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Made in at
Stalwart Tribune





Austria

As long as they don`t mess with the Goblins, they can do what they want.
Because then I`ll be realy pissed. Because my Hobgoblin- and my KoW-Goblin combiproject.

30k: Taghmata Omnissiah(5,5k)
Ordo Reductor(4,5k)
Legio Cybernetica(WIP)

40k(Inactive): Adeptus Mechanicus(2,5k)

WFB(Inactive): Nippon, Skaven

01001111 01110010 01100100 01101111 00100000 01010010 01100101 01100100 01110101 01100011 01110100 01101111 01110010 00100001  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

We've seen that at the least Night Goblins are getting a new name. I can't remember what it is, but they looked to be okay.
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

Moonclan Grots, wasn't it?

The common goblins might be going though.

   
Made in us
Regular Dakkanaut




Whoever did the splitting of units into their new subfactions apparently doesn't read the fluff. The executioner's aren't a part of the rather oddly named Daughters of Khaine, which is where they should be as the male followers of Khaine. However, for some reason, there are male's in there despite the name in the form of the warlocks.

On top of that, each subfactions only gets the benefits from the standard if they're near a hero from their own tiny subfaction. So you can no longer get any benefit from making a fluffy cult of Khaine force by mixing the various units, unless you want zero synergy. Wasn't the whole point of multiple subfactions to add more synergy to fluffy unit combinations?
   
Made in se
Executing Exarch






 Kanluwen wrote:
The new faction names are up in the AoS app!

Dark Elves become:
Scourge Privateers(Corsairs, Kharibdyss, Scourgerunner Chariots, Black Ark Fleetmaster)
Shadowblades(Assassins and Dark Riders)
Daughters of Khaine(Doomfire Warlocks, Witch Aelves, Cauldron of Blood, Bloodwrack Medusae and Shrine, Sisters of Slaughter, Death Hag)
Darkling Covens (Dreadspears, Executioners, Bleakswords, Sorceress, Sorceress on Black Dragon, Black Guard, Darkshards)
Order Serpentis (Drakespawn Knights[Cold One Knights], War Hydra, Dreadlord on Black Dragon, Drakespawn Chariots)

High Elves become:
Swifthawk Agents(Shadow Warriors, Chariots[Tiranoc Chariots specifically], Skywarden[Sea Helm on Skycutter], Skycutter)
Lion Rangers (White Lions and White Lion Chariots)
Eldritch Council(Archmage, Loremaster, Swordmasters, Drakeseer, Archmage on Dragon)
Order Draconis(Dragon Blades[Dragon Princes of Caledor], Dragonlord[Lord on Dragon], Dragon Noble[Old Prince/Lords on foot])
Phoenix Temple(Anointed, Phoenix Guard, Frostheart and Flamespyre Phoenix)

Wood Elves become:
Wanderers(Nomad Prince[Araloth!], Waystrider[Glade Lord/Captain with Great Blade], Sisters of the Thorn, Spellweaver, Glade Guard, Wayfinder[Glade Lord with bow/eagle], Wild Riders, Waywatcher, Sisters of the Watch(Sisters of Avelorn!), Eternal Guard, Wildwood Rangers)

Empire becomes:
Collegiate Arcane(Celestial Hurricanum, Battle Mage, Luminark of Hysh, Battlemage on Griffon)
Devoted of Sigmar(Warrior Priest, War Altar of Sigmar, Flagellants, Witch Hunter)
Free Peoples(Freeguild Crossbowmen, Freeguild General, Freeguild Guard, Freeguild Handgunners, Freeguild Pistoliers, Freeguild Greatswords, Freeguild Archers, Freeguild Outriders, Freeguild General on Griffon, Demigryph Knights)

Dwarfs become:
Dispossessed(Thunderers, Quarrellers, Ironbreakers, Unforged(Dragon-Slayer), Warden King(Thane/Lord), Longbeards, Irondrakes, Warriors, Runelord, Hammerers)

Dwarfs and Empire become merged and form:
Ironweld Arsonal(Gyrocopters, Gyrobombers, Cogsmith(Dwarf Engineer), Gunmaster(Empire Engineer), Helstorm Rocket Battery, Helblaster Volley Gun, Dwarf Cannon and Dwarf Organ Gun, Steam Tank)



Bears repeating on the new page since it was the last post on the last page. I really like the new faction structure in AoS, tons of mini-factions that can mix to your hearts content.

Deadawake1347 wrote:
Whoever did the splitting of units into their new subfactions apparently doesn't read the fluff. The executioner's aren't a part of the rather oddly named Daughters of Khaine, which is where they should be as the male followers of Khaine. However, for some reason, there are male's in there despite the name in the form of the warlocks.

On top of that, each subfactions only gets the benefits from the standard if they're near a hero from their own tiny subfaction. So you can no longer get any benefit from making a fluffy cult of Khaine force by mixing the various units, unless you want zero synergy. Wasn't the whole point of multiple subfactions to add more synergy to fluffy unit combinations?


We haven't seen the fluff yet, so it's hard to say they're not following it.

This message was edited 1 time. Last update was at 2016/03/26 16:04:02


 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

What a pity the Bretonnians had to be canned. They could have become the Wyld Stallyns.

It would have been excellent!

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in jp
Longtime Dakkanaut





My predictions for destruction cuts.
Greasus, Skrag, wyvern, yhetees, ruglud's orcs, wolf chariot, doom diver, rock lobba, gnoblar fighters, goblin wolf riders, spear chukka, gorger, stone trolls. Possibly the maneaters and some of the characters too.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I made a thread with the new Order name changes that should be a bit easier to read. Go there if you want to discuss why you think a unit is in the wrong subfaction or what have you.
   
Made in gb
Insect-Infested Nurgle Chaos Lord






"Arsenol" wtf is that? Careful there GW, change a vowel and you'll have a football team going after you...


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in se
Executing Exarch






 Grimtuff wrote:
"Arsenol" wtf is that? Careful there GW, change a vowel and you'll have a football team going after you...


Pretty sure that's a misspelling
   
Made in gb
Insect-Infested Nurgle Chaos Lord






 Mymearan wrote:
 Grimtuff wrote:
"Arsenol" wtf is that? Careful there GW, change a vowel and you'll have a football team going after you...


Pretty sure that's a misspelling


One would hope. Otherwise this is getting more absurd with each renaming.


Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
Made in se
Executing Exarch






 Grimtuff wrote:
 Mymearan wrote:
 Grimtuff wrote:
"Arsenol" wtf is that? Careful there GW, change a vowel and you'll have a football team going after you...


Pretty sure that's a misspelling


One would hope. Otherwise this is getting more absurd with each renaming.


Confirmed misspelling, White Dwarf says "Arsenal" https://war-of-sigmar.herokuapp.com/bloggings/563
   
Made in us
Regular Dakkanaut




Spoiler:
 Mymearan wrote:
 Kanluwen wrote:
The new faction names are up in the AoS app!

Dark Elves become:
Scourge Privateers(Corsairs, Kharibdyss, Scourgerunner Chariots, Black Ark Fleetmaster)
Shadowblades(Assassins and Dark Riders)
Daughters of Khaine(Doomfire Warlocks, Witch Aelves, Cauldron of Blood, Bloodwrack Medusae and Shrine, Sisters of Slaughter, Death Hag)
Darkling Covens (Dreadspears, Executioners, Bleakswords, Sorceress, Sorceress on Black Dragon, Black Guard, Darkshards)
Order Serpentis (Drakespawn Knights[Cold One Knights], War Hydra, Dreadlord on Black Dragon, Drakespawn Chariots)

High Elves become:
Swifthawk Agents(Shadow Warriors, Chariots[Tiranoc Chariots specifically], Skywarden[Sea Helm on Skycutter], Skycutter)
Lion Rangers (White Lions and White Lion Chariots)
Eldritch Council(Archmage, Loremaster, Swordmasters, Drakeseer, Archmage on Dragon)
Order Draconis(Dragon Blades[Dragon Princes of Caledor], Dragonlord[Lord on Dragon], Dragon Noble[Old Prince/Lords on foot])
Phoenix Temple(Anointed, Phoenix Guard, Frostheart and Flamespyre Phoenix)

Wood Elves become:
Wanderers(Nomad Prince[Araloth!], Waystrider[Glade Lord/Captain with Great Blade], Sisters of the Thorn, Spellweaver, Glade Guard, Wayfinder[Glade Lord with bow/eagle], Wild Riders, Waywatcher, Sisters of the Watch(Sisters of Avelorn!), Eternal Guard, Wildwood Rangers)

Empire becomes:
Collegiate Arcane(Celestial Hurricanum, Battle Mage, Luminark of Hysh, Battlemage on Griffon)
Devoted of Sigmar(Warrior Priest, War Altar of Sigmar, Flagellants, Witch Hunter)
Free Peoples(Freeguild Crossbowmen, Freeguild General, Freeguild Guard, Freeguild Handgunners, Freeguild Pistoliers, Freeguild Greatswords, Freeguild Archers, Freeguild Outriders, Freeguild General on Griffon, Demigryph Knights)

Dwarfs become:
Dispossessed(Thunderers, Quarrellers, Ironbreakers, Unforged(Dragon-Slayer), Warden King(Thane/Lord), Longbeards, Irondrakes, Warriors, Runelord, Hammerers)

Dwarfs and Empire become merged and form:
Ironweld Arsonal(Gyrocopters, Gyrobombers, Cogsmith(Dwarf Engineer), Gunmaster(Empire Engineer), Helstorm Rocket Battery, Helblaster Volley Gun, Dwarf Cannon and Dwarf Organ Gun, Steam Tank)



Bears repeating on the new page since it was the last post on the last page. I really like the new faction structure in AoS, tons of mini-factions that can mix to your hearts content.

Deadawake1347 wrote:
Whoever did the splitting of units into their new subfactions apparently doesn't read the fluff. The executioner's aren't a part of the rather oddly named Daughters of Khaine, which is where they should be as the male followers of Khaine. However, for some reason, there are male's in there despite the name in the form of the warlocks.

On top of that, each subfactions only gets the benefits from the standard if they're near a hero from their own tiny subfaction. So you can no longer get any benefit from making a fluffy cult of Khaine force by mixing the various units, unless you want zero synergy. Wasn't the whole point of multiple subfactions to add more synergy to fluffy unit combinations?


We haven't seen the fluff yet, so it's hard to say they're not following it.


While it's true we haven't seen the new fluff, it really doesn't make any sense in regards to the old fluff. So unless they change things drastically that there are no longer male followers of Khaine, who I suppose I should just be happy is apparently still around, there should still be executioners. On top of that, the warlocks had no connection to the cult of Khaine prior, are now part of the "Daughters of Khaine" faction, despite being a male unit. So, still not making any sense even ignoring the old or new fluff.

On top of that, there's not really any incentive to mix and match units from different subfactions, at least in regards to the elves, as each and every unit with a banner requires a hero from their own subfaction to work effectively.
I'm not against the idea of subfactions as a concept, in fact in most games I love them, and make use of them even if they don't have any benefits just because I like the look of an army that all shares the same basic aesthetic. For example, my undead army is made up of Mortarchs, Morghasts, and Spirit Hosts, because they flow together wonderfully in appearance. There are Spirit Host aspects on both the Mortarchs and Morghasts.

However, as it stands now, I'd be actively punished for trying to run a cult of Khaine list with Executioners unless I also bring along a sorceress or two, which makes no sense.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Deadawake1347 wrote:

While it's true we haven't seen the new fluff, it really doesn't make any sense in regards to the old fluff. So unless they change things drastically that there are no longer male followers of Khaine, who I suppose I should just be happy is apparently still around, there should still be executioners. On top of that, the warlocks had no connection to the cult of Khaine prior, are now part of the "Daughters of Khaine" faction, despite being a male unit. So, still not making any sense even ignoring the old or new fluff.

The "Cult of Khaine" that you're thinking of might not exist anymore. With the End Times, it was splintering to start with--what makes you think it would remain?

On top of that, there's not really any incentive to mix and match units from different subfactions, at least in regards to the elves, as each and every unit with a banner requires a hero from their own subfaction to work effectively.
I'm not against the idea of subfactions as a concept, in fact in most games I love them, and make use of them even if they don't have any benefits just because I like the look of an army that all shares the same basic aesthetic. For example, my undead army is made up of Mortarchs, Morghasts, and Spirit Hosts, because they flow together wonderfully in appearance. There are Spirit Host aspects on both the Mortarchs and Morghasts.

However, as it stands now, I'd be actively punished for trying to run a cult of Khaine list with Executioners unless I also bring along a sorceress or two, which makes no sense.

Reread what the Dark Elf banner stuff says.

They require a "Exiles Hero within 8 inches" to get the +2 Bravery. As of right now, other than the Nomad Prince(Araloth) and the Wayfinder(Glade Lord with Great Weapon), none of the renamed stuff has been "unfactioned" from the primary faction they used to be a part of. All of the Dark Elf entries retain their "Exiles" keyword.

What's more? There's going to be Warscroll Battalions, and purportedly they include multifaction entries.
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 NinthMusketeer wrote:
Chaos kills more chaos than anything else.

Which is to say, pretty sure its a Fimir skull, it seems pretty distinct to me.

Though come to think of it, Fimir are destruction aligned now.


Fimir still existing in this new Planescape-dimension thingy that is the world of AoS doesn't even make any sense. They were forsaken by the Chaos Gods, they were a declining and dying race, so which super-duper-Jeebus-character decided to bring them along for the ride? Chaos wouldn't, Fimir were probably as favoured as individual Spawn to them, and if they had they'd be Chaos-aligned. Maybe Sigmar decided to move in mysterious ways and bring back the evil rape-monsters to terrorise his human worshippers for reasons?

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

It was pretty obviously the Space Dragon wot dun it.

   
Made in us
Legendary Master of the Chapter





SoCal

I like to imagine some great mummy wizard opened a "star gate" to facilitate the Tomb King exodus, when suddenly a bunch of rowdy fimir jumped out, shouldered him aside, and leapt through the collapsing gate with a resounding "woop woop woop woop".

   
Made in us
Regular Dakkanaut




 Kanluwen wrote:
Deadawake1347 wrote:

While it's true we haven't seen the new fluff, it really doesn't make any sense in regards to the old fluff. So unless they change things drastically that there are no longer male followers of Khaine, who I suppose I should just be happy is apparently still around, there should still be executioners. On top of that, the warlocks had no connection to the cult of Khaine prior, are now part of the "Daughters of Khaine" faction, despite being a male unit. So, still not making any sense even ignoring the old or new fluff.

The "Cult of Khaine" that you're thinking of might not exist anymore. With the End Times, it was splintering to start with--what makes you think it would remain?

On top of that, there's not really any incentive to mix and match units from different subfactions, at least in regards to the elves, as each and every unit with a banner requires a hero from their own subfaction to work effectively.
I'm not against the idea of subfactions as a concept, in fact in most games I love them, and make use of them even if they don't have any benefits just because I like the look of an army that all shares the same basic aesthetic. For example, my undead army is made up of Mortarchs, Morghasts, and Spirit Hosts, because they flow together wonderfully in appearance. There are Spirit Host aspects on both the Mortarchs and Morghasts.

However, as it stands now, I'd be actively punished for trying to run a cult of Khaine list with Executioners unless I also bring along a sorceress or two, which makes no sense.

Reread what the Dark Elf banner stuff says.

They require a "Exiles Hero within 8 inches" to get the +2 Bravery. As of right now, other than the Nomad Prince(Araloth) and the Wayfinder(Glade Lord with Great Weapon), none of the renamed stuff has been "unfactioned" from the primary faction they used to be a part of. All of the Dark Elf entries retain their "Exiles" keyword.

What's more? There's going to be Warscroll Battalions, and purportedly they include multifaction entries.

Actually, if you read the new warscroll for Executioners it's "Darkling Coven Hero" which is a Sorceress or Sorceress on Black Dragon only.
And as I said, even if you ignore the fluff completely, it makes no sense to have male models in the "Daughters of Khaine" in the form of the Doomfire Warlocks.
   
Made in se
Executing Exarch






Deadawake1347 wrote:
 Kanluwen wrote:
Deadawake1347 wrote:

While it's true we haven't seen the new fluff, it really doesn't make any sense in regards to the old fluff. So unless they change things drastically that there are no longer male followers of Khaine, who I suppose I should just be happy is apparently still around, there should still be executioners. On top of that, the warlocks had no connection to the cult of Khaine prior, are now part of the "Daughters of Khaine" faction, despite being a male unit. So, still not making any sense even ignoring the old or new fluff.

The "Cult of Khaine" that you're thinking of might not exist anymore. With the End Times, it was splintering to start with--what makes you think it would remain?

On top of that, there's not really any incentive to mix and match units from different subfactions, at least in regards to the elves, as each and every unit with a banner requires a hero from their own subfaction to work effectively.
I'm not against the idea of subfactions as a concept, in fact in most games I love them, and make use of them even if they don't have any benefits just because I like the look of an army that all shares the same basic aesthetic. For example, my undead army is made up of Mortarchs, Morghasts, and Spirit Hosts, because they flow together wonderfully in appearance. There are Spirit Host aspects on both the Mortarchs and Morghasts.

However, as it stands now, I'd be actively punished for trying to run a cult of Khaine list with Executioners unless I also bring along a sorceress or two, which makes no sense.

Reread what the Dark Elf banner stuff says.

They require a "Exiles Hero within 8 inches" to get the +2 Bravery. As of right now, other than the Nomad Prince(Araloth) and the Wayfinder(Glade Lord with Great Weapon), none of the renamed stuff has been "unfactioned" from the primary faction they used to be a part of. All of the Dark Elf entries retain their "Exiles" keyword.

What's more? There's going to be Warscroll Battalions, and purportedly they include multifaction entries.

Actually, if you read the new warscroll for Executioners it's "Darkling Coven Hero" which is a Sorceress or Sorceress on Black Dragon only.
And as I said, even if you ignore the fluff completely, it makes no sense to have male models in the "Daughters of Khaine" in the form of the Doomfire Warlocks.


Why not? Just because it's called "Daughters" doesn't mean there can't be men in it. maybe the witch elves are the actual cult and the warlocks are hangarounds and/or bodyguards. There could be any number of reasons for it.

This message was edited 1 time. Last update was at 2016/03/26 18:06:13


 
   
Made in us
Longtime Dakkanaut




Can't you just swap the heads for female ones and call it a day?
   
Made in us
Evasive Eshin Assassin






Sounds like someone is stuck in the old fluff. Didn't that world explode and a bunch of years pass where a few things could have changed?
   
Made in us
Regular Dakkanaut




Deadawake1347 wrote:
However, as it stands now, I'd be actively punished for trying to run a cult of Khaine list with Executioners unless I also bring along a sorceress or two, which makes no sense.


Don't think of it as a punishment, think of it as a bonus. Most units get +1 to bravery for a standard. Your unit gets +1, except that it gets +2 if you are near a hero. That's a bonus beyond what most units get.
   
Made in gb
Ambitious Marauder



London

Battalions





   
Made in se
Member of a Lodge? I Can't Say




'Murica! (again)

Used the duardin grudge formation and if you suck at rolling dice like me it's awesome if you can drop that many models/wound/pool points on the table.

co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Deadawake1347 wrote:

Actually, if you read the new warscroll for Executioners it's "Darkling Coven Hero" which is a Sorceress or Sorceress on Black Dragon only.
And as I said, even if you ignore the fluff completely, it makes no sense to have male models in the "Daughters of Khaine" in the form of the Doomfire Warlocks.

When I posted that, there was NOTHING listed in there for that. It still stated "Exiles Hero" in the app.

Good that they updated it all though. Not seeing any problem in any regards.

Edit note:
As of 8:36PM, my AoS app still reads "Exiles Hero" and the various other factions have not been updated, beyond a cursory Wood Elf one.

This message was edited 1 time. Last update was at 2016/03/27 00:37:38


 
   
Made in us
Evasive Eshin Assassin






Kan, you may need to go into settings and delete the cache for the app.
I know it's the only way that I can get mine to update.
   
Made in dk
Flashy Flashgitz




Chikout wrote:
My predictions for destruction cuts.
Greasus, Skrag, wyvern, yhetees, ruglud's orcs, wolf chariot, doom diver, rock lobba, gnoblar fighters, goblin wolf riders, spear chukka, gorger, stone trolls. Possibly the maneaters and some of the characters too.

Yeh, goblins, wolf riders and wolf chariot is from back in 5th ed. They are leaving for sure. Odd thing is ork boyz just got in a new starter set.

With love from Denmark

 
   
Made in jp
Longtime Dakkanaut





The orcs are compatible with the 40k kits, which is probably why they are staying despite their age. The goblins are not, so they will probably go.
   
Made in us
Auspicious Aspiring Champion of Chaos





On the perfumed wind

I certainly expect the generic/normal/not-night goblins to be removed from the line. The sculpts are awfully dated, and the rules have been pretty pants for several editions, which means they probably haven't made a good sales argument for themselves.

That said, AoS continues to surprise me or buck my predictions.

“It was in lands of the Chi-An where she finally ran him to ground. There she kissed him deeply as he lay dying, and so stole from him his last, agonized breath.

On a delicate chain at her throat, she keeps it with her to this day.”
 
   
Made in us
Humming Great Unclean One of Nurgle






 Red_Zeke wrote:
I certainly expect the generic/normal/not-night goblins to be removed from the line. The sculpts are awfully dated, and the rules have been pretty pants for several editions, which means they probably haven't made a good sales argument for themselves.

That said, AoS continues to surprise me or buck my predictions.
Spider goblins will stay as well, they have made notable showings both in model images and fluff. Conventional goblins haven't been mentioned (that I know of) or gnoblars, so decent chance of those going.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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