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![[Post New]](/s/i/i.gif) 2017/04/02 01:24:23
Subject: What does the future hold for the Imperial Guard?
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Longtime Dakkanaut
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That I added, because the rumors kinda smell like Sigmarification. So anything might happen.
If not, I'll repeat myself for the 3rd time now, adding more 'bubbles' for these units would be a welcomed feature.
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![[Post New]](/s/i/i.gif) 2017/04/02 03:24:26
Subject: Re:What does the future hold for the Imperial Guard?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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The one and only acceptable revamp to Guard design.
Thread finished.
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![[Post New]](/s/i/i.gif) 2017/04/02 03:40:03
Subject: What does the future hold for the Imperial Guard?
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Heroic Senior Officer
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Man... I wish, I love me some gothic Scions, but tacticool guardsmen/Stormtroopers would be the gak. I am hoping my Harakonis will look close to that guy.
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![[Post New]](/s/i/i.gif) 2017/04/02 04:35:12
Subject: What does the future hold for the Imperial Guard?
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Grizzled Space Wolves Great Wolf
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CplPunishment wrote:It would make more sense for rend to translate as follows:
AP- is rend -0
AP6 is rend -1
AP5 is rend -2
AP4 is rend -3
AP3 is rend -4
AP2 is rend -5
AP1 is rend -6
Assuming they translate current stats in this way, this will BENEFIT GEQs vs MEQS. Think about it: guardsmen aren't used to getting armor saves in the open against marines, but suddenly your autocannons and heavy bolters are forcing them to make saves on 6s....
That would make armour mostly useless.
I think anything less than AP4 should just be no modifier, AP4 would by -1.
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![[Post New]](/s/i/i.gif) 2017/04/02 12:47:00
Subject: Re:What does the future hold for the Imperial Guard?
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Furious Fire Dragon
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Kanluwen wrote:
The one and only acceptable revamp to Guard design.
Thread finished.
No because he is left handed and left handedness is heresy.
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![[Post New]](/s/i/i.gif) 2017/04/02 13:15:22
Subject: What does the future hold for the Imperial Guard?
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Hurr! Ogryn Bone 'Ead!
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AllSeeingSkink wrote:CplPunishment wrote:It would make more sense for rend to translate as follows:
AP- is rend -0
AP6 is rend -1
AP5 is rend -2
AP4 is rend -3
AP3 is rend -4
AP2 is rend -5
AP1 is rend -6
Assuming they translate current stats in this way, this will BENEFIT GEQs vs MEQS. Think about it: guardsmen aren't used to getting armor saves in the open against marines, but suddenly your autocannons and heavy bolters are forcing them to make saves on 6s....
That would make armour mostly useless.
I think anything less than AP4 should just be no modifier, AP4 would by -1. AP(-) Should have a +1 modifier, so so that 5+ and 6+ armor isn't totally worthless. This way, GEQ units get an improved save against shrapnel from weak blast weapons and the like.
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This message was edited 1 time. Last update was at 2017/04/02 13:28:00
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![[Post New]](/s/i/i.gif) 2017/04/02 14:25:13
Subject: What does the future hold for the Imperial Guard?
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Member of a Lodge? I Can't Say
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It's something.
I for one will not stop complaining until Praetorians get rules. Automatically Appended Next Post: Kanluwen wrote:
The one and only acceptable revamp to Guard design.
Thread finished.
Raven Guard Auxiliary?
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This message was edited 1 time. Last update was at 2017/04/02 14:26:02
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![[Post New]](/s/i/i.gif) 2017/04/02 20:52:32
Subject: What does the future hold for the Imperial Guard?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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NivlacSupreme wrote:
It's something.
I for one will not stop complaining until Praetorians get rules.
Automatically Appended Next Post:
Kanluwen wrote:
The one and only acceptable revamp to Guard design.
Thread finished.
Raven Guard Auxiliary?
Apparently, it's some guy off DeviantArt who has done some phenomenal Legion Auxilia designs.
The Raven Guard ones are amazing.
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![[Post New]](/s/i/i.gif) 2017/04/02 21:42:06
Subject: What does the future hold for the Imperial Guard?
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Worthiest of Warlock Engineers
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What we need are new sculpts. I honestly do not care, just replace our ancient models.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2017/04/02 22:05:21
Subject: What does the future hold for the Imperial Guard?
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Member of a Lodge? I Can't Say
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Preferably with some pith helmets.
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![[Post New]](/s/i/i.gif) 2017/04/03 03:31:57
Subject: What does the future hold for the Imperial Guard?
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Storm Trooper with Maglight
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AllSeeingSkink wrote:CplPunishment wrote:It would make more sense for rend to translate as follows:
AP- is rend -0
AP6 is rend -1
AP5 is rend -2
AP4 is rend -3
AP3 is rend -4
AP2 is rend -5
AP1 is rend -6
Assuming they translate current stats in this way, this will BENEFIT GEQs vs MEQS. Think about it: guardsmen aren't used to getting armor saves in the open against marines, but suddenly your autocannons and heavy bolters are forcing them to make saves on 6s....
That would make armour mostly useless.
I think anything less than AP4 should just be no modifier, AP4 would by -1.
A good point. A d10 system would mitigate that somewhat, but I'd have to crunch some numbers to see how much of a difference it would make. Automatically Appended Next Post: A rend -2 bolter against a 4+ on d10 space marine would change their save from 70% success rate to 50% success rate. If cover was rolled into the armor save, it could mitigate this further. A marine in +2 cover would negate -2 rend for example.
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This message was edited 1 time. Last update was at 2017/04/03 03:37:37
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![[Post New]](/s/i/i.gif) 2017/04/03 03:39:05
Subject: Re:What does the future hold for the Imperial Guard?
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Longtime Dakkanaut
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Kanluwen wrote:
The one and only acceptable revamp to Guard design.
Thread finished.
That trooper is absolutely bad ass and made of WIN. Automatically Appended Next Post: Bobthehero wrote:Man... I wish, I love me some gothic Scions, but tacticool guardsmen/Stormtroopers would be the gak. I am hoping my Harakonis will look close to that guy.
I agree. The Warhawks are kick ass. I wish they were used in the fluff more often, and that there was a model line for them.
http://warhammer40k.wikia.com/wiki/Harakoni_Warhawks
They look pretty close to the pic posted already.
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This message was edited 1 time. Last update was at 2017/04/03 03:47:22
Proud Purveyor Of The Unconventional In 40k |
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![[Post New]](/s/i/i.gif) 2017/04/03 16:25:42
Subject: Re:What does the future hold for the Imperial Guard?
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Powerful Pegasus Knight
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They really just need to go for the respirator heads and it looks so much cooler
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![[Post New]](/s/i/i.gif) 2017/04/03 21:45:10
Subject: Re:What does the future hold for the Imperial Guard?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Verviedi has apparently been on a bit of a crusade to find more from the artist who did that Raven Guard Army Auxiliary...so here's a Space Wolf Army Auxiliary.
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![[Post New]](/s/i/i.gif) 2017/04/06 23:34:14
Subject: Re:What does the future hold for the Imperial Guard?
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Stalwart Veteran Guard Sergeant
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You know that guardsman you want to make the standard design has two issues.
1. 12 kills!?! No possible
2. You realise giving 3 nails to each guardsman quadruples the price of them(1 guardsman + 3 nails = 4 nails)
In all seriousness two things.
One, that is amazing, and an brilliant vet. A bit too elite for a whiteshield or average dude.
Second, looking at it makes me beg the question, what gaurdsman were given hotshot lasrifles defeault (obviously scions would have to get something else then). I'm not sure whether that would make them blatently overpowered, but just a question. Berpahps just vets? Or is it just a stupid idea? I personally think it's bad (less range for better AP, not what standard guardsman need, I think they'd want more of having longer ranged weapons than better AP) but perhaps vets?
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This message was edited 1 time. Last update was at 2017/04/07 10:55:50
"Enemies of the Imperium, hear me. You have come here to die. The Immortal Emperor is with us and we are invincible. His soldiers will strike you down. His war machines will crush you under their treads. His mighty guns will bring the very sky crashing down upon you. You cannot win. The Emperor has given us His greatest weapon to wield. So make yourselves ready. We are the First Kronus Regiment, and today is our Victory Day. " - Governor-Militant Lukas Alexander, Commander 1st Kronus Regiment |
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![[Post New]](/s/i/i.gif) 2017/04/06 23:40:27
Subject: What does the future hold for the Imperial Guard?
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Consigned to the Grim Darkness
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Honestly the problem is less firepower of the common guardsman, and more everything else has had its durability and killing power scaled up too far for the common guardsman to matter. Massive levels of power creep needs to be solved before armies like Guard or Tyranids can rely on horde tactics.
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This message was edited 1 time. Last update was at 2017/04/06 23:40:59
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2017/04/06 23:48:25
Subject: What does the future hold for the Imperial Guard?
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Member of a Lodge? I Can't Say
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I've been thinking and all I've come up with is a strange sentence.
"If Blood Angels were hit with the nerf bat then armies like Guard and Tyranids were beaten, shanked and then had their wallets stolen"
I'm probably not helping.
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![[Post New]](/s/i/i.gif) 2017/04/07 01:20:30
Subject: What does the future hold for the Imperial Guard?
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Locked in the Tower of Amareo
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I still think that in the 7th ed meta, IG are better than BA. Tyranids? How far can pentaflyrant get you?
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![[Post New]](/s/i/i.gif) 2017/04/07 04:39:11
Subject: What does the future hold for the Imperial Guard?
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Decrepit Dakkanaut
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Martel732 wrote:I still think that in the 7th ed meta, IG are better than BA. Tyranids?
Isn't this like comparing nickels and dimes when everybody else is talking about dollar bill denominations?
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![[Post New]](/s/i/i.gif) 2017/04/07 14:11:32
Subject: What does the future hold for the Imperial Guard?
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Locked in the Tower of Amareo
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Probably.
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![[Post New]](/s/i/i.gif) 2017/04/07 15:10:48
Subject: What does the future hold for the Imperial Guard?
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Worthiest of Warlock Engineers
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It is
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2017/04/08 05:41:34
Subject: What does the future hold for the Imperial Guard?
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Lone Wolf Sentinel Pilot
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And to drive the metaphor home, some people complain about how certain places won't or only very cautiously accept $100 bills.
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![[Post New]](/s/i/i.gif) 2017/04/08 16:07:11
Subject: What does the future hold for the Imperial Guard?
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Hardened Veteran Guardsman
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Had a "fun" game vs SW last night, Thunderwolves+Celestine, multiple Wulfen units, Relic Sicaran, drop pod meltas. Maelstrom mission one, Dawn of War deployment. My list was decent for a Guard list, including multiple Wyverns and a Punisher Vulture, multiple mounted melta-Veteran units and some backfield Forward Sentry lascannon vets in ruins. All his melee units made it into combat top of t2 with minimal casualties. Only my aircraft were left alive by turn 3.
I sure hope the future holds something good for Guard because games like that make me question what the point of playing them anymore is.
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![[Post New]](/s/i/i.gif) 2017/04/08 17:23:38
Subject: What does the future hold for the Imperial Guard?
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Worthiest of Warlock Engineers
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Otto von Bludd wrote:Had a "fun" game vs SW last night, Thunderwolves+Celestine, multiple Wulfen units, Relic Sicaran, drop pod meltas. Maelstrom mission one, Dawn of War deployment. My list was decent for a Guard list, including multiple Wyverns and a Punisher Vulture, multiple mounted melta-Veteran units and some backfield Forward Sentry lascannon vets in ruins. All his melee units made it into combat top of t2 with minimal casualties. Only my aircraft were left alive by turn 3.
I sure hope the future holds something good for Guard because games like that make me question what the point of playing them anymore is.
Ahh yes, these games. The same thing is driving me away from 40K too.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2017/04/08 17:26:38
Subject: What does the future hold for the Imperial Guard?
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Locked in the Tower of Amareo
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TWC and equivalent units is where the Wyvern's effectiveness starts to drop off. Unfortunately.
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![[Post New]](/s/i/i.gif) 2017/04/08 18:04:56
Subject: What does the future hold for the Imperial Guard?
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Worthiest of Warlock Engineers
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In all honesty Martel, for all it is talked about the Wyvern is only actually good at dealing with Infantry blobs. Hordes of infantry are its food, and if you are facing an army that is relying on them you will enjoy reaping in the kill, but small elite high armour units are not good for it, and any unit that is placed inside a transport (look who can get free transports..) will become instantly immune to the Wyvern.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2017/04/08 18:24:59
Subject: What does the future hold for the Imperial Guard?
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Locked in the Tower of Amareo
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It's really the T5. Wyverns shred every unit the BA have because T4. And BA are "elite". Sanguinary guard? Make 30 saves, fethers. No more sanguinary guard.
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This message was edited 1 time. Last update was at 2017/04/08 18:25:15
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![[Post New]](/s/i/i.gif) 2017/04/08 18:47:55
Subject: What does the future hold for the Imperial Guard?
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Member of a Lodge? I Can't Say
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Martel732 wrote:It's really the T5. Wyverns shred every unit the BA have because T4. And BA are "elite". Sanguinary guard? Make 30 saves, fethers. No more sanguinary guard.
Don't get me started on Sanguinary Guard. They have the same stat line as a scout, just with a 2+ save! Why don't out Honor Guard have WS5?
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This message was edited 1 time. Last update was at 2017/04/08 18:48:07
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![[Post New]](/s/i/i.gif) 2017/04/08 19:04:40
Subject: What does the future hold for the Imperial Guard?
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Storm Trooper with Maglight
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Wouldn't it be neat if we had d10s so that the full range of statlines (which are in theory 1-10 but in practice only span a range of 5 or 6 common stats within this spectrum).
In my rules, the various factions are spread out over the 1-10 spectrum in a more appropriately fluffy fashion and d10s help facilitate more sensible/diverse dice results needed for success.
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![[Post New]](/s/i/i.gif) 2017/04/08 20:17:49
Subject: What does the future hold for the Imperial Guard?
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Decrepit Dakkanaut
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Otto von Bludd wrote:All his melee units made it into combat top of t2 with minimal casualties. Only my aircraft were left alive by turn 3.
I sure hope the future holds something good for Guard because games like that make me question what the point of playing them anymore is.
IMO, IG aren't a "competitive" army, so you should play for a good game.the answer is to:
a) play other low-tier armie;
b) take really good allies; -or-
c) handicap with extra points / reserves.
Showing up just to get beat is kinda pointless.
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