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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Interesting articles, and I can certainly see the importance of it in presentation, advertising and marketing. Even from a reading comprehension perspective not cluttering a page with a wall'o'text is usually a good idea.

However I refer to this, this and this. It's too much. It's a single unit entry, plus a bunch of needless white space.

This is why the bestiary section, such as it is, for this book takes up 9 pages... yet only gives us 9 adversaries.

They need to do better.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Powerful Phoenix Lord





That's awful. White-space can suck it...if someone wants content they want content. Booklets this scarce are a joke.
   
Made in us
Ship's Officer





California

It is better than a wall of text, but I will say there is too much space between the behavior table and the unit rules above.

I hope some folks put some playthroughts up on youtube, i'd like to see the game in action. Plus it looks like these adversaries are going to be a bit tougher than the pushovers in ST. With the blightkings being a near match for an opposing player and the wrathmongers looking like a terror, it'll be interesting.

This message was edited 1 time. Last update was at 2017/02/28 03:11:33


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's not even just the space between the rules and the table. It's the whole layout. It's a graphic designer's fever dream, with different font sizes, embedded artwork, text overlays, text at different angles, and then scattered rules beneath it. Then the behaviour table.

The only cohesive thing about is that every single unit entry is this bad.

AoS is infested with this stuff, and they have the added awfulness of those half fluff/half-kinda rule paragraphs that somehow attempt to combine unit size, unit leadership and equipment into an 'evocative' paragraph. It's a bad way to write rules and it's an even worse way to present rules.

They're actually succeeded in making things more cluttered. Who knew that when the most recent Ork Codex came out it would start a wave of terribly presented out rulebooks.

Well... I did. I said as much at the time, that removing fluff and going to a simple paragraph of flavour text, a massive photo, and a haphazard set of rules was going to end up looking awful. AoS just magnified it and now nuQuest is suffering from that.

 Thargrim wrote:
With the blightkings being a near match for an opposing player and the wrathmongers looking like a terror, it'll be interesting.
Nice as that may be, there is a pretty big downside to the Wrathmongers being an adversary type in this game: You have to buy Wrathmongers.

Dumbest Khorne release in a decade. Those derpy hammer flails are just the worst. Give me the brutal looking Blood Warriors any day.

This message was edited 3 times. Last update was at 2017/02/28 04:10:21


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Using Object Source Lighting





Portland

Man, it's like you have some sort of issue with illegible rules. Slowing everything down and making scanning a pain in the ass by incorporating fluff and rules just makes the game more immersive.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

Heh, I like the Wrath Monger kit. I like the alternate builds for them a lot more though. I found it odd that they didn't include rules for Skull Reapers as well.

That kit and the Blight Kings are tied for some of my favorites just in terms of how much extra bits they came with. Perfect for conversions!

The bulk of my Bloodbound have all been rearmed with leftovers from the Wrath Monger kits, and I'd do the same with my Acolytes if we ever see a Tzeentchian equivalent!

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 highlord tamburlaine wrote:
I found it odd that they didn't include rules for Skull Reapers as well.


Not enough room.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in nl
Fresh-Faced New User





I made coop rules for the first dungeon in SoH

[edit, look for last post]

This message was edited 1 time. Last update was at 2017/03/15 19:19:41


 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I mostly just want to use the Hammerhal setting for skirmish gaming.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Bought my copy, Dark Elf is miscast. Part of his animal jaw bone neckpiece is non-existent. Time to phone up GW.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Ship's Officer





California

 timetowaste85 wrote:
Bought my copy, Dark Elf is miscast. Part of his animal jaw bone neckpiece is non-existent. Time to phone up GW.


That's odd, usually GW plastics don't have any significant miscasts. Sometimes you'll get more flash than usual but to have a part absent is odd. The molds for some of these models may be starting to age though...but that's a wild guess.

 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

As a random thought, I wonder if you'll be able to get the Lord Celestant on Ebay cheaper than the clampack model, much like the Questor from Silver Tower?



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in gb
Alluring Mounted Daemonette




Soviet UK



Nice work! Have downloaded the cards.

It's a lot of fighting acolytes is that the same in the game?

My copy of soh has not arrived yet

For mother Soviet scotland oh and I like orcs  
   
Made in us
Ship's Officer





California

Marxist artist wrote:


Nice work! Have downloaded the cards.

It's a lot of fighting acolytes is that the same in the game?

My copy of soh has not arrived yet


I believe the first dungeon is entirely vs acolytes, based on what I heard some dungeons are themed around a particular chaos god or something. Fighting acolytes for the first dungeon might not be a bad idea, while players get their grip on the game. I assume the blightkings and other foes are a lot harder to defeat. Correct me if i'm wrong but I don't think exotic adversaries will pop up too commonly either. They look particularly challenging, but it may not be worth it to collect every single kind because you might not use them too often. I plan on getting plaguebearers in particular, since I can't justify buying all of em. I don't like blowing all my money in one spot especially with GW releasing odd stuff left and right, only reason I haven't got Shadows over Hammerhal yet is cause I spent all my free cash on Blood Bowl.

This message was edited 1 time. Last update was at 2017/03/02 07:59:12


 
   
Made in gb
Alluring Mounted Daemonette




Soviet UK

 Thargrim wrote:
Marxist artist wrote:


Nice work! Have downloaded the cards.

It's a lot of fighting acolytes is that the same in the game?

My copy of soh has not arrived yet


I believe the first dungeon is entirely vs acolytes, based on what I heard some dungeons are themed around a particular chaos god or something. Fighting acolytes for the first dungeon might not be a bad idea, while players get their grip on the game. I assume the blightkings and other foes are a lot harder to defeat. Correct me if i'm wrong but I don't think exotic adversaries will pop up too commonly either. They look particularly challenging, but it may not be worth it to collect every single kind because you might not use them too often. I plan on getting plaguebearers in particular, since I can't justify buying all of em. I don't like blowing all my money in one spot especially with GW releasing odd stuff left and right, only reason I haven't got Shadows over Hammerhal yet is cause I spent all my free cash on Blood Bowl.


Thanks for response, I bought just the box contents minus miniatures of ebay as have all the models bar the stormcast already, or at least good proxy's for them.

I hope all the quests get co-op cards from the community and applaud the effort so far. Haven't even got bloodbowl yet!

For mother Soviet scotland oh and I like orcs  
   
Made in us
Auspicious Aspiring Champion of Chaos






 Thargrim wrote:
Marxist artist wrote:


Nice work! Have downloaded the cards.

It's a lot of fighting acolytes is that the same in the game?

My copy of soh has not arrived yet


I believe the first dungeon is entirely vs acolytes, based on what I heard some dungeons are themed around a particular chaos god or something. Fighting acolytes for the first dungeon might not be a bad idea, while players get their grip on the game. I assume the blightkings and other foes are a lot harder to defeat. Correct me if i'm wrong but I don't think exotic adversaries will pop up too commonly either. They look particularly challenging, but it may not be worth it to collect every single kind because you might not use them too often. I plan on getting plaguebearers in particular, since I can't justify buying all of em. I don't like blowing all my money in one spot especially with GW releasing odd stuff left and right, only reason I haven't got Shadows over Hammerhal yet is cause I spent all my free cash on Blood Bowl.


I already have a solid Bloodbound force, so won't have any problems fielding the Blood Warriors or Wrathmongers. I'll eventually work on my Tzeentch force and have some Tzaangors to field, and one day, I'll start Nurgle. This really seems like the type of game where GW could make rules for any model in from the tabletop to be used. I'm really excited to see where this goes!

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in nl
Fresh-Faced New User





Second Dungeon The Ancient Halls is ready to playtest for Co-operative playing. Let me know what you think of it?

[edit, look for last post]

This message was edited 1 time. Last update was at 2017/03/15 19:19:55


 
   
Made in us
Incorporating Wet-Blending






Have you posted these playtest files on BGG?

There's definitely demand for coop!

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Yeah, such material is usually quite well received over there, though Games Workshop can be a tyrant about such things.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Using Object Source Lighting





Portland

I noted the first file in some thread over there, though I'm sure a full thread would probably be appreciated.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in nl
Fresh-Faced New User





 spiralingcadaver wrote:
I noted the first file in some thread over there, though I'm sure a full thread would probably be appreciated.


When finished i combine all dungeons in one PDF
   
Made in us
Longtime Dakkanaut




Awesome!

On another note, my phone's E-reader can't download those links. What program do you guys use to see them?
   
Made in us
Using Object Source Lighting





Portland

think you need to have an account with dropbox? They're PDFs.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Longtime Dakkanaut




Ah, okay, thanks!
   
Made in nl
Fresh-Faced New User





Dungeon number 3 ready for playtesting.

[edit, look for last post]

This message was edited 1 time. Last update was at 2017/03/15 19:20:05


 
   
Made in gb
Alluring Mounted Daemonette




Soviet UK



All good keep going!

For mother Soviet scotland oh and I like orcs  
   
Made in nl
Fresh-Faced New User







First rule change: When "Adversaries: none" read "Adversaries: Roll on ambush table"
Except Dungeon 1, room 7 - Dungeon 2, room 6 - Dungeon 3, room 6

This message was edited 1 time. Last update was at 2017/03/07 15:51:01


 
   
Made in gb
Alluring Mounted Daemonette




Soviet UK

FitzChevalric wrote:


First rule change: When "Adversaries: none" read "Adversaries: Roll on ambush table"
Except Dungeon 1, room 7 - Dungeon 2, room 6 - Dungeon 3, room 6


Played first game rules hold up well! Top work

For mother Soviet scotland oh and I like orcs  
   
Made in us
Regular Dakkanaut






Some of my impressions of the game after a few plays:


   
Made in us
Longtime Dakkanaut




Oh cool! Will have to watch that later though, busy right now.

Also saw you uploaded it on Reddit. Someone might want to point out to that fellow that the artwork isn't recycled but new.

https://www.reddit.com/r/ageofsigmar/comments/5y8who/my_impressions_of_shadows_over_hammerhal/

[Edit] Hey thanks! I really need to stop lurking on Reddit and respond there myself.

This message was edited 2 times. Last update was at 2017/03/08 22:47:19


 
   
 
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