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![[Post New]](/s/i/i.gif) 2017/04/10 20:56:41
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ancient Venerable Black Templar Dreadnought
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I thought these had you covered in that regard?:
Or are you a voiding them?
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2017/04/10 21:05:28
Subject: Games Workshop - Shadow War Armageddon - sold out already (pg 62)
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Longtime Dakkanaut
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edited by moderator
Please don't spam the forum. Thanks!
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This message was edited 2 times. Last update was at 2017/04/10 21:07:51
lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2017/04/10 21:08:11
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[MOD]
Solahma
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TBH they are awfully expensive.
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![[Post New]](/s/i/i.gif) 2017/04/10 21:12:42
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ridin' on a Snotling Pump Wagon
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And I've not got me board up and running yet!
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![[Post New]](/s/i/i.gif) 2017/04/10 21:22:19
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ancient Venerable Black Templar Dreadnought
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A perfectly good pun... wasted. Void Shield Generator / a voiding...
I will go back to my regularly scheduled musings.
I plan on putting together some of the SWA terrain tonight and see how it goes, gotta figure out how to anchor it well to hardboard and to get them to line-up with each other.
A square may be in order.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2017/04/10 21:37:03
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Inspiring SDF-1 Bridge Officer
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It's nice we're going to get an expanded rulebook and that sisters will be thrown into the mix, but I have to ask...
As quickly as they are making this extracontent available, have they bothered to playtest any of it or is it the usual "eh, looks good enough, call it a day" we generally see from them?
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It never ends well |
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![[Post New]](/s/i/i.gif) 2017/04/10 21:48:38
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ancient Venerable Black Templar Dreadnought
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Stormonu wrote:It's nice we're going to get an expanded rulebook and that sisters will be thrown into the mix, but I have to ask...
As quickly as they are making this extracontent available, have they bothered to playtest any of it or is it the usual "eh, looks good enough, call it a day" we generally see from them?
They would probably have to reference heavily any 2nd edition publications they have and have to wing-it for what was not around then.
Maybe use the Squat codex for Necrons!
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2017/04/10 21:54:40
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[MOD]
Solahma
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I would bet that the Sisters and Inq lists were prepared at the same time as the ones not included in the box set rulebook and were meant to be printed in the May WD, which I believe they will still be. (It's just that in this case, announcing the existence of the lists beforehand was a good move to emphasize that GW is listening.) So I bet they had the same amount of playtesting as CSM, Wyches, etc. I make no guess as to how much that was, however.
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![[Post New]](/s/i/i.gif) 2017/04/10 21:55:14
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Decrepit Dakkanaut
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Squats never got a Codex proper.
Just " WD Presents", IIRC.
But no "Codex", despite (many, unfulfilled) promises.
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![[Post New]](/s/i/i.gif) 2017/04/10 21:56:34
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Now I'm really looking forward to the end-of-year terrain bundle. Being able to mix in 3 Void generators to this kinda terrain will look ace. Stormonu wrote:I wonder why they didn't think to make a digital app for tracking your roster. That would have been really nice - especially it came with a built-in sound bank ("For the emperor!!" <<DakkaDakka>>. "WAAAAAGH"  Because they would have charged you for extra Kill Teams. No thanks.
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This message was edited 1 time. Last update was at 2017/04/10 21:57:26
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![[Post New]](/s/i/i.gif) 2017/04/10 22:00:01
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[MOD]
Solahma
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H.B.M.C. wrote:Being able to mix in 3 Void generators to this kinda terrain will look ace.
I'm thinking of getting one as a sort of "centerpiece" - although how anyone's getting up to the platform is an issue.
Maybe GW could do a ladders sprue?
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![[Post New]](/s/i/i.gif) 2017/04/10 22:07:26
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Long-Range Land Speeder Pilot
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They will probably release the plastic sisters troop box at the same time.
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![[Post New]](/s/i/i.gif) 2017/04/10 22:09:56
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[MOD]
Solahma
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![[Post New]](/s/i/i.gif) 2017/04/10 22:13:34
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Brigadier General
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JohnHwangDD wrote:
Squats never got a Codex proper.
Just " WD Presents", IIRC.
But no "Codex", despite (many, unfulfilled) promises.
It's not a full codex, but there are enough squat profiles in 2nd edition "Codex Imperialis" (and the necessary accompanying army lists booklet) to work out a squad warband.
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![[Post New]](/s/i/i.gif) 2017/04/10 22:46:31
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ultramarine Librarian with Freaky Familiar
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Maybe they'll troll us, and release a plastic box...with resin Battle Sisters inside.
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![[Post New]](/s/i/i.gif) 2017/04/10 22:55:55
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Longtime Dakkanaut
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Been messing around with the terrain kits trying out different combos after getting the box today. I am gonna spend so much money on this stuff
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![[Post New]](/s/i/i.gif) 2017/04/10 23:01:59
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[MOD]
Making Stuff
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Talizvar wrote:They would probably have to reference heavily any 2nd edition publications they have and have to wing-it for what was not around then.
Maybe use the Squat codex for Necrons!
Necrons had rules in 2nd edition. They were pretty nasty, just somewhat limited for options.
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![[Post New]](/s/i/i.gif) 2017/04/10 23:08:06
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[MOD]
Solahma
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No one could ever be trolled so hard as Sisters fans already have been with GW releasing plastic Sisters of Silence before Sisters of Battle.
Speaking of which, reckon we will see a Talons of the Emperor list for Shadow War?
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![[Post New]](/s/i/i.gif) 2017/04/10 23:17:02
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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1 custode vs 12 orks. I can see that.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/04/10 23:20:29
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Longtime Dakkanaut
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Manchu wrote:
Speaking of which, reckon we will see a Talons of the Emperor list for Shadow War?
We already have rules for Grey knights so who knows?
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![[Post New]](/s/i/i.gif) 2017/04/10 23:21:52
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Powerful Phoenix Lord
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For anyone curious about 2nd ed. materials and what to find where...there is breakdown of every codex is here:
http://projectanvil.blogspot.com/
You can see what's in the black book (the small multi-codex which came in the 2nd edition starter box), and all of the codices, broken down, etc. The black book is included in a downloadable format.
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![[Post New]](/s/i/i.gif) 2017/04/10 23:27:43
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Swamp Troll
San Diego
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I'm confused.. why does 2nd ed keep coming up? I have loads of it but I don't see how it's applicable (I am sure I missed something)
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![[Post New]](/s/i/i.gif) 2017/04/10 23:39:31
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Brigadier General
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MLaw wrote:I'm confused.. why does 2nd ed keep coming up? I have loads of it but I don't see how it's applicable (I am sure I missed something)
Necromunda is just second edition 40k with a bit more granularity for individual miniature actions, weapon reliability, varied "Down" statuses and a campaign system. Virtually everything in second edition could be added to Necromunda by multiplying it's points value by a set amount (I forget the factor).
Shadow War is a variant/derrivative of Necromunda so presumeably 2nd edition stats would be transferrable to Shadow War with little effort.
I've got every 2nd edition codex so hopefully when I get Shadow War I'll have new uses for them.
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This message was edited 2 times. Last update was at 2017/04/10 23:40:45
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![[Post New]](/s/i/i.gif) 2017/04/10 23:43:02
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Swamp Troll
San Diego
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Eilif wrote: MLaw wrote:I'm confused.. why does 2nd ed keep coming up? I have loads of it but I don't see how it's applicable (I am sure I missed something)
Necromunda is just second edition 40k with a bit more granularity for individual miniature actions, weapon reliability, varied "Down" statuses and a campaign system. Virtually everything in second edition could be added to Necromunda by multiplying it's points value by a set amount (I forget the factor).
Shadow War is a variant/derrivative of Necromunda so presumeably 2nd edition stats would be transferrable to Shadow War with little effort.
I've got every 2nd edition codex so hopefully when I get Shadow War I'll have new uses for them.
Neato.. is there a separate topic somewhere? It would be nice to see all of this discussed in a place where it's one stream of thought instead of small pepperings in a GW news story which is like trying to find needles in stacks of needles..
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![[Post New]](/s/i/i.gif) 2017/04/10 23:48:54
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Powerful Phoenix Lord
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I don't know how much people will get out of the 2nd ed. stuff - since the stats and weapons are actually not the same. They're mostly different (even stats for many of the models).
You could use the rules from SWA and just run everything as 2nd ed. stats, but I don't know how well you can combine the two.
Up till recently most of the basic troop stats were the same from 2nd up till now (characters and monsters were vastly different though). Now, for some reason Marine Scouts move 5" (wtf?) and Eldar Guardians and Scouts have BS/WS4 which is wrong and doesn't work with the fluff at all.
Weapon ranges are different, as well as save modifiers etc. are different on a lot of weapons.
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This message was edited 1 time. Last update was at 2017/04/10 23:49:16
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![[Post New]](/s/i/i.gif) 2017/04/10 23:56:22
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Blood Angel Chapter Master with Wings
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Ok, I know to some this is bad-form, but at 113 pages, sifting through to get a concise answer is all but impossible at this point, so patience please!
Why is this game being regarded as a 'disaster' in some circles? I gather it was sold out almost immediately which is aggravating, but what else is 'wrong' here?
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![[Post New]](/s/i/i.gif) 2017/04/11 00:00:17
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Infiltrating Broodlord
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MajorTom11 wrote:Ok, I know to some this is bad-form, but at 113 pages, sifting through to get a concise answer is all but impossible at this point, so patience please! Why is this game being regarded as a 'disaster' in some circles? I gather it was sold out almost immediately which is aggravating, but what else is 'wrong' here? It was a disaster for all the people who missed out on the limited release of the box set, there was A LOT more demand then stock available, people missed out and were sad Nothing is wrong game is amazing fun So full of nostalgia while being new in the tactics used
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This message was edited 1 time. Last update was at 2017/04/11 00:01:29
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![[Post New]](/s/i/i.gif) 2017/04/11 00:12:05
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Impassive Inquisitorial Interrogator
U.K.
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I have been gathering some suitable odds and ends for a while to start a manufactorum/hive board
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3 SPRUUUUUEESSSS!!!!
JWBS wrote:
I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that. |
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![[Post New]](/s/i/i.gif) 2017/04/11 00:12:38
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Yeah, nothing wrong with the game (well, other that it not going far enough - the campaign aspect of it could have been expanded far more than it is, but that's pretty typical of GW's recent big box release, always walking up to greatness but never stepping over that line).
It was the release that was the disaster.
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![[Post New]](/s/i/i.gif) 2017/04/11 00:19:13
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Drone without a Controller
Up north
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Any thought on how well Tau functions in this game?
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