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![[Post New]](/s/i/i.gif) 2015/07/30 16:57:06
Subject: Fallout 4 Announced
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Gore-Soaked Lunatic Witchhunter
Seattle
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Yeah, I made a playlist of all the Enclave Radio tracks from FO3. I play it when testing software builds for work. Very soothing, listening to President John Henry Eden.
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This message was edited 1 time. Last update was at 2015/07/30 16:57:19
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/07/30 22:38:12
Subject: Re:Fallout 4 Announced
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Posts with Authority
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Co'tor Shas wrote: TheAuldGrump wrote: Co'tor Shas wrote:You do realize that they had a path for when you didn't sympathise right? Independent.
And you didn't sympathize with any of them? Even the people just trying to get by? You would rather they didn't exist than they be flawed.
Nope. Independent favors the City - which is a faction.
The location annoyed me on way too many levels - lets make a tourist trap hard to get into?
One of my biggest problems though is that the NCR and the Brotherhood had no real reason to be at loggerheads - and if they had, say, a Courier to run communications between the two factions, then a treaty of sorts could have been cobbled together.
Instead the big, brave Brotherhood digs a hole, crawls into it, and pulls the hole in after them. Making themselves inconsequential.
Hell, it made me long for Lyons - who at least had reached the point of realizing that the Brotherhood had spent centuries and accomplished nothing.
So he set out to accomplish something.
Now add a boring card game.
Bah.
The companions were the only part of the game that stood out as worthwhile.
The Auld Grump
It favors the city, but you can do what you like with it. You can destroy every faction there is, and kill everybody. They even have special endings just for that. If you really want to kill everybody in the Mojave, you can do just that.
Or I can play Fallout 3, a much better game, with factions that I can sympathize with.
Hell, I had more sympathy for the remnants of the Enclave in NV than in any of the main factions.
To be honest, F:NV killed any interest that I might have in further Obsidian excursions into the setting.
Wastelands II is doing a better job, with a similar area of the world.
The Auld Grump
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Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.
The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along. |
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![[Post New]](/s/i/i.gif) 2015/07/31 01:44:41
Subject: Re:Fallout 4 Announced
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Wise Ethereal with Bodyguard
Catskills in NYS
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Meh, I still prefer NV, 3 was far too bland for me. But I guess it's all down to personal taste.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2015/07/31 02:20:35
Subject: Re:Fallout 4 Announced
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Co'tor Shas wrote:Meh, I still prefer NV, 3 was far too bland for me. But I guess it's all down to personal taste.
I liked both games, but 3's story was really awkward having "daddy" around. I much preferred 1, 2, Tactics, and NV's story of truly being a "lone" character of sorts, it let you define your character much better.
"Hello honey, what are you doing here, you were supposed to remain in the vault like a good little teenager!"
"Yeah sorry, let me put down my Gatling laser and power armor and explain how I there's a literal mountain of corpses in the wake of my travels trying to find you..."
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/07/31 10:43:05
Subject: Fallout 4 Announced
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Well, in true Bethesda style, when they contract a famous voice actor to do lines for one of their games, nine times out of ten, he or she will not live to see the credits.
Though I did like the part where DAD talks to you about what you did to Megaton.
'You did WHAT to Megaton?'
*tells a blatant lie that it wasn't you*
*DAD sees straight through it, despite succeeding at it*
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2015/07/31 14:00:25
Subject: Fallout 4 Announced
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Pragmatic Primus Commanding Cult Forces
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I liked the story of 3 better. NV never made much sense to me. "Oh, criminals attacked me and I barely survived? Okay, hold on while I go chase them all the way across the desert for revenge" "Wait, what do you mean with ''No sane person would ever actually do that?" The story of NV really felt like a badly written action movie. I also liked that the Capital Wasteland had a lot more freedom of where to go. In NV there is only one way you can go, everything else is blocked off by nasties. On the other hand, NV was amazing with its different joinable factions and minigames. Oh, and that you actually need food and water. That was the best thing ever.
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This message was edited 1 time. Last update was at 2015/07/31 14:01:29
Error 404: Interesting signature not found
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![[Post New]](/s/i/i.gif) 2015/07/31 14:14:03
Subject: Fallout 4 Announced
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Assassin with Black Lotus Poison
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Iron_Captain wrote:I liked the story of 3 better. NV never made much sense to me. "Oh, criminals attacked me and I barely survived? Okay, hold on while I go chase them all the way across the desert for revenge" "Wait, what do you mean with ''No sane person would ever actually do that?" The story of NV really felt like a badly written action movie. Tuco from The Good, The Bad and The Ugly wouldn't agree The story from New Vegas was great if you approached it as a homage to the grittier westerns which often do have that kind of revenge driven plot, such as Tuco chasing Blondie in The Good, The Bad and The Ugly, Mattie chasing after Tom Chaney in True Grit, the man with the harmonica in Once Upon A Time In The West etc.
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This message was edited 1 time. Last update was at 2015/07/31 14:16:52
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
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![[Post New]](/s/i/i.gif) 2015/07/31 15:22:25
Subject: Fallout 4 Announced
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Posts with Authority
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Iron_Captain wrote:I liked the story of 3 better. NV never made much sense to me. "Oh, criminals attacked me and I barely survived? Okay, hold on while I go chase them all the way across the desert for revenge" "Wait, what do you mean with ''No sane person would ever actually do that?"
The story of NV really felt like a badly written action movie.
I also liked that the Capital Wasteland had a lot more freedom of where to go. In NV there is only one way you can go, everything else is blocked off by nasties.
And invisible walls. Don't forget about the invisible walls.... (Sometimes over open terrian... at least in FO3 they put the invisible walls over areas that were also blocked with piles of rubble.)
On the other hand, NV was amazing with its different joinable factions and minigames. Oh, and that you actually need food and water. That was the best thing ever.
Though food and drink were also covered by mods for PC versions of Fallout 3 - an awful lot of the key changes for NV came from mods that fans had created for FO3.
Hell - there are some really nice mods for NV. (Project:Nevada in particular.)
But some of the artificial limiters really bothered me - night vision scopes for varmint guns, but not for sniper rifles? Really?
Mods fixed some of that, but I really was not impressed by NV.
Of course, I don't much care for real world Vegas, either. The place is a resource sink.
The Auld Grump
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Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.
The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along. |
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![[Post New]](/s/i/i.gif) 2015/07/31 15:39:17
Subject: Fallout 4 Announced
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Trazyn's Museum Curator
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Iron_Captain wrote:I liked the story of 3 better. NV never made much sense to me. "Oh, criminals attacked me and I barely survived? Okay, hold on while I go chase them all the way across the desert for revenge" "Wait, what do you mean with ''No sane person would ever actually do that?"
The story of NV really felt like a badly written action movie.
I also liked that the Capital Wasteland had a lot more freedom of where to go. In NV there is only one way you can go, everything else is blocked off by nasties.
On the other hand, NV was amazing with its different joinable factions and minigames. Oh, and that you actually need food and water. That was the best thing ever.
You were shot in the head. I think loss of sanity is to be expected
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2015/07/31 16:49:20
Subject: Fallout 4 Announced
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Gore-Soaked Lunatic Witchhunter
Seattle
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I have to agree, though. After I popped Benny, I did not give a feth about the factions in NV.
However, the fight between NCR and the BOS? That's been something hinted at for awhile in the setting. The BOS hoards technology, especially pre-War technology (like, say, a GECK). The NCR has formed itself into a new nation-state, which will likely have much use for such technologies. The BOS doesn't share, or play nicely with others. That they got into a major dust-down over a power plant doesn't surprise me in the slightest.
With FO3? Well... you don't lie to Liam Neeson. Just... don't do that. He's got a particular set of skills, you see.... Dad-skills. Dad-skills backed with Science and Medicine. He's got a doctorate in them, as a matter of fact.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/07/31 20:19:01
Subject: Fallout 4 Announced
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Tzeentch Aspiring Sorcerer Riding a Disc
The darkness between the stars
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Psienesis wrote:I have to agree, though. After I popped Benny, I did not give a feth about the factions in NV.
However, the fight between NCR and the BOS? That's been something hinted at for awhile in the setting. The BOS hoards technology, especially pre-War technology (like, say, a GECK). The NCR has formed itself into a new nation-state, which will likely have much use for such technologies. The BOS doesn't share, or play nicely with others. That they got into a major dust-down over a power plant doesn't surprise me in the slightest.
With FO3? Well... you don't lie to Liam Neeson. Just... don't do that. He's got a particular set of skills, you see.... Dad-skills. Dad-skills backed with Science and Medicine. He's got a doctorate in them, as a matter of fact.
No reason to lie. Dad doesn't even care if you blow up Megaton
I like Fallout NV and think the story is good but there is always the awkward moment between hunting down Benny and siding with a faction (the awkwardness continues if you go legion ). Biggest ways I have worked with it actually requires RP. Then again I also got into the interaction conflict and have always been a sicker for Westerns. Automatically Appended Next Post: CthuluIsSpy wrote: Iron_Captain wrote:I liked the story of 3 better. NV never made much sense to me. "Oh, criminals attacked me and I barely survived? Okay, hold on while I go chase them all the way across the desert for revenge" "Wait, what do you mean with ''No sane person would ever actually do that?"
The story of NV really felt like a badly written action movie.
I also liked that the Capital Wasteland had a lot more freedom of where to go. In NV there is only one way you can go, everything else is blocked off by nasties.
On the other hand, NV was amazing with its different joinable factions and minigames. Oh, and that you actually need food and water. That was the best thing ever.
You were shot in the head. I think loss of sanity is to be expected 
Don't forget you are the courier! Deliver that darn chip you are the Wasteland mailman! Automatically Appended Next Post: CthuluIsSpy wrote: Wyrmalla wrote:The energy weapons in the original games had exposed wires...?
Did they? I don't remember seeing that.
The pistols and the plasma rifle certainly didn't.
The old laser rifle does, but at least it looks more like a military weapon than the new lasers, which look like they've been pieced together.
If they were a recent invention I'd understand, but they are meant to be pre-war.
The gatling has an exposed wire in the back. The gatling laser in the newer games was also the least ridiculous looking of the energy weapons, imo.
Late response but I would have to agree on this. My biggest gripe comes to how non-50s goofy future guns they look. Instead they look like a scrapper's delight or crude, industrial machinations. The whole military grade lore is what ruins them for me. Frankly being prototypes that were quickly replaced, some moved to excess backup weapons, industrial tools, and some in museums. Heck, make them early game Energy weapons and re-use old EW as late game special weapons that are also only found on Enclave members, Enclave bases, and rarely on BOS (saved for when you are hire leveled). Another way is having BOS or someone else reworking the advanced technology from a factory before using scrap material to make the EW. Gauss, alien gun, plasma defender (aka plasma pistol classic) are the ones that nailed the old look in the new game, gatling does alright as well.
As per the PA. Bethy lost to old school PA but can't blame them. They tried to make 4 new PA and used Tactic's mediocre designs as inspiration. T-45 is alright frankly, Mark 2 looks pretty crummy and a shame it replaced X-02 (I assume this is the new name for Adv PA Mk1), and the onl you thing that really ruins Hellfire and Tesla is the helmet eye spacing and lack of a unique helmet respectively.
And then 4 said combine all the PA!
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This message was edited 2 times. Last update was at 2015/07/31 21:58:07
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![[Post New]](/s/i/i.gif) 2015/08/05 05:03:06
Subject: Fallout 4 Announced
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Gore-Soaked Lunatic Witchhunter
Seattle
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Reinstalled FO3 the other day. Minimal mods this time (rare for me and Bethesda games). Reinforced my belief that, yes, I much prefer FO3 overall to FONV, but I miss the NPC Companions and their stories/personalities of FONV. I also miss the Hardcore mode, but I can get that as a mod for FO3.
Also realized that I've owned Dead Money for, like, 5 years now and have never once played it. I've played through The Pitt and Broken Steel like 500 times each.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/08/05 12:32:17
Subject: Fallout 4 Announced
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Longtime Dakkanaut
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Playing through Fallout 3 for the first time after playing New Vegas. Going with a similar character build (high Int and Cha, moderate Agi for a skill heavy sniper build).
Just about out of V101, so I'm still at the VERY beginning. We'll see. I absolutely loved New Vegas. Possibly one of my favorite games of all time.
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![[Post New]](/s/i/i.gif) 2015/08/05 13:30:04
Subject: Fallout 4 Announced
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Posts with Authority
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There was just something about leaving Vault 101 for the first time, and seeing the damaged but still standing Washington Monument in the distance.
It was a moment.
The Auld Grump
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Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.
The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along. |
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![[Post New]](/s/i/i.gif) 2015/08/05 16:46:54
Subject: Fallout 4 Announced
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Gore-Soaked Lunatic Witchhunter
Seattle
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Yeah. In fact, one minor problem I have with FO3 (and this is not a gameplay issue, just a personal thing) is that, doing one of the missions for GNR, it gives you a waypoint while in the Mall to direct you to the Washington Monument.
Personally, I don't think it should do that in the US release of the game. You should fething well know what the Washington Monument looks like!
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/08/11 08:07:11
Subject: Re:Fallout 4 Announced
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Fixture of Dakka
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Heh, and American residents should be well aware how to navigate a post-apocalyptic ruined D.C. as well. You can hardly just walk down the streets or take the subway like in real life given or the rubble...
A good thing which I've noticed about 4 then is that they've made (not sure if all, but parts of) the city in a single worldspace instead of being constantly hemmed in by rubble piles. =P
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![[Post New]](/s/i/i.gif) 2015/08/11 08:56:17
Subject: Fallout 4 Announced
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Imperial Guard Landspeeder Pilot
On moon miranda.
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TheAuldGrump wrote:There was just something about leaving Vault 101 for the first time, and seeing the damaged but still standing Washington Monument in the distance.
It was a moment.
The Auld Grump
Bethesda designed that experience exceedingly well, it was very powerful and well done, with that huge vista full of magnificent ruins and wonder, an the Envclave Eye-bot spewing propaganda as one of the first things you meet in the ruined town giving you a hint of what was to come.
Aside from the the "dad" relationship dominating too much of the story, I thought FO3 was exceptionally well done. New Vegas was also great, but was also a bit odd in that it's the only fallout where you're effectively a free agent, who isn't trying to save a small community (be it Vault 13, Arroyo, or Vault 101). From what I hear of Fallout 4, ti's likely to be similar to New Vegas in that way.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/08/11 09:03:41
Subject: Fallout 4 Announced
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Trazyn's Museum Curator
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Vaktathi wrote: TheAuldGrump wrote:There was just something about leaving Vault 101 for the first time, and seeing the damaged but still standing Washington Monument in the distance.
It was a moment.
The Auld Grump
Bethesda designed that experience exceedingly well, it was very powerful and well done, with that huge vista full of magnificent ruins and wonder, an the Envclave Eye-bot spewing propaganda as one of the first things you meet in the ruined town giving you a hint of what was to come.
Aside from the the "dad" relationship dominating too much of the story, I thought FO3 was exceptionally well done. New Vegas was also great, but was also a bit odd in that it's the only fallout where you're effectively a free agent, who isn't trying to save a small community (be it Vault 13, Arroyo, or Vault 101). From what I hear of Fallout 4, ti's likely to be similar to New Vegas in that way.
Except you weren't trying to save Vault 101. The mission was never "save the vault" it was more "find your dad".
Yeah, stepping out of the vault in FO3 was impressive, I'll give it that.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2015/08/12 20:10:54
Subject: Fallout 4 Announced
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Consigned to the Grim Darkness
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I just hope FO4 gives a "stepping out of the vault" experience like FO3 did. FO3's intro was way better than NV, even if NV's setting was less monotonous than FO3's.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2015/08/12 20:15:31
Subject: Fallout 4 Announced
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Fixture of Dakka
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Melissia wrote:I just hope FO4 gives a "stepping out of the vault" experience like FO3 did. FO3's intro was way better than NV, even if NV's setting was less monotonous than FO3's.
It does. The trailer/E3 coverage shows it. You rise out of the Vault, shielding your eyes from the sun and look down upon the town you once called "home".
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This message was edited 1 time. Last update was at 2015/08/12 20:16:09
"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2015/08/14 11:26:21
Subject: Fallout 4 Announced
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Shas'ui with Bonding Knife
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Looks like Fallout Shelter just came out for android.
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DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+
bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
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![[Post New]](/s/i/i.gif) 2015/08/14 11:37:27
Subject: Fallout 4 Announced
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Wight Lord with the Sword of Kings
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It already got hacked, as well
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![[Post New]](/s/i/i.gif) 2015/08/14 13:16:24
Subject: Fallout 4 Announced
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Dangerous Outrider
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Why does that make you happy?
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![[Post New]](/s/i/i.gif) 2015/08/14 13:33:50
Subject: Fallout 4 Announced
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Fixture of Dakka
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Just the leaderboards and some game stats. Thought my device might be comprimised or something!
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This message was edited 1 time. Last update was at 2015/08/14 13:48:14
"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2015/08/16 11:17:47
Subject: Fallout 4 Announced
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Decrepit Dakkanaut
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CthuluIsSpy wrote: Except you weren't trying to save Vault 101. The mission was never "save the vault" it was more "find your dad". Screw 101. When you get back there, save everyone and settle them for peace, they THROW YOU OUT. Even your almost-girlfrien Amanda suddenly scoffs at you, asking you very unpolitely to leave. Call me over, let me do the work and then curse me out? Vault 101 is currently empty after all its inhabitats suffered from sudden head explosion.
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This message was edited 1 time. Last update was at 2015/08/16 11:17:59
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![[Post New]](/s/i/i.gif) 2015/08/16 11:29:33
Subject: Fallout 4 Announced
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Fixture of Dakka
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Sigvatr wrote: CthuluIsSpy wrote:
Except you weren't trying to save Vault 101. The mission was never "save the vault" it was more "find your dad".
Screw 101. When you get back there, save everyone and settle them for peace, they THROW YOU OUT.
Not the first time that happens in a Fallout game  Kinda expected it myself.
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"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2015/08/16 13:08:41
Subject: Fallout 4 Announced
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Decrepit Dakkanaut
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Not the first Fallout game you basically went on a search for a water filter
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![[Post New]](/s/i/i.gif) 2015/08/16 15:20:56
Subject: Fallout 4 Announced
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Fixture of Dakka
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Sigvatr wrote:Not the first Fallout game you basically went on a search for a water filter 
Then when you returned, you got kicked out.
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"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2015/08/16 15:54:27
Subject: Fallout 4 Announced
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Decrepit Dakkanaut
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It's different, though. Back in the days, your whole mission was to get the filter, it was the reason to get out of the Vault. You then came back, saving everyone, but had to stay outside to stop others from leaving.
In FO3, however, it's different. You leave because you had to flee, then returned because they asked you to do so, then got kicked out because...because. There just is no reason anymore. You already returned to the Vault and at this point, you return as the most powerful individual in the entire wasteland, most likely with a full set of power armor and exotic weapons. Everyone sees you and how you prospered. At this point, there's no more reason to not let you stay. Hell, they could, at the very least, be NICE to you. Some people are nice, but some are giant male genitalia to ya, even Amanda suddenly becomes a female dog in heat who rudely barks at ya. It just doesn't add up anymore.
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![[Post New]](/s/i/i.gif) 2015/08/16 15:58:08
Subject: Fallout 4 Announced
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Trazyn's Museum Curator
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Sigvatr wrote: CthuluIsSpy wrote:
Except you weren't trying to save Vault 101. The mission was never "save the vault" it was more "find your dad".
Screw 101. When you get back there, save everyone and settle them for peace, they THROW YOU OUT. Even your almost-girlfrien Amanda suddenly scoffs at you, asking you very unpolitely to leave. Call me over, let me do the work and then curse me out? Vault 101 is currently empty after all its inhabitats suffered from sudden head explosion.
And that is why the mission was never save the vault
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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