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![[Post New]](/s/i/i.gif) 2017/05/26 20:03:53
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Archmagos Veneratus Extremis
On the Internet
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Cephalobeard wrote:
My point is there's nothing to indicate you can't go negative. Just because you don't have the points means you can't use them. You don't NEED to use CP, so you don't NEED to have the points, until we see otherwise.
To lose command points you must first have command points. There is nothingnthat indicates that having people run around in Command Point debt is the intention, or even an option.
The "there isn't a rule that says I can't" doesn't work in a permissive ruleset.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:04:04
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Aspirant Tech-Adept
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ClockworkZion wrote:
Dryaktylus wrote:
Hmm... I hope the individual rules (and benefits) are more restricted. I mean, 'All units must be from the same Faction' sounds rather pointless if the faction is 'Imperium'.
We saw on the Gravis Armour Captain that he shares his special rule only with models with the same chapter keyword.
I just hope it's enough to counter the massive amount of flexibility (you even get command points).
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![[Post New]](/s/i/i.gif) 2017/05/26 20:05:39
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Archmagos Veneratus Extremis
On the Internet
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tneva82 wrote:Requizen wrote:I wonder what the tournament scene will look like. Unlimited number of detachments? 3 or something max? I'm betting we'll see a cap after a year or so if GW hasn't introduced one themselves.
Doubt gw starts to give any hardcoded x detachment per 1000 pts style rule
GW didn't cap the number of detachments in the rules, but there might be a cap for matched play.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:05:55
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
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ClockworkZion wrote: Cephalobeard wrote:
My point is there's nothing to indicate you can't go negative. Just because you don't have the points means you can't use them. You don't NEED to use CP, so you don't NEED to have the points, until we see otherwise.
To lose command points you must first have command points. There is nothingnthat indicates that having people run around in Command Point debt is the intention, or even an option.
The "there isn't a rule that says I can't" doesn't work in a permissive ruleset.
I'm definitely not "that guy"ing you right now, but if the rules do not state you cannot go negative, then RAW, people will go negative and it will likely be allowed, because that's RAW. No currently shown rule has stated they need them.
Again, I -HOPE- it's as simple as was suggested previously, that you simply cannot go below 0.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:06:08
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Locked in the Tower of Amareo
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Likely codexes will introduce benefits detachment gett only with say all blood angel units
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/05/26 20:06:51
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Archmagos Veneratus Extremis
On the Internet
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Dryaktylus wrote: ClockworkZion wrote:
Dryaktylus wrote:
Hmm... I hope the individual rules (and benefits) are more restricted. I mean, 'All units must be from the same Faction' sounds rather pointless if the faction is 'Imperium'.
We saw on the Gravis Armour Captain that he shares his special rule only with models with the same chapter keyword.
I just hope it's enough to counter the massive amount of flexibility (you even get command points).
It shuts down why most people were running multiple subfactions. I mean If the Barkstar is dead, that should be enough to kill most of the sharing abuse. Automatically Appended Next Post: Cephalobeard wrote: ClockworkZion wrote: Cephalobeard wrote:
My point is there's nothing to indicate you can't go negative. Just because you don't have the points means you can't use them. You don't NEED to use CP, so you don't NEED to have the points, until we see otherwise.
To lose command points you must first have command points. There is nothingnthat indicates that having people run around in Command Point debt is the intention, or even an option.
The "there isn't a rule that says I can't" doesn't work in a permissive ruleset.
I'm definitely not "that guy"ing you right now, but if the rules do not state you cannot go negative, then RAW, people will go negative and it will likely be allowed, because that's RAW. No currently shown rule has stated they need them.
Again, I -HOPE- it's as simple as was suggested previously, that you simply cannot go below 0.
A permissive ruleset requires you to have permission to do something. 40k is a permissive ruleset as rules dictate everything we can do. By claiming that something is allowed just because nothing says we can't is a horrible arguement that could be made about and insane nmber of things and breaks the game.
Anyone who wants to run a negative CP list is a git. Period.
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This message was edited 1 time. Last update was at 2017/05/26 20:08:52
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![[Post New]](/s/i/i.gif) 2017/05/26 20:09:10
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Lieutenant General
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Dryaktylus wrote:
Hmm... I hope the individual rules (and benefits) are more restricted. I mean, 'All units must be from the same Faction' sounds rather pointless if the faction is 'Imperium'.
Again, the second live Q&A explained why you would want to qualify for the more restrictive Factions such as 'Blood Angels' instead os just 'Imperium'.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/26 20:09:42
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
Indiana
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Yeah, most of the benefits will likely come from characters buffing specific factions so having a bunch of different factions is fine, you just dont get any of the boosts that come with more mono build factions.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:13:33
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Loyal Necron Lychguard
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Cephalobeard wrote:
My point is there's nothing to indicate you can't go negative. Just because you don't have the points means you can't use them. You don't NEED to use CP, so you don't NEED to have the points, until we see otherwise.
It says that you can't spend a CP if you have 0 CP, so you can't go negative in the first place.
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This message was edited 1 time. Last update was at 2017/05/26 20:13:56
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![[Post New]](/s/i/i.gif) 2017/05/26 20:16:35
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Ultramarine Terminator with Assault Cannon
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I highly doubt having negative amounts of CP's will matter.
I'm hoping that Matched Play has detachment restrictions and/or the allies rules are supper harsh for differing factions joining forces.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:17:05
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
*Current meatspace coordinates redacted*
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MasterSlowPoke wrote: Cephalobeard wrote:
My point is there's nothing to indicate you can't go negative. Just because you don't have the points means you can't use them. You don't NEED to use CP, so you don't NEED to have the points, until we see otherwise.
It says that you can't spend a CP if you have 0 CP, so you can't go negative in the first place.
The negative consequences of list building aren't 'spending' CP though.
Easy fix for match play - negative CPs turn into positive CPs added to your opponents total.
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He knows that I know and you know that he actually doesn't know the rules at all. |
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![[Post New]](/s/i/i.gif) 2017/05/26 20:18:58
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Longtime Dakkanaut
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ClockworkZion wrote:
He,s pulling these from a closed FB group, not taking his own pictures. Cut him some slack.
actually it looks like spikeybitz.com cut the page in half for their article. but i posted the entire page a few pages back. and here's all of today's leaks i could find so far: http://imgur.com/a/kVg7o
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![[Post New]](/s/i/i.gif) 2017/05/26 20:19:28
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Dakka Veteran
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I'm hoping that Matched Play has detachment restrictions and/or the allies rules are supper harsh for differing factions joining forces.
Why? Other than it was a problem in 7th Edition. It seems they fixed those problems by a) not letting characters join units and b)making special abilities only effect their own specific faction. Automatically Appended Next Post: axisofentropy thank you very much for the Info.
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This message was edited 1 time. Last update was at 2017/05/26 20:20:36
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![[Post New]](/s/i/i.gif) 2017/05/26 20:23:58
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Ultramarine Terminator with Assault Cannon
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Cephalobeard wrote:
Easy fix for match play - negative CPs turn into positive CPs added to your opponents total.
I hope so... Cuz that'll be be even more fun. I'll take a whole army of Aux. Detachment's of the same faction just to feth with my opponent. "Hey... Here's another +10 CP's for ya cuz I'm mother fething Primaris Santa Claus."
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![[Post New]](/s/i/i.gif) 2017/05/26 20:25:10
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Locked in the Tower of Amareo
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Cause it would be pretty silly say bloodthirster and grey knights be best buddies?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/05/26 20:28:25
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Even with all the freedom of army building in AoS you can't mix people of different orders.
So you can't mix Stormcast with Chaos Daemons with Greenskins.
I'm sure something like that is gonna be in 40k Matched Play rules.
Poor Orks and Tau, I don't see with what they can ally... maybe Tau and Eldar.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:28:35
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Dakka Veteran
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Cause it would be pretty silly say bloodthirster and grey knights be best buddies?
That would be very silly. But why would it be sillier in matched play than in either of the other versions. Matched players are not known for their adherence to fluff. If they were things like Barkstar would never happen.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:29:52
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Lit By the Flames of Prospero
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Galas wrote:Even with all the freedom of army building in AoS you can't mix people of different orders.
So you can't mix Stormcast with Chaos Daemons with Greenskins.
I'm sure something like that is gonna be in 40k Matched Play rules.
Poor Orks and Tau, I don't see with what they can ally... maybe Tau and Eldar.
Allie with themselves?
If ork clans/tau step rules reflective of legion and chapter rules come back into the game, opens up more for updates for these factions.
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This message was edited 1 time. Last update was at 2017/05/26 20:33:34
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![[Post New]](/s/i/i.gif) 2017/05/26 20:29:53
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Grim Dark Angels Interrogator-Chaplain
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Negative command points? Oh man, some people.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2017/05/26 20:30:27
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Shhh, don't let common sense interfere with how the sky is falling!
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:32:33
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Courageous Space Marine Captain
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tneva82 wrote:Cause it would be pretty silly say bloodthirster and grey knights be best buddies?
Sure.
Then again, I'd like to be able to freely ally xenos and imperials for some strange Rogue Trader with her alien mercenaries type of army or mix chaos and IG to represent traitor guard etc.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:33:48
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Locked in the Tower of Amareo
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Justyn wrote:Cause it would be pretty silly say bloodthirster and grey knights be best buddies?
That would be very silly. But why would it be sillier in matched play than in either of the other versions. Matched players are not known for their adherence to fluff. If they were things like Barkstar would never happen.
A" least before there was some penalty for it. Why get rid of it? Does game really be that simplifie?
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/05/26 20:36:20
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Loyal Necron Lychguard
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We haven't seen anything about how Factions interact yet, no reason to assume there isn't some sort of ally chart.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:39:09
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Loyal Necron Lychguard
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tneva82 wrote:Cause it would be pretty silly say bloodthirster and grey knights be best buddies?
Galas wrote:Even with all the freedom of army building in AoS you can't mix people of different orders.
So you can't mix Stormcast with Chaos Daemons with Greenskins.
I'm sure something like that is gonna be in 40k Matched Play rules.
Poor Orks and Tau, I don't see with what they can ally... maybe Tau and Eldar.
This is almost certainly the case. They said they'd talk about Allies later on, so I'm assuming there are still restrictions for which armies can be friends with which other ones, even with the new Detachment system.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:39:57
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Dakka Veteran
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A" least before there was some penalty for it. Why get rid of it? Does game really be that simplifie?
There are two penalties for it. Less command points, and leader/character abilities not working with each other. Given a couple of the CP abilities already seen, and that they are the less potent ones available to everyone, I think this will work itself out.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:43:38
Subject: Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Courageous Space Marine Captain
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Galas wrote:Even with all the freedom of army building in AoS you can't mix people of different orders.
So you can't mix Stormcast with Chaos Daemons with Greenskins.
I'm sure something like that is gonna be in 40k Matched Play rules.
Poor Orks and Tau, I don't see with what they can ally... maybe Tau and Eldar.
I really hope not. It already sucks in AOS that the ogres can no longer act as mercenaries in other armies or that Freeguild cannot be used to represent vampire's mortal followers or necromancers allies and countless other such combinations that would make sense but are needlessly forbidden.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:44:14
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Dakka Veteran
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This is almost certainly the case. They said they'd talk about Allies later on, so I'm assuming there are still restrictions for which armies can be friends with which other ones, even with the new Detachment system.
There probably is. Although it doesn't have to cover nearly as much given that they made Imperium a faction.
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![[Post New]](/s/i/i.gif) 2017/05/26 20:45:38
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Courageous Space Marine Captain
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I believe this has not been posted yet?
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![[Post New]](/s/i/i.gif) 2017/05/26 20:47:14
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Lieutenant General
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Those are some funky points in that list...
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2017/05/26 20:48:31
Subject: Re:Warhammer 40k 8th Edition Summary - 25 May 2017: Missions/Ork focus/FB #17(all info in OP)
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Chaplain with Hate to Spare
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I need to get to work tallying the points up that the units have.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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