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![[Post New]](/s/i/i.gif) 2016/02/22 15:25:15
Subject: Deathwatch Overkill
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Fixture of Dakka
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BloodGrin wrote: Nostromodamus wrote:
Are they free?
It just says they will be available on the website.
Maybe I'm missing something or being too cynical...
Perhaps you missed the big load of free AOS rules and scrolls or the Nid data sheets for the releases not too long ago.
Knew about the AoS stuff, didn't know about the Tyranid stuff. Thanks!
I usually play 1 page 40k/Kill Team instead of the GW rules these days, so I'm not familiar with their website offerings.
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This message was edited 1 time. Last update was at 2016/02/22 15:28:06
"The Omnissiah is my Moderati" |
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![[Post New]](/s/i/i.gif) 2016/02/22 15:27:10
Subject: Re:Deathwatch Overkill
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Leaping Khawarij
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Yodhrin wrote: BloodGrin wrote: jreilly89 wrote:I'm actually pretty hyped for this, and depending on the price, may pick one up.
Also, I get that it's cool to hate on GW, but seriously, they bring back Genestealer Cult and half the people hate on it? GW could've just said "feth you" and kept pumping out gak like AoS. I think it's cool they're trying to bring back some fan favorites.
The GW hate borders on pathetic these days.
We have had great releases and this is another one.
People seem to stick around just to hate and whine and piss on everything that comes by.
I mean how pathetic does your life have to be to hate the company so much, yet you can't sack up and cut ties so you just troll message boards.
Anyway, looking forward to this.
Will pick up one box myself and will probably split another to get another GSC half depending on the rules.
Seriously, are you guys living in some weird alternate reality or something? Because there are more people complaining about "haters" on this one page than there are people actually hating on this release in the entire thread. Even AdMech - which was the most positively received GW release I'd ever seen(and I've been dragging my carcass around 40K fandom for 20 years now) - didn't get as universally positive a reaction as the return of the GSC.
In the local idiom; get a haud o' yersels, ya bams.
migooo wrote: BloodGrin wrote:migooo wrote:GSC in a tyranid army.....that's new isn't it. Normally the regular tyranids just nom them with everyone else maybe they go a little more willingly but still.
Not new.
GSC are the front runners, harbingers of the Tyranid coming and paving the way with the Magus acting like a homing beacon,
But yes they do get consumed with everything else when it is all said and done and are happy for it.
i dont see them going out their way to consume the cult but neither do i see them not eating them if they are in the way to eat an army/ house / town etc honestly. maybe i see the hive mind as just eternal hunger and it isnt but i also dont see it capable of rational thought
The hive mind has been depicted as reasonably intelligent on several occasions. Bestial, certainly, but not entirely instinctual. And remember, most of the actual "eating" comes after an area is already under their control; I don't think it's far-fetched to have scenarios in which the hive mind takes direct control over the broodmind and uses them to help overrun a region/hive before having them gleefully leap into the digestion pools
Man the hive mind is cold.
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![[Post New]](/s/i/i.gif) 2016/02/22 15:34:38
Subject: Re:Deathwatch Overkill
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Grim Dark Angels Interrogator-Chaplain
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migooo wrote:
migooo wrote: BloodGrin wrote:migooo wrote:GSC in a tyranid army.....that's new isn't it. Normally the regular tyranids just nom them with everyone else maybe they go a little more willingly but still.
...I don't think it's far-fetched to have scenarios in which the hive mind takes direct control over the broodmind and uses them to help overrun a region/hive before having them gleefully leap into the digestion pools
Man the hive mind is cold.
...it's not so bad once you get your shoulders under.
Oh, wait...
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This message was edited 1 time. Last update was at 2016/02/22 16:58:28
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2016/02/22 15:43:20
Subject: Re:Deathwatch Overkill
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Hungry Little Ripper
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![[Post New]](/s/i/i.gif) 2016/02/22 15:47:39
Subject: Re:Deathwatch Overkill
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Inquisitorial Keeper of the Xenobanks
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Some news here (french forum)
http://www.warhammer-forum.com/index.php?s=8b274ff35047ea8d7525f9e927845c7a&showtopic=238731&page=11
So we have 60pts for the terminator, 35 for the jump pack guys, 40 for the bike, 95 for Cassius, 95 for the libby, 535 for the kill eam Cassius (everyone) and 175 for squad donatus ( DA, SW, UM, IF and IH).
Unfortunately, no rules scan allowed on this french forum...
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This message was edited 2 times. Last update was at 2016/02/22 15:57:41
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![[Post New]](/s/i/i.gif) 2016/02/22 15:50:16
Subject: Re:Deathwatch Overkill
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Haemonculi Flesh Apprentice
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Looks like cassius and libby lead a squad of the normal power armor dudes whie the two jumpers, termy and bike are possible IC's just by the way they are listed.
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![[Post New]](/s/i/i.gif) 2016/02/22 15:51:57
Subject: Deathwatch Overkill
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Blood Angel Chapter Master with Wings
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By the layout of the boards, they really should have just made them space-hulk compatible. Shame to miss the opportunity imho.
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![[Post New]](/s/i/i.gif) 2016/02/22 15:54:39
Subject: Deathwatch Overkill
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Grim Dark Angels Interrogator-Chaplain
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Could someone please translate the datasheet?
Better pics of the board- looks pretty nice. Though to be honest you could easily use Space Hulk tiles if you have them...
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This message was edited 1 time. Last update was at 2016/02/22 15:57:58
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![[Post New]](/s/i/i.gif) 2016/02/22 15:56:26
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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the first thing says they are for all rules purposes 1 unit, and no one can leave the unit even if they have independant character
the second thing is reroll 1s to wound and armor pen
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![[Post New]](/s/i/i.gif) 2016/02/22 16:06:28
Subject: Deathwatch Overkill
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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The Raven Guard guy is definitely rocking a waterslide transfer rather than embossed iconography. You can see some silvering around it.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:11:08
Subject: Deathwatch Overkill
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Longtime Dakkanaut
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German formation sheet - via Atia's War of Sigmar blog
Translation
Kill Team: All individual units of this formation are treated as one unit - called Kill Team. They are deployed as one unit. This unit cannot be split even if some of them are Independent Characters.
Aquila Doctrine: Models in this formation may re-roll 1s to wound and 1s rolled for armour penetration
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This message was edited 6 times. Last update was at 2016/02/22 16:18:26
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![[Post New]](/s/i/i.gif) 2016/02/22 16:18:01
Subject: Deathwatch Overkill
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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For 535 points?
Yeeeah...that's no bueno.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:20:01
Subject: Deathwatch Overkill
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Is 'Eavy Metal Calling?
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Need to see the stats, but I love the fact we're talking 500+ points for the squad, Hopefully they're the kind of badasses one would expect for that, rather than just Sternguard with a few special rules.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:22:06
Subject: Deathwatch Overkill
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Warp-Screaming Noise Marine
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At least it looks like their are individual rules for each, hopefully you can put them in to any imperial army.
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9k |
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![[Post New]](/s/i/i.gif) 2016/02/22 16:22:48
Subject: Deathwatch Overkill
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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They're 535 points as a Kill-Team; which requires them all to be deployed as one unit that they can never break (even those which are ICs).
OR you can instead field them piecemeal for the exact same number of points but the ability to add them somewhere they can do some good.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:24:01
Subject: Deathwatch Overkill
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Longtime Dakkanaut
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No surprise, but you can see their new faction symbol at the top.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:31:48
Subject: Deathwatch Overkill
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Decrepit Dakkanaut
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Now all we need are stats...
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/02/22 16:37:46
Subject: Re:Deathwatch Overkill
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Slashing Veteran Sword Bretheren
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Special rules:
You think this is a game?:
If one of your deathwatch models suffers any wound, ignore this wound and carry on as normal. You honestly think that punk ass ork wounded your badass incarnate? Stop acting like this is a game.
Do they think its a game?:
When any of your deathwatch models gains line of sight of any enemy unit, remove that unit from play. What did you pick up those dice for? Anything the deathwatch look at is going to die in their general direction.
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2016/02/22 16:37:57
Subject: Deathwatch Overkill
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Garran Branatar is gorgeous. As soon as I saw him, I wanted to do light conversion to add him to my friend's Salamander army - then I noticed that he's already a Salamander!
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![[Post New]](/s/i/i.gif) 2016/02/22 16:45:01
Subject: Re:Deathwatch Overkill
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Calculating Commissar
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ShaneTB wrote:What's the other army?... They probably mean a detachment to a Tyranid army.
I could see them allowing Guard as well (though this will cause some fluffy players, like me, to twitch slightly due to some list options) to account for the cult infiltrating local militia or guard regiments
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![[Post New]](/s/i/i.gif) 2016/02/22 16:45:32
Subject: Deathwatch Overkill
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Decrepit Dakkanaut
UK
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pages with stats shown here (German)
https://www.facebook.com/AAStudios/
not in a position to transfer them across at them moment
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![[Post New]](/s/i/i.gif) 2016/02/22 16:46:29
Subject: Deathwatch Overkill
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Lead-Footed Trukkboy Driver
Olympia, WA
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MajorTom11 wrote:By the layout of the boards, they really should have just made them space-hulk compatible. Shame to miss the opportunity imho.
But then they couldn't use those ridiculous rectangular spaces to make it bike compatible.
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If I Had a Rocket Launcher, I'd Make Somebody Pay |
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![[Post New]](/s/i/i.gif) 2016/02/22 16:51:01
Subject: Deathwatch Overkill
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Regular Dakkanaut
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I look forward to them VERY much!
I have a few of the Original hybrids as well as the Magus.
After waiting way too long (20 years?) a few years back i just painted them to use in my regular Tyranid/Genestealer army.
Should have waited just a bit longer hahaha...
But for me this is great news.
In regard to transport (an alternative to the limosines):
MO the Forgeworld armoured Conveyor is the perfect transport with the correct retro-look..
Furthermore Micro Arts has a few resin vehicles (cars) that are smaller than limosines, but for small units they have the right size. Cults are undercover in cities, so smaller cars should be perfect.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:52:38
Subject: Deathwatch Overkill
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Fixture of Dakka
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Squinting at the preview the Patriarch appears to be Psyker level 2.
...but it blurry enough to be a 1.
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This message was edited 2 times. Last update was at 2016/02/22 16:54:49
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2016/02/22 16:54:13
Subject: Deathwatch Overkill
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Decrepit Dakkanaut
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I don't do translation, but I KNOW LP is wounds. Seeing everyone with 1 wound is kinda disappointing.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/02/22 16:55:29
Subject: Deathwatch Overkill
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Most Glorious Grey Seer
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Bits sellers are going to make a killing on this one. That White Scars biker is easily going for $50.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:57:43
Subject: Deathwatch Overkill
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Pragmatic Primus Commanding Cult Forces
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Kanluwen wrote: gorgon wrote: Tyran wrote:I just realized that the box doesn't has human cultists. I guess if you want a full Genestealer cult you need to ally AM for the human fodder.
Yeah, I think that's how we'll get all the tanks, etc. into the army. I'd be surprised to see "Cult Leman Russes" etc. in the eventual codex. GW doesn't approach army design that way anymore.
Again, who says you're going to get tanks? Who says that we're not going to see the "human fodder" whenever we get a full Codex release?
Well...*I* say that I'm going to get tanks, because this is 7th edition and there isn't much that can stop me from doing so. The very worst case for allies would still be CTA, right?
And given their approach to allies, detachments and formations over the past few years, I'm not sure why you think the studio would duplicate AM-like units in the codex. Anything is possible, but a Harlequins-style release -- note that was how Hastings first talked about it -- suggests a very focused, limited list with the expectation that you ally in/take another detachment or formation of the other stuff you want to field. Both Skitarri and Cult Mechanicus also followed this approach.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:57:44
Subject: Deathwatch Overkill
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Near Golden Daemon Caliber
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If this was more even like Dark Vengeance I would consider just waiting for the cultists to come up, but since they're like 4/5 of the box's model contents...probably wouldn't be much more to just pick the whole thing up retail and have some space marines to paint too.
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![[Post New]](/s/i/i.gif) 2016/02/22 16:58:32
Subject: Deathwatch Overkill
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Fixture of Dakka
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For those not fond of Facebook.
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This message was edited 2 times. Last update was at 2016/02/22 17:01:35
Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2016/02/22 17:00:28
Subject: Deathwatch Overkill
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Grim Dark Angels Interrogator-Chaplain
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Any close ups of the cards per chance?
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