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Made in lt
Longtime Dakkanaut






That I added, because the rumors kinda smell like Sigmarification. So anything might happen.

If not, I'll repeat myself for the 3rd time now, adding more 'bubbles' for these units would be a welcomed feature.

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.


The one and only acceptable revamp to Guard design.

Thread finished.
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Man... I wish, I love me some gothic Scions, but tacticool guardsmen/Stormtroopers would be the gak. I am hoping my Harakonis will look close to that guy.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in au
Grizzled Space Wolves Great Wolf





CplPunishment wrote:
It would make more sense for rend to translate as follows:
AP- is rend -0
AP6 is rend -1
AP5 is rend -2
AP4 is rend -3
AP3 is rend -4
AP2 is rend -5
AP1 is rend -6

Assuming they translate current stats in this way, this will BENEFIT GEQs vs MEQS. Think about it: guardsmen aren't used to getting armor saves in the open against marines, but suddenly your autocannons and heavy bolters are forcing them to make saves on 6s....
That would make armour mostly useless.

I think anything less than AP4 should just be no modifier, AP4 would by -1.
   
Made in gb
Furious Fire Dragon






Herefordshire

 Kanluwen wrote:

The one and only acceptable revamp to Guard design.

Thread finished.


No because he is left handed and left handedness is heresy.
   
Made in us
Hurr! Ogryn Bone 'Ead!





AllSeeingSkink wrote:
CplPunishment wrote:
It would make more sense for rend to translate as follows:
AP- is rend -0
AP6 is rend -1
AP5 is rend -2
AP4 is rend -3
AP3 is rend -4
AP2 is rend -5
AP1 is rend -6

Assuming they translate current stats in this way, this will BENEFIT GEQs vs MEQS. Think about it: guardsmen aren't used to getting armor saves in the open against marines, but suddenly your autocannons and heavy bolters are forcing them to make saves on 6s....
That would make armour mostly useless.

I think anything less than AP4 should just be no modifier, AP4 would by -1.
AP(-) Should have a +1 modifier, so so that 5+ and 6+ armor isn't totally worthless. This way, GEQ units get an improved save against shrapnel from weak blast weapons and the like.

This message was edited 1 time. Last update was at 2017/04/02 13:28:00


 
   
Made in gb
Member of a Lodge? I Can't Say





 Bobthehero wrote:
For Armageddon, at least.


It's something.

I for one will not stop complaining until Praetorians get rules.


Automatically Appended Next Post:
 Kanluwen wrote:

The one and only acceptable revamp to Guard design.

Thread finished.


Raven Guard Auxiliary?

This message was edited 1 time. Last update was at 2017/04/02 14:26:02


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 NivlacSupreme wrote:
 Bobthehero wrote:
For Armageddon, at least.


It's something.

I for one will not stop complaining until Praetorians get rules.


Automatically Appended Next Post:
 Kanluwen wrote:

The one and only acceptable revamp to Guard design.

Thread finished.


Raven Guard Auxiliary?

Apparently, it's some guy off DeviantArt who has done some phenomenal Legion Auxilia designs.

The Raven Guard ones are amazing.
   
Made in gb
Worthiest of Warlock Engineers






preston

What we need are new sculpts. I honestly do not care, just replace our ancient models.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in gb
Member of a Lodge? I Can't Say





 master of ordinance wrote:
What we need are new sculpts. I honestly do not care, just replace our ancient models.


Preferably with some pith helmets.
   
Made in us
Storm Trooper with Maglight






Catachan

AllSeeingSkink wrote:
CplPunishment wrote:
It would make more sense for rend to translate as follows:
AP- is rend -0
AP6 is rend -1
AP5 is rend -2
AP4 is rend -3
AP3 is rend -4
AP2 is rend -5
AP1 is rend -6

Assuming they translate current stats in this way, this will BENEFIT GEQs vs MEQS. Think about it: guardsmen aren't used to getting armor saves in the open against marines, but suddenly your autocannons and heavy bolters are forcing them to make saves on 6s....
That would make armour mostly useless.

I think anything less than AP4 should just be no modifier, AP4 would by -1.


A good point. A d10 system would mitigate that somewhat, but I'd have to crunch some numbers to see how much of a difference it would make.


Automatically Appended Next Post:
A rend -2 bolter against a 4+ on d10 space marine would change their save from 70% success rate to 50% success rate. If cover was rolled into the armor save, it could mitigate this further. A marine in +2 cover would negate -2 rend for example.

This message was edited 1 time. Last update was at 2017/04/03 03:37:37


   
Made in us
Longtime Dakkanaut





North Carolina

 Kanluwen wrote:

The one and only acceptable revamp to Guard design.

Thread finished.





That trooper is absolutely bad ass and made of WIN.


Automatically Appended Next Post:
 Bobthehero wrote:
Man... I wish, I love me some gothic Scions, but tacticool guardsmen/Stormtroopers would be the gak. I am hoping my Harakonis will look close to that guy.




I agree. The Warhawks are kick ass. I wish they were used in the fluff more often, and that there was a model line for them.



http://warhammer40k.wikia.com/wiki/Harakoni_Warhawks



They look pretty close to the pic posted already.

This message was edited 1 time. Last update was at 2017/04/03 03:47:22


Proud Purveyor Of The Unconventional In 40k 
   
Made in us
Powerful Pegasus Knight





They really just need to go for the respirator heads and it looks so much cooler
Spoiler:
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.



Verviedi has apparently been on a bit of a crusade to find more from the artist who did that Raven Guard Army Auxiliary...so here's a Space Wolf Army Auxiliary.
   
Made in us
Stalwart Veteran Guard Sergeant




You know that guardsman you want to make the standard design has two issues.
1. 12 kills!?! No possible
2. You realise giving 3 nails to each guardsman quadruples the price of them(1 guardsman + 3 nails = 4 nails)

In all seriousness two things.
One, that is amazing, and an brilliant vet. A bit too elite for a whiteshield or average dude.
Second, looking at it makes me beg the question, what gaurdsman were given hotshot lasrifles defeault (obviously scions would have to get something else then). I'm not sure whether that would make them blatently overpowered, but just a question. Berpahps just vets? Or is it just a stupid idea? I personally think it's bad (less range for better AP, not what standard guardsman need, I think they'd want more of having longer ranged weapons than better AP) but perhaps vets?

This message was edited 1 time. Last update was at 2017/04/07 10:55:50


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USA

Honestly the problem is less firepower of the common guardsman, and more everything else has had its durability and killing power scaled up too far for the common guardsman to matter. Massive levels of power creep needs to be solved before armies like Guard or Tyranids can rely on horde tactics.

This message was edited 1 time. Last update was at 2017/04/06 23:40:59


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Member of a Lodge? I Can't Say





I've been thinking and all I've come up with is a strange sentence.

"If Blood Angels were hit with the nerf bat then armies like Guard and Tyranids were beaten, shanked and then had their wallets stolen"

I'm probably not helping.
   
Made in us
Locked in the Tower of Amareo




I still think that in the 7th ed meta, IG are better than BA. Tyranids? How far can pentaflyrant get you?
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Martel732 wrote:
I still think that in the 7th ed meta, IG are better than BA. Tyranids?


Isn't this like comparing nickels and dimes when everybody else is talking about dollar bill denominations?

   
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Locked in the Tower of Amareo




Probably.
   
Made in gb
Worthiest of Warlock Engineers






preston

It is

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Lone Wolf Sentinel Pilot






And to drive the metaphor home, some people complain about how certain places won't or only very cautiously accept $100 bills.

Revel in the glory of the site's greatest thread or be edetid and baned!
 BobtheInquisitor wrote:
Every trip to the FLGS is a rollercoaster of lust and shame.

DQ:90S++G+M+B++I+Pw40k13#+D+A++/sWD331R++T(S)DM+ 
   
Made in ca
Hardened Veteran Guardsman





Had a "fun" game vs SW last night, Thunderwolves+Celestine, multiple Wulfen units, Relic Sicaran, drop pod meltas. Maelstrom mission one, Dawn of War deployment. My list was decent for a Guard list, including multiple Wyverns and a Punisher Vulture, multiple mounted melta-Veteran units and some backfield Forward Sentry lascannon vets in ruins. All his melee units made it into combat top of t2 with minimal casualties. Only my aircraft were left alive by turn 3.

I sure hope the future holds something good for Guard because games like that make me question what the point of playing them anymore is.
   
Made in gb
Worthiest of Warlock Engineers






preston

 Otto von Bludd wrote:
Had a "fun" game vs SW last night, Thunderwolves+Celestine, multiple Wulfen units, Relic Sicaran, drop pod meltas. Maelstrom mission one, Dawn of War deployment. My list was decent for a Guard list, including multiple Wyverns and a Punisher Vulture, multiple mounted melta-Veteran units and some backfield Forward Sentry lascannon vets in ruins. All his melee units made it into combat top of t2 with minimal casualties. Only my aircraft were left alive by turn 3.

I sure hope the future holds something good for Guard because games like that make me question what the point of playing them anymore is.


Ahh yes, these games. The same thing is driving me away from 40K too.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Locked in the Tower of Amareo




TWC and equivalent units is where the Wyvern's effectiveness starts to drop off. Unfortunately.
   
Made in gb
Worthiest of Warlock Engineers






preston

In all honesty Martel, for all it is talked about the Wyvern is only actually good at dealing with Infantry blobs. Hordes of infantry are its food, and if you are facing an army that is relying on them you will enjoy reaping in the kill, but small elite high armour units are not good for it, and any unit that is placed inside a transport (look who can get free transports..) will become instantly immune to the Wyvern.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Locked in the Tower of Amareo




It's really the T5. Wyverns shred every unit the BA have because T4. And BA are "elite". Sanguinary guard? Make 30 saves, fethers. No more sanguinary guard.

This message was edited 1 time. Last update was at 2017/04/08 18:25:15


 
   
Made in gb
Member of a Lodge? I Can't Say





Martel732 wrote:
It's really the T5. Wyverns shred every unit the BA have because T4. And BA are "elite". Sanguinary guard? Make 30 saves, fethers. No more sanguinary guard.


Don't get me started on Sanguinary Guard. They have the same stat line as a scout, just with a 2+ save! Why don't out Honor Guard have WS5?

This message was edited 1 time. Last update was at 2017/04/08 18:48:07


 
   
Made in us
Storm Trooper with Maglight






Catachan

Wouldn't it be neat if we had d10s so that the full range of statlines (which are in theory 1-10 but in practice only span a range of 5 or 6 common stats within this spectrum).

In my rules, the various factions are spread out over the 1-10 spectrum in a more appropriately fluffy fashion and d10s help facilitate more sensible/diverse dice results needed for success.

   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Otto von Bludd wrote:
All his melee units made it into combat top of t2 with minimal casualties. Only my aircraft were left alive by turn 3.

I sure hope the future holds something good for Guard because games like that make me question what the point of playing them anymore is.


IMO, IG aren't a "competitive" army, so you should play for a good game.the answer is to:
a) play other low-tier armie;
b) take really good allies; -or-
c) handicap with extra points / reserves.
Showing up just to get beat is kinda pointless.

   
 
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