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Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I found a funny



What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in de
Decrepit Dakkanaut





To be fair, I am glad they got rid of the complicated ammo system. Keeping track of what felt like endless amounts of different ammo (10+?) was just annoying.

   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

 CthuluIsSpy wrote:
 BrookM wrote:
I'm also glad they did away with weapon and armour durability.


Yeah, no argument there. That was pretty tedious.
It didn't even make sense. Why would my gun deal less damage? Guns don't work like that. The bullet doesn't hurt less when the gun is rusty.
It just might come out the right way.
Everything broke so quickly too.

In Stalker guns didn't get weaker, and they took a while to go bad. When it does go bad, it just jams and gets a bit inaccurate.
Armor also lasted a while, as if you try to tank hits like in FO3, you'd be dead

I didn't like the decrease in damage, but I was OK with jamming + inaccuracy, it was good design. I sort of miss it.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Desubot wrote:
 Tannhauser42 wrote:
I would have liked a bit more variety of guns, too. But, at least they're all still useable as you level up. Half the guns in FO3 and FNV became useless once you got to the better ones.

I do like the new power armor, though, as it actually feels like I'm stomping around in a giant powered suit of metal. Annoyed about the constant need for fusion cores, though. Especially since it keeps auto loading a new one when it runs out. I'd rather manually reload them to use up the dozen partial cores I have, or at least be able to recharge them somehow.


Recharging should of been a major thing. and i feel it could of been an opportunity for bigger settlements.

One major quip i have is not being able to breakdown items without having to use it or dropping them in a settlement then scraping via the menu.

would of been nice for the pack rats and OCD people that hate looking at 200 items in the inventory



You mean junk? You know you can store it all in a workbench, right?
The junk stored in a workbench is shared across all crafting stations in that settlement.
If you have a supply line, you can share your junk across all connected settlements.
Its probably the best settlement mechanic in the game.

The Misc section is pretty terrible though. I just don't know where to store it all.
Magazines have a magazine rack, and bobbleheads have a bobblehead stand, but where do I put holotapes?
I could just dump it all in a box, but I actually like to be able to see the stuff I'm not using.
That's what I like about the new power armor; they make good display pieces.


Automatically Appended Next Post:
 Co'tor Shas wrote:
 CthuluIsSpy wrote:
 BrookM wrote:
I'm also glad they did away with weapon and armour durability.


Yeah, no argument there. That was pretty tedious.
It didn't even make sense. Why would my gun deal less damage? Guns don't work like that. The bullet doesn't hurt less when the gun is rusty.
It just might come out the right way.
Everything broke so quickly too.

In Stalker guns didn't get weaker, and they took a while to go bad. When it does go bad, it just jams and gets a bit inaccurate.
Armor also lasted a while, as if you try to tank hits like in FO3, you'd be dead

I didn't like the decrease in damage, but I was OK with jamming + inaccuracy, it was good design. I sort of miss it.


Yeah, jamming and loss of accuracy was fine.
It was the fact that it decreases damage and how it broke so quickly that made it a problem for me. You pretty much had to constantly loot spares to repair your stuff.
Repair kits were brilliant in FNV, as they were light and repaired quite a bit of weapon health.


Automatically Appended Next Post:
 Sigvatr wrote:
To be fair, I am glad they got rid of the complicated ammo system. Keeping track of what felt like endless amounts of different ammo (10+?) was just annoying.


How was it complicated?
It only really got nuts with GRA. In vanilla it was pretty straight forward.

This message was edited 2 times. Last update was at 2015/11/27 19:30:11


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Legendary Master of the Chapter






 CthuluIsSpy wrote:


You mean junk? You know you can store it all in a workbench, right?
The junk stored in a workbench is shared across all crafting stations in that settlement.
If you have a supply line, you can share your junk across all connected settlements.
Its probably the best settlement mechanic in the game.


Well yeah there was that. but i still hate having to scroll through to see what i have, what i need, and just the giant list of items.

that and not being able to break down in the field since some items seem to weigh more that the parts.

though i guess you need to be careful what you scrap since some things IIRC need actual junk items.


On a side note. i kinda miss the ability to reload ammo.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

 Sigvatr wrote:
To be fair, I am glad they got rid of the complicated ammo system. Keeping track of what felt like endless amounts of different ammo (10+?) was just annoying.

3-4 per ammunition type usually, the only ones who really had a lot were shotgun rounds and explosives, and it wasn't necessary at all, or even complicated. And just hitting "2" would switch you between ammo types.

The types were usually:
Normal- no change
AP- less damage, ignored some armor
HP- more damage, armour was better against them
and for some of them
Surplus- cheap, sometimes more powerful, more weapon degradation, more spread.

And that's all there was to know if you didn't want to get into it. And even then they were in no way necessary, it just allowed you to use your weapons more effectively/efficiently.

If you wanted the more in depth you had the specialized hand-loaded stuff, (JSP, JSF, mach, ect), but you had to get a specail perk for those so if you weren't interested, than you would never even see them.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Desubot wrote:
 CthuluIsSpy wrote:


You mean junk? You know you can store it all in a workbench, right?
The junk stored in a workbench is shared across all crafting stations in that settlement.
If you have a supply line, you can share your junk across all connected settlements.
Its probably the best settlement mechanic in the game.


Well yeah there was that. but i still hate having to scroll through to see what i have, what i need, and just the giant list of items.

that and not being able to break down in the field since some items seem to weigh more that the parts.

though i guess you need to be careful what you scrap since some things IIRC need actual junk items.


On a side note. i kinda miss the ability to reload ammo.


Did you try viewing the component list under the junk section?
There's a button that shows only the components, and how many you have for each.
Then you can mark which components you need, and any item you look at will have its name marked.

Its a mechanic they really don't explain to you.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Legendary Master of the Chapter






Oh.... well then


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

 CthuluIsSpy wrote:

 Co'tor Shas wrote:
I didn't like the decrease in damage, but I was OK with jamming + inaccuracy, it was good design. I sort of miss it.


Yeah, jamming and loss of accuracy was fine.
It was the fact that it decreases damage and how it broke so quickly that made it a problem for me. You pretty much had to constantly loot spares to repair your stuff.
Repair kits were brilliant in FNV, as they were light and repaired quite a bit of weapon health.

And they weren't too hard to make either. I actually am using a mod that makes the same sort of thing, but for armour, I like it a lot.


Also ammo-boxes, I miss those. Being able to buy in bulk was a nice feature.

This message was edited 1 time. Last update was at 2015/11/27 19:44:39


Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Just found the spray n pray, a fully upgraded legendary Tommy gun with +15 explosive dmg bullets. I think I'll rename it to InstaGib.
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Has it been mentioned here at all that under water combat was patched out of the game? That or it'll be returning in a piece of DLC? Remember way back in Oblivion when you could swing a sword willy nilly under water (not that there was much down there in that game)?
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 Shadow Captain Edithae wrote:
Just found the spray n pray, a fully upgraded legendary Tommy gun with +15 explosive dmg bullets. I think I'll rename it to InstaGib.


As I said earlier, I renamed it Heavy Bolter for a reason.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 BaronIveagh wrote:
 Shadow Captain Edithae wrote:
Just found the spray n pray, a fully upgraded legendary Tommy gun with +15 explosive dmg bullets. I think I'll rename it to InstaGib.


As I said earlier, I renamed it Heavy Bolter for a reason.


That gun is broken on so many levels, you literally need no other weapon in the game, it can reduce any enemy to bits in moments.
   
Made in ch
Longtime Dakkanaut





Dundee, Scotland/Dharahn, Saudi Arabia

I shoved a suppressor on it and use it for sneak attacks with x3 damage.

Mirelurk Queens and Behemoths?
No problem...

If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it.
item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ 
   
Made in au
Land Raider Pilot on Cruise Control





Adelaide, South Australia

 Formosa wrote:
That gun is broken on so many levels, you literally need no other weapon in the game, it can reduce any enemy to bits in moments.


I have a gun with the same explosive trait but it's a shotgun. It just destroys anything.

Out of curiosity, how many people use VATS? I personally find it completely breaks any immersion.

Ancient Blood Angels
40IK - PP Conversion Project Files
Warmachine/Hordes 2008 Australian National Champion
Arcanacon Steamroller and Hardcore Champion 2009
Gencon Nationals 2nd Place and Hardcore Champion 2009 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

At this point, when I have so much health and healing items etc, I just use it to watch cool things nearby in slo mo

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 Kojiro wrote:
 Formosa wrote:
That gun is broken on so many levels, you literally need no other weapon in the game, it can reduce any enemy to bits in moments.


I have a gun with the same explosive trait but it's a shotgun. It just destroys anything.

Out of curiosity, how many people use VATS? I personally find it completely breaks any immersion.


Just on those bloody annoying insects, that's it
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Kojiro wrote:
 Formosa wrote:
That gun is broken on so many levels, you literally need no other weapon in the game, it can reduce any enemy to bits in moments.


I have a gun with the same explosive trait but it's a shotgun. It just destroys anything.

Out of curiosity, how many people use VATS? I personally find it completely breaks any immersion.


I mostly use it on targets that are hard to hit, or good at actively dodging, like insects and deathclaws.


Automatically Appended Next Post:
Just figured out I can upload my screenshots to an online library in Steam then link the images from there directly. No faffing about with photobucket.

So heres a big image dump. (Spoilered for size).

Raider's are getting inventive and somewhat desperate with their improvised armour.
Spoiler:


I think this guy forgot something...
Spoiler:


Secret midnight meeting in the garden? THEY'RE PLOTTING AGAINST ME!
Spoiler:


Met a bunch of unfriendly ghouls...Luckily I had a nuka grenade.
Spoiler:



My character, Laura. For my first playthough I'm focusing on the Minutemen and Railroad faction quest lines. Then I'll reroll with the husband as a new character and play the Brotherhood of Steel (according to official canon, the wife was a law graduate, and the husband was an army veteran. Seems fitting).
Spoiler:

This message was edited 2 times. Last update was at 2015/11/28 13:23:41


 
   
Made in au
Land Raider Pilot on Cruise Control





Adelaide, South Australia

I ran into another.. glitch today. I went to a settlement that supposedly had 18 people at it. I could only find 3. It's one of the coastal ones so, not a lot of room to lose them in. Went off, did some stuff, came back and boom. There they all are, eighteen of them standing in a group. When I walk up they all start to disperse (like they were talking about me or something ) and just walk off in random directions. As I said, it's a coastal town, and some of them just walked up to the edge, down the rocks and waded into the water. Off they went... just.. swimming.

And yes, I loath those insects. Or I did until I got the everything explodes shotgun.

Oh and I finally ran into the Legendary Glowing Alpha Deathclaw. I was level 44 and it shredded me with one hit (I don't wear power armour as a rule).

Ancient Blood Angels
40IK - PP Conversion Project Files
Warmachine/Hordes 2008 Australian National Champion
Arcanacon Steamroller and Hardcore Champion 2009
Gencon Nationals 2nd Place and Hardcore Champion 2009 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 Kojiro wrote:


Out of curiosity, how many people use VATS? I personally find it completely breaks any immersion.


Regarding the immersion factor, it is at least plausible when wearing power armor or any suitably high tech helmet.

I'll use it to "scan" for enemies or mines, as well as hitting the really fast buggers. It's also great fun when I sneak into a room full of enemies and then queue up a dozen headshots with the Deliverer.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I use it in conjunction with a scoped weapon at close quarters.
In real time its difficult to do, due to the hip fire penalties and the lack of iron sights.

VATS does not suffer from these problems.
Using a sniper rifle in a closed environment is pretty op

You can do cool stuff with it as well. Like, explode 3 heads within a second using Kellogg's pistol.
You know, John Woo stuff.

This message was edited 1 time. Last update was at 2015/11/28 18:24:07


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in pt
Longtime Dakkanaut





Portugal

I have finally completed Vault 81's quest. I can't believe it was here, of all places, I'd find a companion to replace Dogmeat

Spoiler:
I just love Curie's voice and personality so much


The Teddy Bears are at it again

Spoiler:

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in au
Land Raider Pilot on Cruise Control





Adelaide, South Australia

 CthuluIsSpy wrote:
I use it in conjunction with a scoped weapon at close quarters.
In real time its difficult to do, due to the hip fire penalties and the lack of iron sights.

VATS does not suffer from these problems.
Using a sniper rifle in a closed environment is pretty op

You can do cool stuff with it as well. Like, explode 3 heads within a second using Kellogg's pistol.
You know, John Woo stuff.

Also apparently you can only crit in VATS, which is super annoying. But then part of me also thinks yeah, using a sniper rifle at close quarters should be hard.

I have finally completed Vault 81's quest. I can't believe it was here, of all places, I'd find a companion to replace Dogmeat

That's exactly what happened to me. If you like her now, just wait.

Ancient Blood Angels
40IK - PP Conversion Project Files
Warmachine/Hordes 2008 Australian National Champion
Arcanacon Steamroller and Hardcore Champion 2009
Gencon Nationals 2nd Place and Hardcore Champion 2009 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Kojiro wrote:
 CthuluIsSpy wrote:
I use it in conjunction with a scoped weapon at close quarters.
In real time its difficult to do, due to the hip fire penalties and the lack of iron sights.

VATS does not suffer from these problems.
Using a sniper rifle in a closed environment is pretty op

You can do cool stuff with it as well. Like, explode 3 heads within a second using Kellogg's pistol.
You know, John Woo stuff.

Also apparently you can only crit in VATS, which is super annoying. But then part of me also thinks yeah, using a sniper rifle at close quarters should be hard.

I have finally completed Vault 81's quest. I can't believe it was here, of all places, I'd find a companion to replace Dogmeat

That's exactly what happened to me. If you like her now, just wait.


Yeah, I didn't like how they changed the crit mechanic. Instead of it being a luck thing, it now only happens if you spam vats enough.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

It is annoying. And some special weapons like Lucky had extra crit chance which was a cool mechanic.

This message was edited 1 time. Last update was at 2015/11/29 00:32:13


Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in au
Land Raider Pilot on Cruise Control





Adelaide, South Australia

Many of the companion perks are also VATS related too. That really annoys me. Or finding VATS armour/weapons. But I feel like I'm being punished for not *needing* VATS.

That said, a friend who has zero FPS skills noted that I was effectively cheating. My character has a PER and AGI of 4 each. If I open VATS it gives me single digit percentages on a lot of shots that I personally can easily make. So maybe that's the trade off.

Ancient Blood Angels
40IK - PP Conversion Project Files
Warmachine/Hordes 2008 Australian National Champion
Arcanacon Steamroller and Hardcore Champion 2009
Gencon Nationals 2nd Place and Hardcore Champion 2009 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

I have so many action points right now that using VATS, this was Curie and I hitting Gunner HQ. (Yes, I really wore the black trenchcoat and wrap around raybans when my character did this.)

There is no Spoon.


This message was edited 1 time. Last update was at 2015/11/29 01:44:15



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

 Wyrmalla wrote:
Has it been mentioned here at all that under water combat was patched out of the game? That or it'll be returning in a piece of DLC? Remember way back in Oblivion when you could swing a sword willy nilly under water (not that there was much down there in that game)?


There was a quest outside the Imperial City that involved collecting the scales from those murderous fish. It rewarded you with a really nice ring, but those fish were freaking deadly to a low-level character.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Tunneling Trygon






Well I found a glitch that would have ruined my experience. So after who knows how long (an hour... it was an hour...) adjusting the nose and eye shape of my new character, the game refuses to allow to me after falling out of the cryo pod. So the game in completely non-responsive to anything but the pause button. Had to delete the saves and go back to my usual characters. I'm glad that wasn't my first character or I'd have been pissed~
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

My wife had that error but restarting the console fixed it.

Currently dragging my heels on picking a faction to side with.

   
 
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