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Made in us
Longtime Dakkanaut




Everyone pays for tactical options. Marine are elite,and with the current leaks are going to be top tier.

Now, back to the rumors!

   
Made in us
Battlefortress Driver with Krusha Wheel






All that objective secured. It was bad enough when it was just drop pods, at least they had to stay put. Now you can have 10+ transports and 10+ units all ObSec?

How is another army supposed to win in objective missions? Nobody could clear all that out.

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in us
Screaming Shining Spear





Northern California

And They Shall Know No Fear: the most powerful special rule that everyone thinks doesn't matter. Seriously, being able to ignore most of the negative effects of morale without the drawbacks of Fearless is a lot more powerful than people make it out to be.

As for Marines not "feeling elite", I introduce you to the grimdark 41st millennium, where there isn't just a bullet with your name on it, but a laser beam, heat ray, krak missile, plasma blast, and monomolecular blade too. If your Marines are dying too much for ATSKNF to not have an effect, more bodies or more cover is the answer.

The strength of Space Marines isn't in their specialization. It's that they are capable of being okay at everything in the game due to their rules and wargear. Windriders are a bad example, as they are blatantly undercosted for what they can do. Dire Avengers might have a better gun, and Necron Warriors might have a lot more durability and a better gun, but neither of those units can do everything that a Space Marine can do to the same level of quality.


Automatically Appended Next Post:
 Orock wrote:
All that objective secured. It was bad enough when it was just drop pods, at least they had to stay put. Now you can have 10+ transports and 10+ units all ObSec?

How is another army supposed to win in objective missions? Nobody could clear all that out.

It's not like METAHL BAWKSES are hard to kill. Only cowards and fools hide in them, you know!

This message was edited 1 time. Last update was at 2015/06/10 02:09:06


~3000 (Fully Painted)
Coming Soon!
Dman137 wrote:
goobs is all you guys will ever be
 
   
Made in us
Haemonculi Flesh Apprentice






My god thunderfire canons got EVEN BETTER!

Techmarine gunner has 2W and BS 5 and can now add two more canons for the same cost making the gunner BS6!!!!!!!!!

12 bs 6 fething barrage shots with 60" range and 12 t7 wounds with 2+ save tanking characters for only 300pts..... MY GOD!

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Consider this ladies and chums, how will this affect 30k and 40k space marine stuff, for example, Contemptors are dreads +1, so try to imagine them being bumped to 4 attacks each, now imagine my loverly khorne contemptor with rage and rampage, that's what 4+2+D3+1 attacks on the charge, mmmm


Automatically Appended Next Post:
Or squadrons of plasma cannon monster hunter press, or magma melta tank hunters, or.... God forbid and prep to throw up in your mouth, the land raider formations with 3 achilles or dw land raiders, what that? You rolled a 6 with your lascannon to damage my dw land raider, Rr that please mate, aww you got a 1...don't care... Dark angels will be sick if they are inline with this book.

35pt dw termies (as we should get our chapter tactics free too yeah?) will mean 30 at 1050 before characters or upgrades, not too shabby, plus we should be getting a solid dw only formation, a ravenwing only one and a combined one if gw has any bloody sense at all. Price drops across the board etc., all in all I'm pretty stoked for dark angels now.

This message was edited 1 time. Last update was at 2015/06/10 02:30:17


 
   
Made in ca
Fixture of Dakka






 Mulletdude wrote:
These new space marine dreadnoughts are better than the Blood Angels ones in just about every way. The 100 pt dread has as many attacks as a death company dread, for 25 less pts. Not going to lie, I'm a bit salty.


I'm happy. In a year or so, Furiosos will get buffed!
   
Made in us
Legendary Master of the Chapter






 Red Corsair wrote:
My god thunderfire canons got EVEN BETTER!

Techmarine gunner has 2W and BS 5 and can now add two more canons for the same cost making the gunner BS6!!!!!!!!!

12 bs 6 fething barrage shots with 60" range and 12 t7 wounds with 2+ save tanking characters for only 300pts..... MY GOD!


Oh how did i miss that.

Also not lossing the TFC if the guy gets sniped out... SWEET! Back up gunners! (If gunner goes down, chuck the extra TFC in front to tank.

This message was edited 1 time. Last update was at 2015/06/10 02:38:40


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Ancient Chaos Terminator





Deep in the Woods

 Timotheus wrote:
Grav Cannon for TT confirm:
Spoiler:


Timotheus, is this the correct list for Tac squad weapon upgrades?
Because it looks to me like Tac squads can now take heavy flamers.

"I have traveled trough the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
Made in us
Apprehensive Inquisitorial Apprentice




United States

 Nicorex wrote:
 Timotheus wrote:
Grav Cannon for TT confirm:
Spoiler:


Timotheus, is this the correct list for Tac squad weapon upgrades?
Because it looks to me like Tac squads can now take heavy flamers.

The note says Sternguard and LotD only sadly.
   
Made in us
Ancient Chaos Terminator





Deep in the Woods

Ahh I knew I should not have given up on my Rosetta Stone German lessons..... POO!

"I have traveled trough the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
Made in us
Apprehensive Inquisitorial Apprentice




United States

 Nicorex wrote:
Ahh I knew I should not have given up on my Rosetta Stone German lessons..... POO!

Even if you can't read German, you can infer it, or if you're lazy, just use the English version that was leaked .
   
Made in us
Tunneling Trygon






Did I miss a Captain page or was it just not posted? German or English, I'm not picky. I'm actually learning German pretty decently...

Guys, that says Grav Cannons on Legion of the Damned. On a unit with Slow and Purposeful. Grav-gun and Grav Cannon squads Deep Striking with Slow and Purposeful is pretty friggin impressive. Cent-Stars aren't the only option anymore. I can't be the only one drooling over that.

This message was edited 1 time. Last update was at 2015/06/10 02:48:31


 
   
Made in us
Boom! Leman Russ Commander








Clarification please:

Am I reading the posts correctly when it says for the formation that gives you the free transports, you have to take a full company, and another detachment?


Thanks.


.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. 
   
Made in us
Ancient Ultramarine Venerable Dreadnought





UK

I'll tell you whats extremely minor, but really fething slowed.

I made my VD years ago and glued the ML on, I havent had the heart to change him because I painted it up so nicely.

You can STILL get a twin-linked autocannon for 5 points more than the 10 point ML, that nobody in the history of the world takes because it is so much worse.

The ML on the VD should be free to switch out for a goddamn multi-melta or a powerfist!

We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels.  
   
Made in au
Liche Priest Hierophant







They can't, the option has a 2 next to it which means only Sternguard and LotD can take them, like in the previous 'dex.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh cool! I can look at the new pics.

*opens up 4chan link*
*realises he's at work*

AHH! What am I doing?!?



This message was edited 1 time. Last update was at 2015/06/10 02:56:39


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Loyal Necron Lychguard




General Hobbs wrote:


Clarification please:

Am I reading the posts correctly when it says for the formation that gives you the free transports, you have to take a full company, and another detachment?


Thanks.



   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

As I can't/won't look at the pics at 4chan whilst at work, did we get confirmation if Dev Centurions get 2 weapons now, or still 1 TL weapon?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Liche Priest Hierophant







Still 1 TL iirc from when I looked at 4chan earlier this morning.

EDIT: Yep, still TL.

This message was edited 1 time. Last update was at 2015/06/10 03:00:16


 
   
Made in us
Haemonculi Flesh Apprentice






Ha ha what in the f is the point in vanguard vets when you can take honor guard?

honor guard are 25ppm with PW, AA, FG, KG, BP and a BG while VV are 24 ppm for PW, FG, KG and BP... Same goes for stern guard and command squads only at least commands are stuck at 5 models while sterns can go to 10 but that doesn't apply to honr guard and VVets lol. Honor guard can take 10 models lol.

   
Made in au
Liche Priest Hierophant







Vanguard can take JP?

That's the only reason I can think of. Not a crazy good one, but it is one.
   
Made in us
Haemonculi Flesh Apprentice






lmao 3 man iron clad dread units with rerolls to run and hit and run.... so much stupid in that book.

   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Looking at Pedro Kantor, he FINALLY got Artificer Armor! His rules are basically the same, but now he is 2+/4++/5+++ which is pretty awesome. Hold the Line is still in place, so Sternguard are a MUST with him. I can't really decide if I want to run him with Tactical Terminators (who have much the same abilities so they fit right in), Assault Terminators, or some Vanguard Vets. The fact Tactical Terminators are cheaper and actually not that terrible anymore. Maybe run him with a squad of five in an LRR, giving the HW Terminator an Assault Cannon. I have some VVs almost made up, I would just need to take their jump packs off. I have Man I am so happy. Unfortunately, I am going to have to give up on the idea of running a Demi-Company, since there are no slots for Sternguards.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Haemonculi Flesh Apprentice






 Matt.Kingsley wrote:
Vanguard can take JP?

That's the only reason I can think of. Not a crazy good one, but it is one.


Yea i realized that but it hardly seems to justify it lol. I'd rather save the points on jump packs and take honor guard in a pod.

   
Made in us
Boom! Leman Russ Commander








Interesting. So under the Combat doctrines, it implies that you can use all 3 once per game ( ie. the same way UltraMarines can).

It also clarifies that its per Gladius Strike Force and not Demi company, so you can't stack combat doctrines up that way.

Is there a listing of all the Auxiliaries anywhere????

.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. 
   
Made in us
Haemonculi Flesh Apprentice






 casvalremdeikun wrote:
Looking at Pedro Kantor, he FINALLY got Artificer Armor! His rules are basically the same, but now he is 2+/4++/5+++ which is pretty awesome. Hold the Line is still in place, so Sternguard are a MUST with him. I can't really decide if I want to run him with Tactical Terminators (who have much the same abilities so they fit right in), Assault Terminators, or some Vanguard Vets. The fact Tactical Terminators are cheaper and actually not that terrible anymore. Maybe run him with a squad of five in an LRR, giving the HW Terminator an Assault Cannon. I have some VVs almost made up, I would just need to take their jump packs off. I have Man I am so happy. Unfortunately, I am going to have to give up on the idea of running a Demi-Company, since there are no slots for Sternguards.


Stick him in a pod with some honor guard.

   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

 Red Corsair wrote:
lmao 3 man iron clad dread units with rerolls to run and hit and run.... so much stupid in that book.


Wow, I didn't realize that dreads now get chapter tactics. That's hilarious.

On the plus side I think this book is still going to be one of the most diverse in the game. Maybe some stuff is ridiculous, but there are plenty of ways to have a good army without being a complete powercheeser.

5000
Who knows? 
   
Made in us
Dakka Veteran





Wait if there is no Master of the Forge how do we then fit multiple relics of the armoury into our list (since things like double sicaran needed a MOTF)
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

fidel wrote:Wait if there is no Master of the Forge how do we then fit multiple relics of the armoury into our list (since things like double sicaran needed a MOTF)


You don't. It's now impossible until FW changes something.

Red Corsair wrote:lmao 3 man iron clad dread units with rerolls to run and hit and run.... so much stupid in that book.


You are getting hit and run....how? My understanding is that the WS chapter tactic doesn't have it anymore.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in au
Liche Priest Hierophant







You houserule it to be Techmarines or wait for FW to release an FAQ.

Also, RAW Chronus doesn't have to, and indeed can't start in his tank... the tank gets all the buffs and Chronus can start separate, and then when the tank is destroyed he teleports to the tank and disembarks from it.

*slow clap*

Good job GW.

EDIT: WS CT still has Hit & Run.

This message was edited 1 time. Last update was at 2015/06/10 03:16:42


 
   
 
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