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![[Post New]](/s/i/i.gif) 2014/08/23 02:09:31
Subject: Grey Knights!
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Sneaky Kommando
North Carolina
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Kangodo wrote:72"..
Yeah, that's it.
I am ordering all four assassins.
I assume they are all unique characters?
They are. Just don't EVER play a Culexus with your GK or your entire psychic phase could be ruined.
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40k
8,500
6,000
5,000
4,000
WFB
Skaven 6,500
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![[Post New]](/s/i/i.gif) 2014/08/23 02:11:25
Subject: Grey Knights!
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Loyal Necron Lychguard
Netherlands
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No worries! I only play BA and Necrons.
Necrons love that assassin.
I'm actually playing an Apocalypse next week and my opponents are spamming Psykers. *drewl*
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![[Post New]](/s/i/i.gif) 2014/08/23 02:31:04
Subject: Grey Knights!
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Road-Raging Blood Angel Biker
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So all the o its crap has turns into o heck ya New toys.
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Some Must Be Told. Others Must Be Shown.
Blood Angels- 15000
Dark Angels-7800
Sisters of Battle- 5000
Space Wolves- 5000 |
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![[Post New]](/s/i/i.gif) 2014/08/23 02:54:04
Subject: Grey Knights!
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Longtime Dakkanaut
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Tannhauser42 wrote: Leth wrote: ninjafiredragon wrote:A single strength 10 shot is not as good as you would think. Its good, maybe even a bit better than that, but its not great.
Against a rhino your still averaging a single hull point. Agaisnt a land raider your averaging less than half a hull point.
What makes anti tank good is not just the strength and Ap. What makes anti tank good is high strength (or special rules) and volume of fire. Taking 3 turns to pop a rhino (or a wave serpent) is good, but not excellent.
Ehhh, having a 1/3 chance of straight blowing it up, or a good shot at immobilize as well is pretty good as well. However since it is only one it is hard as hell to not just go with the culexus. It basically serves as psychic defense for an army that doesnt invest in psykers.
Actually, 1/6 chance to blow up most vehicles
Actually that's also wrong because you have to pen first. For a land raider it is a 1/3 * 1/3 chance to wreck it or explode it. So a 1/9 chance after hitting. The vindicare hits often but not always. So the odds are actually a little worse than 1/9 to wreck or explode. To explode it outright it is a 1/18 chance for each hit.
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![[Post New]](/s/i/i.gif) 2014/08/23 04:01:43
Subject: Grey Knights!
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Longtime Dakkanaut
Indiana
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Remember when people were complaining that wave serpents were crap when the eldar codex came out?
Pepperidge Farm remembers.
Or that the riptide was worthless/overcosted?
Pepperidge Farm remembers
Or that the assassins were going to be worthless?
Pepperidge Farm remembers
Or when they sell their armies based on (incorrect) rumors(but never actually do)?
Pepperidge Farm Remembers
Or when GW is going to fail any day now(as has been said for the last 15 years)?
Peperidge Farm remembers
When the sky is falling every week and every kit is horrible(until it is seen in person usually)?
Pepperidge Farm remembers.
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This message was edited 3 times. Last update was at 2014/08/23 04:08:08
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![[Post New]](/s/i/i.gif) 2014/08/23 04:16:45
Subject: Grey Knights!
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Grim Rune Priest in the Eye of the Storm
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Leth wrote:
Remember when people were complaining that wave serpents were crap when the eldar codex came out?
Pepperidge Farm remembers.
Or that the riptide was worthless/overcosted?
Pepperidge Farm remembers
Or that the assassins were going to be worthless?
Pepperidge Farm remembers
Or when they sell their armies based on (incorrect) rumors(but never actually do)?
Pepperidge Farm Remembers
Or when GW is going to fail any day now(as has been said for the last 15 years)?
Peperidge Farm remembers
When the sky is falling every week and every kit is horrible(until it is seen in person usually)?
Pepperidge Farm remembers.
Thank you, like I needed Mountain Dew out of nose!
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![[Post New]](/s/i/i.gif) 2014/08/23 05:00:47
Subject: Grey Knights!
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Longtime Dakkanaut
Indiana
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The gods care not from whence it flows....only that it flows
Also I would happily give up 5-10 dice from units it doesnt matter to get a bs 8 ap 2 shot.
Also if you want to get REALLY cheaky, you can generate dice, then gate into range to use the shooting attack.
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This message was edited 1 time. Last update was at 2014/08/23 05:02:56
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![[Post New]](/s/i/i.gif) 2014/08/23 08:13:13
Subject: Re:Grey Knights!
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Longtime Dakkanaut
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psychic abomination (Psykers suffer -3 ld, do not generate any warp charge dice and only channel on a 6+ not a 4+ when 'casting' with 12" of the Culexus)
Fear not the Shadow in The Warp my brothers, for we can do it better!
...Seriously that would make 100% sense as a SiTW rule, would have been really that overpowered to make it look like that?
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![[Post New]](/s/i/i.gif) 2014/08/23 10:20:12
Subject: Re:Grey Knights!
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Raging-on-the-Inside Blood Angel Sergeant
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...Seriously that would make 100% sense as a SiTW rule, would have been really that overpowered to make it look like that?
Yes, yes it would.
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40,000pts
8,000pts
3,000pts
3,000pts
6,000pts
2,000pts
1,000pts
:deathwatch: 3,000pts
:Imperial Knights: 2,000pts
:Custodes: 4,000pts |
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![[Post New]](/s/i/i.gif) 2014/08/23 13:17:34
Subject: Re:Grey Knights!
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Longtime Dakkanaut
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WisdomLS wrote:...Seriously that would make 100% sense as a SiTW rule, would have been really that overpowered to make it look like that?
Yes, yes it would.
Yeah probably. It just irks me somewhat that having a blank nearby is more unnerving than being cut out from the warp.
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![[Post New]](/s/i/i.gif) 2014/08/23 14:50:24
Subject: Re:Grey Knights!
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Judgemental Grey Knight Justicar
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I know a lot of people are complaining about the new book, and I myself am ticked at the loss of Mordrak. That being said, I think this is going to be a fun book to play with. Flood the board with Force weapon/Psycannon wielding Terminators that can DS turn 1!
HQ choices that we can afford to take, what madness is that? A new Brotherhood Champ kitted out for murder includes the Cuirass of Sacrifice, the Soul Glaive, and a master-crafted Psycannon, and he's just over 200 bones!
Draigo got cheaper, meaner, was literally HANDED the ONE power he needed every game, AND doesn't take up an HQ slot. How is this bad?
Librarians. Wow. Dirt cheap ML3 awesomesauce.
Dreadknights. Kitted out with the HI and the HP, sword, and teleporter costs a little more than the uber-Brother Captain above. AND the Heavy Psycannon just got fantastic overnight for the same points.
Terminators. Now cost about the same as everyone else's terminators, except we have awesome psychic powers, force weapons, and awesome psychic defense. I'm pretty sure I will be flooding the board with my GK Termies.
Just my quick two cents on some of the changes that I'm excited about. Does it suck losing inquisition, assassins, and some characters? Yes, but now it won't automatically be an uphill battle every time I get my GK out.
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![[Post New]](/s/i/i.gif) 2014/08/23 16:25:39
Subject: Re:Grey Knights!
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Longtime Dakkanaut
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Homeskillet wrote:
Draigo got cheaper, meaner, was literally HANDED the ONE power he needed every game, AND doesn't take up an HQ slot. How is this bad?
Well the last part is bad. Now you need an HQ and Draigo in your GK detachment. Before you could just take Draigo as your HQ. Pretty obvious that that specific bit is bad so I am puzzled why you grouped that together with all of his buffs.
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![[Post New]](/s/i/i.gif) 2014/08/23 16:29:02
Subject: Re:Grey Knights!
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Grim Rune Priest in the Eye of the Storm
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Super Newb wrote: Homeskillet wrote:
Draigo got cheaper, meaner, was literally HANDED the ONE power he needed every game, AND doesn't take up an HQ slot. How is this bad?
Well the last part is bad. Now you need an HQ and Draigo in your GK detachment. Before you could just take Draigo as your HQ. Pretty obvious that that specific bit is bad so I am puzzled why you grouped that together with all of his buffs.
So the down side is you have to take a Mastery Level-3 Librarian?
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![[Post New]](/s/i/i.gif) 2014/08/23 18:04:29
Subject: Re:Grey Knights!
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Secretive Dark Angels Veteran
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How do you do-gooders feel about the Culexus absolutely wrecking your entire army?
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![[Post New]](/s/i/i.gif) 2014/08/23 18:21:23
Subject: Re:Grey Knights!
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Loyal Necron Lychguard
Netherlands
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How? I think you are overrating Culexus' effect against Grey Knights.
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![[Post New]](/s/i/i.gif) 2014/08/23 20:37:42
Subject: Re:Grey Knights!
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Raging-on-the-Inside Blood Angel Sergeant
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Cullexus is very useful verses GK but certainly not ridiculous, will require a little more planning to out maneuver him so you can still cast your powers and Psliencers are pretty strong verses him as are incinerators, soul blaze is nasty for a single T4 model.
On another note, played with the Curass of sacrifice on a libby yesterday, very helpful. FNP to stop perils wounds and IWND it get them back if you lose them, gave me more freedom to put more dice into powers knowing that perils wasn't the be-all, end-all.
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40,000pts
8,000pts
3,000pts
3,000pts
6,000pts
2,000pts
1,000pts
:deathwatch: 3,000pts
:Imperial Knights: 2,000pts
:Custodes: 4,000pts |
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![[Post New]](/s/i/i.gif) 2014/08/23 20:42:24
Subject: Grey Knights!
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Regular Dakkanaut
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Lots of incinerators + Promethium pipeline fortification = A lot of torrent template Str 6 AP4. Quite scary tbh.
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![[Post New]](/s/i/i.gif) 2014/08/23 21:01:49
Subject: Re:Grey Knights!
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Stone Bonkers Fabricator General
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WisdomLS wrote:Cullexus is very useful verses GK but certainly not ridiculous, will require a little more planning to out maneuver him so you can still cast your powers and Psliencers are pretty strong verses him as are incinerators, soul blaze is nasty for a single T4 model.
I think in GK's arsenal, storm bolters are the way to take care of a Cullexus
Soul Blaze has to hit and wound. Pslencers have to hit and wound. Storm Bolters have to do the same, but there are a lot more of them, and they only need to do it twice to kill him off.
If you get close enough, Incinerators might but a wound on him, but then you could also just charge him and kill him that way.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2014/08/24 03:51:14
Subject: Grey Knights!
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Tunneling Trygon
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This codex actually has me excited to get my Grey Knights on the table again. How are people running the Termies nowadays? In a LR? Storm Raven? Just Deep Striking them into the middle of it like men?
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![[Post New]](/s/i/i.gif) 2014/08/24 05:16:18
Subject: Grey Knights!
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Killer Klaivex
Oceanside, CA
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Anyone else notice that Rhinos and Razorbacks are fast attack choices, as well as being options for dedicated transports?
I'm really liking being able to get a 35 point non-dedicated transport
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![[Post New]](/s/i/i.gif) 2014/08/24 05:20:07
Subject: Grey Knights!
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Grim Rune Priest in the Eye of the Storm
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HawaiiMatt wrote:Anyone else notice that Rhinos and Razorbacks are fast attack choices, as well as being options for dedicated transports?
I'm really liking being able to get a 35 point non-dedicated transport
Yes, a lot of us noticed that change with the Space Wolves Codex. It looks like all Dedicated Transports are now going to be FA Choices now.
This could be an issue when Blood Angels come out.
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![[Post New]](/s/i/i.gif) 2014/08/24 05:42:24
Subject: Grey Knights!
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Blood Angel Terminator with Lightning Claws
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Is the Nemesis Vanguard set only a limited time item? I noticed that its not for sale on either Spikey Bits or Miniature Market
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This message was edited 1 time. Last update was at 2014/08/24 05:43:50
GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" |
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![[Post New]](/s/i/i.gif) 2014/08/24 06:23:50
Subject: Grey Knights!
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Quick-fingered Warlord Moderatus
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Sad if it is, GK's needed a starter, and this is a good box
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3000
4000 |
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![[Post New]](/s/i/i.gif) 2014/08/24 10:33:35
Subject: Grey Knights!
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Ladies Love the Vibro-Cannon Operator
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Anpu42 wrote: HawaiiMatt wrote:Anyone else notice that Rhinos and Razorbacks are fast attack choices, as well as being options for dedicated transports?
I'm really liking being able to get a 35 point non-dedicated transport
Yes, a lot of us noticed that change with the Space Wolves Codex. It looks like all Dedicated Transports are now going to be FA Choices now.
This could be an issue when Blood Angels come out.
The SW allies could bring with them a Drop Pod in the FA slot which in turn could be used by your Purifiers or Purgation squad (with incinerators) as a transport. Ouch.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2014/08/24 13:07:51
Subject: Re:Grey Knights!
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Longtime Dakkanaut
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Anpu42 wrote:Super Newb wrote: Homeskillet wrote:
Draigo got cheaper, meaner, was literally HANDED the ONE power he needed every game, AND doesn't take up an HQ slot. How is this bad?
Well the last part is bad. Now you need an HQ and Draigo in your GK detachment. Before you could just take Draigo as your HQ. Pretty obvious that that specific bit is bad so I am puzzled why you grouped that together with all of his buffs.
So the down side is you have to take a Mastery Level-3 Librarian?
Yes. The completely obvious downside is one cannot just spend points on the expensive Draigo, one has to spend even more points on the required HQ. that's a downside for every HQ that has been turned into a Lord of War. That's utterly obvious so I don't appreciate your snarky remark.
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This message was edited 1 time. Last update was at 2014/08/24 13:09:36
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![[Post New]](/s/i/i.gif) 2014/08/24 22:40:58
Subject: Grey Knights!
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Tunneling Trygon
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Super Newb,
I understand your point, but to drill down to the bedrock of Anpu42's point, is there really any situation where you WOULDN'T take a Libby? They seem as close to auto-include as anything I've seen from the new codex thus far
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![[Post New]](/s/i/i.gif) 2014/08/25 03:29:38
Subject: Grey Knights!
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Longtime Dakkanaut
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luke1705 wrote:Super Newb,
I understand your point, but to drill down to the bedrock of Anpu42's point, is there really any situation where you WOULDN'T take a Libby? They seem as close to auto-include as anything I've seen from the new codex thus far
In a list where you are already paying a lot for Draigo and you are tight for points. Where you'd rather have a few more bodies (or a stock Dreadknight) than one librarian. Of course this is all moot because Draigo is a Lord of War now so you have to take an HQ as well...
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![[Post New]](/s/i/i.gif) 2014/08/25 04:05:45
Subject: Grey Knights!
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Grey Knight Purgator firing around corners
Ohio
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Super Newb wrote:luke1705 wrote:Super Newb,
I understand your point, but to drill down to the bedrock of Anpu42's point, is there really any situation where you WOULDN'T take a Libby? They seem as close to auto-include as anything I've seen from the new codex thus far
In a list where you are already paying a lot for Draigo and you are tight for points. Where you'd rather have a few more bodies (or a stock Dreadknight) than one librarian. Of course this is all moot because Draigo is a Lord of War now so you have to take an HQ as well...
Even with Draigo's lower point cost, he is still a fair amount of points for a close combat model. If your list doesn't have room for an HQ along with Draigo, the game is probably too small to warrant Draigo's presence. Take a Brother Captain or Brotherhood Champion if you need the CC ability, and don't forget the Relics they can take that Draigo doesn't have access to.
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![[Post New]](/s/i/i.gif) 2014/08/25 07:58:34
Subject: Grey Knights!
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Longtime Dakkanaut
Indiana
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you are taking draigo for his CC ability/tanking ability and Gate.
You are taking stern for guaranteed sanctuary.
Both offer some small stuff outside of that but that is what you are planning around when you take them.
I do think paladins have a place now however, especially with the nemesis banner and apothecary.
Shoot, first thing I thought of was some paladins and thunderwolves/cyber wolves. Use the cyber wolves to increase the range so the paladins slow movement is not a problem and give all those characters FNP while also buffing them...Same with any character really. Imagine Lysander and draigo with a 2+ invul and FNP in a unit of paladins. Combine this with guaranteed gate and you got a durable as hell CC unit that can make it there.
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This message was edited 1 time. Last update was at 2014/08/25 07:59:28
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![[Post New]](/s/i/i.gif) 2014/08/25 14:34:38
Subject: Re:Grey Knights!
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Focused Fire Warrior
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Is Draigo's deathstar still good? Did it get a nerf or buff in the new codex? How many guys in the squad can you have now? Why is he a lord of war now?
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FOR THE GREATER F-ING GOOD! |
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