Switch Theme:

Blood Angels Rumours - Pre-order up - Website photos from page 78  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Boom! Leman Russ Commander





UK

 plastictrees wrote:

Also they will apparently be on 32mm bases now so...GW care about your tipping jump packers!


I have far too much invested in my assault troops. Well, the good old British one pence coin glued into the base that means my Vanguard, Raptors and Stormboyz remain stable anyway.

   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Belloflostsouls osted a description of the codex cover. Apparently an assault marine holding a chainsword+plasma pistol. Sounds cool and i cant wait to see it.

5,000
:cficon: 1,500 
   
Made in us
Blood Angel Terminator with Lightning Claws





North West Arkansas

Accolade... I'm still chuckling!

Crush your enemies, see them driven before you and to hear the lamentations of the women.

Twitter @Kelly502Inf 
   
Made in gb
Thunderhawk Pilot Dropping From Orbit




England

 Bull0 wrote:
 Veteran Sergeant wrote:
That, and well, they have to give BA players a reason to gravitate towards Tactical Squads as opposed to Assault Squads because the current edition is "shooty".

Otherwise BA players would continue to try to jam a square peg into a round hole with all-Assault armies and then complain how their codex was broken and nerfed and underpowered.


Some would, anyway. I've always enjoyed success with tactical squads in fast rhinos, disembarking at close range and rapid-firing heretics' faces off. Every time people complain that BA are broken because their all-jump-pack army isn't viable I cringe.



If the BA FAQ is anything to go by you probably won't have Fast Rhinos anymore, just the Baal Pred will be Fast.

 
   
Made in us
Blood Angel Terminator with Lightning Claws





North West Arkansas

Ok, I give, what makes Terminator armor slow and cumbersome? I still measure them out to six inches in the movement phase...

Crush your enemies, see them driven before you and to hear the lamentations of the women.

Twitter @Kelly502Inf 
   
Made in gb
Longtime Dakkanaut




 LutherMax wrote:
 Bull0 wrote:


Some would, anyway. I've always enjoyed success with tactical squads in fast rhinos, disembarking at close range and rapid-firing heretics' faces off. Every time people complain that BA are broken because their all-jump-pack army isn't viable I cringe.



If the BA FAQ is anything to go by you probably won't have Fast Rhinos anymore, just the Baal Pred will be Fast.


Either way. Can't disembark after moving more than 6", fast or not, so it hardly matters on Rhinos these days (last turn Rhino-to-objective-dash notwithstanding, if your Rhinos live that long). The difference fast makes is in the tanks anyhow.
   
Made in gb
Thunderhawk Pilot Dropping From Orbit




England

Just having a look at the Tac Squad with fresh eyes, the bits are new. They're similar to some of the DC and Sang Guard bits but slightly different (e.g. no crosses on shoulder pads, or crossed ropes around legs). Also note the sarge's artificer armour "hot crossed bun" knee pads on standard MKVI legs... I think what they're trying to do is tie the tac squad in to the newer DC and Sang Guard kits so you can have a consistent look to the army. Personally I've never been able to make good use of tac squads so would have preferred new assault marines (as others have said the basic one does need an update) but this is a nice looking kit nonetheless.

I really don't like the fangs though

 
   
Made in us
Blood Angel Terminator with Lightning Claws





North West Arkansas

 LutherMax wrote:
Just having a look at the Tac Squad with fresh eyes, the bits are new. They're similar to some of the DC and Sang Guard bits but slightly different (e.g. no crosses on shoulder pads, or crossed ropes around legs). Also note the sarge's artificer armour "hot crossed bun" knee pads on standard MKVI legs... I think what they're trying to do is tie the tac squad in to the newer DC and Sang Guard kits so you can have a consistent look to the army. Personally I've never been able to make good use of tac squads so would have preferred new assault marines (as others have said the basic one does need an update) but this is a nice looking kit nonetheless.

I really don't like the fangs though


I can do without the fangs, but if that goes with the fluff then their my army of choice.

Yes I'd agree with the misuse of BA Tac Squads in my theater too. I've even broken them up into 5 man teams with Razorback support and transport. I like the idea of the small teams mounted in the Razorbacks but for the game I just get smoked. I may lose a couple of my 6 Razorbacks and squads to catastrophic hits and armor save fails. The rest get shot up with only 1 or 2 Marines surviving per squad. I'm moving on to a large Drop Pod force, about 6 in the works now. Three more just cut off the sprues. I like the Heavy Flamer in the Tactical Squad. I asked Neal at The War Store to tack on the BA Codex and two BA Tac Squads. Looking forward to the Dex for sure! Very happy BA player here!

Crush your enemies, see them driven before you and to hear the lamentations of the women.

Twitter @Kelly502Inf 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

 Kelly502 wrote:
Ok, I give, what makes Terminator armor slow and cumbersome? I still measure them out to six inches in the movement phase...


I really wish 40k had a "Move" statistic like WHF.

Of course nowadays GW would probably take that to mean "What, random movement? Sounds fun! Everyone moves 1d6 now!"

 LutherMax wrote:
I really don't like the fangs though


Team Jacob?

The fangs aren't a big deal for me. It's still kinda goofy, but giving everyone the same haircut is worse I think. It wouldn't hurt having a dude or two with long hair, hell Sanguinius had long hair didn't he?

In other words I'm using the same argument that people had when criticizing the DE wyches; they're not pretty enough!

This message was edited 1 time. Last update was at 2014/11/29 09:21:25


 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in gb
Trigger-Happy Baal Predator Pilot





Devon

I'm just pissed off that I'm going to have to rebase my entire effing army!

Anyone want to buy 50 dragon forge 25mm bases :(

http://www.dakkadakka.com/dakkaforum/posts/list/340090.page - my Heresy era Blood Angels

BA 1500pts and counting
He 1500pts unpainted
Corbulo is practicaly Jesus with a chainsword  
   
Made in gb
Aspirant Tech-Adept





UK

 Ugly Green Trog wrote:
I'm just pissed off that I'm going to have to rebase my entire effing army!

Anyone want to buy 50 dragon forge 25mm bases :(


Maybe.

But you don't have to rebase your entire army.

Angels Amaranthine - growing slowly

P&M blog ; http://www.dakkadakka.com/dakkaforum/posts/list/488077.page

Currently 200pts 
   
Made in gb
Blood-Drenched Death Company Marine





United Kingdom

 Sidstyler wrote:


As someone who couldn't really care less about Marines and has thus never assembled an assault squad...what exactly is wrong with the kit? I know older kits sometimes have "issues" with them but I'm unaware of what it might be in this case.


In addition to what the others have mentioned, the detail on the assault quad is starting to get pretty shallow. It's just something that happens as the mould ages.



   
Made in au
Perfect Shot Dark Angels Predator Pilot





oz

Another marine box? it's cool and all but for the love of god please give chaos some love

the sculpts are old and the aesthetic and design are just horrid

Please lord kirby gives us some fething chaos stuff
   
Made in us
Longtime Dakkanaut





USA

 mitch_rifle wrote:
Another marine box? it's cool and all but for the love of god please give chaos some love

the sculpts are old and the aesthetic and design are just horrid

Please lord kirby gives us some fething chaos stuff


Chaos comment in a Blood Angel thread, seriously?

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in pt
Longtime Dakkanaut





Portugal

 Frankenberry wrote:
 mitch_rifle wrote:
Another marine box? it's cool and all but for the love of god please give chaos some love

the sculpts are old and the aesthetic and design are just horrid

Please lord kirby gives us some fething chaos stuff


Chaos comment in a Blood Angel thread, seriously?


Well, Blood Angels are just a short step from Heresy

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 TheDraconicLord wrote:
 Frankenberry wrote:
 mitch_rifle wrote:
Another marine box? it's cool and all but for the love of god please give chaos some love

the sculpts are old and the aesthetic and design are just horrid

Please lord kirby gives us some fething chaos stuff


Chaos comment in a Blood Angel thread, seriously?


Well, Blood Angels are just a short step from Heresy


Technically IIRC, the Knights of Blood Chapter is pretty much considered a Renegade Chapter by the vast majority of Imperial authorities...


Edit: mind you, I think the real gripe here is that;
1. The Chaos marine model line is among the most ancient in the game currently, and not in a good way... CSM's just look plain goofy now compared to the stuff that's been coming out for awhile now.
Not to mention that sizable chunk of the line is still limited to the slowly vanishing Fineco$t kits and the majority of the plastic sets that do exist are generally lacking in options.

2. Loyalists have now received two brand new weapon options - the Grav gun and now the Heavy flamer for their squaddies, while CSM's have seen a grand total of poop-all.
Honestly, if anyone should have received the Heavy flamer first, it should have been Chaos to fit in with their much more aggressive styles of play.

This message was edited 1 time. Last update was at 2014/11/29 14:54:12


 
   
Made in us
Regular Dakkanaut






 Sidstyler wrote:


It's not really a big deal to me, but all those guys practically begging for a new assault Marine kit are going to be disappointed because it'll be yet another kit they don't really "need", as even assault terminators aren't a very competitive choice. Which I guess could still change, but isn't likely.
I'd argue the point and say we need the tactical kit more than new assault marines. Every Blood Angel player (myself included) has tons of assault marines. I redid all my minis when the 5th edition codex dropped and never even bothered to assemble a tactical squad.

Besides, GW will make sure we have to switch to them. My bet is assault marines get moved back to Fast and we get a new force org chart with additional fast slots.

This message was edited 1 time. Last update was at 2014/11/29 15:04:26


–The Harrower
Artist, Game Designer, and Wargame Veteran

http://dedard.blogspot.com 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Death Company Terminators? Well why the hell weren't they in the new box that came out today.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 theharrower wrote:
 Sidstyler wrote:


It's not really a big deal to me, but all those guys practically begging for a new assault Marine kit are going to be disappointed because it'll be yet another kit they don't really "need", as even assault terminators aren't a very competitive choice. Which I guess could still change, but isn't likely.
I'd argue the point and say we need the tactical kit more than new assault marines. Every Blood Angel player (myself included) has tons of assault marines. I redid all my minis when the 5th edition codex dropped and never even bothered to assemble a tactical squad.

Besides, GW will make sure we have to switch to them. My bet is assault marines get moved back to Fast and we get a new force org chart with additional fast slots.


The only reason BA players went whole hog with Assault squads under the 5th ed codex was because they were far more economical in the MSU Transporthammer game that 5th devolved into...
By giving them access to both Melta and/or Plasma guns, plus the 40+pts savings for swapping out their Jump Packs for a 'free' transport pretty much rendered the poor Tac Marines into a non-issue.

If Ward had of showed some slight control and a semblance of intelligence when writing the book, he'd have kept the Assault squad to just the Flamer/Plasma pistol like their Vanilla counterparts, and thus, not outright invalidated the Tactical Sqaud option.
Plus it also wouldn't have trodden all over the toes of CSM Raptors who's special gig over their loyalist counterparts was that they could take the full range of special weapons.

Of course, it'll be pretty much impossible to remove that option now, as if GW does, there will be a massive outcry of nerf and/or hating on BA players.
The only thing GW can do to balance the issue is really to put the Assault Squads back into the Fast Attack slot and essentially force some Tac squads to come into play. (which of course will be made redundant by the BA codex formation that'll give 'oodles of FA slots so that BA players can keep playing MSU if they want...)

 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

If Assault Squads were moved to Fast Attack and Vanguard Veterans were moved to Elite, it would change the make up of the average Blood Angels army. It would best be left alone.


Automatically Appended Next Post:
 H.B.M.C. wrote:
Death Company Terminators? Well why the hell weren't they in the new box that came out today.
Because Tactical Terminators are crap and they are trying to get rid of old product under the auspices of a sale.

This message was edited 1 time. Last update was at 2014/11/29 15:16:41


5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Lieutenant General





Florence, KY

 LutherMax wrote:
 Bull0 wrote:
 Veteran Sergeant wrote:
That, and well, they have to give BA players a reason to gravitate towards Tactical Squads as opposed to Assault Squads because the current edition is "shooty".

Otherwise BA players would continue to try to jam a square peg into a round hole with all-Assault armies and then complain how their codex was broken and nerfed and underpowered.


Some would, anyway. I've always enjoyed success with tactical squads in fast rhinos, disembarking at close range and rapid-firing heretics' faces off. Every time people complain that BA are broken because their all-jump-pack army isn't viable I cringe.



If the BA FAQ is anything to go by you probably won't have Fast Rhinos anymore, just the Baal Pred will be Fast.

I believe they fixed that in a later FAQ.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Stoic Grail Knight





Raleigh, NC

Kelly502 wrote:Accolade... I'm still chuckling!


I'm assuming this is reference to my giant sloth post?

casvalremdeikun wrote:If Assault Squads were moved to Fast Attack and Vanguard Veterans were moved to Elite, it would change the make up of the average Blood Angels army. It would best be left alone.


Automatically Appended Next Post:
 H.B.M.C. wrote:
Death Company Terminators? Well why the hell weren't they in the new box that came out today.
Because Tactical Terminators are crap and they are trying to get rid of old product under the auspices of a sale.


I said this in a post in 40k Discussion, and I feel like I need to reiterate it here- instead of dumping Terminator stock in these nice, cheaper bundles, why doesn't GW just do some damn playtesting and actually make the kits valuable? Or are they utterly convinced people only buy kits if they look cool?
   
Made in nl
Aspirant Tech-Adept






Might make a small Death Company detachment after I know if they're pretty decent.
Plus those new tacticals are going to be so fancy.

Tho no one's suprised that Smaug is coming? No thread about it.

This message was edited 1 time. Last update was at 2014/11/29 16:45:55


Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.

1K Vostroyan Firstborn
2K Flylords
600 Pts Orks
3K Ad-Mech 
   
Made in gb
Is 'Eavy Metal Calling?





UK



I said this in a post in 40k Discussion, and I feel like I need to reiterate it here- instead of dumping Terminator stock in these nice, cheaper bundles, why doesn't GW just do some damn playtesting and actually make the kits valuable? Or are they utterly convinced people only buy kits if they look cool?


I imagine they are, and also that it's true. Putting aside the fact that Termies of all kinds are perfectly good units, I'd say many if not most GW customers but based on looks and/or fluff rather than competitive value. The online presence is but a fraction of the player base, and the competitive players are but a fraction of that.

 
   
Made in de
Xenohunter with First Contact





Cologne

Maybe I overread it, but do you get all weapon/kit options with the deathstorm box? Or only the options, that are shown(e.g. DC with normal backpacks or lib cybot, nids with other weapons?)

This message was edited 1 time. Last update was at 2014/11/29 17:01:17


 
   
Made in us
Stoic Grail Knight





Raleigh, NC

Paradigm, I still don't understand why they wouldn't be more interested in trying to make Termies a more popular option rules-wise. It's not about being competitive, even a casual player would like his or her units to fair well in the game (IG Rough Riders for a example). And while I agree that people will buy units because they look cool (I admit I misspoke about that point in my last post), it's obvious how many more kits would sell if units were considered to be good.

Look at DE Scourges- they're a great kit that was only slightly popular with the last codex cycle, but that has entirely turned about with the new codex. GW seems to recognize they have a problem regarding excess terminator stock, and are addressing it in a decent way. I'm just wondering why they wouldn't give some more thought as to why they have so much excess stock.

This message was edited 1 time. Last update was at 2014/11/29 17:09:38


 
   
Made in us
Tunneling Trygon






 Accolade wrote:
Paradigm, I still don't understand why they wouldn't be more interested in trying to make Termies a more popular option rules-wise.


The same reason they didn't update the Wraithlord, or the Carnifex (other than gun addition for all TMCs), or the Defiler. These are units that were very good back in the day and they got the stamp that says 'DONE'. They aren't going to change, but the Wraithknight, Tyrannofex and Forgefiend, and in the case of Terminators the Centurions, are all the 'modern' form of what these units used to be. These things were peak performance once and I just don't think anything is ever going to change with something that hit that high note.

But on the optimistic side of things, the Wolf Guard Terminators had some significant price drops. 9pts base cost down, and the Grey Knights, which are the best of the Terminators available, are down 7pts per model, and they have 3 grenades, psykers and Force weapons. But even then, I don't think they'd get a rules change and there's a whole thread about what SHOULD be done in the rules for them. At best we can hope for a points reduction.
   
Made in gb
Longtime Dakkanaut




 The Grumpy Eldar wrote:


Tho no one's suprised that Smaug is coming? No thread about it.


No.

Unlike GW's 40K releases, this one was utterly predictable.

I was surprised however, that some people actually believed random rumour-mongers claiming to have seen what is likely the best-guarded licensing contract in the entire miniatures gaming industry, between New Line and GW, "quoting" made up clauses about scale and what not, and with nothing to back up their claims on top of it.

If people believe claims like this, there's probably nothing they won't believe.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

I'm looking forward to the points drops for BA Terminators. They were never as good as Spacewolf or Grey Knight Terminators.

   
Made in ca
Hauptmann




Hogtown

Neither are anybody's terminators.

Thought for the day
 
   
 
Forum Index » News & Rumors
Go to: