaser shots that can outflank? (If they're 25 points) for 75 points you can outflank and unload 9 S6 shots on the rear armor of any enemy tank, or barge into a Tau firing line with multiple heavy flamers!

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

2500 points
1500 points
1250 points
1000 points 
   
Made in us
Shade of Despair and Torment







Inquisitor Jex wrote:
 easysauce wrote:
hmmm... not sure why sentinels are off the GW site... I dont think they would be replacing such a newish plastic model would they?

I really, REALLY, hope the only reason storm troopers are off is because they get a new kit... making them tempestus only wouldbe sad sauce for me :(

marbo is still on the site as far as I can see, and like others have said, I think we can all rest assured he will be in the 20$ digital only data slate lol

oh god, please let there be some awesome new plastic guardsmen or veterans... and please let them have bolters as options.

I promise to sacrifice how ever many virgins it takes.

plenty of them hanging around the GW lol



I see 3 things;

1-re making of the model
2-Simply repackaging
3-some sort of ultra box set with 3 of them inside for only an arm and half a leg.
#3
In search on GW enter
Armageddon Stompa Hunters
$90 for 3

This message was edited 1 time. Last update was at 2014/04/04 22:23:06


***** Space Hulk Necromunda Genestealer Patriarch Ripper Jacks Broodlord ALIENS THEME https://www.ebay.com/sch/carcharodons/m.html?_nkw=&_armrs=1&_ipg=&_from=ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 
   
Made in fr
Storm Trooper with Maglight





France, region of Paris

 TheSilo wrote:
 Ravajaxe wrote:
I don't give a damn on what point cost the scout sentinel is set at. They are way too fragile. I desperately tried to play them, with different loadouts (autocannon / multilaser / lascannon). They are ex-aequo with ork buggies for the title of the most fragile vehicle in the game. They disappear as soon as a unit can draw a line of fire to them. They can get wiped out the turn they come into play, by the usual interceptor units. Playing scout sentinels is depressing. I was fully aware of their vulnerability when I played them in 5th edition, but they kind of worked, back then. Sixth edition arrival represented the kiss of death to scout sentinels.

Armoured sentinels carry some tactical potential and actual resilience, and I encourage anyone liking the sentinel model or concept to give them a good try. Especially with the new pricing.

If you need a suicidal unit carrying serious firepower, that can appear out of nowhere, units of scions will do the job much better. Plus, they can achieve line-breaker mission objective, while scout sentinel cannot.


Dude, seriously? At 25 points you won't take tons of S6 multilaser shots that can outflank? (If they're 25 points) for 75 points you can outflank and unload 9 S6 shots on the rear armor of any enemy tank, or barge into a Tau firing line with multiple heavy flamers!

Frankly, yes, I will not bother anymore (I tried). Scout sentinel don't have the calibre to be fielded in competitive environment.

Most of the times, the tank facing you reach by outflanking is side armor. It is nice for vindicators / predators, which is the best case scenario, but not stellar. Many tanks are scarcely found nowadays. Light tanks have vanished unless they give special troop protection for very cheap (like rhinos). For many transports like rhinos or equivalent, you do not gain any advantage by outflanking, you just lose a precious round of fire (or two). Against Wave Serpents, scouts sentinels arriving from flank do nothing good (and will get wiped out shortly after). The main dangerous ground threats you can face as a guard player are monstrous creatures, beasts and tau heavy suits. For example, a firebase of HYMP loaded broadsides easily slaughters a full platoon in two turns. Against them, you gain nothing by outflanking a moderate impact unit, without AP2. A unit that will divert only a small portion of opponent firepower to get rid of.

longtime Astra Militarum neckbeard  
   
Made in de
Decrepit Dakkanaut







Miguelsan wrote:Marbo is my favourite Elite choice. 65pts to annoy your opponent is wonderful. Me sad panda now that he might be gone from the codex.
At this rate everybody is going to start playing a choose your own codex

Now you know how tyranid players felt with Doom, Parasite, Mycetic spore and Ymgarl genestealers deleted just like that.
pretre wrote:
Zengu wrote:
Love that! I know everyone I play with always wanted a female commissar. GW why you no give female commissar!

They made one back in the day:

Erm ... just glueing two greenstuff balls to a dude doesn't make the miniature female
And since when are epaulettes attached to the ears

This message was edited 1 time. Last update was at 2014/04/04 23:03:37


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Fresh-Faced New User




Piedmont, AL

Anything new concerning the warlord traits?

 
   
Made in ca
Lieutenant Colonel






 Vaktathi wrote:
 BrookM wrote:
I wonder if the Hellhound and variants will also go down in price.
I really hope so, they need it badly, they should be more in the ~75-90pts region than ~120-130pts+


oh god yes... way over priced right now, I have a few of them and some rough riders that I am itching to get some use out of (have the old school tallarn RR's so they even look good!)


Automatically Appended Next Post:
 Ravajaxe wrote:

Light tanks have vanished unless they give special troop protection for very cheap (like rhinos).


no light tanks that have side vunarbilities?

ummm, have you played in a tournament since codex eldar dropped?

something that gets around that damn sheild, and can be off the table (ie invincible) before it comes on to do it is AWESOME... that it can be 50 pts or less makes me almost forgive the horrible name change for guard.

I have yet to go to a tournament where eldar skimmers were not 50% of the enemies there... frick, the LVO it was INSANE how many of the same list there were.

not to mention useful against tau skimmers... and anything on the table edge that cant hurt walkers.

This message was edited 3 times. Last update was at 2014/04/04 23:33:11


 
   
Made in us
Calculating Commissar






Found these floating around. Found them on 4chan, so apply all the salt needed.

EDIT: Source found, it's the epub preview from GW digital.


Selecting a Tank Commander makes him and his Squadron an HQ Choice.

Tank Orders: A Tank Commander can roll 2D6 at the beginning of the Shooting phase. If the total result is 9 or less, choose one of the following Tank Orders to immediately take effect.

• ‘Full Throttle!’

The officer leads a glorious tank charge that grinds the enemy beneath his treads.

The Tank Commander’s unit immediately moves Flat Out, moving up to 6+D6”, even though they are Heavy.

• ‘Gunners, Kill on Sight!’

The officer gives his men free rein to unleash discretionary fire.

The Tank Commander’s unit immediately makes a shooting attack. The Tank Commander must shoot at a different target to the rest of his unit. The Tank Commander must resolve his shooting attack first. Once this shooting attack has been resolved, resolve the shooting attacks made by the rest of the unit. These must be at a different target, which cannot be a unit forced to disembark as a result of the Tank Commander’s initial shooting attack.

• ‘Strike and Shroud!’

The squadron fires a volley before activating their smoke launchers.

The Tank Commander’s unit must make a shooting attack. After this shooting attack has been resolved, all vehicles in the unit that have not already done so must use their smoke launchers.

Leman Russ Commander: A Tank Commander starts the game in a Leman Russ tank, leading a Leman Russ Squadron. Note that any type of Leman Russ can be taken as the Tank Commander’s vehicle, and that it can have any upgrades usually available to that type of tank. The Tank Commander’s tank is a character, has Ballistic Skill 4 and can be chosen as your army’s Warlord. If his tank is Wrecked or suffers an Explodes! result, the Tank Commander is killed.

A Tank Commander and his Leman Russ Squadron count as an HQ choice for the entire of the battle. The Tank Commander’s Leman Russ cannot leave the unit or join another unit, even if the rest of his squadron are destroyed.

This message was edited 1 time. Last update was at 2014/04/05 00:38:59


40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in us
Stalwart Veteran Guard Sergeant





Salisbury md

 Miguelsan wrote:
 Brother SRM wrote:
 Leprousy wrote:
 Zakiriel wrote:
Part of me wants a IG force now...


I have one I would be happy to sell now! This release has put the last nail in the coffin for me GW

You haven't played with the stupid codex yet, hold your goddamn horses and quit with the Chicken Little routine. Just because you don't like the new models (or just the Taurox I guess) that doesn't mean you have to get rid of your other ones. Most of my army was sculpted in 1995 and is going to be as usable now as ever.

This!

To all the Doom and Gloom people: 40K is a game, GW can be as dickish and incompetent at writing rules as it wants but it's still a game and we control how we play it. Search for like minded people and adapt the game to your tastes and don't allow GW to dictate terms you dislike. You don't like the Taurox? Proxy it. The new ST are too gothic for you? Dreamforge has nice count as...
Almost my entire army is 3rd party and all my vehicles are converted WW2 plastic models, yeah it means I can't play in a GW shop but I never did before so I'm not real concerned about. Take the clever stance and play 40K, don't let 40K play you.

M.


Admittedly I may have come off a bit doom and gloom here. Truly that wasn't entirely intended. When GW brought the chapterhouse lawsuit and the whole "space marine" thing on the kindle store I stopped giving them my money. When 6th came out I played a few games, and was really unhappy with it (especially in comparison to other newer games). I was REALLY hoping these releases would inspire me, but they haven't. I'm a modeler first. No the codex isn't released, but the models themselves were truly the nail in the coffin for me. I really am selling my iIG. I'm actually photographing it all this weekend to post on bartertown. Hopefully the new codex will excite enough other people, and it will be easy to move.

Sorry. I didn't truly mean to be so doom and gloom, but well yeah...

This message was edited 1 time. Last update was at 2014/04/05 00:26:53


Frogstar 101st Mechanized Guard 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

 Happygrunt wrote:
Found these floating around. Found them on 4chan, so apply all the salt needed.


Selecting a Tank Commander makes him and his Squadron an HQ Choice.

Tank Orders: A Tank Commander can roll 2D6 at the beginning of the Shooting phase. If the total result is 9 or less, choose one of the following Tank Orders to immediately take effect.

• ‘Full Throttle!’

The officer leads a glorious tank charge that grinds the enemy beneath his treads.

The Tank Commander’s unit immediately moves Flat Out, moving up to 6+D6”, even though they are Heavy.

• ‘Gunners, Kill on Sight!’

The officer gives his men free rein to unleash discretionary fire.

The Tank Commander’s unit immediately makes a shooting attack. The Tank Commander must shoot at a different target to the rest of his unit. The Tank Commander must resolve his shooting attack first. Once this shooting attack has been resolved, resolve the shooting attacks made by the rest of the unit. These must be at a different target, which cannot be a unit forced to disembark as a result of the Tank Commander’s initial shooting attack.

• ‘Strike and Shroud!’

The squadron fires a volley before activating their smoke launchers.

The Tank Commander’s unit must make a shooting attack. After this shooting attack has been resolved, all vehicles in the unit that have not already done so must use their smoke launchers.

Leman Russ Commander: A Tank Commander starts the game in a Leman Russ tank, leading a Leman Russ Squadron. Note that any type of Leman Russ can be taken as the Tank Commander’s vehicle, and that it can have any upgrades usually available to that type of tank. The Tank Commander’s tank is a character, has Ballistic Skill 4 and can be chosen as your army’s Warlord. If his tank is Wrecked or suffers an Explodes! result, the Tank Commander is killed.

A Tank Commander and his Leman Russ Squadron count as an HQ choice for the entire of the battle. The Tank Commander’s Leman Russ cannot leave the unit or join another unit, even if the rest of his squadron are destroyed.


Woah... Ok, granted they're probably wishlisting of the highest order considering their source, but damn the second and third order look awesome, especially the second one.

The fact that the HQ choice could open up a full squadron of tanks (giving the potential to run TWELVE Leman Russ tanks in one force org chart makes me giddy, even if it's likely just wishlisting.

Loving the thought of a Leman Russ Vanquisher as an HQ, backed up by a punisher and an exterminator in the squadron as well.

We'll see, I suppose. Thanks for the info.

Take it easy.

-Red__Thirst-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Calculating Commissar






 Red__Thirst wrote:


Woah... Ok, granted they're probably wishlisting of the highest order considering their source, but damn the second and third order look awesome, especially the second one.

The fact that the HQ choice could open up a full squadron of tanks (giving the potential to run TWELVE Leman Russ tanks in one force org chart makes me giddy, even if it's likely just wishlisting.

Loving the thought of a Leman Russ Vanquisher as an HQ, backed up by a punisher and an exterminator in the squadron as well.

We'll see, I suppose. Thanks for the info.

Take it easy.

-Red__Thirst-


I agree. I normally run my tanks in single squadrons to let me hit more targets/ split my opponents fire, so getting another slot for a russ (now BS4) is awesome.

Fire and Shroud is nice, as it will (once per game) let you fire from a safer position then normal.

I am trying to think what the best option for HQ tank will be. I am tempted to say Vanquisher or Punisher, as they benefit most from the BS increase. I will probably end up running an HQ vanquisher, two single demolishers and a punisher as my armored support. Should leave room for mechanized troops and a CCS to round out the list.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in us
Longtime Dakkanaut





West Chester, PA

Dare I say that this expanded system of orders might actually succeed at delivering the IG/AM fluff and flavor to the battlefield?

I love that this has the potential to add a layer of tactical complexity to the IG/AM, particularly since GW seems to be pushing for a more expansive ruleset that encourages varied interactions rather than limiting them (e.g. IG Priests 'this combat ability can be conferred to any unit except ogryns, the only unit that might actually make use of it).

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

2500 points
1500 points
1250 points
1000 points 
   
Made in gb
Wicked Warp Spider






Those tank orders are all correct. They are visible in the preview of the digital version, via the blacklibrary site. Read them there myself.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Had a small chuckle when checking the new stuff out on the GW site, only to see that one can still order an "Imperial Guard Valkyrie" in the Astra Miltarum section of the store.

Evidently they try to surprise their web team with new releases too!

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Red__Thirst wrote:


Woah... Ok, granted they're probably wishlisting of the highest order considering their source, but damn the second and third order look awesome, especially the second one.

The fact that the HQ choice could open up a full squadron of tanks (giving the potential to run TWELVE Leman Russ tanks in one force org chart makes me giddy, even if it's likely just wishlisting.

Loving the thought of a Leman Russ Vanquisher as an HQ, backed up by a punisher and an exterminator in the squadron as well.

We'll see, I suppose. Thanks for the info.

Take it easy.

-Red__Thirst-

As much as I loathe 4chan, they do tend to have people every so often leaking very accurate stuff.
   
Made in gb
Fixture of Dakka







So, if Leman Russ tanks are still heavy... That means that, barring yet another special rule, Sponsons continue to be absolutely frigging useless for 2/3rds of the Leman Russ tanks.

The orders seem incredibly rubbish to me as well. Hopefully I'm missing some tactical nuances.

1) Skip a shooting phase to move a bit more. 6' by 4' Battlefields are not big enough to move backwards out of assault/melta range and why would you want to move closer to the aforementioned melta guns.

2) I really don't see the point of this. It's an incredibly wordy rule, with caveats forbidding everything that seems to make the rule useful. Seriously, all that stuff to let you pretend, for the duration of a shooting phase, that a tank in a squadron isn't part of a squadron. My tip would be... If you want to do that, don't put the tanks in a huge squadron that takes up a third of your points allowance in a game...

3) Now this could actually be useful. For one turn only.
   
 
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