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![[Post New]](/s/i/i.gif) 2014/06/18 21:49:41
Subject: Re:Ork rumours - First post updated 17th June
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Fresh-Faced New User
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Probably the ork Tactical Objective cards + ork psychic powers(?) or whatever else was supposed to be in there.
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![[Post New]](/s/i/i.gif) 2014/06/18 21:51:02
Subject: Ork rumours - First post updated 17th June
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Big Mek in Kustom Dragster with Soopa-Gun
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Perfect Organism wrote:Seems that orks are getting quite a few things which require them to charge 10" or more. That seems difficult even with a re-roll. Like a 30% chance? Not sure if they need you to actually move that far or just roll that high... although most ork units will be able to get the full move with the rear ranks at least.
So you would need to get ten units in a position to charge in one turn in order to get a good shot at D3 victory points?
Agreed....almost makes me wonder if were getting a different charge thats a little more reliable so that 10" charge isnt so improbable. I mean, i usually get pushed an inch or two back (sometimes more if bad luck ensues) every charge, so i dont even want to TRY to charge till im around ~6" away because i know i'll need an 8+ to make it anyway.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/06/18 21:51:18
Subject: Re:Ork rumours - First post updated 17th June
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Guardsman with Flashlight
Newcastle
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Talandar wrote:Probably the ork Tactical Objective cards + ork psychic powers(?) or whatever else was supposed to be in there.
Seeing as those arent released yet and this is a GW order I doubt it... Automatically Appended Next Post: I was thinking it was something maybe along the lines of a code or offer for exclusive model. Its similar to the envelope that came with the web exclusive models with the exclusive codes inside.
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This message was edited 1 time. Last update was at 2014/06/18 21:57:23
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![[Post New]](/s/i/i.gif) 2014/06/18 22:04:03
Subject: Ork rumours - First post updated 17th June
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Slaanesh Chosen Marine Riding a Fiend
Maine
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Perfect Organism wrote:Seems that orks are getting quite a few things which require them to charge 10" or more. That seems difficult even with a re-roll. Like a 30% chance? Not sure if they need you to actually move that far or just roll that high... although most ork units will be able to get the full move with the rear ranks at least.
So you would need to get ten units in a position to charge in one turn in order to get a good shot at D3 victory points?
Difficult to pull off? Yes. Will I try every time I get it? Oh yes. I know assault is still pretty gimped, but that doesn't stop me from trying! Though if its just move 10 inches period, then it seems a little easier. Almost too easy XD
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![[Post New]](/s/i/i.gif) 2014/06/18 22:07:12
Subject: Ork rumours - First post updated 17th June
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Disguised Speculo
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So wait... get three 10" charges in a turn to get d3 victory points?
I sincerely hope thats not a thing.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:13:15
Subject: Ork rumours - First post updated 17th June
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Regular Dakkanaut
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Dakkamite wrote:So wait... get three 10" charges in a turn to get d3 victory points?
I sincerely hope thats not a thing.
or one 10" inch charge for 1victory point, remember, this is just one objective card.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:16:17
Subject: Ork rumours - First post updated 17th June
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Disguised Speculo
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Seems like some legit strategy and tactics right there.
Especially the part about the D3.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:19:10
Subject: Ork rumours - First post updated 17th June
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Dakkamite wrote:Seems like some legit strategy and tactics right there.
Especially the part about the D3.
It's more cinematic. The more dice you roll, the harder you can forge that narrative.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:21:08
Subject: Ork rumours - First post updated 17th June
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Battlefortress Driver with Krusha Wheel
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I am legitimately curious about the mathhammer for this rule. What is the likely hood you'd ever actually benefit from this assuming charging a typical MEQ unit of 10?
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![[Post New]](/s/i/i.gif) 2014/06/18 22:23:53
Subject: Ork rumours - First post updated 17th June
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Automated Rubric Marine of Tzeentch
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WHAT IS WRONG WITH THAT PAINBOY'S FACE?!?
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![[Post New]](/s/i/i.gif) 2014/06/18 22:26:00
Subject: Ork rumours - First post updated 17th June
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Longtime Dakkanaut
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RedNoak wrote: Kosake wrote: deffrekka wrote:"vier megawumnen" that's 4 weapons on the battlewagon, so its possibly 4 big shootas or mega blastas?
[...]
2. Megawummen would be some sort of mega-shoota. I have no idea what that should be, but it clearly is bigger than a regular big shoota. If I can strap on 4 of whatever it is on a battlewagon, that spells awesomesauce.
[...]
"megawummen" are 'big gunz' i.e. lobbaz, cannons, zzapguns etc
hmmmm four lobbaz on my battlewagon? that sounds awesome 
Wait. WHAT?! I can strap on 4 cannons or lobbas on my battlewagon now?! Can anyone confirm this from an english source, germen version just bound to be wrong. If not, Wyverns and LRBTs can burn in a ditch, it's battlewagon-time!
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/06/18 22:28:38
Subject: Ork rumours - First post updated 17th June
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Battlefortress Driver with Krusha Wheel
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Hahah! This was my reaction too.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:30:32
Subject: Ork rumours - First post updated 17th June
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Missionary On A Mission
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Too much botox
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2014/06/18 22:30:55
Subject: Ork rumours - First post updated 17th June
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Nasty Nob
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matphat wrote:I am legitimately curious about the mathhammer for this rule. What is the likely hood you'd ever actually benefit from this assuming charging a typical MEQ unit of 10?
Well, you usually want to charge them before they charge you anyway, so there's no real 'cost' to doing it. It's just unlikely to happen.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:32:39
Subject: Ork rumours - First post updated 17th June
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Aspirant Tech-Adept
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Looks like an old artwork from Paul Bonner - I like it.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:36:19
Subject: Ork rumours - First post updated 17th June
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Regular Dakkanaut
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Perfect Organism wrote:Seems that orks are getting quite a few things which require them to charge 10" or more. That seems difficult even with a re-roll. Like a 30% chance? Not sure if they need you to actually move that far or just roll that high... although most ork units will be able to get the full move with the rear ranks at least.
So you would need to get ten units in a position to charge in one turn in order to get a good shot at D3 victory points?
A 10" charge with fleet is the 75th percentile, so you'd have to expect less than that (although there is an approx 40% chance to make it; so 30% is probably reasonable for one re-roll)
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This message was edited 1 time. Last update was at 2014/06/18 22:39:49
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![[Post New]](/s/i/i.gif) 2014/06/18 22:47:14
Subject: Re:Ork rumours - First post updated 17th June
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Regular Dakkanaut
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According to wd, killkannon is S8 now, painboys still give fnp, Badrukk buffs the unit in some way offensively, and I'll calculate out the battle report army to see if I can determine point cost drops
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![[Post New]](/s/i/i.gif) 2014/06/18 22:51:03
Subject: Re:Ork rumours - First post updated 17th June
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Regular Dakkanaut
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Leerjawise wrote:According to wd, killkannon is S8 now, painboys still give fnp, Badrukk buffs the unit in some way offensively, and I'll calculate out the battle report army to see if I can determine point cost drops
Basically, they merged the killkanon and boomguy. That was to be expected as they were so similar. Nice boost for Megadreads too.
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![[Post New]](/s/i/i.gif) 2014/06/18 22:58:43
Subject: Re:Ork rumours - First post updated 17th June
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Battlewagon Driver with Charged Engine
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Leerjawise wrote:According to wd, killkannon is S8 now, painboys still give fnp, Badrukk buffs the unit in some way offensively, and I'll calculate out the battle report army to see if I can determine point cost drops
pics?
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![[Post New]](/s/i/i.gif) 2014/06/18 22:59:18
Subject: Ork rumours - First post updated 17th June
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Gargantuan Gargant
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H.B.M.C. wrote: The more dice you roll, the harder you can forge that narrative.
I'm going to start telling people that when I play
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![[Post New]](/s/i/i.gif) 2014/06/18 23:00:54
Subject: Ork rumours - First post updated 17th June
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Stabbin' Skarboy
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Can you post picture evidence of kilkannons being str 8
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2014/06/18 23:03:16
Subject: Ork rumours - First post updated 17th June
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Regular Dakkanaut
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It may well be written evidence, is word not goid enough? Why do we need pics?...
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![[Post New]](/s/i/i.gif) 2014/06/18 23:05:40
Subject: Ork rumours - First post updated 17th June
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Battlewagon Driver with Charged Engine
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Because there is a number of things that are said in every rumor thread that are wrong.
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![[Post New]](/s/i/i.gif) 2014/06/18 23:07:57
Subject: Ork rumours - First post updated 17th June
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Ultramarine Land Raider Pilot on Cruise Control
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I think he used Caps Lock too often.
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If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2014/06/18 23:08:01
Subject: Ork rumours - First post updated 17th June
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Stabbin' Skarboy
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To actually prove what he is saying is true, someone could well enough say snotlings are toughness 10 with 10 wounds and eternal warrior, so evidence that we can see is key otherwise its most likely false as we've seen with nearly all ork rumours apart from the ones squigbot posted
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How many kans can a killa kan kill if a killa kan can kill kans? |
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![[Post New]](/s/i/i.gif) 2014/06/18 23:08:19
Subject: Re:Ork rumours - First post updated 17th June
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Regular Dakkanaut
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It is indeed strength 8, says so in the blurb next to the entry.
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![[Post New]](/s/i/i.gif) 2014/06/18 23:09:12
Subject: Re:Ork rumours - First post updated 17th June
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Regular Dakkanaut
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The solution seems obvious then. Take it as what it is. A rumor. I'm sure pictures will arise as pictures become available.
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![[Post New]](/s/i/i.gif) 2014/06/18 23:10:09
Subject: Re:Ork rumours - First post updated 17th June
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Regular Dakkanaut
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Pic!
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![[Post New]](/s/i/i.gif) 2014/06/18 23:10:48
Subject: Re:Ork rumours - First post updated 17th June
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Regular Dakkanaut
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zeromaeus wrote:The solution seems obvious then. Take it as what it is. A rumor. I'm sure pictures will arise as pictures become available.
I can post some pictures of the WD within an hour if they haven't shown up.
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![[Post New]](/s/i/i.gif) 2014/06/18 23:10:56
Subject: Ork rumours - First post updated 17th June
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Stabbin' Skarboy
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Thank you
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How many kans can a killa kan kill if a killa kan can kill kans? |
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