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![[Post New]](/s/i/i.gif) 2017/05/31 07:28:51
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Posts with Authority
I'm from the future. The future of space
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It certainly looks like every gun can shoot flyers at this point, some are just better.
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This message was edited 1 time. Last update was at 2017/05/31 07:29:47
Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:29:12
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Towering Hierophant Bio-Titan
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Don't get too excited about sub-factions yet (Clans / Septs / Forge-worlds, etc). They mostly seem to exist as a placeholder rule for now. Currently all we've seen them do is restrict AoE buffs, so you can't have both a Dark Angel and Space Wolf character buffing everyone nearby.
GW will probably flesh them out later with unique stratagems or USRs, but for now they're largely irrelevant.
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![[Post New]](/s/i/i.gif) 2017/05/31 07:31:53
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Fixture of Dakka
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Did anyone else notice in the Necron leaks that Obyron can basically Deepstrike himself and another unit MOVE THAN 1 INCH from the enemy?????
That's basically a guaranteed charge. Necron aren't great in close combat, but can tear up some soft to medium toughness opponents. That would also be nice for close-range shooting.
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![[Post New]](/s/i/i.gif) 2017/05/31 07:32:45
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Pyromaniac Hellhound Pilot
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@Gordy, where are you reading that IG stuff from I can only find the Russ profile? Any chance of a kind soul reposting it here?
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My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky
My WAB Hundred Years War English Clicky
AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:33:46
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Dakka Veteran
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Plas-Destroyers all the way! 36 inches and with reroll 1s as canticle or in 6 inches to Belisarius? Jeeeeez...Supercharge all day everyday!
While I am a little bit annoyed that the army got dumbed down a little and instead of pumping Sicarian they just got cheaper and worse (the hell with the Infiltrators Aura?!), I do love what is happening with this.
Our Donkeytank is nothing short but insane! Sadly, Dragoons got a little kick to the teeth but hey...
Adeptus Mechanicus is finally on the tables outside of the War Convocation. It was about damn time! (and no, I am no WarCon player, I rally tried to make CultMech and Skitarii work at tournaments without that dumbass datasheet^^)
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![[Post New]](/s/i/i.gif) 2017/05/31 07:33:50
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Snord
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Have we seen rules for sniper rifles yet?
One reason for increased points costs for eldar rangers/tau snipers is with vehicles now all having a T value, maybe snipers are going to be Tank hunters?
Sort of like back in 3rd edition when T8 wraithlord's stomped armies, some people were using sniper squads to take them down.
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![[Post New]](/s/i/i.gif) 2017/05/31 07:34:47
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Mysterious Techpriest
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Bottle wrote:So for Canticles of the Omnissiah you could choose the option you wanted for the first 3 turns, and then start rolling on the D6 table hoping to get one of the best ones again?
And alter them with Cawl for +1 -1 :>
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![[Post New]](/s/i/i.gif) 2017/05/31 07:35:41
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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It's amazing that Mephisto just dies outright when he suffers from the new "Gets Hot".
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![[Post New]](/s/i/i.gif) 2017/05/31 07:35:55
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Rough Rider with Boomstick
Off the shoulder of Orion
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RandyMcStab wrote:@Gordy, where are you reading that IG stuff from I can only find the Russ profile? Any chance of a kind soul reposting it here?
Found it on page 451 mate (I know, hard to keep up with this thread!)
https://www.instagram.com/p/BUvgdMfA37S/
You can click on the image for more pages
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This message was edited 1 time. Last update was at 2017/05/31 07:38:35
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![[Post New]](/s/i/i.gif) 2017/05/31 07:37:39
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Mysterious Techpriest
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Iago40k wrote:Plas-Destroyers all the way! 36 inches and with reroll 1s as canticle or in 6 inches to Belisarius? Jeeeeez...Supercharge all day everyday!
While I am a little bit annoyed that the army got dumbed down a little and instead of pumping Sicarian they just got cheaper and worse (the hell with the Infiltrators Aura?!), I do love what is happening with this.
Our Donkeytank is nothing short but insane! Sadly, Dragoons got a little kick to the teeth but hey...
Adeptus Mechanicus is finally on the tables outside of the War Convocation. It was about damn time! (and no, I am no WarCon player, I rally tried to make CultMech and Skitarii work at tournaments without that dumbass datasheet^^)
Yeah but Sicarians got a LOT cheaper
Also, how are Dragoons a lot worse? I didn't use them, so do tell.
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This message was edited 1 time. Last update was at 2017/05/31 07:39:52
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![[Post New]](/s/i/i.gif) 2017/05/31 07:38:41
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Pyromaniac Hellhound Pilot
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Thanks I found that gallery but the scroll through gallery buttons were not there, they are now, maybe a phone-desktop issue. Thanks!
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My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky
My WAB Hundred Years War English Clicky
AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:39:35
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Chaplain with Hate to Spare
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MangoMadness wrote:Have we seen rules for sniper rifles yet?
One reason for increased points costs for eldar rangers/tau snipers is with vehicles now all having a T value, maybe snipers are going to be Tank hunters?
Sort of like back in 3rd edition when T8 wraithlord's stomped armies, some people were using sniper squads to take them down.
Yes, when using a Sniper weapon, if you roll a 6+ when rolling to wound, the target takes a wound AND a mortal wound. It can target characters even if they aren't the closest unit.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:41:20
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Snord
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casvalremdeikun wrote: MangoMadness wrote:Have we seen rules for sniper rifles yet?
One reason for increased points costs for eldar rangers/tau snipers is with vehicles now all having a T value, maybe snipers are going to be Tank hunters?
Sort of like back in 3rd edition when T8 wraithlord's stomped armies, some people were using sniper squads to take them down.
Yes, when using a Sniper weapon, if you roll a 6+ when rolling to wound, the target takes a wound AND a mortal wound. It can target characters even if they aren't the closest unit.
Do they still always wound on a 4+? (i havent played since 5th so I dont know the 6th/7th rules)
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This message was edited 1 time. Last update was at 2017/05/31 07:41:52
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![[Post New]](/s/i/i.gif) 2017/05/31 07:42:36
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2017/05/31 07:48:43
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Commander of the Mysterious 2nd Legion
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looking at that one change leaps out at me immediatly
Veterans are ELITES now. but unless it's on a page that hasn't been photographed it looks like Guard players may not have to take platoons now, which outta make things easier for them.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:50:03
Subject: Re:Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Huge Bone Giant
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This thread is moving faster than I can keep up with, but I wanted to thank Rippy for all the great work keeping the OP up to date. Greatly appreciated!
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:53:03
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Chaplain with Hate to Spare
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MangoMadness wrote: casvalremdeikun wrote: MangoMadness wrote:Have we seen rules for sniper rifles yet?
One reason for increased points costs for eldar rangers/tau snipers is with vehicles now all having a T value, maybe snipers are going to be Tank hunters?
Sort of like back in 3rd edition when T8 wraithlord's stomped armies, some people were using sniper squads to take them down.
Yes, when using a Sniper weapon, if you roll a 6+ when rolling to wound, the target takes a wound AND a mortal wound. It can target characters even if they aren't the closest unit.
Do they still always wound on a 4+? (i havent played since 5th so I dont know the 6th/7th rules)
No. They wound based on their strength. SM Sniper Rifles are only Str 4. But if you roll a 6+, no saves can be taken against the mortal wound.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:55:59
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Longtime Dakkanaut
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with all these leaks, I don't think we've seen ye olde Tactical Squad.
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![[Post New]](/s/i/i.gif) 2017/05/31 07:56:07
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Snord
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casvalremdeikun wrote:No. They wound based on their strength. SM Sniper Rifles are only Str 4. But if you roll a 6+, no saves can be taken against the mortal wound.
Ahhh, totally different now. Thanks for the info!
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This message was edited 1 time. Last update was at 2017/05/31 07:56:39
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![[Post New]](/s/i/i.gif) 2017/05/31 07:56:45
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Fresh-Faced New User
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My only thought about vets being elites, infantry squad troops, her heavy and sws as elite is that since they're in a weird order on the page jtroop, elite, heavy, elite) then that may well mean they're part of a platoon? But yeah, kinda excited by that as it means the new detachments are VERY easy to fill out.
Also, note the tank commander can order himself to reroll 1s to hit for his plasma cannons....
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![[Post New]](/s/i/i.gif) 2017/05/31 07:57:32
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Chaplain with Hate to Spare
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Nope. We haven't seen most of the SM units. A handful of transports is it.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2017/05/31 07:59:42
Subject: Re:Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Longtime Dakkanaut
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Geifer wrote:This thread is moving faster than I can keep up with, but I wanted to thank Rippy for all the great work keeping the OP up to date. Greatly appreciated!
Seconded! Been crazy trying to keep up, can't imagine having to update things while doing so.
Those guard sneak peeks are sexy. I like the extra movement granted by the orders, one let's you about fter running, the other gives you an extra move that you also get to run in.
That's a pretty fast pile of grunts!
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![[Post New]](/s/i/i.gif) 2017/05/31 08:04:00
Subject: Re:Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Towering Hierophant Bio-Titan
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![[Post New]](/s/i/i.gif) 2017/05/31 08:08:29
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Dakka Veteran
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rvd1ofakind wrote:
Yeah but Sicarians got a LOT cheaper
Also, how are Dragoons a lot worse? I didn't use them, so do tell.
I am not a fan of T6. Any Bolter can wound them on a 5+ which sucks.
In a vacuum they are still very very good and you should play them. I know the models are expensive but good lord they were the backbone of my army in 7th. And still will do a great job in 8th. In 7th they had 3 jobs: Distracting the enemy with scout and their insane movement speed to stand in front of the enemies army at the end of t1, killing stuff in a charge with their nasty melee weapons (I am looking at you Khornedogs) and, even more important, buffing my Cult Mechanicus units. I used them as moving intervening models for a cover save. Most armies had to shoot through them to get to my Grav Destroyers...but if you used shroudpsalm, those devastating units had a 2+ cover save in the open. Or they had to shoot at the Dragoons which had a 5+ cover save as ability, and in the best of circumstances +1 due to night fight and +1 due to a miserious objective with +1 cover. So a 3+ on a AV11 walker in the open
For 90 points for 2 Dragoons and very large models. I played 3 times 2 Dragoons and they have been worth their points in every single game I have ever played with them. Easily my favorite unit of Skitarii in 7th.
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This message was edited 2 times. Last update was at 2017/05/31 08:13:48
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![[Post New]](/s/i/i.gif) 2017/05/31 08:13:13
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Jealous that Horus is Warmaster
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Can someone explain to me exactly how a Battle Cannon works now?
So it's Heavy D6, so do I roll D6 and that's how many SHOTS or HITS I get? If it's shots, then I'm not really in love with this change. Say you get 4 shots, you will probably hit 2 or 3 and then wound 2. On larger models that could be 6 wounds, but it's still only two dead MEQs, IF they fail their saves which they get now..
Also, wasn't the point in removing blast markers that it would be faster? I am having a hard time seeing how this process would be faster:
New system: Roll for shots, roll for hits, roll for wounds, save, roll for damage (if applicable, will not be needed most of the time I suppose).
Old system: Roll scatter, roll for wounds, save (if any).
If the Russ somehow got cheaper, I can sorta get behind this, but I don't think they got cheaper. Since most vehicles got more expensive now I don't think the Russ would have gotten cheaper. Do we have IG points somewhere?
Also with Veterans being Elite now, I need to take regular Guardsmen for scoring? Or do we know how scoring/obsec works in this edition yet?
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Alpharius? Never heard of him. |
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![[Post New]](/s/i/i.gif) 2017/05/31 08:17:14
Subject: Re:Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Khorne Chosen Marine Riding a Juggernaut
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Olde gaz is a bit of a beast 8 wounds, 2+ 4++!
+1 attack for units so near a unit of 20 choppa boyz they charge in get 100 s4 attacks! 20 boyz!
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![[Post New]](/s/i/i.gif) 2017/05/31 08:18:42
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Enigmatic Chaos Sorcerer
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alleus wrote:Can someone explain to me exactly how a Battle Cannon works now?
So it's Heavy D6, so do I roll D6 and that's how many SHOTS or HITS I get? If it's shots, then I'm not really in love with this change. Say you get 4 shots, you will probably hit 2 or 3 and then wound 2. On larger models that could be 6 wounds, but it's still only two dead MEQs, IF they fail their saves which they get now..
Also, wasn't the point in removing blast markers that it would be faster? I am having a hard time seeing how this process would be faster:
New system: Roll for shots, roll for hits, roll for wounds, save, roll for damage (if applicable, will not be needed most of the time I suppose).
Old system: Roll scatter, roll for wounds, save (if any).
If the Russ somehow got cheaper, I can sorta get behind this, but I don't think they got cheaper. Since most vehicles got more expensive now I don't think the Russ would have gotten cheaper. Do we have IG points somewhere?
Also with Veterans being Elite now, I need to take regular Guardsmen for scoring? Or do we know how scoring/obsec works in this edition yet?
You're not including all the time it took to move and space models to mitigate Blast damage. Also the inane "4 guys. No 6. Pretty sure it's 4, maybe a case for that 5th guy..." Automatically Appended Next Post: @Latro he is also the first I've seen with a Power Fist equivalent that doesn't hit you with a -1.
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This message was edited 1 time. Last update was at 2017/05/31 08:20:32
BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2017/05/31 08:21:41
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Longtime Dakkanaut
Aizuwakamatsu, Fukushima, Japan
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Eldarain wrote: alleus wrote:Can someone explain to me exactly how a Battle Cannon works now?
So it's Heavy D6, so do I roll D6 and that's how many SHOTS or HITS I get? If it's shots, then I'm not really in love with this change. Say you get 4 shots, you will probably hit 2 or 3 and then wound 2. On larger models that could be 6 wounds, but it's still only two dead MEQs, IF they fail their saves which they get now..
Also, wasn't the point in removing blast markers that it would be faster? I am having a hard time seeing how this process would be faster:
New system: Roll for shots, roll for hits, roll for wounds, save, roll for damage (if applicable, will not be needed most of the time I suppose).
Old system: Roll scatter, roll for wounds, save (if any).
If the Russ somehow got cheaper, I can sorta get behind this, but I don't think they got cheaper. Since most vehicles got more expensive now I don't think the Russ would have gotten cheaper. Do we have IG points somewhere?
Also with Veterans being Elite now, I need to take regular Guardsmen for scoring? Or do we know how scoring/obsec works in this edition yet?
You're not including all the time it took to move and space models to mitigate Blast damage. Also the inane "4 guys. No 6. Pretty sure it's 4, maybe a case for that 5th guy..."
Automatically Appended Next Post:
@Latro he is also the first I've seen with a Power Fist equivalent that doesn't hit you with a -1.
Not to mention "It scatters X inches that way. No, not that way, *that* way. No, no, the other way."
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![[Post New]](/s/i/i.gif) 2017/05/31 08:22:57
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Swift Swooping Hawk
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Wow, he's hitting at Strength 12. That's pretty hardcore.
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![[Post New]](/s/i/i.gif) 2017/05/31 08:25:20
Subject: Warhammer 40k 8th Edition Summary - 31 May 2017: Admech + Ork leaks + much more(all info in OP)
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Khorne Chosen Marine Riding a Juggernaut
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Eldarain wrote:
Automatically Appended Next Post:
@Latro he is also the first I've seen with a Power Fist equivalent that doesn't hit you with a -1.
Abaddon does not either but his fist isnt as good s8 gaz is s12! plus gaz does 3 damage standard abby is d3
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