Switch Theme:

Battlefleet Gothic - RTS Gamenew vids page 9  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

BFG on the PC! Ok, this has caught my attention.
This gets a reserved spot at the top of my buy-in list, and will have to suck bad fro me not to buy on release.

i doubt it will be shovelware, so far GW is licencing its games to small developers to sell via steam license, and not free play. It also will likely be PC based with console port second (if at all) because this is a minor license for the 40K fanbase, and not Star Trek or Star Wars.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in gb
Longtime Dakkanaut






London UK

yeah,
The timing of this is perfect!
I've never played BFG but always wanted to, so I bought a Ork fleet in December to give the game a go!

Panic...

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

 Panic wrote:
yeah,
The timing of this is perfect!
I've never played BFG but always wanted to, so I bought a Ork fleet in December to give the game a go!

Panic...


Orks kroozers are good, but you've really gotta get them in close as quick as you can to use them to full effect. The escorts should do most of the legwork

*edit: Just seen your BFG post. Looks like you have escorts covered!

This message was edited 1 time. Last update was at 2015/01/17 13:53:35


AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in us
Fixture of Dakka





Runnin up on ya.

Meh, pass. RTS isn't my thing; living in Korea killed any joy of RTS that I ever had due to "all starcraft, all the time".

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Stoic Grail Knight





Raleigh, NC

 agnosto wrote:
Meh, pass. RTS isn't my thing; living in Korea killed any joy of RTS that I ever had due to "all starcraft, all the time".


How dare you insult that country's national pastime!
   
Made in us
Fixture of Dakka





Runnin up on ya.

 Accolade wrote:
 agnosto wrote:
Meh, pass. RTS isn't my thing; living in Korea killed any joy of RTS that I ever had due to "all starcraft, all the time".


How dare you insult that country's national pastime!


It certainly was when I lived there (1999-2004).

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Been Around the Block




 Riquende wrote:
It's a good thing GW have got the tie in physical product ready to roll on this to rake in the megabucks.

Oh.


This is the killer,, right?

Release the BFG computer game and a BFG box set, get some cross selling there. Such obvious market expansion, only a GW would not take it.
   
Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

By the gods, YES

Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

 Peregrine wrote:
SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 agnosto wrote:
Meh, pass. RTS isn't my thing; living in Korea killed any joy of RTS that I ever had due to "all starcraft, all the time".


I'm generally not a fan of RTS games, either, but if it has a nice slow pace to it (like BFG should, essentially being Age of Sail in space), then I'm good with that. I enjoyed Homeworld a lot.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in ie
Norn Queen






Dublin, Ireland

Very exciting news. Hope its executed to a high standard.

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Man, between this and Total War: Warhammer I've got things to look forward to!

 Wyrmalla wrote:
Can you crash your ship into a planet is the question? =P


Best reason to pay attention to all your pieces.

"Oops, I stopped paying attention to my Emperor and now its stuck in a gravity well!"

This message was edited 1 time. Last update was at 2015/01/17 16:47:35


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Soul Token




West Yorkshire, England

Iracundus wrote:
The proportions for the foreground cruiser in the 1st and 2nd picture look "off"". The bridge superstructure seems to big relative to the body of the ship and the windows of the bridge appear too big. The 2nd picture seems to show a stubby cruiser instead of a longer one. Finally the ram part of the foreground cruiser in the 1st picture looks too bulbous.

I am using the actual BFG miniatures and the BFG rulebook ship class artwork for comparison.

As for gameplay I hope it is a slower paced game more like Homeworld rather than spamming clicks or hotkeys all over the place. If nothing else, a slower paced game gives more time to zoom in and watch the ship details.


I can't remember where I heard it (maybe the Rogue Trader RPG, or some of the old White Dwarf battle reports), but each turn in the wargame was about half an hour. It also had a very big scale--the "average" ranged gun could shoot halfway from the Earth to the Moon. Keeping that sense of scale and time will be what determines if I check it out.

But very hopeful.

DrRansom wrote:
This is the killer,, right?

Release the BFG computer game and a BFG box set, get some cross selling there. Such obvious market expansion, only a GW would not take it.


Painful, and true.

"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in au
Longtime Dakkanaut




You probably heard it from me as I have in the past quoted Andy Chambers on the BFG scale from the following site, which itself archived this from his posts to the old BFG mailing list:

http://www.wolfedengames.com/battlefleetgothic/scale.htm


I'm not sure if I've talked about scale before but here goes anyway. BFG works around an approximate scale of 1cm=1000KM for the planets and other tabletop features. Obviously this means the ship models are massively out of scale, an Imperial cruiser is NOT 9000KM+ long! The scale is basically there as a rule of thumb and I didn't worry about it too much when it came down to setting weapon ranges, ship speeds and so on. These were all done to create the right impression of distance on the tabletop. For example 60cm 'feels' like a long way and 30cm doesn't, the weapon ranges aren't defined by some pseudo-science calaculation of the energy dissipation rate of lasers (fairly obviously ) but to create an interaction between the (massively out of scale) models on the tabletop.

The more interesting question is perhaps how long is a turn, and that one I don't know the answer too - I'd guess somewhere between 15 minutes and an hour (quite likely telescoping so that at long range a turn is an hour but by the time you're within 15 cm its 15 minutes). This would make an attack craft capable of moving 30cm per ordnance phase capable of doing approximately 30-120,000 km/h. I've got no idea if this is realistic for starfighter speeds, or unfeasibly fast, incredibly slow or what , perhaps someone on the list could enlighten us all on this front (don't just tell us what it says it the Star Wars technical manual though!).


Any computer game will obviously have to take some liberties with the spatial and time scale else you will have specks shooting at other specks. To see all the detail on a ship, the ships will either have to represent sensor images or there will have to be some sort of firer and/or target cam mode.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The BFG rules have always been clear that the models are not to scale with the distances being moved. That is why all measurements are made to the stem of the flight base, thats where the actual ship is. its also why ships are allowed to just move over each other or even occupy the same gaming space, they don't collide unless you are deliberately trying to ram or board.

The large template is what is stated to be the size of an earth sized planet and the small template is basically earth's moon or similar in size.

Earth has an approximate diameter of 12,742 km. Which is represented by a 5" template, or 12.7cm

So 1cm = 1000km is roughly spot on(short by about 3km) given the size of celestial objects of known size in the game.

So that means that each turn, a ship is capable of moving its speed in kilometers. If we assumed a turn lasted an hour, a reasonable assumption, then that gives even the slowest ships a base speed of 20,000km/hour. Thats only a little slower than the reentry speed of the space shuttle.(28,000km/hour) Other ships are much faster.

This also isn't top speed, its normal combat speed. A ship with speed 20 can, with the All Ahead Full order, go up to 44,000km/hour.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in de
Longtime Dakkanaut





Germany

 AlexHolker wrote:
Looks pretty, but being pretty isn't enough. Hopefully the gameplay is a hell of a lot more compelling than it is in Sins of a Solar Empire.


Looks like nicely rendered still frames of dubious origin. I'm all for a BFG game, even if they just reskin the old startrek armada and remove the grotload of bugs from it, but i'd love to see some ingame footage first.

Waaagh an' a 'alf
1500 Pts WIP 
   
Made in us
Fixture of Dakka






Lancaster PA

Very interested, but I really wish it was turn based instead of RTS. All I really want the machine to do is keep track of the book keeping and set up for me, while looking very, very pretty.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Wehrkind wrote:
Very interested, but I really wish it was turn based instead of RTS. All I really want the machine to do is keep track of the book keeping and set up for me, while looking very, very pretty.


I would be fine with RTS if you have the ability to instantly pause the action to micromanage.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Fixture of Dakka






Lancaster PA

That's true, but it would be awkward for multiplayer. For me there would be a great value to being able to play a turn based BFG on the computer, especially if it was asynchronous (but that would be really tricky with Brace for Impact orders.)


Automatically Appended Next Post:
With friends, I mean. A turn based BFG with set up, book keeping and combat resolution taken care of by the PC would be a huge boon to actually getting to play games with friends when you have to work and take care of kids etc.

This message was edited 1 time. Last update was at 2015/01/19 17:49:48



Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Indeed.

Also, these pictures look like they're from within the actual game itself just by how some of the objects are rendered. And I am noticing that the ships are not all at the same level, so maybe the game will operate within a limited three dimensional space.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Incorporating Wet-Blending






Australia

 Grey Templar wrote:
I would be fine with RTS if you have the ability to instantly pause the action to micromanage.

It would be better to make the AI controls good enough that you don't need to pause to micromanage. It should be an option for the obsessive, it should not be compulsory. For example, if you want your lead ship to Brace For Impact when it comes under fire you should be able to toggle the Brace For Impact skill so that they will automatically use it when they come under heavy fire, or leave it to be activated manually.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Its less ability activation and more movement orders that pausing is better for.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Elite Tyranid Warrior






I played homeworld several times just to watch the ships interact with one another. The wonderful feeling of that (that few other games captured) is the different paces of combat between the capital ships and the smaller escorts and fighters. And when a truly large battle happened it was a sight to behold.

I have wanted another one (or spiritual successor) for some time. So I'll have some hope.

   
Made in gb
Jealous that Horus is Warmaster




Behind you

The name armada suggests more than one ship is under your control that's fine so long as its not just click here move all ships here like most other games based on clash of clans mechanic.
   
Made in us
Fixture of Dakka





TN/AL/MS state line.

 e.earnshaw wrote:
The name armada suggests more than one ship is under your control that's fine so long as its not just click here move all ships here like most other games based on clash of clans mechanic.

You mean based on the Warcraft mechanic? I believe it was one of the first to select multiple units to send to a specific point. It's been around a very long time.

Black Bases and Grey Plastic Forever:My quaint little hobby blog.

40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team (building)
Kabal of the Grieving Widow (less)

Plus other games- miniature and cardboard both. 
   
Made in us
Stealthy Warhound Titan Princeps







Might check it out at some point.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Grey Templar wrote:
The BFG rules have always been clear that the models are not to scale with the distances being moved. That is why all measurements are made to the stem of the flight base, thats where the actual ship is. its also why ships are allowed to just move over each other or even occupy the same gaming space, they don't collide unless you are deliberately trying to ram or board.

The large template is what is stated to be the size of an earth sized planet and the small template is basically earth's moon or similar in size.

Earth has an approximate diameter of 12,742 km. Which is represented by a 5" template, or 12.7cm

So 1cm = 1000km is roughly spot on(short by about 3km) given the size of celestial objects of known size in the game.

So that means that each turn, a ship is capable of moving its speed in kilometers. If we assumed a turn lasted an hour, a reasonable assumption, then that gives even the slowest ships a base speed of 20,000km/hour. Thats only a little slower than the reentry speed of the space shuttle.(28,000km/hour) Other ships are much faster.

This also isn't top speed, its normal combat speed. A ship with speed 20 can, with the All Ahead Full order, go up to 44,000km/hour.


It's more likely the turns take place over a minute or less given the fluff.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in us
Dominar






 Wyzilla wrote:
It's more likely the turns take place over a minute or less given the fluff.


Ehhhh the fluff is pretty inconsistent. In some, it's like a Star Trek episode where ship to ship battles are nailbiters with decisions made minute to minute and dramatic maneuvers that throw people across consoles or roller coaster arms-in-the-air WHOAAAAAAAAAA moments.

In others they're 'enemy sighted, six hours until engagement' affairs where every little thing evolves over the better part of an afternoon and it's all won or lost based on teams of people doing math.
   
Made in au
Perfect Shot Dark Angels Predator Pilot





Australia

Please let this be good!

 
   
Made in pl
Longtime Dakkanaut






RPS had a first look piece on this that I haven't seen posted yet.

http://www.rockpapershotgun.com/2015/01/21/first-look-battlefleet-gothic-armada/
   
Made in de
Mysterious Techpriest






Well, this doesn't sound too bad, but a bit like their previous game (star... something something), which doesn't have to be for the worse.

Data author for Battlescribe
Found a bug? Join, ask, report:
https://discord.gg/pMXqCqWJRE 
   
 
Forum Index » News & Rumors
Go to: