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Made in de
Towering Hierophant Bio-Titan






Mendi Warrior wrote:
I agree it is an easy excuse but these are not mutually exclusive, you can still magnetise and end up with very large armies ;-)


Case in point: my ~25k points of Tyranids with over a dozen fully magnetised Carnifexes.

Mendi Warrior wrote:
I think a warhound might be coming in 28mm, once the resin molds have too much wear. We are seeing many bigger plastic kits these days so I would not be surprised at all


I was genuinely starting to wonder if the reason they held back on the warhound reveal was due to an updated 40k version being developed alongside it. Could still happen I guess.
   
Made in be
Regular Dakkanaut





 xttz wrote:
I was genuinely starting to wonder if the reason they held back on the warhound reveal was due to an updated 40k version being developed alongside it. Could still happen I guess.

Yeah, I think it could happen. I would not hold my breath waiting though.



Automatically Appended Next Post:
 Sherrypie wrote:
Regarding the terrain, some pics from FB:




That is one big sprue and one small sprue. GME box has four times that. The larger city box has eight.

From the reference sheet it seems that 25% concealment gives -1 to hit you and 50% gives -2, so even a Warlord will benefit from reasonable buildings that aren't huge scyscrapers.


Do you know how many components have been used for these buildings?

I counted 38 components in the large sprue and 13 in the small one, seems to be less in total here.

There were 3 different heights and widths ranging from 1 to 3 "units" (for lack of precise measurement). What I call "High Walls with door (2 units)" is what you see on the left building, "Walls with doors (2 units)" is the lower part of the one in the middle, "Low Walls (1 unit)" is the top part of the one on the right.


Buildings - large sprue 38
High Walls (1 unit) 4
High Walls with door (1 unit) 2
High Walls (2 units) 0
High Walls with door (2 units) 1
Low Walls (1 unit) 9
Low Walls (2 units) 1
Floor (1 unit) 4
Floor (2 units) 1
Floor (3 units) 1
High Connectors 5
Connectors 2
Low Connectors 6
Buttresses 2

Buildings - small sprue 13
Walls (1 unit) 5
Walls with doors (1 unit) 1
Walls (2 units) 1
Walls with doors (2 units) 1
Floor (1 unit) 1
Floor (2 units) 1
Connectors 3

This message was edited 1 time. Last update was at 2018/08/10 10:38:36


 
   
Made in ch
Longtime Dakkanaut






Mendi Warrior wrote:


Do you know how many components have been used for these buildings?

I counted 38 components in the large sprue and 13 in the small one, seems to be less in total here.



Sadly, I don't. Pleasantly surprised if the sprues do indeed hold a bit more than just that, as I'm starting to lean towards getting the larger citybox and using the bits for all sorts of scratchbuilt goodies.

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Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Quick and possibly needless FYI, but worth sharing even if it’s widely known.

Seems GW stores won’t be getting a stock of any AT stuff for release day, and presumably ongoing. So you’ll need to order it from their website (or your preferred online seller).

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 Sherrypie wrote:


Sadly, I don't. Pleasantly surprised if the sprues do indeed hold a bit more than just that, as I'm starting to lean towards getting the larger citybox and using the bits for all sorts of scratchbuilt goodies.


My exact same thinking ;-)

Looking at the pictures, you should be left mainly with connectors (likely 14, all 3 heights), a couple of floor elements (equivalent to 5 squared "units") and a 1-unit wide low wall. Not enough for an additional building but to pimp some plasticard walls that should help.



Automatically Appended Next Post:
Warlord unboxing video


This message was edited 4 times. Last update was at 2018/08/10 11:39:49


 
   
Made in gb
Enginseer with a Wrench






MongooseMatt wrote:
I managed to get the two Warlords put together last night, and very nice they look too!
Spoiler:


Cor, looking great! Could you share how tall they are (to the carapace top), and what size the base is, please?

+Death of a Rubricist+
My miniature painting blog.
 
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

MongooseMatt wrote:
richstrach wrote:


Did you magnetise them for weapon swaps down the road?


Nah, never do that - I feel magnetising for weapons would be too easy an excuse not to build up a huge army where every option can be fielded at once

(I may have issues, I admit. - but I also tend to end up with very large armies...)


I'll be magnetising to start with, until all the options are available and I nail down a solid composition for my first maniple, at which point I'll fix them in place. All my Titans will be specific engines, named and backstoried and all that, and it wouldn't feel right chopping and changing the weapons forever, but I also don't want to end up stuck with the "basic" loadout on my first Warlord even if that ends up not fitting with how I play the maniple it's destined to be part of.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
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 Apologist wrote:

Cor, looking great! Could you share how tall they are (to the carapace top), and what size the base is, please?


120mm base, and about 5 1/2" high - but that does not really get across the 'bulk' of the model. As I said on my page, they do have a certain 'presence'. not predicting much disappointment when people get them in their hands.


Automatically Appended Next Post:
Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...

This message was edited 1 time. Last update was at 2018/08/10 11:58:46


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Made in gb
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Chief Deputy Sub Assistant Trainee Squig Handling Intern






MongooseMatt wrote:
 Apologist wrote:

Cor, looking great! Could you share how tall they are (to the carapace top), and what size the base is, please?


120mm base, and about 5 1/2" high - but that does not really get across the 'bulk' of the model. As I said on my page, they do have a certain 'presence'. not predicting much disappointment when people get them in their hands.


Automatically Appended Next Post:
Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...



What.....is your favourite colour?

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 Mad Doc Grotsnik wrote:

What.....is your favourite colour?


I should have been more specific, my bad entirely


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Made in gb
Enginseer with a Wrench






MongooseMatt wrote:
 Apologist wrote:

Cor, looking great! Could you share how tall they are (to the carapace top), and what size the base is, please?

120mm base, and about 5 1/2" high - but that does not really get across the 'bulk' of the model. As I said on my page, they do have a certain 'presence'. not predicting much disappointment when people get them in their hands.
Automatically Appended Next Post:
Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...


Brill, much appreciated
I'd love to know what the various weapon properties/qualities do (e.g. 'draining'); and some more information on what the various battlefield assets work would be interesting.

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My miniature painting blog.
 
   
Made in gb
Decrepit Dakkanaut




UK

How well structured and detailed are the rules?
Is it easy to find information and its where its expected to be - is there an index - how far into detail do they go?


Ergo is it like an older edition of warhammer or the newer streamlined system?

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Made in fi
Courageous Space Marine Captain






MongooseMatt wrote:

Incidentally, I have the rulebook beside me and a spare hour - anybody is welcome to ask any questions...

There are rules for Revers and Warhounds in the rule pack right? How about different sorts of Knights?

Could you elaborate on the rules of different levels of titans and knights? Do all of them have similar resource management system or is it simplified for smaller machines, and if so, how? Can Knights operate on their own or do they always move in packs?

   
Made in gb
Jinking Ravenwing Land Speeder Pilot



Wrexham, North Wales

I'll jump in and say knights move in squads of 3, with 3" unit coherency. They can be given some orders, but generally their control sheet is more of a giant stat card and reference sheet. The only 'resource' is damage - when you run out of damage you remove a knight and then reset the track.

Warhounds and Reavers have similar control sheets to Warlords. Warhounds can squadron up, but don't have coherency restrictions.
   
Made in gb
Secretive Dark Angels Veteran





 Apologist wrote:

I'd love to know what the various weapon properties/qualities do (e.g. 'draining'); and some more information on what the various battlefield assets work would be interesting.


Those are quite big questions,so I'll just give a sense of them

All this is with a caveat that I have not read the book fully yet (too busy building Warlords) and am looking things up to answer your questions.

The traits work in a very similar way to, well, any Mongoose game (A Call to Arms, Starship troopers, Dredd), which is not surprising as they were somewhat inspired by Epic Armageddon. So, a weapon with Maximal Fire can be jacked up to increase its Strength, at a cost of possibly buggering up your reactor, Rapid Fire weapons cause 2 hits on a roll of a 6, Vortex weapons bimble around the table, doing D6 S10 hits to anything they touch, Quake weapons make anything they hit stagger about for a bit...

Battlefield Assets are bought like Stratagems, and include Command Bastions (issue orders after you fail a Command Check), Apocalypse Missile and Macro Cannon Batteries (more weapons), Comms Relays (bugger up enemy command checks), and Plasma Generators (recharge your reactor).

 Overread wrote:
How well structured and detailed are the rules?
Is it easy to find information and its where its expected to be - is there an index - how far into detail do they go?

Ergo is it like an older edition of warhammer or the newer streamlined system?


I would say more streamlined, and I have not had any issues finding things as yet. No index though - they even printed on the endsheets, so there might well have not been room.

 Crimson wrote:

There are rules for Revers and Warhounds in the rule pack right? How about different sorts of Knights?

Could you elaborate on the rules of different levels of titans and knights? Do all of them have similar resource management system or is it simplified for smaller machines, and if so, how? Can Knights operate on their own or do they always move in packs?


Only Questoris Knights in the pack, though you get two battle boards each for Warhounds and Reavers.

Warhound titans can move in squadrons but (I think) larger guys can't). Knights travel in Banners (units), but I cannot find a minimum/maximum for their numbers yet - that may be on their Battle Boards (which I do not have with me right now).

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Made in ch
Longtime Dakkanaut






How do the scenarios look, and by extension the normal matched system? I got the impression that both sides get to choose from their lot of objectives secretly and thus might approach the match from a bit asymmetrical angle. How detailed those objectives are and what do they entail?

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
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Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
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Made in be
Regular Dakkanaut





Anything about destroying terrain to clear LoS? E.g. structural integrity points for various buildings?
   
Made in gb
Secretive Dark Angels Veteran





 Sherrypie wrote:
How do the scenarios look, and by extension the normal matched system? I got the impression that both sides get to choose from their lot of objectives secretly and thus might approach the match from a bit asymmetrical angle. How detailed those objectives are and what do they entail?


The scenario system for Matched Play (not that you cannot use other in Matched, or use this one is Narrative) is _very_ similar to the system in the original Titanicus - and from a (great deal) of experience, that worked very, very well. Basically, you might roll Hold the Line to form a barrier against the enemy. They might be carrying a Vital Cargo that must be delivered. You are effectively fighting your own scenario but must have a care for your opponent's as well, rather than both of you trying to do the same thing.

It is nicely done.

Mendi Warrior wrote:
Anything about destroying terrain to clear LoS? E.g. structural integrity points for various buildings?


In a nutshell, yes - and they recommend combining those rules with the Stray Shots rule, and playing it in a dense urban environment :0


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Made in be
Regular Dakkanaut





MongooseMatt wrote:


Mendi Warrior wrote:
Anything about destroying terrain to clear LoS? E.g. structural integrity points for various buildings?


In a nutshell, yes - and they recommend combining those rules with the Stray Shots rule, and playing it in a dense urban environment :0




Sounds extremely cool, envisioning a few knights falling from a destroyed bridge …

Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)
   
Made in de
Towering Hierophant Bio-Titan






 Apologist wrote:

I'd love to know what the various weapon properties/qualities do (e.g. 'draining');


https://i.imgur.com/OyX69Cz.jpg
   
Made in gb
Stealthy Warhound Titan Princeps





MongooseMatt wrote:
I managed to get the two Warlords put together last night, and very nice they look too!



I put a few quick notes together on how building them went: https://ttgamingdiary.wordpress.com/2018/08/10/the-god-machines-walk/

Aiming to get them painted up before the weekend is out!


Impressive speed!

This is how far I've gotten with my first Knight (started Tuesday) https://www.dakkadakka.com/gallery/965530-.html ,
but really I'm more around this stage as far as glueing goes https://www.dakkadakka.com/gallery/965531-.html

I see you have built a few Knights yourself. Did you follow the very good GW 4 vid YT guide? https://www.youtube.com/watch?v=njhLv_nyP_s (I generally assemble and paint in separate parts but these vids made it even more convenient)
It looks like you've glued the panels on the warlords already. If so, did you do that for your Knights too? Would it not be easier to paint the skeleton and panels separately? (I'm going by the assumption that you're painting the warlords all in one piece due to the pics)
   
Made in gb
Secretive Dark Angels Veteran





Mendi Warrior wrote:


Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)


No, but the way these rules have been done I would not be surprised to see things like this added in supplements (this game has a huge amount of potential, hoping GW capitalise on it).

JWBS wrote:

It looks like you've glued the panels on the warlords already. If so, did you do that for your Knights too? Would it not be easier to paint the skeleton and panels separately? (I'm going by the assumption that you're painting the warlords all in one piece due to the pics)


It is very unusual for me not to glue the model together completely before painting (I think the last model I did that with was Alarielle). This is mostly because I am a lazy painter (!), but also because that extra bit of paint layered over a glued section makes the model that much tougher and resilient to damage.

Also, paint hides a multitude of sins in the building process


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Made in gb
Stealthy Warhound Titan Princeps





MongooseMatt wrote:
Mendi Warrior wrote:


Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)


No, but the way these rules have been done I would not be surprised to see things like this added in supplements (this game has a huge amount of potential, hoping GW capitalise on it).

JWBS wrote:

It looks like you've glued the panels on the warlords already. If so, did you do that for your Knights too? Would it not be easier to paint the skeleton and panels separately? (I'm going by the assumption that you're painting the warlords all in one piece due to the pics)


It is very unusual for me not to glue the model together completely before painting (I think the last model I did that with was Alarielle). This is mostly because I am a lazy painter (!), but also because that extra bit of paint layered over a glued section makes the model that much tougher and resilient to damage.

Also, paint hides a multitude of sins in the building process



Haha yeah. Back when I built and painted a lot I often lamented the amount of time I spend shaving mold (and also filing lead / white metal in those days, which was even worse). I found it oddly cathartic for this Knight though, first thing I've built in years, just gradually cruised through it in between Hearthstone games or watching Starcraft 2 vods on YT
   
Made in be
Regular Dakkanaut





MongooseMatt wrote:
Mendi Warrior wrote:


Any damages from destroyed buildings on other units? Thinking along the line of a reactor going critical and destroying all around (although much less powerful of course)


No, but the way these rules have been done I would not be surprised to see things like this added in supplements (this game has a huge amount of potential, hoping GW capitalise on it).


I feel the same way, crossing fingers for it to succeed
   
Made in gb
Secretive Dark Angels Veteran





JWBS wrote:
[ I found it oddly cathartic for this Knight though, first thing I've built in years, just gradually cruised through it in between Hearthstone games or watching Starcraft 2 vods on YT


I always have something on while I build and paint. These Warlords are being powered by 7 seasons of Prime Suspect (Helen Mirren goodness ).

Incidentally, I found Knights to be _super_ easy and quick to paint - do the metal skeleton all in one go, then armour plates, then edging - finish with the details. I am expecting these Warlords to be much the same, and should be finished sometime on Saturday afternoon, I think. The bases will be complete on Sunday.

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Unhealthy Competition With Other Legions




Lost Carcosa

Can anyone say how big of a gaming area is suggested for this? Does the recommendation change based on point values of forces used?


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Made in ca
Decrepit Dakkanaut





I've heard 4'x4', but no first-hand knowledge.
   
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4x4 according to the designers.

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Dublin, Ireland

Do the warlords only come with the apocalypse missile shoulder racks or do they have the titan laser as an option?

Dman137 wrote:
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By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

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Just the missiles.

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