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![[Post New]](/s/i/i.gif) 2016/11/20 23:46:56
Subject: Re:GW: codex imperial agents and a suplement for the traitor legions
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Chaplain with Hate to Spare
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Hopefully there will be more to it than just squads. I am hoping for HQ units to go with each of the factions. Like a Librarian for the Grey Knights or a Canoness for SoB.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/11/21 00:03:13
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Regular Dakkanaut
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It seems weird that they'd do that (although signs do point that way), since with an HQ and a Troops choice, you can just use the Allied Detachment, so why make a big deal about being able to include a squad in your army like the blurb suggests? I've been wrong about every rumour I've commented on lately though, so whatever...
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![[Post New]](/s/i/i.gif) 2016/11/21 00:10:21
Subject: Re:GW: codex imperial agents and a suplement for the traitor legions
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Regular Dakkanaut
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Warhams-77 wrote:
The new one allows you to add small forces - like a single squad of Grey Knight Terminators - to your army. GW already posted an overview of the Imperial Agents army list.
Where?
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![[Post New]](/s/i/i.gif) 2016/11/21 00:13:44
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Chaplain with Hate to Spare
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Thommy H wrote:It seems weird that they'd do that (although signs do point that way), since with an HQ and a Troops choice, you can just use the Allied Detachment, so why make a big deal about being able to include a squad in your army like the blurb suggests? I've been wrong about every rumour I've commented on lately though, so whatever...
If the forces are not allied detachments but unique detachments, it would make more sense. Perhaps formations with some small benefits.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/11/21 00:30:06
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Longtime Dakkanaut
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Jup I for sure can date the moment with pin point precision. Before my current ork codex I was quite enthusiastic about new codex releases since they gave you cool new stuff and a better working army. Now I just hope that they don't remove half of my units and HQ's from the codex and this is a high risk codex.
It could be great, but there isn't that much room in the book and they try to cramp a lot in it.
GW is known for removing units, equipment and rules in such cases, buffing the new toys at the expense of the old toys, and guess what my entire army consist out of web store only, oop models, and things that don't have GW models instead of the new shining boyz and girls in gold. Automatically Appended Next Post: ShaneMarsh wrote:Warhams-77 wrote:
The new one allows you to add small forces - like a single squad of Grey Knight Terminators - to your army. GW already posted an overview of the Imperial Agents army list.
Where?
Yeah I would love to see this....
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This message was edited 1 time. Last update was at 2016/11/21 00:30:56
Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/11/21 00:40:44
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Rampaging Khorne Dreadnought
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Man, I need some rules leaks so badly right now XD.
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![[Post New]](/s/i/i.gif) 2016/11/21 00:55:51
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Unstoppable Bloodthirster of Khorne
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Melissia wrote:My cynicism will soon be paid off, and once again Sisters are going to get screwed over again-- oh yey, I get to tell people "I told you so". How great for me.
Maybe you should give up completely on Sisters or GW entirely. Unless you're only here to complain because you enjoy the sound of your own voice whining. Automatically Appended Next Post: Yodhrin wrote:Wait, why is everyone freaking out?
From the description it doesn't sound like anyone's getting squatted or rolled up, it sounds like Imperial Agents is designed as a way to provide "standard" Imperial armies access to small, contained units from the smaller/more elite Imperial factions - one squad of GK Terminators, a unit of Sanctioned Psykers etc.
A reasonable call for sense and calm from Yodhrin! Take note, naysayers!
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This message was edited 1 time. Last update was at 2016/11/21 00:57:15
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![[Post New]](/s/i/i.gif) 2016/11/21 01:04:37
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Longtime Dakkanaut
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Azazelx wrote: Melissia wrote:My cynicism will soon be paid off, and once again Sisters are going to get screwed over again-- oh yey, I get to tell people "I told you so". How great for me.
Maybe you should give up completely on Sisters or GW entirely. Unless you're only here to complain because you enjoy the sound of your own voice whining.
BOOM
Dammit you just blew my irony meter up and I am English so that takes some doing.
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Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis |
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![[Post New]](/s/i/i.gif) 2016/11/21 01:37:26
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Mutated Chosen Chaos Marine
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
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I am both really excited and concerned with the Traitor Legions book.
Really excited that were finally getting Night Lords rules.
Really, really concerned that they will take the easy route out by just giving them Night Fighting, Night Vision and army-wide fear.. Because Fear is so effective in 7th........
And for the love of everything please no FoC swapping! The game has evolved past that stage now. Give us maybe Legion-specific decurions instead? Oh yes my wallet would burn for that sweet, sweet love...
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Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts
Whatever you use.. It's Cheesy, broken and OP |
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![[Post New]](/s/i/i.gif) 2016/11/21 01:50:16
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Rampaging Khorne Dreadnought
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Honestly, I'd rather have more role based detachments. The HH series show that they can still offer quite significant changes in combination with some army wide rules. I don't have a problem with formations per se, but I don't like how that's all we've been getting. I find them too rigid.
Traitor's hate was more flexible than most, but still. Plus they stop you from using forgeworld.
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![[Post New]](/s/i/i.gif) 2016/11/21 01:58:10
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Nasty Nob on a Boar
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Appealing to older players and new, new models and a fleshed out 30k timeline, return of primarchs, return of specialist games...
What again do niche gamers have to complain about?
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2016/11/21 02:06:02
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Member of a Lodge? I Can't Say
'Murica! (again)
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v
Preorder 3rd, 10th for Imperial preorder.
Stoked they are releasing this info early for to plan the perils of the wallet but more so, to know we are getting true info.
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co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
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![[Post New]](/s/i/i.gif) 2016/11/21 02:07:31
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Boom! Leman Russ Commander
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Uriels_Flame wrote:Appealing to older players and new, new models and a fleshed out 30k timeline, return of primarchs, return of specialist games...
What again do niche gamers have to complain about?
Good rules.
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![[Post New]](/s/i/i.gif) 2016/11/21 02:08:28
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Rampaging Khorne Dreadnought
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It's still a supplement to an outdated and not exactly outstanding base codex. The new units might be all the rage, but it can only do so much for the existing units. And previous supplements warrant being cautiously optimistic.
It IS a traitor legion supplement, so that alone is mind bogglingly good news and new units/models too. Hoo boy! Good times, but yea, there could be all sorts of meh and lolwut?! moments.
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![[Post New]](/s/i/i.gif) 2016/11/21 02:12:56
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Nasty Nob on a Boar
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Arbitrator wrote: Uriels_Flame wrote:Appealing to older players and new, new models and a fleshed out 30k timeline, return of primarchs, return of specialist games...
What again do niche gamers have to complain about?
Good rules.
Are the forcing you to currently play?
Again, I'm assuming it is just easy to criticize unless anyone here submitted a rule set and GW laughed in their face. With Kirby, I may believe it. Not lately though.
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2016/11/21 02:17:12
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Consigned to the Grim Darkness
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"I wish GW would make good rules.
"No one is forcing you to play by GW's rules."
... is that really the defense you want to go with? Because that's really kinda lame and unconvincing. I mean yeah, I agree that there's a lot of hyperbole about GW's bad rules (they're mostly playable, could be better and could be worse, IMO), but that's just such a bad defense of it. It doesn't matter that people aren't forced to play, rules are bad or good on their own merits or lack thereof.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2016/11/21 02:20:17
Subject: Re:GW: codex imperial agents and a suplement for the traitor legions
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[DCM]
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REMINDER TIME!
RULE #1 - NOT Optional!
No more leeway - warnings and suspensions form here on in!
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![[Post New]](/s/i/i.gif) 2016/11/21 02:21:40
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Boom! Leman Russ Commander
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Slayer-Fan123 wrote:I keep going into this thread and the Magnus one every hour like a loser anticipating new information.
I think this will be about all we get until several days before it releases and early copies inevitably start leaking out.
The most 'new stuff' I expect to get between now and then are the inevitable White Dwarf rules for some TS units.
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![[Post New]](/s/i/i.gif) 2016/11/21 03:05:39
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Furious Fire Dragon
A forest
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Does anyone think the Legion supplement will invalidate the existing Black Legion supplement?
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![[Post New]](/s/i/i.gif) 2016/11/21 03:23:39
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Clousseau
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TheLumberJack wrote:Does anyone think the Legion supplement will invalidate the existing Black Legion supplement?
No. The warhammer site said that there were eight legions getting rules, because black legion already had a supplement (the 9th).
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![[Post New]](/s/i/i.gif) 2016/11/21 03:33:15
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Liche Priest Hierophant
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auticus wrote: TheLumberJack wrote:Does anyone think the Legion supplement will invalidate the existing Black Legion supplement?
No. The warhammer site said that there were eight legions getting rules, because black legion already had a supplement (the 9th).
Where? The Warhammer Community site makes 0 mention of the number of Legions getting stuff, the Reddit posed that started all this says nine (as in ine, not 9, so it's unlikely for that to be a type), and the promotional video has the symbols of all nine legions.
Given that this book looks to pretty much be the Chaos version of Angels of Death, the Black Legion supplement (or at least elements of it) are highly likely to be reprinted in this book with a Decuion Detachment (like Clan Raukaan or Sentinels of Terra were for Loyalists).
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![[Post New]](/s/i/i.gif) 2016/11/21 04:00:05
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Furious Fire Dragon
A forest
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Matt.Kingsley wrote: auticus wrote: TheLumberJack wrote:Does anyone think the Legion supplement will invalidate the existing Black Legion supplement?
No. The warhammer site said that there were eight legions getting rules, because black legion already had a supplement (the 9th).
Where? The Warhammer Community site makes 0 mention of the number of Legions getting stuff, the Reddit posed that started all this says nine (as in ine, not 9, so it's unlikely for that to be a type), and the promotional video has the symbols of all nine legions.
Given that this book looks to pretty much be the Chaos version of Angels of Death, the Black Legion supplement (or at least elements of it) are highly likely to be reprinted in this book with a Decuion Detachment (like Clan Raukaan or Sentinels of Terra were for Loyalists).
Also the teaser trailer for the supplement has black legion logo in it
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![[Post New]](/s/i/i.gif) 2016/11/21 04:03:57
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Liche Priest Hierophant
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That's what I meant by promotional video
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![[Post New]](/s/i/i.gif) 2016/11/21 04:07:10
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Fresh-Faced New User
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Most people here are speculating wildly cause they never played second edition of 40K...
In the second edition starter box (2nd Battle of Armageddon Orks vs BA) there was a book called: CODEX ARMY LISTS including temporary lists for all armies until individual codices were released...
SM and IG armies could spend 25% of their points in allies taken from a list called IMPERIAL AGENTS...
This list was including:
Adeptus Arbites
Adeptus Mechanicus
Adeptus Ministrorum
Adeptus Astra Telepathica
Officio Assassinorum
Inquisition
Grey Knights
in third edition GW introduced the Deathwatch too as a single alliable KIll Team (one single squad for each imperial army)
Now i guess the new codex Imperial Agents will be VERY similar to that list... For example i dont think we will see Adeptus Arbites (they are more suited for a game like Necromunda) but we will get things like Deathwatch, Adeptus Custodes and Sisters of Silence...
So there is still room for a full SoB codex...
When you are in doubt about theGW of these days look back to 40k from RT to third edition and you will have the reply...
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![[Post New]](/s/i/i.gif) 2016/11/21 04:07:33
Subject: GW: codex imperial agents and a suplement for the traitor legions
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[MOD]
Otiose in a Niche
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MadCowCrazy wrote:
Perhaps it's a book of formations and nothing else? This would make sense and be more practical, basically formations for all factions that don't have them or very few of them?
That's my guess. In fact I'll go father and guess 8th edition will eliminate troops/heavy/ HQ/etc and offer only unbound and formations. Automatically Appended Next Post: Uriels_Flame wrote:Appealing to older players and new, new models and a fleshed out 30k timeline, return of primarchs, return of specialist games...
What again do niche gamers have to complain about?
20+ years
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This message was edited 1 time. Last update was at 2016/11/21 04:14:37
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![[Post New]](/s/i/i.gif) 2016/11/21 04:36:25
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Most Glorious Grey Seer
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Kid_Kyoto wrote: Uriels_Flame wrote:Appealing to older players and new, new models and a fleshed out 30k timeline, return of primarchs, return of specialist games...
What again do niche gamers have to complain about?
20+ years
After 20 years, one would think you'd have gotten the hint.
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![[Post New]](/s/i/i.gif) 2016/11/21 05:40:08
Subject: GW: codex imperial agents and a suplement for the traitor legions
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[MOD]
Otiose in a Niche
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Breotan wrote: Kid_Kyoto wrote: Uriels_Flame wrote:Appealing to older players and new, new models and a fleshed out 30k timeline, return of primarchs, return of specialist games...
What again do niche gamers have to complain about?
20+ years
After 20 years, one would think you'd have gotten the hint.
Ironically the one army famous for holding grudges for a damn long time
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![[Post New]](/s/i/i.gif) 2016/11/21 06:08:05
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Breotan wrote:After 20 years, one would think you'd have gotten the hint. 
And yet there are still Sisters players.
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![[Post New]](/s/i/i.gif) 2016/11/21 07:19:21
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Regular Dakkanaut
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master sheol wrote:Most people here are speculating wildly cause they never played second edition of 40K...
In the second edition starter box (2nd Battle of Armageddon Orks vs BA) there was a book called: CODEX ARMY LISTS including temporary lists for all armies until individual codices were released...
SM and IG armies could spend 25% of their points in allies taken from a list called IMPERIAL AGENTS...
Quite a few people have specifically mentioned that, actually.
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![[Post New]](/s/i/i.gif) 2016/11/21 07:44:53
Subject: GW: codex imperial agents and a suplement for the traitor legions
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Furious Fire Dragon
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I think we can all agree on the fact that Chaos players need some love too. The fact that the last decent Chaos codex dates back to 3rd edition and the fact that finally GW is paying attention to chaos traitors legions again is making me happy.
On the other hand I am curious what the supplement Imperial agents will include and when they will update the Gk codex. They are outdated and weak right now.
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Got milk?
All I can say about painting is that VMC tastes much better than VMA... especially black...
PM me if you are interested in Commission work.
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