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Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?


No info yet. I assume that it will remain like in AoS.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?

Everything (minus the Q&A I just posted) is in the OP. That said, no, we don't know.
   
Made in us
Pious Palatine




 ClockworkZion wrote:
 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?

Everything (minus the Q&A I just posted) is in the OP. That said, no, we don't know.


It is one of the 99% things though.


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

ERJAK wrote:
 ClockworkZion wrote:
 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?

Everything (minus the Q&A I just posted) is in the OP. That said, no, we don't know.


It is one of the 99% things though.

I don't get what you mean by that.
   
Made in ca
Fixture of Dakka




Just like to give a big thanks to Rippy and Clockwork Zion for all the updates and keeping us updated. Greatly appreciated guys.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Davor wrote:
Just like to give a big thanks to Rippy and Clockwork Zion for all the updates and keeping us updated. Greatly appreciated guys.

Glad to be of help!
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Three cheers? Hip, hip!

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Yes - I'll agree to that. Great wok guys - and thank you!

   
Made in us
Dakka Veteran






RoperPG wrote:
 Powerfisting wrote:
you know, when the articles started dropping, I was a little curious about how they were gonna stretch them out to the rumored release date. Then, they go and do an article for large models, vehicles and then transports, and I was complaining about wanting them to push the vehicle and transport articles together. I see what's going on now.

Now, the official confirmations and rumors are getting to be confusing for me. Have we not had rumors so far that basically said disembarking and assaulting in the same turn is a thing? The Tyranids article confirmed assaulting out of reserves/deepstrike, so it would be super inconsistent if that was allowed and assaulting out of transports wasn't.

On current understanding, you can assault out of a transport.
Disembark in the movement phase, then assault later.
That would suggest you can't assault from a vehicle after it charges because if the vehicle charges you're too late to disembark.

But entirely possible it's different.


I forgot vehicles are gonna be able to charge. I wonder if charging units with rhinos and then disembarking the next turn is going to be any better than just assaulting with actual infantry.

I went to Hershey Park in central PA this year, and I have to say I was more than a little disappointed. I fully expected the entire theme park to be make entirely of chocolate, but no. Here in America, we have "building codes," and some other nonsense about chocolate melting if don't store it someplace kept below room temperature. 
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?

LoS hasn't changed from 7th as far as we know


Automatically Appended Next Post:
Davor wrote:Just like to give a big thanks to Rippy and Clockwork Zion for all the updates and keeping us updated. Greatly appreciated guys.


mrhappyface wrote:Three cheers? Hip, hip!


Azazelx wrote:Yes - I'll agree to that. Great wok guys - and thank you!

No worries dudes, it's easily done with a great community to provide support!
I always wake up with PMs for things to be added and messages of thanks, I appreciate it!

This message was edited 1 time. Last update was at 2017/05/20 23:01:46


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

Daedalus81 wrote:
 Kirasu wrote:
Lythrandire Biehrellian wrote:
I am glad I own a decent pile of fortifications now!

Also, since fortifications are T10 I wonder if the landraider will have the same (since they share armor values)


They aren't keeping the toughness of vehicles in line with all vehicles of same previous armor value from what we've seen.


Toughness has been consistently AV minus 5. There are other rules needed to cover the remaining durability for some. I expect T9 on the LR. Not sure if it will be 2+ or 3+ though...depends on the wounds.

Thought we heard Raiders were T6 though....

T5 Raiders and Land Speeders would be lame as heck.
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

 ClockworkZion wrote:
 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?

Everything (minus the Q&A I just posted) is in the OP. That said, no, we don't know.

Added

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Rippy wrote:
 ClockworkZion wrote:
 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?

Everything (minus the Q&A I just posted) is in the OP. That said, no, we don't know.

Added

I stand corrected. We're currently 100% up to date then.
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 ClockworkZion wrote:
Daedalus81 wrote:
 Kirasu wrote:
Lythrandire Biehrellian wrote:
I am glad I own a decent pile of fortifications now!

Also, since fortifications are T10 I wonder if the landraider will have the same (since they share armor values)


They aren't keeping the toughness of vehicles in line with all vehicles of same previous armor value from what we've seen.


Toughness has been consistently AV minus 5. There are other rules needed to cover the remaining durability for some. I expect T9 on the LR. Not sure if it will be 2+ or 3+ though...depends on the wounds.

Thought we heard Raiders were T6 though....

T5 Raiders and Land Speeders would be lame as heck.

I expect T5, they are the most fragile vehicles in the game.

This message was edited 1 time. Last update was at 2017/05/20 23:14:23


 
   
Made in us
Longtime Dakkanaut




Indiana

T5 or 6 wound be about what I would expect. I hope for T5 for sentinels, land speeders, etc because they really are fragile.

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
Longtime Dakkanaut




I have a vehicle and monstrous creature design rules set linked in my signature. It has a chart for purchasing av and whether or not it is open topped. It also has a chart for toughness/save point calculating.

Go through and purchase the av/open ratings and then see what those points net you on the toughness/save chart.

Land raider is toughness 9 2+ save

Raider is toughness 5 6+ save

My charts put the dread at t7 3+ save

The annihilation barge would be t6 3+ save

The imperial knight would be at t8 5+ so there are some outliers, but overall pretty accurate.

This message was edited 1 time. Last update was at 2017/05/20 23:31:13


   
Made in us
Pious Palatine




 ClockworkZion wrote:
ERJAK wrote:
 ClockworkZion wrote:
 lord_blackfang wrote:
I'm sorry. I can't keep up. Do we know if TLOS is in?

Everything (minus the Q&A I just posted) is in the OP. That said, no, we don't know.


It is one of the 99% things though.

I don't get what you mean by that.


Something that has not been confirmed but is extremely likely.


 
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 Powerfisting wrote:
RoperPG wrote:
 Powerfisting wrote:
you know, when the articles started dropping, I was a little curious about how they were gonna stretch them out to the rumored release date. Then, they go and do an article for large models, vehicles and then transports, and I was complaining about wanting them to push the vehicle and transport articles together. I see what's going on now.

Now, the official confirmations and rumors are getting to be confusing for me. Have we not had rumors so far that basically said disembarking and assaulting in the same turn is a thing? The Tyranids article confirmed assaulting out of reserves/deepstrike, so it would be super inconsistent if that was allowed and assaulting out of transports wasn't.

On current understanding, you can assault out of a transport.
Disembark in the movement phase, then assault later.
That would suggest you can't assault from a vehicle after it charges because if the vehicle charges you're too late to disembark.

But entirely possible it's different.


I forgot vehicles are gonna be able to charge. I wonder if charging units with rhinos and then disembarking the next turn is going to be any better than just assaulting with actual infantry.


Very likily tho that if the vehicle is destroyed and you have no room to disembark, the unit is lost. Judgeing by the fact you lose models in deep strike if you can't place them.

This message was edited 1 time. Last update was at 2017/05/21 01:32:41


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Lockark wrote:
 Powerfisting wrote:
RoperPG wrote:
 Powerfisting wrote:
you know, when the articles started dropping, I was a little curious about how they were gonna stretch them out to the rumored release date. Then, they go and do an article for large models, vehicles and then transports, and I was complaining about wanting them to push the vehicle and transport articles together. I see what's going on now.

Now, the official confirmations and rumors are getting to be confusing for me. Have we not had rumors so far that basically said disembarking and assaulting in the same turn is a thing? The Tyranids article confirmed assaulting out of reserves/deepstrike, so it would be super inconsistent if that was allowed and assaulting out of transports wasn't.

On current understanding, you can assault out of a transport.
Disembark in the movement phase, then assault later.
That would suggest you can't assault from a vehicle after it charges because if the vehicle charges you're too late to disembark.

But entirely possible it's different.


I forgot vehicles are gonna be able to charge. I wonder if charging units with rhinos and then disembarking the next turn is going to be any better than just assaulting with actual infantry.


Very likily tho that if the vehicle is destroyed and you have no room to disembark, the unit is lost. Judgeing by the fact you lose models in deep strike if you can't place them.

Emergency disembarking could still be a thing though.

We'll probably learn more tomorrow.
   
Made in us
Slaanesh Chosen Marine Riding a Fiend





Gurnee, IL

RoperPG wrote:
 Powerfisting wrote:
you know, when the articles started dropping, I was a little curious about how they were gonna stretch them out to the rumored release date. Then, they go and do an article for large models, vehicles and then transports, and I was complaining about wanting them to push the vehicle and transport articles together. I see what's going on now.

Now, the official confirmations and rumors are getting to be confusing for me. Have we not had rumors so far that basically said disembarking and assaulting in the same turn is a thing? The Tyranids article confirmed assaulting out of reserves/deepstrike, so it would be super inconsistent if that was allowed and assaulting out of transports wasn't.

On current understanding, you can assault out of a transport.
Disembark in the movement phase, then assault later.
That would suggest you can't assault from a vehicle after it charges because if the vehicle charges you're too late to disembark.

But entirely possible it's different.


Since 40K doesn't have a "hero phase" like AOS its a safe bet that units can only embarks and disembark in the movement phase. So, you would be locked in the vehicle if you don't get out before it charges. The question then is if you can still charge if you disembark after the vehicle makes its advance. I would guess no, unless your in and open topped or assault vehicle. But we'll see.

"Fear the cute ones." 
   
Made in de
Crazed Cultist of Khorne



Germany

RoperPG wrote:

Disembark in the movement phase, then assault later.
That would suggest you can't assault from a vehicle after it charges because if the vehicle charges you're too late to disembark.

But entirely possible it's different.


Maybe it differs depending on what type of vehicle your in. Open topped or an assault ramp might allow for an Attack after the vehicle has charged.
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

For all we know open topped could only allow shooting out of it and anyone can charge outnof any transport.

We will have to wait and see for the transport section.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in au
Liche Priest Hierophant







Which handily should be up in less than 8 hours .

This message was edited 1 time. Last update was at 2017/05/21 06:47:23


 
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

How many more big mechanics do we need revealed? I feel like transports is one of the last.

Edit: fliers as well maybe

This message was edited 1 time. Last update was at 2017/05/21 07:29:22


 
   
Made in au
Liche Priest Hierophant







Maybe one for really large models, like Titans.

Though those are FW models, so I doubt they'll be in any articles.


Would Maelstrom Mission be considered a big mechanic? Seeing how they've changed those up would be a big deal for 50% or more of the player base.

This message was edited 1 time. Last update was at 2017/05/21 07:44:41


 
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

 Matt.Kingsley wrote:
Maybe one for really large models, like Titans.

Though those are FW models, so I doubt they'll be in any articles.


Would Maelstrom Mission be considered a big mechanic? Seeing how they've changed those up would be a big deal for 50% or more of the player base.

Yeah, I guess it depends on how much they reveal.

 
   
Made in us
Fixture of Dakka






We do have some proper superheavies that would be nice to see- If the Knight is 3+ T8 24 wounds, what will the Baneblade or Stompa look like?
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






I just want to get playing with the new rules.

Whilst it may not have done away with imbalance altogether, from what we've heard, the gap has been significantly closed.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in gb
Focused Dark Angels Land Raider Pilot





The grim darkness of far Fenland

 Mad Doc Grotsnik wrote:
I just want to get playing with the new rules.

Whilst it may not have done away with imbalance altogether, from what we've heard, the gap has been significantly closed.

^^This.

The rules are supposed to be 14 pages.
We've had about 30 teaser articles. Just give us the rules! I'm so impatient for them!

Dark Angels/Deathwing - just getting started!
Space Marines - Stark Crusaders 4500pts/PL244 (2700pts painted)
Eldar - Biel Tan 2000pts
Space Wolves 1500pts

My Blog - mostly 40k, some HeroQuest 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Mad Doc Grotsnik wrote:
I just want to get playing with the new rules.

Whilst it may not have done away with imbalance altogether, from what we've heard, the gap has been significantly closed.

I'm skeptical here. The rule set incl. the rules for the models/units is too big to get balanced sufficiently well. There will be gaps, loop holes, and OP and underwhelming units everywhere. No elusions here.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
 
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