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2021/10/18 00:18:54
Subject: Classic Battletech Is Awesome: the Thread!!!!!
My first thought was jade falcon, but none of the galaxies use red as the highlight. wolf does with some of their units but it is usually combined with a different shade of green or grey. Clan fire mandrill KINDRAA FARADAY-TANAGA is close
Spoiler:
This message was edited 1 time. Last update was at 2021/10/19 06:25:26
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2021/10/19 09:57:14
Subject: Classic Battletech Is Awesome: the Thread!!!!!
The (now canon) Iron Cheetah, as many expected, is really frickin' dangerous:
What a waste of resources.
Drop to 3/5 or 95tons.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
2021/10/19 21:03:52
Subject: Re:Classic Battletech Is Awesome: the Thread!!!!!
Just a quick question. What unit does the Battlemaster on the cover of the rulebox belong to? The blue one with the red and white strip. I can't figure it out but I like that color scheme.
Thanks.
-K
Lurking & Posting since 1997.
2021/10/19 21:35:28
Subject: Re:Classic Battletech Is Awesome: the Thread!!!!!
Korthu wrote: Just a quick question. What unit does the Battlemaster on the cover of the rulebox belong to? The blue one with the red and white strip. I can't figure it out but I like that color scheme.
Thanks.
-K
Davion Guards, there's several variations.
This message was edited 1 time. Last update was at 2021/10/19 21:36:32
2021/10/19 21:57:46
Subject: Classic Battletech Is Awesome: the Thread!!!!!
Korthu wrote: Just a quick question. What unit does the Battlemaster on the cover of the rulebox belong to? The blue one with the red and white strip. I can't figure it out but I like that color scheme.
Thanks.
-K
that's the classic davion guards paint scheme. The Battlemaster in question is Dana, A BLG-1G the personal battlemech of Prince Hanse Davion
This message was edited 1 time. Last update was at 2021/10/19 22:28:42
Opinions are not facts please don't confuse the two
2021/10/19 22:28:47
Subject: Re:Classic Battletech Is Awesome: the Thread!!!!!
so for those looking to expand their collections of KS mechs and are willing to order from a US based store Games and Stuff has some mech boxes up. I placed an order and it was shipped damned fast, it should be here tomorrow.
The whole point of the Iron Cheetah was that the Jaggies wanted a faster Daishi.
It could be worse I suppose, but 95 tons can make a pretty good Dire Wolf. FASA had to make use of the rating 400 engine for flavour and I suppose it is better to do that at 100 tons than 80.
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
2021/10/20 06:40:03
Subject: Classic Battletech Is Awesome: the Thread!!!!!
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
2021/10/20 08:33:28
Subject: Re:Classic Battletech Is Awesome: the Thread!!!!!
Albertorius wrote: Kinda fond of the B one... jump jets and that many pulse lasers coupled with a targeting computer can be nasty. Like a faster, less armed Turkina B
Automatically Appended Next Post:
BrianDavion wrote: Besides battletech isn't exactly just an endless slew of optimized designs. and there's already a 4/6 95 ton omnimech.
It's one of the things I like about Btech, actually.
ohh agreed. you know if someone's been playing battletech awhile if his custom mechys stop being overly optimzied cheese machines and starting being "oddball designs" that clearly have some story behind them
Opinions are not facts please don't confuse the two
2021/10/20 09:22:23
Subject: Classic Battletech Is Awesome: the Thread!!!!!
Albertorius wrote: Kinda fond of the B one... jump jets and that many pulse lasers coupled with a targeting computer can be nasty. Like a faster, less armed Turkina B
Automatically Appended Next Post:
BrianDavion wrote: Besides battletech isn't exactly just an endless slew of optimized designs. and there's already a 4/6 95 ton omnimech.
It's one of the things I like about Btech, actually.
ohh agreed. you know if someone's been playing battletech awhile if his custom mechys stop being overly optimzied cheese machines and starting being "oddball designs" that clearly have some story behind them
Aside from the occasional salvage from campaigns(with the random quirks that can happen) or scenario for characters our group never allows custom mechs to prevent abuse. with the 600+ mechs + vehicles available you are sure to find some stock design that fits what you are after.
This message was edited 1 time. Last update was at 2021/10/20 09:23:42
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2021/10/20 09:29:52
Subject: Classic Battletech Is Awesome: the Thread!!!!!
Albertorius wrote: Kinda fond of the B one... jump jets and that many pulse lasers coupled with a targeting computer can be nasty. Like a faster, less armed Turkina B
Automatically Appended Next Post:
BrianDavion wrote: Besides battletech isn't exactly just an endless slew of optimized designs. and there's already a 4/6 95 ton omnimech.
It's one of the things I like about Btech, actually.
ohh agreed. you know if someone's been playing battletech awhile if his custom mechys stop being overly optimzied cheese machines and starting being "oddball designs" that clearly have some story behind them
Aside from the occasional salvage from campaigns(with the random quirks that can happen) or scenario for characters our group never allows custom mechs to prevent abuse. with the 600+ mechs + vehicles available you are sure to find some stock design that fits what you are after.
.... you don't crack open SSW or megamek lab to play with the construction rules for fun? 99% of my custom mechs I never use, and when I do it's stuff for campaigns where I try to keep the spirit of the design while customizing it for my preferance (my last customization, swapped out the AC 5 and LRM 10 of a dragon for an AC 10 and a SRM 4)
Opinions are not facts please don't confuse the two
2021/10/20 09:44:13
Subject: Classic Battletech Is Awesome: the Thread!!!!!
H.B.M.C. wrote: I can make stupid 'Mechs designs in SSW for hours. I don't use any of them, aside from the odd specific OmniMech config, but it's fun to do.
agreed. it;s one of the most entertaining parts of battletech! I just finished making a 55 ton "Marauder III"
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 28
Center Torso (rear) 7
L/R Torso 13 19
L/R Torso (rear) 7
L/R Arm 9 17
L/R Leg 13 23
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
TAGHD 0 1 1.00
Large Laser RT 8 2 5.00
ER PPC RA 15 3 7.00
Medium Laser RA 3 1 1.00
ER PPC LA 15 3 7.00
Medium Laser LA 3 1 1.00
Free Critical Slots: 6
Opinions are not facts please don't confuse the two
2021/10/20 10:55:08
Subject: Classic Battletech Is Awesome: the Thread!!!!!
Albertorius wrote: Kinda fond of the B one... jump jets and that many pulse lasers coupled with a targeting computer can be nasty. Like a faster, less armed Turkina B
Automatically Appended Next Post:
BrianDavion wrote: Besides battletech isn't exactly just an endless slew of optimized designs. and there's already a 4/6 95 ton omnimech.
It's one of the things I like about Btech, actually.
ohh agreed. you know if someone's been playing battletech awhile if his custom mechys stop being overly optimzied cheese machines and starting being "oddball designs" that clearly have some story behind them
Aside from the occasional salvage from campaigns(with the random quirks that can happen) or scenario for characters our group never allows custom mechs to prevent abuse. with the 600+ mechs + vehicles available you are sure to find some stock design that fits what you are after.
.... you don't crack open SSW or megamek lab to play with the construction rules for fun? 99% of my custom mechs I never use, and when I do it's stuff for campaigns where I try to keep the spirit of the design while customizing it for my preferance (my last customization, swapped out the AC 5 and LRM 10 of a dragon for an AC 10 and a SRM 4)
Nope-
During campaigns we have made frankenmechs out of salvaged equipment but in over 20 years i have made one single custom mech for a campaign for a clan commander-a loki....with full armor and a sensible weapons loadout...still have it on HMP
Found it
XL 325 (5/8)
16 double HS targeting computer
ER large laser
large pulse laser
streak 6
3 small pulse lasers
combat heat 34/heat available 32.
This message was edited 1 time. Last update was at 2021/10/20 11:30:35
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2021/10/20 19:43:24
Subject: Classic Battletech Is Awesome: the Thread!!!!!
AC10 12 tons (RT)
AC10 ammo (20) 2 tons (RT)
Large Laser 5 tons (LA)
SRM 6 3 tons (LT)
SRM 6 ammo (15) 1 ton (LT)
Small laser .5 tons (LT)
The Left arm is a shoulder edge pintel rising vertically with the large laser atop.
The right arm is an oversized gorilla arm ending in a fist.
There is technically no torso twist but the torso weapons have internal gimbals which allow the weapons facing to rotate. The entire mech is stiff and cumbersome but has a wide range of motion for its arms, the crushing arm has a high shoulder at an offset and curls around, this mobility compensates for the lack of torso rotation so the4 mech behaves in game like normal.
This design does not look subtle, hence the name. It is a later design, post Helm recovery but built with 'backward' technology for ease of manufacture and repair. It is intended to hold the line and dish out damage while doing so, fire support, tactical mobility, those are the concern of other mechs. The Brute gets the job done and favours attritional combat.
Albertorius wrote: Kinda fond of the B one... jump jets and that many pulse lasers coupled with a targeting computer can be nasty. Like a faster, less armed Turkina B
Automatically Appended Next Post:
BrianDavion wrote: Besides battletech isn't exactly just an endless slew of optimized designs. and there's already a 4/6 95 ton omnimech.
It's one of the things I like about Btech, actually.
ohh agreed. you know if someone's been playing battletech awhile if his custom mechys stop being overly optimzied cheese machines and starting being "oddball designs" that clearly have some story behind them
I do not in anyway disagree, only I heard lots of gushing over the Iron Cheetah, when its a white elephant. The C-Bill cost (and clan equivalent) must be ridiculous.
This message was edited 1 time. Last update was at 2021/10/20 19:56:03
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion.
2021/10/21 00:58:25
Subject: Classic Battletech Is Awesome: the Thread!!!!!
Most of my custom designs of late have basically been to make what could be called IIIC versions of the original designs. I basically recreate their original weapon loadouts with 3145 Experimental tech. But that's because I like exploring what tech options there are.
After all, do you know how mean an Archer armed with 4 Clan LRM-15s equipped with Artemis V and C3 is? Quite brutal I found out, let me tell you. Although, oddly enough, it was quite consistent in having only 3 of the 4 launchers hit. I don't think I ever hit with 1, 2 or 4 ever with that build. Very odd.
Of course, there was that one time I equipped the Archer with 3 iAMT-9s and pretty much deleted a Shadow Hawk at close range. It was able to retreat, but it literally had nothing left in it to fight with aside from its legs and a narrow support structure keeping the engine, gyro, and head in place.
It's fun to experiment and play "what if?"
However, I think this week, since it is an "Introtech" week, I may just bring 3 Thunderbolt Variants (5S, 5SS, and 5SE), only slightly modified to trade out the Anti-Infantry weapons for Mech and Vehicle killers.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.