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40k New Edition Summary - 14th June 17: Lord Duncan paints Primaris in Gravis/non-codex SM focus  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Loyal Necron Lychguard





Working on it

Sorry if this has been asked/mentioned, but is there any price indication for the new starter box?

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

In a game with giant space locusts, asexual fungi-xeno hybrids, undead robot zombies, post-human supermen, space nuns, Space India if it was Communist, poncy space elves, BDSM space elves, space elf clowns, and beings from an alternate dimension that is basically hell, flyers being able to turn on a dime should be the last complaint about not making sense.

Either the pilot pulled a quick turning manuever to end up on a reverse flight path, or the flyer is full of future tech that let,s it double in a VTOL kind of fashion similar to a Harrier, allowing it to temporarilly arrest forward momentum to make turns that it shouldn't normally make.

I mean if that bothers you still, why not consider the fact that the all the human flyers basically don't fly as much as they do fall towards the horizon faster than they fall down. ORKS have more understanding of areodynamics than the Imperium.

So yeah, turning around should be the last complaint regarding things making sense, not the first.
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

Youn wrote:
Spoiler:

MoD_Legion wrote:
Youn wrote:
Those movement rules are going to need a clarification already I can see....


A unit with FLY keyword can ignore other models when moving over them.

Enemy units says you can never move within 1" of an enemy model.

Does this mean you don't have to worry about enemy models with units with fly as you will never be within 1" of them? Are you allowed to stop on top of an enemy model if you have FLY? (Since it's not there effectively)


Once your models stops its no longer moving now is it? This will most likely work exactly the same as jet pack moves do now. You ignore enemy models while moving, but at the end of the move you still have to be 1" away from them, so you can 'fly' over them but obviously not stand on top of them.


I am looking at it from the view point of my Marine/GK force has 2 Stormravens and 2 Stormtalons. is the Stormraven allowed to move to the center of a large blob and fire. Technically it never went to hover mode. But I think with the new rules it is always in Hover mode?


Sorry, but I just can't wrap my head around that someone could possibly think that this may be allowed. Flyers have a base and that base has to be more than 1" away from enemy models when you place it (except for charging of course). Did you really think you could plonk your flyer ON TOP of your opponents (hopefully) painted models???

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Bottle wrote:I really hope the unit rules are free. It caters for people like me who prefer to build small and varied forces rather than just making tournament armies. I have loads of random models. I would have to buy 4 out of the 5 indexes to have rules for them all. I am not interested in playing Matched play to begin with just open play, and for that I need free unit rules or it loses lots of appeal (and I'll likely stick with AoS instead).


Who says you need to buy everything at once? Why not just spend a portion of this months wages for the rules and your favourite rules, then next month spend a measely amount for your next two factions that you want, then in month 3 get the last 2 books (if you have 4/5 why not have the set?). All the rules, in 3 months, with minimal impact on other spendings. Its cheaper than you having to buy 4+ codexes and new rules every edition and being Out of Date for a whole edition.


Red Corsair wrote:
Requizen wrote:
Daedalus81 wrote:
 xttz wrote:
Previews:
Spoiler:




Ok so I presume flyers don't have to leave the table and return based on the wording for fly. This is awesome.


I wonder if 90 degree max pivot is gone for flyers, since you can't choose to fly off it doesn't make sense for them to get into a situation where they're forced into a corner and die.


How would you pivot when vehicle facings no longer exist?

You guys are getting caught up in 7th. In 8th facing seems to be irrelevant. I would wager that flyer can shoot in any direction it wants and can move wherever it wants each turn.



As debated for a few pages, it could've been down to bespoke rules, but I think all debate has been covered on that.

I'm celebrating 8 years on Dakka Dakka!
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Made in us
Haemonculi Flesh Apprentice






changemod wrote:
 ClockworkZion wrote:
changemod wrote:
The average board around here has 3-4 bits of ruin terrain per 4*4 tile. I'm dreading having to gum up games trying to move around once perfectly navigable ruins because of that poorly thought out "walls are walls and not an abstraction for nebulous ruin terrain" rule.

Better than the strategy I've seen of using parking tanks behind walls that no one can see through and then driving through them like they were the Kool Aid Man chapter on their turn to shoot and the like.

I'd rather see walls become impassible terrain for movement than silliness like that all the time.


That doesn't strike me as a problem at all. They can be seen and shot back at after they've revealed themselves, and it's not weird at all that a tank could plough through a ruin adequately well with the chance of a collapse immobilising the vehicle already represented in the rules.


It's a major problem actually, since you don't remove the terrain feature. I have played games with massive walled ruins in the center field where people koolaid man back and forth while other units hide behind the same feature. It's moronic, if a tank drives through a wall, it stands to reason that wall should have a hole in it at least the size of the tank, this isn't a problem if your not using TLOS but 40k has been for a while now. THAT is the problem.

   
Made in us
Auspicious Aspiring Champion of Chaos






Really excited to finally have a release date! I do, however have to join in the crowd expressing distaste for the Primaris assault marines. If you're designing boots for your army, best not to take cues from the Super Mario Bros. movie

This message was edited 1 time. Last update was at 2017/05/23 15:32:14


2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 EnTyme wrote:
Really excited to finally have a release date! I do, however have to join in the crowd expressing distaste for the Primaris assault marines. If you're designing boots for your army, best no to take cues from the Super Mario Bros. movie

Eh.

They're skids. Some of the real-world designs for exoskeletal assistance systems have skids in lieu of "feet".
   
Made in us
Regular Dakkanaut






 Deadshot wrote:
 theharrower wrote:
tneva82 wrote:
Not as advertised? Exactly as said from day 1


Um, no. Did they say if you want all the missions or if you want to be able to use stratagems you'll have to buy the rules? No they didn't. They said the rules will be free.


Did they say "The rules will be free" or did they say "rules will be free." The first encompasses all rules, the second only some rules.


This is from the FAQ:

How can I get the rules?
We’re going to make it easier than ever to get your hands on the rules and start playing. The core rules for the game will be free, and you’ll have several options on how you get your hands on the full rulebook. Watch this space for more.


With no stratagems and not all the missions, they are giving us more of a 40K lite. You either feel it was a bit misleading or you don't. I personally do. In any case, life moves on. Not a big deal and I'm done posting about it.




–The Harrower
Artist, Game Designer, and Wargame Veteran

http://dedard.blogspot.com 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 Kharne the Befriender wrote:
Sorry if this has been asked/mentioned, but is there any price indication for the new starter box?


Dark Imperium release.
Dark Imperium Starter Set £95.00
Warhammer 40,000 8th:Rulebook £35
Tactical Objective Cards £8.00
Sector Imperialis Objectives £20
Command Dice £12.50
Wound Trackers £8.00
Combat Gauge £6.00
Indices £15.00 each
Dark Imperium Novel £18.00

https://war-of-sigmar.herokuapp.com/bloggings/2039

So new set + all the rules for every army is gonna cost you £170

This message was edited 1 time. Last update was at 2017/05/23 15:35:07


 
   
Made in de
Stealthy Space Wolves Scout




Germany, Frankfurt area

 EnTyme wrote:
Really excited to finally have a release date! I do, however have to join in the crowd expressing distaste for the Primaris assault marines. If you're designing boots for your army, best no to take cues from the Super Mario Bros. movie


I think those are not boots but pedals to steer their jetpack. Yes, jetpack, not jumppack. I believe these guys will be permanently airborne and not landing after every jump like Assault Marines.

 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





 Deadshot wrote:
Bottle wrote:I really hope the unit rules are free. It caters for people like me who prefer to build small and varied forces rather than just making tournament armies. I have loads of random models. I would have to buy 4 out of the 5 indexes to have rules for them all. I am not interested in playing Matched play to begin with just open play, and for that I need free unit rules or it loses lots of appeal (and I'll likely stick with AoS instead).


Who says you need to buy everything at once? Why not just spend a portion of this months wages for the rules and your favourite rules, then next month spend a measely amount for your next two factions that you want, then in month 3 get the last 2 books (if you have 4/5 why not have the set?). All the rules, in 3 months, with minimal impact on other spendings. Its cheaper than you having to buy 4+ codexes and new rules every edition and being Out of Date for a whole edition.


Firstly, I don't want to spend £75 on rules when I could spend that on more miniatures. Secondly it's for all the new models. If they don't have free unit rules the newer armies will have rules only available behind paywalls too.

For Age of Sigmar I collect all 4 grand alliances, but a mixture in each. When a new release comes out I might pick up a box or two. I like playing smaller games and skirmish games. And I can do it all just fine with AoS. I was hoping to play 40k the same way but if the rules are all behind paywalls it doesn't cater for Open Players like me because I can't just buy a box of whatever and put it on the table like I can with AoS.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in us
Loyal Necron Lychguard





Working on it

I personally am a fan of the new assault marines, they actually look like they're supposed to be able to fly around. I think it was mentioned in the starter box article that they come in from atmosphere or are dropped in so the reinforced legs and fins on the back make sense.

I'm curious as to if the Helblaster squad can take weapons other than plasma?

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in us
Decrepit Dakkanaut





 Kanluwen wrote:
 EnTyme wrote:
Really excited to finally have a release date! I do, however have to join in the crowd expressing distaste for the Primaris assault marines. If you're designing boots for your army, best no to take cues from the Super Mario Bros. movie

Eh.

They're skids. Some of the real-world designs for exoskeletal assistance systems have skids in lieu of "feet".


Yea I bet they'll have some death from above rule that those skids play a role in.
   
Made in gb
Decrepit Dakkanaut




UK

 Kharne the Befriender wrote:
Sorry if this has been asked/mentioned, but is there any price indication for the new starter box?


£95 so whatever price band that fall into in the USA

 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

DEATH GUARD FACTION FOCUS UP

https://www.warhammer-community.com/2017/05/23/warhammer-40000-faction-focus-death-guard/

This message was edited 1 time. Last update was at 2017/05/23 15:36:50


 
   
Made in us
[DCM]
.







 OrlandotheTechnicoloured wrote:
 Kharne the Befriender wrote:
Sorry if this has been asked/mentioned, but is there any price indication for the new starter box?


£95 so whatever price band that fall into in the USA


I've seen $150 mentioned, unfortunately...

This message was edited 1 time. Last update was at 2017/05/23 15:37:15


 
   
Made in us
Haemonculi Flesh Apprentice






 EnTyme wrote:
Really excited to finally have a release date! I do, however have to join in the crowd expressing distaste for the Primaris assault marines. If you're designing boots for your army, best not to take cues from the Super Mario Bros. movie


I feel like the whole new marine aesthetic was based largely on IronMan. I mean, I would love to see somebody paint one in hot rod red and gold. That saide, they look like one of his bulkier specialized suits like a smaller hulkbuster or whatever.

BTW, nice pull on the Mario Bros movie This is why we can't have nice things.

   
Made in us
Lieutenant General





Florence, KY

https://www.warhammer-community.com/2017/05/23/warhammer-40000-faction-focus-death-guard/

Faction Focus: Death Guard

This message was edited 1 time. Last update was at 2017/05/23 15:39:50


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Potent Possessed Daemonvessel





 Bottle wrote:
 Deadshot wrote:
Bottle wrote:I really hope the unit rules are free. It caters for people like me who prefer to build small and varied forces rather than just making tournament armies. I have loads of random models. I would have to buy 4 out of the 5 indexes to have rules for them all. I am not interested in playing Matched play to begin with just open play, and for that I need free unit rules or it loses lots of appeal (and I'll likely stick with AoS instead).


Who says you need to buy everything at once? Why not just spend a portion of this months wages for the rules and your favourite rules, then next month spend a measely amount for your next two factions that you want, then in month 3 get the last 2 books (if you have 4/5 why not have the set?). All the rules, in 3 months, with minimal impact on other spendings. Its cheaper than you having to buy 4+ codexes and new rules every edition and being Out of Date for a whole edition.


Firstly, I don't want to spend £75 on rules when I could spend that on more miniatures. Secondly it's for all the new models. If they don't have free unit rules the newer armies will have rules only available behind paywalls too.

For Age of Sigmar I collect all 4 grand alliances, but a mixture in each. When a new release comes out I might pick up a box or two. I like playing smaller games and skirmish games. And I can do it all just fine with AoS. I was hoping to play 40k the same way but if the rules are all behind paywalls it doesn't cater for Open Players like me because I can't just buy a box of whatever and put it on the table like I can with AoS.


My impression was that similar to AoS the core rules (how to move, shoot etc) would be free, and that unit data sheets with the Power level rating would also be free, but then like battle tomes, the indices would give you expanded rules for each faction, and all the collected data sheets. The big rule book seems like it will have expanded rules and all the match play points costs. But I'm not certain of all this beyond the core rules being free.
   
Made in fi
Courageous Space Marine Captain






Hey all third party bit makers! See those new style of shoulderpads the jump dudes and some of the characters have but the tacticals don't? I could really use something like that...

   
Made in us
Decrepit Dakkanaut






New Orleans, LA

Miasma of Pestilence sounds perfectly disgusting!

This message was edited 1 time. Last update was at 2017/05/23 15:42:12


DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Dakka Veteran




Daedalus81 wrote:
I find it hard to think that core rules will be free, but that we'll have no unit rules.

You can't do anything with free core rules and nothing else. I fully expect "scrolls" with power levels.


Think about it moving forward. New players will buy a unit or 2 that have the scrolls within the box. They can then play with those models with the free online base rules. Makes a very low cost of entry to the game.

For existing players with a full army and all the bells and whistles, the full rulebook and an index is needed. But that full rulebook and index is still cheaper than 7th rulebook plus codex, never mind a few codexes.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

 Bottle wrote:
 Deadshot wrote:
Bottle wrote:I really hope the unit rules are free. It caters for people like me who prefer to build small and varied forces rather than just making tournament armies. I have loads of random models. I would have to buy 4 out of the 5 indexes to have rules for them all. I am not interested in playing Matched play to begin with just open play, and for that I need free unit rules or it loses lots of appeal (and I'll likely stick with AoS instead).


Who says you need to buy everything at once? Why not just spend a portion of this months wages for the rules and your favourite rules, then next month spend a measely amount for your next two factions that you want, then in month 3 get the last 2 books (if you have 4/5 why not have the set?). All the rules, in 3 months, with minimal impact on other spendings. Its cheaper than you having to buy 4+ codexes and new rules every edition and being Out of Date for a whole edition.


Firstly, I don't want to spend £75 on rules when I could spend that on more miniatures. Secondly it's for all the new models. If they don't have free unit rules the newer armies will have rules only available behind paywalls too.

For Age of Sigmar I collect all 4 grand alliances, but a mixture in each. When a new release comes out I might pick up a box or two. I like playing smaller games and skirmish games. And I can do it all just fine with AoS. I was hoping to play 40k the same way but if the rules are all behind paywalls it doesn't cater for Open Players like me because I can't just buy a box of whatever and put it on the table like I can with AoS.



Sorry to be rude about it but that's honestly your own problem. You need new rules every edition, that's never not been the case. Just think of this as a downpayment. Where in previous editions you might spend 400+ on models that become obselete in 6 months, you now have the rules already (so no further Pay To Pay cost until EVERYBODY has to do so, or maybe free PDF update or something) and can plan to buy only what will be useful and you like. Furthermore, no one wants to spend £75 on rules instead of models but that's been part of the game for years now, its just how it works. Its not extra cost, its expected cost. And new units and armies have always had to do this as well. Literally nothing has changed except they are going to give you the core rules (how the different phases and unit types work) as a PDF for free.

For the second paragraph, I can't follow you. You want the rules for free is what you're saying. That's fair. I want free stuff too, but you gotta pay for stuff bro. The models are one product and the game is another. You aren't getting 2 at once, it just doesn't work that way.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

hmmm DG don't actually sound much different from now when you read it and think about it.

Interesting we now have two instances of teasers where potentially big units of infantry compleley ignore morale. Give me orks some hope, i'm expecting if a boyz unit is over x models they ignore morale

This message was edited 1 time. Last update was at 2017/05/23 15:50:03


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 kronk wrote:
Miasma of Pestilence sounds perfectly disgusting!

Considering it's Nurgle everythting sounds disgusting.

That said, they do look pretty solid and I imagine they'll run a fair number of points since they seem to be alble to potentially shrug off any wound, so full DG armies might get a touch smaller in model count unless you run a lot of zombies Poxwalkers.

It looks like we can expect each of the updated Cult boxes to see a unit specific special weapon or two, and a unit of unique cultists. Which is good. We need more to help the pure cult troop armies to have a little more flexibility and bite.
   
Made in de
Morphing Obliterator






So do we have any idea of the Plague Marines being multipose? The Primaris seem like it but on the Deathwatch I'm not sure at all.

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
Made in pt
Longtime Dakkanaut





Portugal

Another fine article from Frankie there… wait… what’s that? Can you hear that, off in the distance? Sounds like a Waaagh! is headed this way… come back on Thursday to learn about Orks in the new edition.


Oh my, now this I'm curious to see!

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 Shadox wrote:
So do we have any idea of the Plague Marines being multipose? The Primaris seem like it but on the Deathwatch I'm not sure at all.


I doubt any of the starter set models will be multipose, but we've seen pics of DG stuff not in the starter so there'll be a multipose kit coming.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

So, AoS system confirmed. Of troops that become "battleline/Troops" if you restrain to a certain faction.

So, plague marines as troops into a Deathguard army but Elites into a generic Chaos Space Marines army. I like that.

And I'm totally expecting the rules for the units to be free. The datasleets in PDF format with Power level will be in the Webstore, I'm pretty sure.

If not, I'm lucky. I only need the Xenos-2 book: Tau and Genestealers together

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Decrepit Dakkanaut





I'm confused - is it that plasma gun that is the blight launcher instead?
   
 
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