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Made in us
Dakka Veteran




Central WI

Don't worry folks, the box set is a limited release. The skirmish rules from this game sound very similar to what was teased to be part of 8th edition. Remember the terminator captain limited model (limited only as part of a box set), who was released in another box set and a blister later?

I'm guessing this was a quick cash grab before 8th edition, to test the waters and see how it sells/get feedback. They said 8th edition would have apocalypse type tournament play (like 7th edition with fliers, superheavy, etc), old 40k style play, and a skirmish mode... a skirmish mode just like this. Fear not, besides many of us who got suckered into paying $150 for a rulebook, we will see skirmish rules again. Not to mention, I'm sure the entire rules will get leaked online like kill team.

If someone really wants the limited box set with limited terrain that bad, they can purchase mine (without the rule book of course )

This message was edited 1 time. Last update was at 2017/04/03 16:27:30


IN ALAE MORTIS... On the wings of Death!! 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

Albino Squirrel wrote:

The worst part is that making it "while stocks last" makes it absolutely clear that this won't be any sort of gateway into 40K or way to start small. Because it isn't going to be around very long. Like Silver Tower or Deathwatch: Overkill, they have no intention or desire for people to still be playing this game a year from now.


Which, TBF, is always how it worked. New big box, decent sized expansion, some tertiary miniature releases and WD support for a while, then the next year another big box came around and the whole process started again.

It's just back in the day, one could be fairly sure of buying what you wanted for the whole of that time period.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

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Ask me about
Barnstaple Slayers Club 
   
Made in us
Fixture of Dakka





The game looks cool, but pretty disappointing in terms of army selection options. I'll probably just stick to Kill Team and see how it works under the 8th Edition rules.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Binabik15 wrote:
New IG kits would be super unexpected and highly welcome.


Not nearly as unexpected and welcome as a Codex that didn't suck, for a game engine that's as smooth and simple as AoS.

I already own more IG than I could ever play, but their rules are so lackluster that it's kinda pointless. Give me an IG Codex that is competitive in game system that isn't overbloated with nonsense features and hair-splitty rules, and I'll be very happy.

   
Made in gb
Longtime Dakkanaut




Wow, everyone's just going crazy here... they'll just print more, they clearly didn't expect the demand to be so high.
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Starting to put together a Necron kill team. Saddened by the fact that all those fun praetorian weapons are only for specops who only get to show up for a single game before being sent back to base or wherever it is they're hanging out.

If this does take off, I'm sure we'll be seeing new unit setups in White Dwarf from here on out.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

zerosignal wrote:
Wow, everyone's just going crazy here... they'll just print more, they clearly didn't expect the demand to be so high.

GW can't print more.
The components that made this a "limited" set(box, counters, and rulebook/reference guides) were all done by a printing company elsewhere.


If it were something as simple as they needed more Scout Sniper sprues or the terrain, it would be a totally different story. That's all stuff within their control.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

zerosignal wrote:
Wow, everyone's just going crazy here... they'll just print more


Maybe they'll just take preorders to simplify the demand estimation.

   
Made in us
Prospector with Steamdrill




Indiana

 Kanluwen wrote:

GW can't print more. The components that made this a "limited" set(box, counters, and rulebook/reference guides) were all done by a printing company elsewhere.


So GW will pay them to do another run?

The doomsday angst is real.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Clanan wrote:
 Kanluwen wrote:

GW can't print more. The components that made this a "limited" set(box, counters, and rulebook/reference guides) were all done by a printing company elsewhere.


So GW will pay them to do another run?

The doomsday angst is real.

I'm sure that there will be another run of the counters and rulebook.
I'm not sure that there will be another run of Shadow War: Armageddon.

Also, GW has to get space at the printers/card companies.
   
Made in us
Thermo-Optical Tuareg





California

Just imagine when Forgeworld stuff starts getting added to lists. I want to take a Thallax team.

   
Made in us
Fixture of Dakka






 455_PWR wrote:
Don't worry folks, the box set is a limited release. The skirmish rules from this game sound very similar to what was teased to be part of 8th edition. Remember the terminator captain limited model (limited only as part of a box set), who was released in another box set and a blister later?

I'm guessing this was a quick cash grab before 8th edition, to test the waters and see how it sells/get feedback. They said 8th edition would have apocalypse type tournament play (like 7th edition with fliers, superheavy, etc), old 40k style play, and a skirmish mode... a skirmish mode just like this. Fear not, besides many of us who got suckered into paying $150 for a rulebook, we will see skirmish rules again. Not to mention, I'm sure the entire rules will get leaked online like kill team.

If someone really wants the limited box set with limited terrain that bad, they can purchase mine (without the rule book of course )


I was thinking this exact same way, in that it was probibly a field test of some of the new rules sets that were being discussed for a while now. Just because it is supposedly a "Limited release" doesn't mean what people think it means, when the AOSification of 40K comes, and thiese start being the new 'Skirmish rules set" that was alluded to.

Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.


True and false. The game has more rules than GW can manage, which hurts the uptake. AoS grew well, so the simplified rules aren't a hindrance to ultimate sales.

The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.


   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Thanks to the mod who updated the thread title, I don't suppose you could also maybe add some of the bigger info dumps to the OP?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Fixture of Dakka






 JohnHwangDD wrote:
 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.


True and false. The game has more rules than GW can manage, which hurts the uptake. AoS grew well, so the simplified rules aren't a hindrance to ultimate sales.

The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.



I was alluding to new players buy in. How is your ratio of new players to old, in your area?



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Pulsating Possessed Chaos Marine





America

 JohnHwangDD wrote:
 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.



The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.



10 scouts, 10 boys and Terrain....Thee box set is ....a pretty good value in terms of what you get (depending on how much they sell terrain for..which..i feel will be alot.)

Age Quod Agis 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 rayphoton wrote:
 JohnHwangDD wrote:
 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.



The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.



10 scouts, 10 boys and Terrain....Thee box set is ....a pretty good value in terms of what you get (depending on how much they sell terrain for..which..i feel will be alot.)

We already know the prices on the two scenery pieces.

$50 and $70.

It was always going to be a thing that sold well simply because of the leaked price points for the terrain.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Grot 6 wrote:
 JohnHwangDD wrote:
 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.


True and false. The game has more rules than GW can manage, which hurts the uptake. AoS grew well, so the simplified rules aren't a hindrance to ultimate sales.

The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.


I was alluding to new players buy in. How is your ratio of new players to old, in your area?


We're all old; but even if we weren't, the buy-in isn't an issue. It's not like we're poor to get what we want. I just got my CC statement with my KD:M PM adds.

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I wonder if the prices of the terrain pieces are also subject to change before release.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Longtime Dakkanaut





Incidentally, I just wanted to share this observation... but having played probably 15 games of Shadow War over the last week (with the final rules you guys will be receiving in the box), I feel like I had a lightbulb moment as I reflected on my time with it so far.

Its subtle, but I think Shadow War has been designed for one-day leagues/tournaments. The changes from Necromunda, IMO have actually taken away some of its value as a long-form campaign system, but the game absolutely works fantastically when a group of friends plays for a whole day, in a rush to 15 Promethium Caches. Only in this format does its "injury" table make sense, along with its heavily cut down advancement/turf/credits systems.

Its ultra light on book keeping which makes for a great run of games, back-to-back.

That said, as I suspected my group will probably be slowly baking back in the more substantive Necromunda campaign/progression systems.

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Made in us
Powerful Phoenix Lord





That's the feel I got from the rules and a couple battle reports I've seen...

As you said, long form yielding to a day long (or a weekend) quick tournament...or more quick pick-up games.
   
Made in gb
Ridin' on a Snotling Pump Wagon






I am interested to see what my club do with it.

I've got about three peeps including myself signed up for some test games. As mentioned earlier, I want to see if the general consensus is to add in the Necromunda XP and Injuries - purely for myself, I always did enjoy the post game sequence for Necromunda and Mordheim.

It's possible it will also lead to a proper Necromunda campaign. Whilst we won't necessarily have the 'right' models, I'm sure we can get round that (for me, I'd like to use Genestealer Hybrids in place of say, Goliath, with their inherited strength and that)

Provided such transpositions all remain the same (so all GC gangs count as Goliath and so on, I don't foresee many issues,

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Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I'm hoping the local store will actually do something with this for a change. It would be a pity if the tourney pack were to collect dust just every other pack the owner purchased for the store.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Fixture of Dakka






 JohnHwangDD wrote:
 Grot 6 wrote:
 JohnHwangDD wrote:
 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.


True and false. The game has more rules than GW can manage, which hurts the uptake. AoS grew well, so the simplified rules aren't a hindrance to ultimate sales.

The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.


I was alluding to new players buy in. How is your ratio of new players to old, in your area?


We're all old; but even if we weren't, the buy-in isn't an issue. It's not like we're poor to get what we want. I just got my CC statement with my KD:M PM adds.


I can't exalt that enough!



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Regular Dakkanaut




My FLGS just let me know they've been allocated two copies - and fortunately will be holding one for me.
   
Made in us
Regular Dakkanaut




 JohnHwangDD wrote:
 Grot 6 wrote:
 JohnHwangDD wrote:
 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.


True and false. The game has more rules than GW can manage, which hurts the uptake. AoS grew well, so the simplified rules aren't a hindrance to ultimate sales.

The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.


I was alluding to new players buy in. How is your ratio of new players to old, in your area?


We're all old; but even if we weren't, the buy-in isn't an issue. It's not like we're poor to get what we want. I just got my CC statement with my KD:M PM adds.


But that's kind of the point, isn't it? None of you are new players. You know what you want and what risks you're willing to take. As someone who has tried to get a fair number of my friends into table top gaming, with varying levels of success, I have to say that price is usually the first real deciding factor. There are plenty of people who will pay $30-$50 for a one player starter set to see if they like a game, few people are ready to drop $100+ to see if they like it or not.

That's part of what had me so excited about this. I have half a dozen friends who are interested in 40K, some who will play fairly large games with me. If I provide the miniatures for both sides. In part because they don't have time to build and paint armies with their own hobbies, and in part because they don't like it enough to drop a few hundred dollars on it. However, if I told them that they could spend ~$50, and play with an army of under ten models, they'd be happy to buy in. Hell, I got several of them more than interested in Blood Bowl and Frostgrave for the same reason.

40K having a true skirmish sized game to draw in new players unwilling to commit the time, money, and amount of effort required to make a proper 40K army is brilliant, and somewhat surprising that they took this long with it, frankly. The Start Collecting boxes were a good start, this is a good second step if it actually gets supported with more Kill Teams... Like those from the Start Collecting boxes in a lot of cases. I do feel that restricting the base Kill Teams to single boxes was a mistake and hope that it is one that gets rectified not long after the release of an actual, obtainable rulebook.
   
Made in us
Regular Dakkanaut






Deadawake1347 wrote:
 JohnHwangDD wrote:
 Grot 6 wrote:
 JohnHwangDD wrote:
 Grot 6 wrote:
Even GW knows that the game is getting too big, and that the price range is the turn off point to getting little timmy to buy in.


True and false. The game has more rules than GW can manage, which hurts the uptake. AoS grew well, so the simplified rules aren't a hindrance to ultimate sales.

The price range isn't really a turn off. GW just sold out of $130 SWA boxed sets containing a mere 5 Scouts and 10 Boyz. In a matter of hours. The $130 price point didn't appear to hurt sales at all.


I was alluding to new players buy in. How is your ratio of new players to old, in your area?


We're all old; but even if we weren't, the buy-in isn't an issue. It's not like we're poor to get what we want. I just got my CC statement with my KD:M PM adds.


But that's kind of the point, isn't it? None of you are new players. You know what you want and what risks you're willing to take. As someone who has tried to get a fair number of my friends into table top gaming, with varying levels of success, I have to say that price is usually the first real deciding factor. There are plenty of people who will pay $30-$50 for a one player starter set to see if they like a game, few people are ready to drop $100+ to see if they like it or not.

That's part of what had me so excited about this. I have half a dozen friends who are interested in 40K, some who will play fairly large games with me. If I provide the miniatures for both sides. In part because they don't have time to build and paint armies with their own hobbies, and in part because they don't like it enough to drop a few hundred dollars on it. However, if I told them that they could spend ~$50, and play with an army of under ten models, they'd be happy to buy in. Hell, I got several of them more than interested in Blood Bowl and Frostgrave for the same reason.

40K having a true skirmish sized game to draw in new players unwilling to commit the time, money, and amount of effort required to make a proper 40K army is brilliant, and somewhat surprising that they took this long with it, frankly. The Start Collecting boxes were a good start, this is a good second step if it actually gets supported with more Kill Teams... Like those from the Start Collecting boxes in a lot of cases. I do feel that restricting the base Kill Teams to single boxes was a mistake and hope that it is one that gets rectified not long after the release of an actual, obtainable rulebook.


This is exactly where I'm at with it. I had five friends in my normal game group super excited to pick up some copies of this. They mostly play board games. Two of them are ex-40K, and ex-Necromunda players who have had wanted nothing to do with minis gaming for several years now. We were all excited to pick this up, throw our terrain and together and assemble some Kill Teams.

Bubble has completely burst now unfortunately.
   
Made in us
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A garden grove on Citadel Station

To all the people rightly bemoaning the horrible print volume GW put out: ask your FLGS? I called mine up and they don't get them until Wednesday, I went ahead and prepaid for one so your local stores might have one for you as well.

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Made in us
Decrepit Dakkanaut






SoCal, USA!

NewTruthNeomaxim wrote:
I think Shadow War has been designed for one-day leagues/tournaments. The changes from Necromunda, IMO have actually taken away some of its value as a long-form campaign system, but the game absolutely works fantastically when a group of friends plays for a whole day, in a rush to 15 Promethium Caches. Only in this format does its "injury" table make sense, along with its heavily cut down advancement/turf/credits systems.

Its ultra light on book keeping which makes for a great run of games, back-to-back.


Conceptually, it's nearly a real-time "campaign"? In that the events you play out over 12 hours would correspond to 12-ish hours in-game?

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 notprop wrote:
... trying to avoid spoilers...


That might be one of the more perplexing things I've heard someone say here. Spoilers? For rules? Spoilers???

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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