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Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Those are some pretty miniatures. CMON is on fire with boardgames. Did this box have a price?

This message was edited 1 time. Last update was at 2017/05/12 17:58:56


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Fixture of Dakka






 Galas wrote:
Those are some pretty miniatures. CMON is on fire with boardgames. Did this box have a price?


It will be a KS this year. Nobody knows price yet.

"The Omnissiah is my Moderati" 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

The models look pretty good.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

A KS? But... the game is already done. No?Or is a "We say its a Kickstarter but is really a Pre-order"?

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in ie
Fixture of Dakka






TGNs coverage of the panel - http://www.tabletopgamingnews.com/a-song-of-ice-and-fire-seminar-at-cmon-expo-2017/

Guile: This is our first chance we’re bringing the product to the public. The miniatures that you will be able to see are resins, but are very close to what the final versions will be. What we have on display isn’t quite everything that will be in the box (meaning there will be more than what you see).
We wanted the sense of a mass-scale game, but have the feeling of a smaller game. So the rules are quick and streamlined, giving you blocks of figures. The factions are all very different from one-another.

Michael: When we started this over 2 years ago, we were having to deal with factions that were different but were still two guys versus more guys. We talked with George R. R. Martin to make sure things were very different. The Lanniseters have a regimental, almost Roman look to them. The Stark units are big and burly and are wearing bears. Even though almost everything in the setting is a human, we wanted a very different look for the factions, as well as how they play. Lannisters have better gear, but the Starks are much more loyal and will fight harder, even as they get whittled down.

Guile: We’re partnering with Dark Sword Miniatures. Everything is going through George. We have license for anything that is in the books. There’s a great diversity in houses.

Question: Since you’re in contact with George, have you screamed at him about his next book?

Eric: Nonono.

Guile: We wanted to make sure that the core box, on its own, is a great product. It is designed with lots of customization just in the box. For example, your choice of commander augments your Tactics Deck.

Michael: Each army has a Tactics deck that’s determined by your faction as well as your faction. You could play the exact same units, but with a different commander, and your army will play very differently. So, say, The Mountain will make it straightforward and charging. While Jamie might be more tactical.

Eric: Everything you need is right there. There’s not a lot of “hidden rules” that you have to go and look for.

Guile: For example, about 1/3 of the deck will be affected by the commander. You can also trade out regular troopers for non-character heroes that will also change the armies.
Non-combat heroes like Cersie, will go onto a Tactics Board. They still have an effect on the game.
Michael: If you add Cersie in your army, you can benefit from the different Tactics on the board and change the course of the battle via Intrigue and such.
But, overall, this is not a high-fantasy setting. Adding characters to units won’t just bump-up armies. They will, instead, change the tactics of how a unit plays. The characters, in general, aren’t going to have a higher kill-count than your average trooper, but will instead change how units play.

Eric: Tactics cards work with the Tactics board. If a character occupies a space on the Tactics Board (and you can only have 1 character in each slot), it will “unlock” better abilities on the Tactics Cards.

Guile: The models will be pre-assembled in colored plastic. Each faction has their own color associated with it.

Michael: One note, the pieces are pre-assembled, but not one piece. Modelers have asked us about that.

Guile: The game is based on a points system. So it scales up and down easily. The rules don’t change at all depending on your army size.

Eric: We are talking a lot about accessibility. It’s about “activate one try, then another activated tray.”

Guile: So why have the minis? A unit’s power is based on the ranks in a tray. An entire row is a rank. Once a unit is depleted of its ranks, the number of attack dice changes. Most of the time it goes down. Also, as a unit will make Resolve checks, they will lose more models, and it will get harder to pass the tests as they lose minis.

Michael: It’s very easy to track the abilities of a unit by simply looking at the number of ranks left in a unit.

Eric: It’s not all about how hard you can hit. It can very much be about how you can out-morale your enemy.
Michael: For example. Lannisters have low morale since they’re just paid soldiers. While the Starks are fighting for a cause, so they will stick around longer.

Question: Where is the game set in the timeline?

Michael: King Baratheon has died. That’s it. From there, you can play as you want, sort of making a “fan-fiction generator,” letting you decide how things have gone. We will have 2 modes of play that you can just play as you want, but we will also have scenarios that will let you recreate famous battles from the books.

Eric: This is a full wargame, by the way.

Question: What size is the board?

Michael: The standard sized game is 4’x4’

Question: What dice system does it have?

Michael: It is a D6 system.

Question: How does terrain affect movement?

Michael: We have not skimped on terrain rules for the game, as it is very important for games like this. They use a keyword system so you fill out the board with pieces and assign them keywords so you know how they will affect models as they move across it.

Question: Most games are 1-vs-1. Will there be rules for 3, 4, 5 player games?

Michael: Oh, absolutely. Even in a large game, with alternating activations, it’s always at least almost your turn. Plus, with the Tactics cards, you will still have things you can do, even on your opponent’s turns.

Eric: Pacing and timing is everything. We thought a lot about that. With the Tactics board, it’s very important when you activate things.

Question: Is there a phase for the Tactics cards?

Michael: No. There are triggers that will activate tactics cards from your hand.

Question: The starter will be Starks vs. Lannisters. Will there be other boxes later?

Guile: There will be. This is not just a 2-faction game. There will be other factions in time.

Question: Have you really been able to create your own units and such within the setting?

Michael: Oh, certainly. The Lannisters are much more “regimental.” But the Stark guys will have Tulleys and Umbers and such, and will have a more “ragtag,” but not in a bad way. But they will have a rather wide look to the force.

Question: Is this an all-melee game?

Michael: There are ranged units in the game, and they will be strong, but most are move-or-shoot types of units. So you will have to think hard about where your units end up like that.

Guile: And ranges aren’t very long in the game. Many max out at about 12”.

Eric: We didn’t want the game to be feeling like units just trading fire far away.

Question: How does combat work in the game?

Michael: Hey Eric? Wanna fight it out?

Eric: Sure.

(editor’s note: this is just my words about this, as there was a lot of back-and-forth to try and type out the gist of)

Trays of units have lines of sight notches on them. Models have line of sight. You will get bonuses for attacking models in the flank or the back. Units, when they move, can pivot in place before moving (and occasionally afterward).

A unit’s movement is right on the card, letting you know, in inches, how far you can move. Pre-measure is fully allowed in the game. When a unit charges, it has its base movement, plus d6”. If you make it, great. If not, you move forward and stop at the end of your movement. When units make contact, you square up. A unit can make a charge attack after it moves.

Units have a stat line that tells you how many dice they get to roll based on how many ranks they have left. They will say what a model will hit on. So, for example, a unit might get 6 dice and hit on 4+, or such. A unit will get extra hits when they charge, as well as attacking from the side or back.

When you hit, your opponent will make an armor save based on the value of their defense. There are potentially attacks that will change what that defensive roll will be. So, for example, if a unit charges from the side to a unit and rolls 4 hits, their opponent would need to make 8 saves. Tactics cards can also change various effects in this.
After the defensive roll, a unit will lose models equal to the number of failed saves. This may reduce a unit down in rank size. Whenever a unit loses a model, they will make a resolve test. Each unit has a resolve value. You must roll 2d6 and roll equal to or higher than your resolve value. If you pass, nothing happens. If you fail, the unit will lose the rest of its last rank. This can potentially make a unit run off entirely (if there’s only one rank left in the unit).

(Editor’s note: Ok, back to the Q&A)

Question: Will there be dragons? Will there be organized play?

Michael: If it appears in the books, it will appear in the game. (oooooh!)

Guile: As for the 2nd question, we are fully planning on having support for organized play on Day 1.
Question: How will you deal with magic?

Michael: Well, it’s a low magic setting, but I can guarantee it’ll show up in your Tactics Deck.

Eric: The Tactics deck allows a lot of customization like that. That will mean you won’t always have access to all your abilities, but you can still have it made to what your army wants to be like. We wanted some drama and uncertainty, and that’s what the deck brings.

Question: Are you planning on play mats and such?

Guile: … perhaps?

Question: Since characters in the series die often, will there be “eras” to the game as the story progresses?

Michael: No. There will never be a point where, “you can’t use that model anymore.” But there will be different versions of the named characters, based on how they’ve grown and changed over the course of the narrative.

Question: Will you focus on big box armies or more like smaller-box mercenaries?

Guile: A little of both. There will be the big army boxes and the starters, but there will be smaller size unit-sized boxes, or a box that’s a set of characters.

Question: What is a “standard-sized” army?

Michael: About 5-7 units per side. With a game taking about 60-90min.

Question: How about movement? Do you have to worry about spinning inches?

Michael: Models are able to pivot in place during part of their movement actions. No worries about having to remember so many inches pivoting.

Question: How did the game come about?

Michael: The higher-ups at CMON talked with Jim Ludwig at Dark Sword and, well, they just kinda came together and now we have the game.

Question: What about win conditions in the game?

Michael: That really depends on the scenario, which are still somewhat in development. It won’t just be “wipe ‘em off the board.”

Question: Campaign rules? Will there be some?

Michael: That’s in development.

Question: What about objectives during the game?

Michael: Still also something that’s in development.

Eric: There’s so much depth and texture we can add, particularly with the Tactics deck, that we can be bringing into the game.

Question: Are the units always 12 models in size?

Michael: Units can potentially link together, depending on the different units. They have specific abilities that will tell you how they work.

Question: So when buying units, it’s a standard size?

Michael: Yes.

Question: What are the final models being made of?

Michael: The miniatures are going to be in plastic, with spears and such are going to be a slightly harder plastic material, so you don’t have bendy-spears and such.

Question: When is the Kickstarter?

Guile: Later this year.
   
Made in us
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 Galas wrote:
A KS? But... the game is already done. No?Or is a "We say its a Kickstarter but is really a Pre-order"?


Well, feel free to back another KS project, then.The base game is already done. The expansions and SG's not necessarily. Creators often sink in money before a project starts and use the project to recoup their money. That's what Johnny Lauck did for his first metal miniature KS. If you don't like CMON using KS, don't pledge. CMON will have the game available retail, and you can tell them to use retail by buying the game that way.


Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in us
Ancient Venerable Dreadnought





The Beach

Those front-rankers in the red plastic look a bit... chunky.

And the aesthetic on several of those characters is far too anime-looking. Like whatever silliness is going on with the two-handed sword guy on the character stand.

Some of the other models I like though. I'm not sure where the disconnect is. Dark Sword's metal miniatures line for ASoIF is mostly great. Why the sudden shift for this board game?

I was kind of excited about this game. Now it's starting to look like a disappointment.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in gb
Decrepit Dakkanaut




UK

You've got to sculpt to the material so Darksword delicacy won't work (as well) with the boardgame plastic used here,

you will probably also find subtle changes in the looks as the plastic shrinks differentially so the proportions seen there will end up not quite the same as the proportions of the final minis

 
   
Made in us
Regular Dakkanaut




Reynoldsburg Ohio

This is sounding really good, love the deck customisation. If the force org isn't too complicated I might try it.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

ced1106 wrote:
 Galas wrote:
A KS? But... the game is already done. No?Or is a "We say its a Kickstarter but is really a Pre-order"?


Well, feel free to back another KS project, then.The base game is already done. The expansions and SG's not necessarily. Creators often sink in money before a project starts and use the project to recoup their money. That's what Johnny Lauck did for his first metal miniature KS. If you don't like CMON using KS, don't pledge. CMON will have the game available retail, and you can tell them to use retail by buying the game that way.



Don't need to be so defensive! I'll pledge if the game promises. But just as Sony making a Kickstarter to Shenmue 3, being a multimillonarie company to me was a totally unmoral use of the platform, using KS as pre-order platform to me doesn't sound right.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Regular Dakkanaut




Reynoldsburg Ohio

 Galas wrote:
ced1106 wrote:
 Galas wrote:
A KS? But... the game is already done. No?Or is a "We say its a Kickstarter but is really a Pre-order"?


Well, feel free to back another KS project, then.The base game is already done. The expansions and SG's not necessarily. Creators often sink in money before a project starts and use the project to recoup their money. That's what Johnny Lauck did for his first metal miniature KS. If you don't like CMON using KS, don't pledge. CMON will have the game available retail, and you can tell them to use retail by buying the game that way.



Don't need to be so defensive! I'll pledge if the game promises. But just as Sony making a Kickstarter to Shenmue 3, being a multimillonarie company to me was a totally unmoral use of the platform, using KS as pre-order platform to me doesn't sound right.


The only real "Major Corporations" in Board Gaming is Hasbro and Asmodee (and even Asmodee is a recent member of the Major Corp Club). CMoN is a Major Player in boardgaming, but the is mostly due to Kickstarter allowing them to grow quickly. They wouldn't be able to support the groth they have without Kickstarter.
   
Made in us
Incorporating Wet-Blending






 Galas wrote:
Don't need to be so defensive! I'll pledge if the game promises. But just as Sony making a Kickstarter to Shenmue 3, being a multimillonarie company to me was a totally unmoral use of the platform, using KS as pre-order platform to me doesn't sound right.


I still say if it "doesn't sound right", don't support their use of crowdfunding. CMON, btw, will also have retail-only expansions for Game of Thrones. Their base games typically sell at a good discount on sale from the OLGS.

Myself, I haven't backed KS projects for other reasons, such a history of poor treatment of customers (eg. Prodos), not fulfilling previous KS obligations (eg. Prodos), attempts to deceive KS backers (eg. Prodos), and use of other's IP without permission (eg. okay, not Prodos!)..



This message was edited 3 times. Last update was at 2017/05/12 21:42:28


Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in us
Member of the Ethereal Council






Jut cgiming in, I dont back KS projects unless its shown to be by a good well established party, so CMON KS appeals to me.

5000pts 6000pts 3000pts
 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

The fact that one of the company is called Guile immediately dismisses any apprehension I had about this game. Sonic boom!

Ced1106 - sorry that you got your fingers burnt with Promos (me too!) But can assure you after multiple CMoN backings they are much, much better.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in us
Incorporating Wet-Blending






CMON's definitely on the white list! (:

Unfortunately, so is Mantic (36 hours to go!), Reaper, and Dwarven Forge!

I'm not a GoT fan (or looking for zombie orcs), so dunno if I'll pick up the GoT and GH KS. Got enough miniatures to spend money on this year!

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in ie
Fixture of Dakka






Cersei Lannister



Lord Jon Umber the Greatjon

   
Made in us
Longtime Dakkanaut




Maryland

Very good looking renders that should mean very pretty minis.

I'm curious as to why they're including the Tullys in with the Starks (as per the interview) - I thought that the Riverlands were a large enough area/potential faction in the game to get their own army. I'd like to see a bunch of warriors with fish-scale mail.

   
Made in gb
Dakka Veteran





 infinite_array wrote:
Very good looking renders that should mean very pretty minis.

I'm curious as to why they're including the Tullys in with the Starks (as per the interview) - I thought that the Riverlands were a large enough area/potential faction in the game to get their own army. I'd like to see a bunch of warriors with fish-scale mail.


The initial waves would seem to be based on the War of Five Kings forces so the Stark/Tully alliance makes sense (as does the choice of period as it probably gives the widest range of live characters and factions). Hopefully there will be separate miniatures to distinguish between the two.

Surprised if there isn't at least a Blackfish character. Possibly Edmure. Cat could have a rule that her side isn't allowed to spend more than 10 seconds making decisions each turn and has to just blunder on.

Jon has +100 to his defence characteristic due to his impenetrable Plot Armour.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I wish I could get excited for this game... but I don't know, so far it's just not catching my interest. Hopefully the models to come will really show what they can do... but even the thorough reviews I've seen have mostly focused on characters, and it's easy to get excellent fantasy characters almost anywhere.
   
Made in gb
Decrepit Dakkanaut




UK

I'm kind of hoping it's got some Legacy Game elements

(board games where you permanently alter/destroy parts of the game as you progress to provide a distinct play experience, unless you 'cheat' don't, best known example is pandemic legacy)

GoT seems a perfect fit for that with it's ever shrinking character (and faction) pool

 
   
Made in us
Longtime Dakkanaut





 OrlandotheTechnicoloured wrote:
I'm kind of hoping it's got some Legacy Game elements

(board games where you permanently alter/destroy parts of the game as you progress to provide a distinct play experience, unless you 'cheat' don't, best known example is pandemic legacy)

GoT seems a perfect fit for that with it's ever shrinking character (and faction) pool


But they're billing it as a competitive miniatures war-game... how would that even work?


11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

NewTruthNeomaxim wrote:
 OrlandotheTechnicoloured wrote:
I'm kind of hoping it's got some Legacy Game elements

(board games where you permanently alter/destroy parts of the game as you progress to provide a distinct play experience, unless you 'cheat' don't, best known example is pandemic legacy)

GoT seems a perfect fit for that with it's ever shrinking character (and faction) pool


But they're billing it as a competitive miniatures war-game... how would that even work?



Campaign rules that allow you to forge your own narrative?

All in the name of the One True King.
   
Made in gb
Decrepit Dakkanaut




UK

have local metas where your characters really matter as you could loose them for the 'season'?

Take care of them in tournaments (even if it means running away) otherwise next round you're starting at a major disadvantage mirroring the feel of the books?

It's for designers far more talented than me to work that sort of thing out

but it just seems an opportunity to do something different, and since CMON has such a strong boardgame slant they'd be the ones to try it and this IP would have a strong fit for it

it also might lure in players who would not normally consider tournaments as apart for the 1st battle it wouldn't be the same old 'balanced' game every other fantasy game is trying to be

 
   
Made in us
Incorporating Wet-Blending






Didn't back Z:GH or DF. Will GoT be able to pry open the wallet?

This message was edited 1 time. Last update was at 2017/06/28 02:26:10


Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in us
Regular Dakkanaut




Reynoldsburg Ohio

I don't need any more miniatures games, I don't need any more miniatures, but the Starks look amazing. And of course Tyrion
   
Made in us
Longtime Dakkanaut




Maryland

I see some people complaining about a recent reveal - berserkers in the Stark ranks, saying that its not in line with the books or the show.

Thoughts?

   
Made in tw
Longtime Dakkanaut





It would maybe make sense after Jon lets the wildlings in and rolls them into his anti-bolton forces, butbthat seems to be much later than the game is set in.

   
Made in gb
RogueSangre



West Sussex, UK

 infinite_array wrote:
I see some people complaining about a recent reveal - berserkers in the Stark ranks, saying that its not in line with the books or the show.

Thoughts?


This is the unit in question -

https://m.facebook.com/story.php?story_fbid=352946141788850&id=303321056751359

(Sorry can't link images from my phone)

I don't see this unit as a problem at all, the article makes it clear that these is a House Umber unit and the main compliant is that they were not referred to as Bezerkers in the books but there are going to have to be instances where CMON gives new names to units to differentiate between all the different unit types.
   
Made in ie
Fixture of Dakka






Closer image of Tyrion hopefully they do a fighting version as well. (so hard to know what to post re spoilers!)



That looks like Sansa with the Dire Wolf next to her, Arya would be younger looking assuming they are using the ages in the books and not the older versions from the TV series and less likely to wear a dress so that might be Catelyn next to her?

This message was edited 1 time. Last update was at 2017/06/28 12:43:36


 
   
Made in us
Longtime Dakkanaut




Maryland

Aeneades wrote:

I don't see this unit as a problem at all, the article makes it clear that these is a House Umber unit and the main compliant is that they were not referred to as Bezerkers in the books but there are going to have to be instances where CMON gives new names to units to differentiate between all the different unit types.


Yeah, I suppose the complaints are coming from people assuming that "taken from the books" means "looks like Perry Miniatures" and not "we can't use the likenesses of the TV characters."

   
 
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