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![[Post New]](/s/i/i.gif) 2017/03/17 13:03:24
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Ridin' on a Snotling Pump Wagon
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Also, not seeing Ammo stats for the weapons?
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![[Post New]](/s/i/i.gif) 2017/03/17 13:03:43
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Could be a mashup.
You roll to hit, I roll to hit, hits cancel one another out, remainder roll To Wound, etc.
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![[Post New]](/s/i/i.gif) 2017/03/17 13:06:43
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Ridin' on a Snotling Pump Wagon
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Could also just be an effect of poorly chosen short hand notes?
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![[Post New]](/s/i/i.gif) 2017/03/17 13:08:13
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Longtime Dakkanaut
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It looks to be much simpler, as an entry game should be I guess - so ammo is probably gone
An interesting bit about the equipment, but power armour being a lot weaker will come as quite the surprise to young 'uns
The notes would have to be pretty poorly chosen, I don't see how it could make sense in an unaltered Necromunda combat system.
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This message was edited 1 time. Last update was at 2017/03/17 13:09:40
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![[Post New]](/s/i/i.gif) 2017/03/17 13:11:20
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Ridin' on a Snotling Pump Wagon
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If 'highest dice plus WS' is defined as your combat score, then it makes more sense.
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![[Post New]](/s/i/i.gif) 2017/03/17 13:17:54
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Longtime Dakkanaut
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But what would an "attack roll" be?
In a Mordheim type system you'd have an attack roll for each attack with a to hit value. For an old Necromunda system I can't think of anything
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![[Post New]](/s/i/i.gif) 2017/03/17 13:18:42
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Wicked Warp Spider
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Vorian wrote:
An interesting bit about the equipment, but power armour being a lot weaker will come as quite the surprise to young 'uns
This is one of the main reasons I expect a lot of whining at this game by post-3rd ed era SM players, second one being the old to hit modifiers making them hitting Harlequins running from behind cover on 7+
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This message was edited 1 time. Last update was at 2017/03/17 13:20:42
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![[Post New]](/s/i/i.gif) 2017/03/17 13:35:21
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Executing Exarch
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Vorian wrote:But what would an "attack roll" be? In a Mordheim type system you'd have an attack roll for each attack with a to hit value. For an old Necromunda system I can't think of anything The "attack roll" would be the roll that is defined in the Necromunda rulebook as an "attack dice roll". Orks would get +1 to each of their attack dice in this case. Note that it says "attack rollS" as in multiple dice.
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This message was edited 3 times. Last update was at 2017/03/17 13:37:19
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![[Post New]](/s/i/i.gif) 2017/03/17 13:38:03
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Mighty Vampire Count
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zedmeister wrote: H.B.M.C. wrote:
You're not misremembering. Each player would roll as many D6's as they had attacks, find their highest score, and add their Weapon Skill to it. If they charged, +1. For every 6 they rolled after the first, +1. For every 1 the opponent rolled, +1.
Compare scores, the difference = how many hits the winner got. Roll to wound, save, etc.
Initiative on draws. Proper draw on equal Initiative I think.
Made combat very decisive. You could win by considerable amounts (like Genestealers!!!), and get in tons of hits, practically guaranteeing an Out of Action result.
It was fine in one-on-one situations, and even worked with one-on-many situations because of the gang up rules (never get ganged up on by Genestealers!), but once you had 2-on-2 everything went to hell.
Don't forget Parry forcing an opponent to re-roll.
Ah, that reminds me of the good old 40k 2nd edition combat phase and a particular 3 way fight of howling banshees, chaos marines and a few daemons fighting it out. Took about 20 minutes to resolve that one but it pretty much decided the battle  Good times.
Ahhh Parry - My Escher girls loved to wield swords
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2017/03/17 13:50:17
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Wicked Warp Spider
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Mymearan wrote:Vorian wrote:But what would an "attack roll" be?
In a Mordheim type system you'd have an attack roll for each attack with a to hit value. For an old Necromunda system I can't think of anything
The "attack roll" would be the roll that is defined in the Necromunda rulebook as an "attack dice roll". Orks would get +1 to each of their attack dice in this case. Note that it says "attack rollS" as in multiple dice.
Like in "every '5' counts as '6'" +1 to each dice? That would most certainly be new introduction to Necromunda mechanics and I highly doubt it is proper interpretation.
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This message was edited 1 time. Last update was at 2017/03/17 13:50:56
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![[Post New]](/s/i/i.gif) 2017/03/17 13:53:39
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Executing Exarch
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nou wrote: Mymearan wrote:Vorian wrote:But what would an "attack roll" be? In a Mordheim type system you'd have an attack roll for each attack with a to hit value. For an old Necromunda system I can't think of anything The "attack roll" would be the roll that is defined in the Necromunda rulebook as an "attack dice roll". Orks would get +1 to each of their attack dice in this case. Note that it says "attack rollS" as in multiple dice. Like in "every '5' counts as '6'" +1 to each dice? That would most certainly be new introduction to Necromunda mechanics and I highly doubt it is proper interpretation. It would be nothing more than a new way of saying "+1 to combat score". It could very well be shorthand for "+1 to your highest dice" as well, or they simply renamed "combat score" to "attack roll". The reason it says "rollS" would be that you can make multiple attack rolls if you fight multiple opponents. Don't know why you would doubt it, much less highly! We'll see very soon I suppose.
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This message was edited 3 times. Last update was at 2017/03/17 13:57:55
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![[Post New]](/s/i/i.gif) 2017/03/17 13:54:12
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Preacher of the Emperor
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Unlikely, since Breachers aren't Pathfinders.
Unless there's been some information to the contrary, I expect the Tau's existing pathfinder options of pulse carbines, ion rifles, and rail rifles will be all they get. Maybe something to account for the really cool drones that come in that box.
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![[Post New]](/s/i/i.gif) 2017/03/17 13:57:40
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Longtime Dakkanaut
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But there isn't anything defined as that (admittedly I'm only looking at the community edition)
It talks about AN attack dice roll, being the roll of an attack dice - but that is not an "attack roll" and it's not THE attack dice roll.
Combat score bring renamed to attack roll doesn't make sense because, as you say, it's rollS
I'm sure we shall see soon enough, maybe it's something innocuous and it's all the same. I'm putting my money on the Mordheimesque system though
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This message was edited 2 times. Last update was at 2017/03/17 14:00:46
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![[Post New]](/s/i/i.gif) 2017/03/17 14:01:40
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Executing Exarch
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Vorian wrote:But there isn't anything defined as that (admittedly I'm only looking at the community edition) It talks about an attack dice roll, being the roll of an attack dice - but that is not an attack roll. I'm sure we shall see soon enough That's true, if you assume the Shadow War rules are an identical, word for word copy of the Necromunda rules. But I find the likelihood that either a) the "combat score" or the "attack dice roll" is now called the "attack roll" or b) This sheet was written by a GW staffer who didn't bother to check the exact wording in the rule book to be higher than the likelihood that they changed the HTH rules. edit: As for "rollS", see my comment above, if you fight multiple opponent you get a separate combat score against each opponent. Renaming "combat score" to "attack roll" would also be consistent with GWs modern games, for example a "to hit roll" is always a "to hit roll", it's not separated into "to hit roll" and "hit score" after modifiers.
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This message was edited 4 times. Last update was at 2017/03/17 14:05:38
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![[Post New]](/s/i/i.gif) 2017/03/17 14:07:31
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Longtime Dakkanaut
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Perhaps so. Though renaming the combat score to attack rolls is counter intuitive given that the roll is only part of the calculation - and that you get +1 for charging anyway, so you should write "an additional +1 when charging"
Obviously this is me applying my own logic, so it might not be the case.
Kill team's HtH system would be basically identical to Mordheim though wouldn't it?
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This message was edited 1 time. Last update was at 2017/03/17 14:08:03
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![[Post New]](/s/i/i.gif) 2017/03/17 14:09:00
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Wicked Warp Spider
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Mymearan wrote:nou wrote: Mymearan wrote:Vorian wrote:But what would an "attack roll" be?
In a Mordheim type system you'd have an attack roll for each attack with a to hit value. For an old Necromunda system I can't think of anything
The "attack roll" would be the roll that is defined in the Necromunda rulebook as an "attack dice roll". Orks would get +1 to each of their attack dice in this case. Note that it says "attack rollS" as in multiple dice.
Like in "every '5' counts as '6'" +1 to each dice? That would most certainly be new introduction to Necromunda mechanics and I highly doubt it is proper interpretation.
It would be nothing more than a new way of saying "+1 to combat score". It could very well be shorthand for "+1 to your highest dice" as well, or they simply renamed "combat score" to "attack roll". The reason it says "rollS" would be that you can make multiple attack rolls if you fight multiple opponents. Don't know why you would doubt it, much less highly! We'll see very soon I suppose.
No, because "'5' counts as '6'" generate higher chance for critical hits on many dice. +1 to your highest dice makes no sense at all in 2nd ed mechanics, because you cannot simply say '6' couns as '7', because multiple 6's matter. And I doubt it, because all those straightforward statements, that this is Necromudna rulebook rules ported on 40K factions... For me this shorthand is most probably +1 attack dice when charging, which is less than +1 to combat score and makes sense as a faction wide rule.
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![[Post New]](/s/i/i.gif) 2017/03/17 14:19:33
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Foxy Wildborne
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H.B.M.C. wrote:It occurs to me that these rules would give us the first official (or as official as one can get in 2017) 2nd Ed rules for Tau weaponry.
Worryingly, ASM are so far absent from leaked profiles...
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2017/03/17 14:19:36
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Skillful Swordsman
Skeaune
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I do wonder how much this not-Necromunda with 40K models is because of the INQ28/Inquisimunda crowd.
Also this could just be intended as a gateway to SG's future actual Necromunda remake.
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"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." |
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![[Post New]](/s/i/i.gif) 2017/03/17 15:09:59
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Regular Dakkanaut
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lord_blackfang wrote: H.B.M.C. wrote:It occurs to me that these rules would give us the first official (or as official as one can get in 2017) 2nd Ed rules for Tau weaponry.
Worryingly, ASM are so far absent from leaked profiles...
The Nob's power klaw on the demo roster has "Save: -3".
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![[Post New]](/s/i/i.gif) 2017/03/17 15:27:08
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Stealthy Space Wolves Scout
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lord_blackfang wrote: H.B.M.C. wrote:It occurs to me that these rules would give us the first official (or as official as one can get in 2017) 2nd Ed rules for Tau weaponry.
Worryingly, ASM are so far absent from leaked profiles...
I don't think assault marines will ever be included. First, it doesn't make much sense fluffwise to deploy them in ceiled areas. Second, as there is no ceiling on the tabletop they have too much of an advantage over footsloggers.
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![[Post New]](/s/i/i.gif) 2017/03/17 15:30:29
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Mighty Vampire Count
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Ragnar69 wrote: lord_blackfang wrote: H.B.M.C. wrote:It occurs to me that these rules would give us the first official (or as official as one can get in 2017) 2nd Ed rules for Tau weaponry.
Worryingly, ASM are so far absent from leaked profiles...
I don't think assault marines will ever be included. First, it doesn't make much sense fluffwise to deploy them in ceiled areas. Second, as there is no ceiling on the tabletop they have too much of an advantage over footsloggers.
I think he means armour save modifiers
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2017/03/17 15:40:55
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Longtime Dakkanaut
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To those mentioning the lack of ammo mechanics... the leaked page from the GSC roster showed that "ammo" was one of the tables from which money/pts/whatever can be spent.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2017/03/17 15:43:38
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Longtime Dakkanaut
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That will be different shotgun shells etc, we were talking about having to take an ammo roll to see of you run out of ammunition. Bolt weapons would run out unless you rolled a 6 for example (you have to test when you roll a 6 to hit)
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![[Post New]](/s/i/i.gif) 2017/03/17 15:55:46
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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IIRC one could always purchase reloads for their weapons, to ignore that first botched roll.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2017/03/17 16:13:09
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Longtime Dakkanaut
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Yup, there's various skills and tech that can affect it - but given there's no ammo roll stat for shootas it could possibly not be in shadow wars
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![[Post New]](/s/i/i.gif) 2017/03/17 17:03:12
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Sword-Bearing Inquisitorial Crusader
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Vorian wrote:Yup, there's various skills and tech that can affect it - but given there's no ammo roll stat for shootas it could possibly not be in shadow wars
While I like having limited ammo, I never liked the idea of having random limited ammo, so i won't miss that rule if it's gone.
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![[Post New]](/s/i/i.gif) 2017/03/17 17:05:19
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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It's still early days, it may be in, it may be out, as it may favour certain assault heavy factions more than others. Though unlike some tatty gang, the forces involved in this game will overall have a better supply chain. Though it would be hilarious for some random Marines to run out of ammo after two rounds of shooting.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2017/03/17 17:16:45
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Grim Dark Angels Interrogator-Chaplain
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Ammo rolls represented poorly-equipped gangers instead of drilled and prepped soldiers. It wouldn't surprise me if they weren't present in SW:A.
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This message was edited 1 time. Last update was at 2017/03/17 17:17:03
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2017/03/17 17:26:19
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Executing Exarch
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Even Eldar weapons could jam in 2nd ed so why not
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![[Post New]](/s/i/i.gif) 2017/03/17 17:52:54
Subject: Games Workshop - Page 6 - Shadow War Armageddon and new AoS Starter Set teased at GAMA trade show
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Lieutenant General
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I can see it as an option, with certain armies being able to reroll failed rolls.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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