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![[Post New]](/s/i/i.gif) 2016/02/23 17:10:44
Subject: Deathwatch Overkill
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Shadowy Grot Kommittee Memba
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Only example I can think of is ork Deff dreads with 4 CCW arms...
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2016/02/23 17:11:31
Subject: Deathwatch Overkill
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Witch Hunter in the Shadows
Aachen
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![[Post New]](/s/i/i.gif) 2016/02/23 17:14:29
Subject: Deathwatch Overkill
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2016/02/23 17:16:17
Subject: Deathwatch Overkill
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Badass "Sister Sin"
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No. The rule is '2 or more melee weapons'. MORE THAN ONE WEAPON Unless otherwise stated, if a model has more than one shooting weapon, he must choose which one to shoot – he cannot fire both in the same Shooting phase. If a model has more than one Melee weapon, he must choose which one to attack with when he comes to strike blows – he cannot mix and match the abilities of several different Melee weapons. However, it’s worth remembering that if a model has two or more Melee weapons he gains +1 attack in close combat.
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This message was edited 1 time. Last update was at 2016/02/23 17:16:58
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![[Post New]](/s/i/i.gif) 2016/02/23 17:16:31
Subject: Re:Deathwatch Overkill
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Longtime Dakkanaut
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This message was edited 2 times. Last update was at 2016/02/23 17:17:50
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![[Post New]](/s/i/i.gif) 2016/02/23 17:27:44
Subject: Deathwatch Overkill
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Tunneling Trygon
Carrickfergus, Northern Ireland
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This looks really quite good. I'm surprised by GW's competency. This is a narrative event, with a time and place. Not that it'll be a fantastic story, but it's just good to see them using, modernising, and expanding upon these long-standing events in the ten thousand year timeline.
I was always put off of the Genestealer Cult fluff by the absurdity of the "fat toad man" Patriarch, but a spiky Spawn of Cryptus is much better. All of the miniatures look great. I am thoroughly pleased by this release so far. Well done, GW!
That was perfect. Exalted!
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![[Post New]](/s/i/i.gif) 2016/02/23 17:27:59
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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Only walkers gain more attacks for each additional CCW beyond the first.
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![[Post New]](/s/i/i.gif) 2016/02/23 17:32:24
Subject: Re:Deathwatch Overkill
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Longtime Dakkanaut
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When the cult codex will come?
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![[Post New]](/s/i/i.gif) 2016/02/23 17:37:04
Subject: Deathwatch Overkill
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Lead-Footed Trukkboy Driver
Olympia, WA
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I've got a range ruler so cunning...
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If I Had a Rocket Launcher, I'd Make Somebody Pay |
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![[Post New]](/s/i/i.gif) 2016/02/23 17:40:48
Subject: Deathwatch Overkill
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Regular Dakkanaut
Northwest Central Florida
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Would be pretty cool if they integrated this game in with the assassin's.
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This message was edited 1 time. Last update was at 2016/02/23 17:43:30
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![[Post New]](/s/i/i.gif) 2016/02/23 17:49:02
Subject: Re:Deathwatch Overkill
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Longtime Dakkanaut
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Probably sometime later this year.
Also I never quite understood why the original Patriarch model was a fat humanoid creature.
Surely the Patriarch would be a full Genestealer grown more powerful with psychic power.
There is no reason he would become more human. Let alone fat and useless looking.
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This message was edited 2 times. Last update was at 2016/02/23 17:52:20
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![[Post New]](/s/i/i.gif) 2016/02/23 17:57:23
Subject: Deathwatch Overkill
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Three Color Minimum
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I've not seen anything that says this the GSC are multipart/multi pose?! if not what a waste of a kit. If so sign me up. First GW product in years for me if it is. Thats probably GW's biggest asset.
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![[Post New]](/s/i/i.gif) 2016/02/23 18:04:12
Subject: Deathwatch Overkill
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Longtime Dakkanaut
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Just seen the Frag Cannon round, so BA lost something else unique (Rending Flamer)? Lol
But as a Tyranid player, I'm quite liking these releases. They seem competent.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:09:09
Subject: Deathwatch Overkill
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Repentia Mistress
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EDIT: Removed to avoid derailing News; I'll take this to another thread (perhaps).
Though this will make me ask them directly.
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This message was edited 1 time. Last update was at 2016/02/23 18:13:03
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![[Post New]](/s/i/i.gif) 2016/02/23 18:09:54
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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ShaneTB wrote:BS0 on the Patriach?
Going to be reet difficult casting Psychic Shriek...
You have no idea what you've started...
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![[Post New]](/s/i/i.gif) 2016/02/23 18:09:55
Subject: Deathwatch Overkill
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Warp-Screaming Noise Marine
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Isn't Shriek a nova attack? Or maybe I'm thinking of something else.
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9k |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:11:22
Subject: Deathwatch Overkill
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Fixture of Dakka
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Does it have a choice between the codex powers and Telepathy? Because the unit entry above states it generates its powers from telepathy.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:11:23
Subject: Deathwatch Overkill
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Longtime Dakkanaut
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Swara wrote:Isn't Shriek a nova attack? Or maybe I'm thinking of something else.
Psychic Shriek is a witchfire. Psychic Scream (Tyranid Power) is a Nova.
We can safely assume that the RAI is that Psychic Shriek doesn't require roll to hit in any case.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:11:33
Subject: Deathwatch Overkill
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Scuttling Genestealer
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ShaneTB wrote:BS0 on the Patriach?
Going to be reet difficult casting Psychic Shriek...
So it begins....
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![[Post New]](/s/i/i.gif) 2016/02/23 18:12:35
Subject: Deathwatch Overkill
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Legendary Master of the Chapter
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Couldn't get through the whole thread, so I am asking: Will this be a limited release? Or am I safe waiting half a year to pick this up?
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![[Post New]](/s/i/i.gif) 2016/02/23 18:14:17
Subject: Deathwatch Overkill
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Huge Hierodule
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Swara wrote:Isn't Shriek a nova attack? Or maybe I'm thinking of something else.
psychic scream is the nova. It's the nid power. Psy shriek is the primaris for telepathy.
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This message was edited 2 times. Last update was at 2016/02/23 18:15:00
Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:16:40
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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Sinful Hero wrote:Does it have a choice between the codex powers and Telepathy? Because the unit entry above states it generates its powers from telepathy.
no codex powers, as it is not from codex tyranids. Only telepathy.
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![[Post New]](/s/i/i.gif) 2016/02/23 18:18:01
Subject: Deathwatch Overkill
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Fixture of Dakka
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M0ff3l wrote: Sinful Hero wrote:Does it have a choice between the codex powers and Telepathy? Because the unit entry above states it generates its powers from telepathy.
no codex powers, as it is not from codex tyranids. Only telepathy.
That's what I thought. So the entire tangent about Psychic Shriek is even more irrelevant.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:19:27
Subject: Re:Deathwatch Overkill
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Ancient Venerable Dreadnought
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They actually had their own list in the 2nd Edition Tyranids book. I used to run one in small-points tournaments.
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![[Post New]](/s/i/i.gif) 2016/02/23 18:21:02
Subject: Deathwatch Overkill
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Longtime Dakkanaut
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We dont know the familiars' rules
These COULD fix that bs0 issue
@Bob Half a year? Not sure if the game won't be sold out until then.
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This message was edited 3 times. Last update was at 2016/02/23 18:28:10
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![[Post New]](/s/i/i.gif) 2016/02/23 18:29:14
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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Can we just agree to not derail this thread into another psychic shriek discussion?
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![[Post New]](/s/i/i.gif) 2016/02/23 18:32:52
Subject: Deathwatch Overkill
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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ShaneTB wrote:BS0 on the Patriach?
Going to be reet difficult casting Psychic Shriek...
Some men just want to watch the world burn.
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I should think of a new signature... In the meantime, have a |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:36:58
Subject: Re:Deathwatch Overkill
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Aspirant Tech-Adept
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dan2026 wrote:Also I never quite understood why the original Patriarch model was a fat humanoid creature.
Surely the Patriarch would be a full Genestealer grown more powerful with psychic power.
There is no reason he would become more human. Let alone fat and useless looking.
He wasn't more humanoid than the other (metal) Genestealers. He looked human because he was sitting like a human, and was fat/bloated like a human who sits all day long. I converted a young Patriarch out of a plastic Genestealer with metal arms - he looks kinda like a human (with an alien costume) too, but so looks a sitting cat.
Growing more powerful with increasing psychic powers... well, the Slann aren't Battletoads either.
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![[Post New]](/s/i/i.gif) 2016/02/23 18:39:58
Subject: Deathwatch Overkill
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Warp-Screaming Noise Marine
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Frozocrone wrote: Swara wrote:Isn't Shriek a nova attack? Or maybe I'm thinking of something else.
Psychic Shriek is a witchfire. Psychic Scream (Tyranid Power) is a Nova.
We can safely assume that the RAI is that Psychic Shriek doesn't require roll to hit in any case.
Ah, that's what I was thinking of.
I would also assume the same thing.
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9k |
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![[Post New]](/s/i/i.gif) 2016/02/23 18:41:09
Subject: Re:Deathwatch Overkill
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Longtime Dakkanaut
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This was the actual Patriarch model to game with - next to Familiars
Source of photo: http://miniatureextravaganza.blogspot.de/2015/02/genestealer-cult.html
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This message was edited 2 times. Last update was at 2016/02/23 18:42:56
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