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Made in gb
Mastering Non-Metallic Metal







considering snap n build was one of the first mods on bethesda.net, I would reckon it's being kept up to date.

As for ballistic weave, maybe keep an eye on armorsmith extended. That allowed BW on many more vanilla clothes, and allowed you to wear anything under armour, and various other things. but it would obviously need an update for the latest clothing.
I can't help beyond that.

Mastodon: @DrH@dice.camp
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





I have armoursmith, but it hasn't been updated for the vault 88 jumpsuits yet it seems.


Automatically Appended Next Post:
Also, I know you don't use dlc but I really recommend the vault Ted workshop, its a builders paradise. I think I'm probably going to transfer my main, personal settlement from red rocket to vault 88, specially after deleting home aker fethed up my structures. The defensive walls (e.g. chain link fences and busses with walkways and turrets on top) and interior room partitions are all missing

This message was edited 2 times. Last update was at 2016/07/30 14:23:45


 
   
Made in gb
Mastering Non-Metallic Metal







Yeah, I have been partially tempted by the DLC, but I'm still put off by the thought of buying things that could (should) have been in the game in the first place. Money's too tight to spluge anyway.
Maybe one day when it comes down in price (and this will sidestep mod conflict issues).

While I'm quite into the settlement building (it's model making without glue), I've been spoilt by the creation kit:
While I can install all the mods, and fight with the in-game building mode, make use of many console commands to help... I can use the CK to build with anything from anywhere in the game, place it exactly where I want, not worry about resources, size limits, or even trees/bushes/terrain that get in the way. I can even build anywhere and even create my own dungeon with enemies traps, anything.

Going back to building in-game just feels like a step down.

There is a lot of learning about how to use the CK though, and getting used to a completely different set of controls. Not to mention trying to find a specific item in a long list of everything and not knowing what it's been called; never mind a needle in a haystack, this is finding a specific piece of hay in a haystack.

It's not perfect, but nothing is.

Mastodon: @DrH@dice.camp
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in us
Wraith






Salem, MA

Having gotten a bit into the Vault DLC, I'm damned impressed how much space has actually been added. The unbuilt space in Vault 88 is gigantic and I keep removing limestone walls and finding more.

I feel like I'm playing minecraft with the amount of uranium and limestone 'mining' I've been doing

Also, some of those Deathskull Scorps are mean.

No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





They're fething fast, kill you in seconds with poison (seemed like the poison stacks), can teleport up to you (burrowing) if you retreat out of melee range and take a huge amount of punishment.

Took me 4 attempts, many quick saves and lots of jet to get past them.


Automatically Appended Next Post:
Also, it's really difficult to get my head round how to build a vault. Its not like building on the surface, where you build lots of individual structures. A vault is one long massive interconnected continuous structure with all the pieces snapping together.

You also have to use the right connector pieces to link different categories of pieced together. A atrium piece will not snap to a Common Room or Nursery room piece, you have to use doorway pieces to link them.

I eventually gave up on the main room, I just plotted out the boundaries of the build able area with floors and a wall so I can visualise how large my vault will be. Then I went off and connected the main room with the north, north east and east sectors using utility tunnels.

I'm gonna need to see a few vault building tutorials.


Automatically Appended Next Post:
I want to do something similar to vault 81 and 114 - a large open plan atrium with a window in the overseers office on the too floor overlooking the atrium, lots of tunnels branching off from the atrium and upper floors with railings over looking it too.

And some elevators would be nice.

Do elevators have NPC navmeshing? Can they use the elevators?

This message was edited 2 times. Last update was at 2016/07/31 04:27:22


 
   
Made in at
Tail-spinning Tomb Blade Pilot





Nope, NPCs cant use elevators. Plus, I dont think elevators are compatible with the vault tiles... are they?
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Probably not.


Automatically Appended Next Post:
I've been using armoursmith extended for months, and only just now realised that it has an equipable jet pack accessory...

This message was edited 1 time. Last update was at 2016/07/31 22:13:24


 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





The game was running fine for me yesterday evening, and now its crashing on startup again. Can't even get to the Main Menu. I haven't done anything since yesterday, I've made no fething changes whatsoever. No new mods, no updates, nothing.


Automatically Appended Next Post:
I've narrowed it down to General of the Army. Which was working fine yesterday, and hasn't been changed since then.


Automatically Appended Next Post:
Also, on a lightlighter note... I don't know how the feth I did it but somehow I'm getting 60fps which is a huge step up from my usually 20-30.

This message was edited 2 times. Last update was at 2016/08/01 19:30:13


 
   
Made in us
Longtime Dakkanaut




I'm considering giving Fallout 4 a second go around now that mods are available for XBox One, but I'm still a little leery of doing so given my past experiences with F3 and F: NV. F3 was fun, but none of the stories in it (aside from a few side quests) really stood out to me. F: NV was much better all around in my opinion, but still didn't have the best stories (even though I felt they were markedly improved over F3).

F4 just doesn't seem to have a compelling MQ or DLCs (The DLCs have gotten awful reviews, well by awful I mean less than 8/10 on most sites) and even F4 has a sub 9/10 average...it looks like a lot of the game's focus isn't on stories or characterization, but on settlement building, weapon building, and "how absurd can we make combat get." Hmm...maybe I should just go back to playing Hearthstone...

Can someone make a short case for the game? I know that is asking a lot...so feel free to ignore this post.

The only way we can ever solve anything is to look in the mirror and find no enemy 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

If you install mods there will be a lot of whining because whenever the game updates it stops working properly for a while?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Shas'ui with Bonding Knife






Do you love the FO universe? Buy it.
Like open world RPG shooters (even if it is focused on the shooter more than the RPG aspect)? Buy it.

The game feels pretty empty though. FONV and FO3 felt way more packed, and especially with the DLCs.
The dlcs are overall meh. Far harbour was incredibly empty, like shockingly so, even compared to FO4 standards. Workshop dlc is bad overall.. What they added are things that mods pretty much do (mostly, never explored the stuff added by contraptions). There are two (two!) DLCs that are "story" DLCs like the previous FOs had. The rest are tiny little expansion packs that are WAY overpriced at anything over $0.99, and maybe even still then.

Automatron so far is my favorite simply because you get to build robots however you want.

Tl;DR, buy it when it gets a 33% to 50% sale and you'll get your money's worth. Otherwise, you may be disappointed.

This message was edited 1 time. Last update was at 2016/08/04 15:26:56


DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in gb
Mastering Non-Metallic Metal







Good news, Update 1.7 is due soon for the pc. That's sure to help, SCE.
Sarcasm aside, did you have the beta for 1.7? Maybe that was where your recent problems came from.
If not, be prepared for more crashing soon.
And then there's the final DLC after that.

trexmeyer - If you are in it for the storytelling or rpg-ing, and you were disappointed by FO3 and NV, then FO4 is not an improvement.

If you enjoy the running about, exploring, finding new things, collecting things, then FO4 will do that for you. With the added bonus that the junk you collect is actually useful in crafting weapons, armour and settlements.

If you like building things (we are on a modelling-related forum after all), then FO4 gives you plenty to do.
Added to that is quite a bit of settlement micro-management, If you like that, then good; if not, then it does get annoying.

If you are intending to do a lot of modding, I would recommend getting it on PC as there will be more available mods and it'll be easier to manage. However, this is dependant on having a PC that'll run it.

Also, if you get the itch to make your own mods, you will NEED the PC version of the game for the creation kit to work.

The greater focus on making FO4 a shooter over an rpg, does mean you can play the game with or without VATS.
If you liked VATS, then fine.
If you preferred to be less reliant on VATS, then good.

However, if you don't use VATS, then you can ignore half of the available perks. Take that for good or ill.

Speaking of perks. If you liked the more "interesting" perks from NV, for example, than FO4 will disappoint; Most of the perks are just "boost x skill by y%".

After all that, if you are not overly excited by the prospect, it's probably worth waiting until it's on offer. At least by then most of the kinks will be ironed out and you'll get a smoother introduction to modding, etc.

Mastodon: @DrH@dice.camp
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Like feth it will.

The hell with it. This week I'm playing The Sims 3. Fallout 4 is a problem for future me. I don't envy that guy.
   
Made in gb
Mastering Non-Metallic Metal









Boom. 1.7.9 in and no problems.

Good luck everybody.

Mastodon: @DrH@dice.camp
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





God I forgot how therapeutic building in the Sims is compared to building in Fallout 4...
   
Made in gb
Mastering Non-Metallic Metal







Git Ur SimCity love outta this Fallout criticism thread.

trexmeyer wrote:Can someone make a short case for the game? I know that is asking a lot...so feel free to ignore this post.

It's as if YouTube heard you. One of these just popped up in my "recommended" videos.
Pros and Cons




Mastodon: @DrH@dice.camp
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





So...apparently with this new patch Jun and Marcy Long are no longer essential after completing Sanctuary...make of that what you will.

   
Made in gb
Mastering Non-Metallic Metal







 Shadow Captain Edithae wrote:
So...apparently with this new patch Jun and Marcy Long are no longer essential after completing Sanctuary...make of that what you will.

Being that I "accidentally" killed Trashcan Carla during the battle of bunker hill, after she had let her brahmin into one of my houses... I may have plans for them next time I'm in Sanctuary hills.

Mastodon: @DrH@dice.camp
The army- ~2295 points (built).

* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial *
Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all
Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!  
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Dr H wrote:
 Shadow Captain Edithae wrote:
So...apparently with this new patch Jun and Marcy Long are no longer essential after completing Sanctuary...make of that what you will.

Being that I "accidentally" killed Trashcan Carla during the battle of bunker hill, after she had let her brahmin into one of my houses... I may have plans for them next time I'm in Sanctuary hills.


Finally all those Contraptions traps will come in handy...

Spoiler:



Automatically Appended Next Post:
Good news! LOOT says none of my mods are broken.
Bad news! The Fallout 4 Script Extender is now borked.

This message was edited 1 time. Last update was at 2016/08/05 18:24:03


 
   
Made in gb
Is 'Eavy Metal Calling?





UK

 trexmeyer wrote:

Can someone make a short case for the game? I know that is asking a lot...so feel free to ignore this post.


To offer something of an outside perspective, taking the game in and of itself rather than comparing it to 3 and NV as I've not played them (yet).... I bloody love it! I bought it cheap (£15 on ebay) a couple of weeks ago mainly to get some idea of what the remastered Skyrim might look like on the Xbone and to get a sense of what mods could add to the game (as I've done pretty much everything there is to do in unmodded Skyrim by now), and within a few hours of starting I was completely hooked. The gunplay is very solid, the depth and variety in the weapon/armour modding I really love, the settlement building is something I was very pleasantly surprised by (didn't think I'd like it, but I really ended up putting a bunch of time into it and it's a big part of my games now) and on a technical level it's excellent, standard Bethesda bugs aside. Graphics and performance and good, voice acting and characters are a great step up from Skyrim (and the addition of a fully voiced protagonist is a great addition).

As someone playing on console, the mods have kind of blown me away as well. From the simple stuff like allowing multiple companions at once (I always like having a 'crew' in games like this) to some great original clothes/armour/weapons and fully voiced quest mods, even stuff like an overhaul/expansion of the in-game weather really take the game above and beyond in my opinion, and means there's always something new to come back to if you want it.

So, not comparing it to the predecessors, I'd say it's one of the best games around at the moment, there's a ton to do in a sandbox that's mechanically and graphically very solid, endless addition in the form of mods and enough variance in questlines and overall directions that several different playthroughs and playstyles are certainly worthwhile. I can't think of many current-gen games I've played as much, and I've not even had it a month yet!

As far as the DLCs go, I've not bothered with Far Harbour yet as I do think that's a bit expensive, but as for the others:
- Automatron is a bit underwhelming as far as quest content goes, but the robot-building stuff is a fun addition, and there's enough options there that it'll take you a while to exhaust the possibilities. There are plenty of mods to expand this as well, which are worth getting.
- The Workshop ones don't add a huge amount, the game is still definitely enjoyable without them, but £3.99 is a cup of tea and a cake really, so I was happy to pay for them. I've not bought Contraptions yet, but Wasteland and Vault-Tec were worth it.

So all in all, I'd definitely recommend it, it's currently taking up most of my gaming time and doesn't show any signs of getting old any time soon! Hope that's of some use.

 
   
Made in ca
Junior Officer with Laspistol





London, Ontario

I didn't like Fallout 4.

My biggest beef was that Fallout New Vegas is my favourite video game of all time, edging out the Bioshock series and Batman / Arkham series. I loved both series, though Arkham Knight was a let down.

I couldn't invest myself in FO4, for some reason. The characters were flat. Being unable to "build" a starting character with skills or a playable base felt poor.

As for settlements, that's what quests are for. You help this town by getting rid of raiders, or finding a GECK, or whatever you need to help them with. You DON'T help them by telling some to go farm, now go gather water, now loot this junk pile I just built and somehow has gak in it that I didn't put there...

The major story involves finding your son. I found him, and for a laugh, blew his brains out with my trusty shotgun. I planned to save-skum after seeing what happened. I cared so little about the outcome that after I got out of that area... I didn't. I just kept playing, not giving one feth about having just murdered my offspring. I was playing a "good guy" character.

I hated the pick-up-every-fething-piece-of-garbage mechanic, so that I could craft weapons and armour that were a point or two better than what they were. I just felt like a terrible, terrible waste of time.

If you have a 360... FO NV is soooo much fun!
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Why a 360? FV is also on PC.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

If it's a dig against Obsidian's inability to release stable PC games at launch, it has been patched and fixed by now.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Worthiest of Warlock Engineers






preston

I can second that FNV is stable on the PC... Mostly...
Just dont bother making saves inside the Hidden Valley Brotherhood Bunker - they will crash when you try to load them.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeah, NV is pretty stable. Mine rarely crashes.
Never had an issue with the Bunker though. That's a new one.

This message was edited 1 time. Last update was at 2016/08/10 08:29:36


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S





Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

An electrified paddle-ball? I love it

The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in gb
Worthiest of Warlock Engineers






preston


Okay, I have to get Fallout 4 now.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Decided to give Far Harbour a try and.. melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether melon-fether!

Spoiler:


It's ORDNANCE, not ordinance, ignorant fisherman witch.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Decrepit Dakkanaut






UK

Hey, maybe he genuinely thought you were interested in purchasing some laws.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
 
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