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Made in de
Primus





Palmerston North

 djones520 wrote:
Well, I'm going to pay for it. They're giving us Bretonians for free, so yeah, feth those guys... *rolls eyes*


Me too, I have been more than happy with the DLC that has been offered up.
   
Made in gb
Decrepit Dakkanaut






UK

 H.B.M.C. wrote:
 Avatar 720 wrote:
When they drop the faction prices closer to £5-£6, then I'll be fine. £13-£14 Is taking the piss.


No it's not.


Yes it is.

EDIT: Hell, the base game--with 4 separate playable races, a grand campaign, and skirmish mode--is £40 RRP. In order to get 4 more races, you will have to pay, at full price, £56. That's £16 more than the base game, which already came with 4 races as well as the actual game itself. Chaos Warriors are £6 just for the faction, a price which many still find high, but I'd be perfectly happy to pay for a faction. They've already proved what they're willing to charge for factions without bundling them with scenarios nobody cares about, but they're not doing that because they can get more money this way.

EDIT 2: I swear the store page changed wording since last I checked, but WE seems to add a campaign map bit instead of the Beastmen's crappy scenario, so they feel more worth about £10--or around the price they might be in a Christmas/Spring sale. Better pricing than BM, still not worth £14.

This message was edited 2 times. Last update was at 2016/11/18 19:50:01


Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
[DCM]
Crazed Bloodkine




Baltimore, Maryland

 Avatar 720 wrote:
 H.B.M.C. wrote:
 Avatar 720 wrote:
When they drop the faction prices closer to £5-£6, then I'll be fine. £13-£14 Is taking the piss.


No it's not.


Yes it is.

EDIT: Hell, the base game--with 4 separate playable races, a grand campaign, and skirmish mode--is £40 RRP. In order to get 4 more races, you will have to pay, at full price, £56. That's £16 more than the base game, which already came with 4 races as well as the actual game itself. Chaos Warriors are £6 just for the faction, a price which many still find high, but I'd be perfectly happy to pay for a faction. They've already proved what they're willing to charge for factions without bundling them with scenarios nobody cares about, but they're not doing that because they can get more money this way.

EDIT 2: I swear the store page changed wording since last I checked, but WE seems to add a campaign map bit instead of the Beastmen's crappy scenario, so they feel more worth about £10--or around the price they might be in a Christmas/Spring sale. Better pricing than BM, still not worth £14.


In regards to your edit 2 : Beastmen added a campaign map as well. Are you confusing that with a "crappy scenario" ? Not sure you are completely informed, or I may be reading it wrong.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Decrepit Dakkanaut






UK

 nels1031 wrote:
 Avatar 720 wrote:
 H.B.M.C. wrote:
 Avatar 720 wrote:
When they drop the faction prices closer to £5-£6, then I'll be fine. £13-£14 Is taking the piss.


No it's not.


Yes it is.

EDIT: Hell, the base game--with 4 separate playable races, a grand campaign, and skirmish mode--is £40 RRP. In order to get 4 more races, you will have to pay, at full price, £56. That's £16 more than the base game, which already came with 4 races as well as the actual game itself. Chaos Warriors are £6 just for the faction, a price which many still find high, but I'd be perfectly happy to pay for a faction. They've already proved what they're willing to charge for factions without bundling them with scenarios nobody cares about, but they're not doing that because they can get more money this way.

EDIT 2: I swear the store page changed wording since last I checked, but WE seems to add a campaign map bit instead of the Beastmen's crappy scenario, so they feel more worth about £10--or around the price they might be in a Christmas/Spring sale. Better pricing than BM, still not worth £14.


In regards to your edit 2 : Beastmen added a campaign map as well. Are you confusing that with a "crappy scenario" ? Not sure you are completely informed, or I may be reading it wrong.


I was having a discussion with someone and lines apparently got crossed; from what they were saying I thought WE would expand on the Grand Campaign map a little, but no, it does look like it's another Beastmen 'crappy scenario'.

Forget my edit 2.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 H.B.M.C. wrote:
It's an actual honest-to-Sigmar expansion to the game introducing an entire new race, with entirely new animations, sounds, graphics, game-play mechanics, research trees, character types and options.


It's a poor expansion then. Yes there are new art assets and the like but that's not worth £14. If ti was £5 I may consider it, and I will probably get these when they go on sale.

You can buy fully formed game for £14.

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in gb
Deva Functionary






It's a poor expansion then. Yes there are new art assets and the like but that's not worth £14. If ti was £5 I may consider it, and I will probably get these when they go on sale.

You can buy fully formed game for £14.

Look at it another way, you get an entire wood elf army for 14 quid! That's less than one box of glade guard!
   
Made in us
Perfect Shot Dark Angels Predator Pilot






I will be preordering, but elves are my jam. I even like how they broke up the focus between elves and tree people. I will also be on a break neck speed to get a forest dragon. Just so pumped for this expansion.
   
Made in us
[DCM]
Crazed Bloodkine




Baltimore, Maryland

 Tagony wrote:
I will be preordering, but elves are my jam. I even like how they broke up the focus between elves and tree people. I will also be on a break neck speed to get a forest dragon. Just so pumped for this expansion.


I don't particularly care for elves, but I'll be getting this as well. I love more options and different play styles.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in ca
Phanobi






Canada,Prince Edward Island

It is taking a colossal amount of willpower to hold off on this game. Every trailer for a new DLC looks fantastic!

The cost for the entire game plus addons however has reached $150 CAD so I am gonna have to wait till the next instalment of the series gets released as it should be bundled up by then.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The Wood Elves are out!!!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

The game is down to £29.99 on Steam (until the 10th), for anyone interested.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in us
Longtime Dakkanaut




@H.B.M.C, And are huge d@#ks to eachother!

Watch out, they'll burn their own Oak of ages down if you're not careful.

Awesome army though.q

This message was edited 1 time. Last update was at 2016/12/09 07:48:48


 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

I am sticking to me policy, I bought the game on pre-order, and thus got Warriors of Chaos included, I also paid only £21 by shopping about.
DLC will not be touched until they bundle it. I am not tempted in the meantime, the DLC factions are still available as Opfor in the main campaign, and the Brets will be out free soon enough.

Patience will not only save me a lot of money, it means that by the time I get to buy a bundle of DLC, I will need th content to keep th game fresh. Currently I havent anywhere near exhausted the factions from the start, and I have plenty of other games to play, I am perpetually soiled for choice.

This message was edited 1 time. Last update was at 2016/12/09 08:06:22


n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in ca
Longtime Dakkanaut





Ugh your not missing much as they have managed to make a worse army than Beastmen at their launch and even nwo beastmen are merely okay and need a ton of micro and skill to pull off well when other armies are less forgiving.

In singleplayer the beastmen work well, but the elves can't even claim that much. The worst faction by a hundred light years. I wonder how bad the next faction get released will be? I'll wait until they are balanced just like the beastmen.
   
Made in us
Shas'ui with Bonding Knife






What is so bad about the WE? Slow? Squishy? Low damage?

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Wolfblade wrote:
What is so bad about the WE? Slow? Squishy? Low damage?


I don't have the DLC yet but if i remember wood elves were like beastmen with ambushes but were low toughness and armor and elite. On the tabletop they were mostly the dark eldar of Fantasy with tree spirits being like the haemonculus covens a bit.

I find this interesting though as Wood Elves was i think the last Ward book and the last army book of Fantasy. When they came out they went from the absolute lowest tier army to probably the highest or very near it (probably between them and dark elves). If i remember vampires, lizardmen, maybe empire, all 3 elf factions (all done by Mat Ward with maybe exception of high elves), nurgle daemons and ogres were pretty good.

As far as released armies go if i had to say beastmen, bretonnia and greenskins were all very low tier armies. Empire could have stupid gunlines with a 2+ armor save army for the most part (it was stupid). Dwarfs seemed ok but not great. As i said already vampires were pretty top tier. I did about as well with them as my skaven and i had years of practice with skaven and only maybe 3 games tops with vampires. It was a great faction with lots of useful units unlike skaven which had a few really good ones, some average ones and a bunch of awful ones.

I'm just pretty bad though that bretonnia, skaven and beastmen were left in 7th or earlier by the time fantasy died. Skaven had an 8 page FAQ. Even if you want to play 8th you can't find the FAQ and we most certainly didn't deserve to be stuck with an 8 page FAQ permanently if we didn't want to play AoS.

This message was edited 3 times. Last update was at 2016/12/09 09:17:56


Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in de
Boosting Ultramarine Biker




Hamburg

 Gamgee wrote:
Ugh your not missing much as they have managed to make a worse army than Beastmen at their launch and even nwo beastmen are merely okay and need a ton of micro and skill to pull off well when other armies are less forgiving.


Not having played this... but ain't this a good sign? Armies that require skill are available as "extra" challenge and not "pay to win" to get access to some cheese army? (OFC just my 2 pence)

My Element Games referal code: SVE5335 
   
Made in us
Longtime Dakkanaut




Meh, they seem to perform alright but I think CA does need to work more on them. Their infantry get wiped in auto-resolves for instance.

I think they were just over-hyped and that's why they seem a let down.

@Flamingkillamajig, we might get lucky with Bretonnia. There's some rumors that CA are getting access to the stuff GW canceled when their 8th upgrade was still in the works.

One example of this rumor is that Louen's mount looks much larger and different than his TT version which falls in line with the 8th models.

Here's hoping in anycase.
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

There are a couple of complete Brettonian mods available, at one of whom even has its own tech tree.

This update has also broken my game, yay.

This message was edited 1 time. Last update was at 2016/12/09 15:01:47


My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in us
Perfect Shot Dark Angels Predator Pilot






I played some early battles this morning before work and I liked the way they played. Their feel is very different from the current meta. I went with Orion so I'm assuming the treemem would be even different from that. Granted I have not messed with their economy and what not, but I liked what I saw. I could just be biased though because I love using elven armies
   
Made in us
[DCM]
Crazed Bloodkine




Baltimore, Maryland

 Silent Puffin? wrote:
This update has also broken my game, yay.


Yep, same boat. A few of my key mods haven't been updated, mainly "Improved Garrisons" "Garrison Heroes" and "Chaos Please Wait" . Played around abit with the Wood Elves for a few turns, but not touching the game again until those are updated.

This message was edited 1 time. Last update was at 2016/12/09 18:19:32


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

Wood Elves are going to be like playing Ordos or Nod in their respective games. Glass cannon RTS factions tend to be clear winners in the hands of people with the keyboard skills to make use of them, and worthless to those without such reflexes.
Blizzard knew better than to balance their factions this way, even Protoss have a balance of resilence, and other factions have their units that perform assymetrically if given micro control.

Ca are in a tough spot, Wood Elves should be played as they are done, some resilient tree units, and a large number of fast moving, very shooty, but fragile core. To 'fix' them is to unmake them. However WHFB never had a timer for play, fast maneuverable armies can be designed such without problems.

I can see Wood Elves and eventually Dark Elves being the win-button factions for tournament level players, and those two factions will also be very hard for most other players. I might even be ok with that up to a point.

The way this is heading Ogres will follow Dwarfs as 'easy' mode factions, all the elves will be tricky though high elves will appear more resilient than the rest due to the quality of High Elf infantry in attritional combat.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in ca
Longtime Dakkanaut





In singleplayer like always you can abuse the AI and win easily with any faction that is not a real test of their power.

Online most people are reporting being wiped out playing with them and the vast majority of players are winning crushing victories against them. Even top online players are struggling to win with them and once other players start to figure out counters to the very few okay things they have then it's over.

They are a glass cannon army that forgot the cannon part of their army. They have a few decent choices but they are so overpriced particularly in online you just can't make enough of them.

All their archers are terrible for their cost and cause negligible damage for obscene prices.

Siege weapons of any type just MESS them up so completely and forces them into an unwinnable situation. They need to skirmish to win, but if they try and skirmish siege weapons they lose hardcore. So they try and take out the siege weapons and are met with line infantry and lose the benefits of their skirmishing. Much like beastmen who have the hiding ability I and good players scout around looking for weak ambush units to pick off and focus fire on. So hiding and "ambushing" is not an option against skilled players who are expecting it. In real life historically there is a reason why historically archers and skirmishing style armies were simply of little effect to a conventional invading force and other than a few rare examples of victories in history are mostly destroyed.

I regret purchasing them big time, but hope with time CA will fix them up much like they made the beastmen suck less.

This message was edited 4 times. Last update was at 2016/12/09 19:11:40


 
   
Made in no
Terrifying Doombull





Hefnaheim

Wow I never imagiend CA releasing something WORSE than the Beastmen, but it seems they find amusment in releasing nonsense like this, I dont mind the fragile nature of the Wood Elfs as they cease to be fragile the moment you start investing in forges and the correct skills for your lords. But what I do mind is just how absolutely horrid the diplomatic standig is with the other Elf factions. One would expect them to be close allies and acctualy having a intrest in securing the woodlands instead of jumping at the chance for some civil war action. That and tiresome eqonomic system the wood elfs suffer from

This message was edited 1 time. Last update was at 2016/12/09 23:17:25


 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Really? I ran Hard campaign to victory and never had any diplomatic issues with my fellow elves. They are rude to you at first but eventually come over.

Until one of them declared war on an ally of mine and I immediately attacked and vassaled them. But otherwise they were, while not pliant, definitely not troublesome.

I like Wood Elves. They seem to be in a decent spot. Not too good, or too bad.

I love Durthu, but Orion feels unappealing (did they just copy over the voice of the generic vampire lord?)

That Glade Lords can be either male or female is very promising, as it is exactly what I hope will happen with High Elves.

Amber feels nice and is actually a legit reason for wood elves going out into the world instead of turtling in and around Athel Loren.

This message was edited 5 times. Last update was at 2016/12/10 00:28:41


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

I also really like the Wood Elves. I kind of wish that they had some female glade guard/eternal guard like they do in the fluff, but all in all I'm happy with em'

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in no
Terrifying Doombull





Hefnaheim

 Ashiraya wrote:
Really? I ran Hard campaign to victory and never had any diplomatic issues with my fellow elves. They are rude to you at first but eventually come over.

Until one of them declared war on an ally of mine and I immediately attacked and vassaled them. But otherwise they were, while not pliant, definitely not troublesome.

I like Wood Elves. They seem to be in a decent spot. Not too good, or too bad.

I love Durthu, but Orion feels unappealing (did they just copy over the voice of the generic vampire lord?)

That Glade Lords can be either male or female is very promising, as it is exactly what I hope will happen with High Elves.

Amber feels nice and is actually a legit reason for wood elves going out into the world instead of turtling in and around Athel Loren.


Well I dont really enjoy a steady amount of barely veiled promoses of war each time I ask a neighbouring lord for something. when we both figth for the same cause.

Durthu is awesomsauce, get him past lvl 25 and he tears apart whatever comes his way

The Amber I agree with, but it should instead be found in certain spots where you could mine or gather it. And thus having a bit more to work with

   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

They are oddly hostile to you in their little talk things, and I am not sure why, but it's just angry speech. They are rather neutral to you diplomatically, at least until you start stacking up positive bonuses by fighting things around you.

This message was edited 1 time. Last update was at 2016/12/10 00:56:01


Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

My experience has been that whole "hostile talk" happens with most of the factions at first. As Empire I had Ostland insulting me for the longest time (even though we were ok diplomatically)

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

I founds diplomacy pants-on-head slowed at higher difficulty levels. I had Empire provinces about to disappear under a tide of greenskins or get turned into vamp charnal pit, yet they still will not see eye to eye.

Most factions wont even agree to mutual trade. Hey Nuln, dont you actually like money?

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
 
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