Switch Theme:

IG/Astra Militarum Rumours for April (first post updated 12th April)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The new GW FineSite says "No Longer Available", and not "Temporarily Out of Stock".

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Devastating Dark Reaper





UK

What slots do p psykers, techpriests and priests take up? Do they use up HQ slots now? Have any become elites?

Imperial Fists - 10,000pts Daemons - 8000pts Hive Fleet Moloch - 10,000pts
Black Templars - 4000pts Goff Orks - 8000pts Death Guard - 3500pts
Dark Angels - 4000pts World Eaters - 3000pts Alaitoc Craftworld - 8000pts
Space Wolves - 4000pts Black Legion - 9000pts Heretics & mutants - 2000pts
Grey Knights - 4000pts Dark Eldar - 5000pts Cadian Imperial Guard - 5000pts
Tau - 4000pts Catachan Imperial Guard - 1000pts Necrons - 7000pts
Blood Angels - 4000pts Biel-tan Craftworld - 2000pts Eldar Corsairs - 1000pts
Agents of the Imperium - 1500pts
Imperial Knights - 2000pts Death Watch - 1500pts
Adeptus Mechanicus - 3000pts Harlequins - 1000pts Genestealer Cult - 2000pts
Blood Ravens - 1000pts Thousand Sons - 2500pts 
   
Made in gb
Boom! Leman Russ Commander





UK

 H.B.M.C. wrote:
The new GW FineSite says "No Longer Available", and not "Temporarily Out of Stock".


It could be that your webstore is out for the same day shipping that they promise. As such they won't sell you a product that they cannot send? The Fine site could be incorrect?

The UK store has it and lets the book be added to the shopping cart so maybe we have the tale end of the stock..

This message was edited 1 time. Last update was at 2014/04/10 08:46:56


   
Made in au
Grizzled Space Wolves Great Wolf





 H.B.M.C. wrote:
The new GW FineSite says "No Longer Available", and not "Temporarily Out of Stock".
Yeah, that's what it says on the Oz site, UK site it's still there, US site I can't find it at all? Who knows, somehow they managed to mess up something rather simple.

Also they've made it more annoying to swap from one country to the next, but I guess that's in their best interest so that customers can't as easily see how much they are being ripped off in their own country.
   
Made in gb
Nasty Nob






 Peregrine wrote:
I'm not saying that it's a bad thing, just that it's clearly a nerf. Sometimes nerfs are justified, like the Vendetta nerf. You can claim that the Chimera nerf was necessary or appropriate, but it's absolutely absurd to claim that it is somehow an improvement like the person I was quoting did.


It really depends on what kind of squad you are transporting in your Chimera.

A standard infantry squad is absolutely better now; you can fire your heavy weapon and special weapon, plus twice as many lasguns at separate targets. I know that you don't think lasguns are even worth mentioning, but I disagree; they kill many targets more efficiently than special weapons when you factor in their cost.

Veterans with plasma guns are only somewhat nerfed; the savings on the veterans themselves and not taking the third plasma gun almost cancel out the extra cost of the chimera and the reduced firepower when shooting MEQ (in light cover), Eldar Jetbikes, White Scars bikers and other popular troops. A big loss against Terminators, monstrous creatures, artillery and other tougher targets, unfortunately.

Veterans with melta guns are totally screwed. An effective loss of one third of their anti-tank firepower for less than 7% cost savings is pretty harsh. At least Vanquishers got cheaper to compensate for the loss of pretty much every other option for dealing with big nasty stuff.

   
Made in gb
Boom! Leman Russ Commander





UK

 Perfect Organism wrote:
 Peregrine wrote:
I'm not saying that it's a bad thing, just that it's clearly a nerf. Sometimes nerfs are justified, like the Vendetta nerf. You can claim that the Chimera nerf was necessary or appropriate, but it's absolutely absurd to claim that it is somehow an improvement like the person I was quoting did.


It really depends on what kind of squad you are transporting in your Chimera.

A standard infantry squad is absolutely better now; you can fire your heavy weapon and special weapon, plus twice as many lasguns at separate targets. I know that you don't think lasguns are even worth mentioning, but I disagree; they kill many targets more efficiently than special weapons when you factor in their cost.

Veterans with plasma guns are only somewhat nerfed; the savings on the veterans themselves and not taking the third plasma gun almost cancel out the extra cost of the chimera and the reduced firepower when shooting MEQ (in light cover), Eldar Jetbikes, White Scars bikers and other popular troops. A big loss against Terminators, monstrous creatures, artillery and other tougher targets, unfortunately.

Veterans with melta guns are totally screwed. An effective loss of one third of their anti-tank firepower for less than 7% cost savings is pretty harsh. At least Vanquishers got cheaper to compensate for the loss of pretty much every other option for dealing with big nasty stuff.


I'm sure its quoted a couple of pages back (by Inquisitor Jex) that vets can still take 3 special weapons.

   
Made in au
Grizzled Space Wolves Great Wolf





alphaecho wrote:
 Perfect Organism wrote:
 Peregrine wrote:
I'm not saying that it's a bad thing, just that it's clearly a nerf. Sometimes nerfs are justified, like the Vendetta nerf. You can claim that the Chimera nerf was necessary or appropriate, but it's absolutely absurd to claim that it is somehow an improvement like the person I was quoting did.


It really depends on what kind of squad you are transporting in your Chimera.

A standard infantry squad is absolutely better now; you can fire your heavy weapon and special weapon, plus twice as many lasguns at separate targets. I know that you don't think lasguns are even worth mentioning, but I disagree; they kill many targets more efficiently than special weapons when you factor in their cost.

Veterans with plasma guns are only somewhat nerfed; the savings on the veterans themselves and not taking the third plasma gun almost cancel out the extra cost of the chimera and the reduced firepower when shooting MEQ (in light cover), Eldar Jetbikes, White Scars bikers and other popular troops. A big loss against Terminators, monstrous creatures, artillery and other tougher targets, unfortunately.

Veterans with melta guns are totally screwed. An effective loss of one third of their anti-tank firepower for less than 7% cost savings is pretty harsh. At least Vanquishers got cheaper to compensate for the loss of pretty much every other option for dealing with big nasty stuff.


I'm sure its quoted a couple of pages back (by Inquisitor Jex) that vets can still take 3 special weapons.
I'm not holding my breath because the photo of the Spanish book says 2.
   
Made in gb
Nasty Nob






alphaecho wrote:
I'm sure its quoted a couple of pages back (by Inquisitor Jex) that vets can still take 3 special weapons.

Even if they can, only two of them can fire from a Chimera now.

   
Made in gb
Boom! Leman Russ Commander





UK

Jex states he has the English language book and that as long as no Heavy Flamer is taken, vets can take 3 special weapons.

Is he on the level, is he taking the mickey...your guess is as good as mine.

Until we all actually have the book in hand and read it...who knows.? Guess I find out on Saturday.

This message was edited 1 time. Last update was at 2014/04/10 09:10:32


   
Made in gb
Nurgle Chosen Marine on a Palanquin




Dumbarton, Scotland

But even if they can take 3 specials, it's largely pointless now that Chimeras only have 2 fire points.

It will only make a difference if they're on foot, and a vet unit on foot is a soon-to-be-dead vet unit.

Karyorhexxus' Sons of the Locust: 1000pts 
   
Made in gb
Lone Wolf Sentinel Pilot





UK

 Cerebrium wrote:
But even if they can take 3 specials, it's largely pointless now that Chimeras only have 2 fire points.

It will only make a difference if they're on foot, and a vet unit on foot is a soon-to-be-dead vet unit.


Not if you actually disembark them into cover, like someone genuinely sensible.

Plus, defensive Vet Doctrines, namely Grenadiers and Forward Sentries, are absurdly cheap now. 10 points for 3+ cover saves when disembarking into ruins and a nerf to any unit charging them is very good.
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

 Cerebrium wrote:
It will only make a difference if they're on foot, and a vet unit on foot is a soon-to-be-dead vet unit.


Not if you field enough of them. Gunline vets may actually work now.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
Douglas Bader






 Perfect Organism wrote:
A standard infantry squad is absolutely better now


But standard infantry squads never go in Chimeras. Transports are a fixed price no matter what you put in them, so it doesn't make much sense to spend 125 points for a single BS 3 melta gun when you can spend 145 points for two BS 4 melta guns.

A big loss against Terminators, monstrous creatures, artillery and other tougher targets, unfortunately.


Which is the problem. Those are the things you take plasma vets to deal with, so losing a model with a real weapon from the top hatch more than offsets any gain from the extra lasgun shots. This is why it's undeniably a nerf, not an improvement.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Longtime Dakkanaut






alphaecho wrote:
Jex states he has the English language book and that as long as no Heavy Flamer is taken, vets can take 3 special weapons.

Is he on the level, is he taking the mickey...your guess is as good as mine.

Until we all actually have the book in hand and read it...who knows.? Guess I find out on Saturday.


The way the Spanish book reads is one model can take a vox, one can take a heavy flamer, 2 can become a heavy weapon team, and 2 that have not taken any of the other options can take special weapons. Didn't see anything about 3 special weapons if you don't take the Hflamer.

For me, that has no effect, as I have modeled most my vet squads as 2 melta or plasma and 1 flamer for versatility, now I just turn that flamer into a heavy flamer. And 15 point carapace is far better than 30 point carapace. As is 10 point camo cloaks instead of 30 point cloaks.

 Peregrine wrote:
 Perfect Organism wrote:
A standard infantry squad is absolutely better now


But standard infantry squads never go in Chimeras. Transports are a fixed price no matter what you put in them, so it doesn't make much sense to spend 125 points for a single BS 3 melta gun when you can spend 145 points for two BS 4 melta guns.

A big loss against Terminators, monstrous creatures, artillery and other tougher targets, unfortunately.


Which is the problem. Those are the things you take plasma vets to deal with, so losing a model with a real weapon from the top hatch more than offsets any gain from the extra lasgun shots. This is why it's undeniably a nerf, not an improvement.


When you could take 3 special weapons in a vet squad in a Chimera and shoot all three out of their fire ports, there was no reason to take special weapon squads or get out of the Chimera. It's a nerf, but does reduce some point and click army building choices and tactics.

This message was edited 1 time. Last update was at 2014/04/10 09:23:52


 
   
Made in us
Daemonic Dreadnought






 Cerebrium wrote:
But even if they can take 3 specials, it's largely pointless now that Chimeras only have 2 fire points.

It will only make a difference if they're on foot, and a vet unit on foot is a soon-to-be-dead vet unit.


They have to disembark for orders.

6 ignore cover or monster hunter plasma shots.

3 tank hunting melta shots.

That's more dakka for less points, but more potential to get shot up with enemy fire next turn.


Automatically Appended Next Post:
Does bring it down last until the end of the turn or the shooting phase? It's a big deal for models with krak grenades.

This message was edited 1 time. Last update was at 2014/04/10 09:24:31


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in gb
Lone Wolf Sentinel Pilot





UK

 schadenfreude wrote:
 Cerebrium wrote:
But even if they can take 3 specials, it's largely pointless now that Chimeras only have 2 fire points.

It will only make a difference if they're on foot, and a vet unit on foot is a soon-to-be-dead vet unit.


They have to disembark for orders.

6 ignore cover or monster hunter plasma shots.

3 tank hunting melta shots.

That's more dakka for less points, but more potential to get shot up with enemy fire next turn.


Automatically Appended Next Post:
Does bring it down last until the end of the turn or the shooting phase? It's a big deal for models with krak grenades.


Or, which is pretty lol worthy, Forwards For the Emperor! to fire your entire Vet volley and then run them behind the tank or into cover. You could technically do this before by exploiting a Chimera's flat out move to conceal the squad, but you had to sacrifice all of the vehicle's shooting.

This message was edited 1 time. Last update was at 2014/04/10 09:27:39


 
   
Made in gb
Boom! Leman Russ Commander





UK

 MajorWesJanson wrote:
alphaecho wrote:
Jex states he has the English language book and that as long as no Heavy Flamer is taken, vets can take 3 special weapons.

Is he on the level, is he taking the mickey...your guess is as good as mine.

Until we all actually have the book in hand and read it...who knows.? Guess I find out on Saturday.


The way the Spanish book reads is one model can take a vox, one can take a heavy flamer, 2 can become a heavy weapon team, and 2 that have not taken any of the other options can take special weapons. Didn't see anything about 3 special weapons if you don't take the Hflamer.

For me, that has no effect, as I have modeled most my vet squads as 2 melta or plasma and 1 flamer for versatility, now I just turn that flamer into a heavy flamer. And 15 point carapace is far better than 30 point carapace. As is 10 point camo cloaks instead of 30 point cloaks.


Judging on previous comments about the way GW books are translated, I'll find out when I get my English language version on Saturday. No offense to the Spanish version.

As for other comments here: does no-one want new tactical challenges?

Only two special weapons can be fired out of a Chimera now? How will I ever win? Develop new tactics. Don't be a one trick pony.

"Standard Infantry never go in Chimeras." They do the way I play so maybe that quote should be "I don't put standard infantry in Chimeras, others might"

   
Made in us
Douglas Bader






 MajorWesJanson wrote:
When you could take 3 special weapons in a vet squad in a Chimera and shoot all three out of their fire ports, there was no reason to take special weapon squads or get out of the Chimera. It's a nerf, but does reduce some point and click army building choices and tactics.


I'm not saying that it's an unjustified nerf, just that it's insane to claim that the Chimera is improved by these changes. IMO it's a reasonable change, it gives some incentive to disembark occasionally instead of just sitting in the bunker all game, and it removes the absurdity of five models firing out of that tiny hatch. It's how the Chimera's rules used to work, and the 5th edition simplification of the side-mounted lasguns to five fire points wasn't a very good change (even if it was good for helping IG players win).

alphaecho wrote:
As for other comments here: does no-one want new tactical challenges?


No, I want to continue using the army I already paid for. A new codex should be about improving the quality of the rules, not making changes just for the sake of having things be different.

"Standard Infantry never go in Chimeras." They do the way I play so maybe that quote should be "I don't put standard infantry in Chimeras, others might"


Ok, fine. I admit that some people base their decisions on things other than what maximizes their chances of winning. If you have fluff reasons for putting standard infantry in Chimeras even if it's a bad strategy, sure, your Chimeras got better. But you obviously don't care about what is effective, so I don't see why you'd care that the Chimera got better.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Hangin' with Gork & Mork






Perhaps I am insane, but I swear the website says that the iBook of the new IG codex is more expensive than the physical copy of the book.

This message was edited 1 time. Last update was at 2014/04/10 09:42:30


Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Sounds interesting so far, although I'm still a bit pissed they got rid of Penal Legion since that completely borks one of my Ally lists which relied on them to fill out the FoC slot, and neither Vets nor Infantry Platoons "fit" thematically with the army.

I would like a couple of clarifications regarding Techpriest Enginseers;

1. Can all of the Servitors take Heavy Weapons, ie can you take a Techpriest and five servitors all with HBs/Plasma Cannons, or do they stick with the moronic system of only allowing three to upgrade?

2. Can you issue Orders to a Techpriest + Servitor unit?

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in us
Douglas Bader






 Ahtman wrote:
Perhaps I am insane, but I swear the website says that there is an iBook ($54.99)that is more expensive than the physical copy of the book ($49.99).


It makes lots of sense. The iBook is full of lots of pointless clutter that nobody cares about, and that clutter costs money. Plus, the iStore gets a percentage of the sale price, so GW has to charge more for the digital version so they get as much money as they would from a paper copy. And don't forget the updates, the paper copy is cheaper because FAQs are gone and only digital books get the updates. And surely being aware of the correct rules is worth a mere $5...

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in at
Slashing Veteran Sword Bretheren





 LordotKasrkin wrote:
 Kirasu wrote:
With how many nerfs this book is getting I feel that the french translation mistook "radius" for "diameter" for the Deathstrike. I'm not convinced that GW even realized their old rules for the deathstrike was based on radius, so they'll just nerf it to "large blast" and forget there is a big difference between 2.5" radius and 6".

Maybe I'm wrong tho and this is the ONE buff the book gets.


Just one edition closer to the "capability of annihilating entire armies" that the current codex attributes to the Deathstrike.

ENTIRE ARMIES.

Even if the rumoured new rules are true, I'll still laugh at this idea in my sleep.


This reminds me of the poor tyranid players whose only viable build in the new codex is creating a huge blob around venomthropes.

Perfect for a 10 inch S10 AP1 ignores cover to hit home and wipe out 350 points of nids in 1 go.

2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Hangin' with Gork & Mork






If it had an army builder built into it for making IG armies I could maybe, just maybe, see it being there. Getting 360 views of models and the ability to check off which models I bought doesn't seem worth it.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in au
Grizzled Space Wolves Great Wolf





 MajorWesJanson wrote:
When you could take 3 special weapons in a vet squad in a Chimera and shoot all three out of their fire ports, there was no reason to take special weapon squads or get out of the Chimera. It's a nerf, but does reduce some point and click army building choices and tactics.
Except now that Chimeras are even more expensive, Vets are cheaper and Infantry squads are the same price, there's even less reason to take standard Infantry squads in Chimeras.

So they nerfed the Vets in Chimeras but still managed to make Infantry in Chimeras as equally unappealing as they were before.
   
Made in gb
Boom! Leman Russ Commander





UK

 Peregrine wrote:
 MajorWesJanson wrote:
When you could take 3 special weapons in a vet squad in a Chimera and shoot all three out of their fire ports, there was no reason to take special weapon squads or get out of the Chimera. It's a nerf, but does reduce some point and click army building choices and tactics.


I'm not saying that it's an unjustified nerf, just that it's insane to claim that the Chimera is improved by these changes. IMO it's a reasonable change, it gives some incentive to disembark occasionally instead of just sitting in the bunker all game, and it removes the absurdity of five models firing out of that tiny hatch. It's how the Chimera's rules used to work, and the 5th edition simplification of the side-mounted lasguns to five fire points wasn't a very good change (even if it was good for helping IG players win).

alphaecho wrote:
As for other comments here: does no-one want new tactical challenges?


No, I want to continue using the army I already paid for. A new codex should be about improving the quality of the rules, not making changes just for the sake of having things be different.

"Standard Infantry never go in Chimeras." They do the way I play so maybe that quote should be "I don't put standard infantry in Chimeras, others might"


Ok, fine. I admit that some people base their decisions on things other than what maximizes their chances of winning. If you have fluff reasons for putting standard infantry in Chimeras even if it's a bad strategy, sure, your Chimeras got better. But you obviously don't care about what is effective, so I don't see why you'd care that the Chimera got better.


Thanks for letting me know what I do or do not care about.

There's no fluff reasons for my choices, I just like to be variable rather than do the same thing all the time.

So by your standards I should be here nearly twenty years later moaning about how I can't use Rough Rider Command Squads that were introduced in '95.

How about not being able to use an Ogryn Champion in my Ork army?

That said I do miss telescopic legs on my Shokk Attack gunner.


   
Made in gb
Lone Wolf Sentinel Pilot





UK

 Yodhrin wrote:
Sounds interesting so far, although I'm still a bit pissed they got rid of Penal Legion since that completely borks one of my Ally lists which relied on them to fill out the FoC slot, and neither Vets nor Infantry Platoons "fit" thematically with the army.

I would like a couple of clarifications regarding Techpriest Enginseers;

1. Can all of the Servitors take Heavy Weapons, ie can you take a Techpriest and five servitors all with HBs/Plasma Cannons, or do they stick with the moronic system of only allowing three to upgrade?

2. Can you issue Orders to a Techpriest + Servitor unit?


1) I'm pretty sure Jex said 1-5 servitors with either HB's or plasma cannons, that's also how it works in the Inquisition Codex

2) I'd very much count on it. The criteria for orders is probably 1) Is it infantry and 2) Is it from this Codex. That means we'll probably be getting Servitor Squads with 5 HB's all with ignores cover from Fire On My Target at BS3 and potentially re-rolls to hit from prescience.

This message was edited 1 time. Last update was at 2014/04/10 09:59:43


 
   
Made in gb
Nasty Nob






 Peregrine wrote:
Ok, fine. I admit that some people base their decisions on things other than what maximizes their chances of winning. If you have fluff reasons for putting standard infantry in Chimeras even if it's a bad strategy, sure, your Chimeras got better. But you obviously don't care about what is effective, so I don't see why you'd care that the Chimera got better.

Maybe some people want to take affordable anti-infantry infantry squads and not get them wiped off the board by cheap ignores-cover blast weapons early on? There are more efficient tools for dealing with heavy targets than chimera veterans - actual tanks, for example. A squadron of Executioners with psyker support is going to achieve a lot more than a few plasma guns ever will. Infantry squads can deal with mopping up units which get too close and babysitting the psykers.

   
Made in gb
Deranged Necron Destroyer




 Peregrine wrote:
 Ahtman wrote:
Perhaps I am insane, but I swear the website says that there is an iBook ($54.99)that is more expensive than the physical copy of the book ($49.99).


It makes lots of sense. The iBook is full of lots of pointless clutter that nobody cares about, and that clutter costs money. Plus, the iStore gets a percentage of the sale price, so GW has to charge more for the digital version so they get as much money as they would from a paper copy. And don't forget the updates, the paper copy is cheaper because FAQs are gone and only digital books get the updates. And surely being aware of the correct rules is worth a mere $5...


I wish digital books got updates. So far they've been as poorly supported in that front as the FAQ section and with them having just removed ALL gaming support from the website, I don't see that changing. It's a slap in the face for sure, there's absolutely no reason to buy digital at all without that support.
   
Made in us
Daemonic Dreadnought






I wonder if a Lord Commissar can still be the warlord and takes a HQ slot.

Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in gb
Painting Within the Lines




The iPad ebooks are well worth the extra.

See a rule you can't quite remember in the Codex? Best you dig out your rule book. iPad? just click the rule for a full explanation.

What is the range of that weapon again? Doesn't it have ignores cover? flick through to find out, or just click a link.
   
 
Forum Index » News & Rumors
Go to: