Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2017/08/20 15:21:39
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
Looks like next week is another AoS week with the Blightwar box.
Looks like the snail cavalry is a single special character in that box.
Haha, we got duped boys.
This lack of anything is so frustrating. I love how they basically dumped out the entire Primaris range and previewed the bloody Dreadnought over a month and a half in advance of its release and we're still waiting to see...well...anything more than a snippet or screenshot.
Now only a CSM player.
2017/08/20 15:23:11
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
...being typically nurgle though, yes, it probably will be fairly slow, I'd guess somewhere around 6"-8" move...but also, being typically nurgle, it'll probably be built like a bloody bunker...
That used to be true but certainly not in the current index. Great unclean one has lower wounds and same toughness as Lord of change and bloodthirster. No 3+ armor save or a 4+ invul either. Sure, it has a 5+ against wounds but that is way worse due to needing to make they save against every multi damage wound as opposed to a better invul save negating an entire lascannons shot.
Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,
2017/08/20 17:54:36
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
...being typically nurgle though, yes, it probably will be fairly slow, I'd guess somewhere around 6"-8" move...but also, being typically nurgle, it'll probably be built like a bloody bunker...
That used to be true but certainly not in the current index. Great unclean one has lower wounds and same toughness as Lord of change and bloodthirster. No 3+ armor save or a 4+ invul either. Sure, it has a 5+ against wounds but that is way worse due to needing to make they save against every multi damage wound as opposed to a better invul save negating an entire lascannons shot.
hang on, now I don't mean to get into an off-topic rules discussion here, but just indulge me this one point...I thought a multi-damage shot is still just one shot, 1 wound, and it just does more than 1 damage if the wound isn't saved?
...it's good to be green!
2017/08/20 17:59:50
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
...being typically nurgle though, yes, it probably will be fairly slow, I'd guess somewhere around 6"-8" move...but also, being typically nurgle, it'll probably be built like a bloody bunker...
That used to be true but certainly not in the current index. Great unclean one has lower wounds and same toughness as Lord of change and bloodthirster. No 3+ armor save or a 4+ invul either. Sure, it has a 5+ against wounds but that is way worse due to needing to make they save against every multi damage wound as opposed to a better invul save negating an entire lascannons shot.
hang on, now I don't mean to get into an off-topic rules discussion here, but just indulge me this one point...I thought a multi-damage shot is still just one shot, 1 wound, and it just does more than 1 damage if the wound isn't saved?
Nope. That changed with 8th - so now multi damage shots are one shot, multiple wounds and you need to make your saves/FNP rolls against each and every one. It;s a confusing switcharound of the order of things, much like the way that rerolls now affect the base dice roll and take place before modifiers apply.
Now only a CSM player.
2017/08/20 18:43:17
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
...being typically nurgle though, yes, it probably will be fairly slow, I'd guess somewhere around 6"-8" move...but also, being typically nurgle, it'll probably be built like a bloody bunker...
That used to be true but certainly not in the current index. Great unclean one has lower wounds and same toughness as Lord of change and bloodthirster. No 3+ armor save or a 4+ invul either. Sure, it has a 5+ against wounds but that is way worse due to needing to make they save against every multi damage wound as opposed to a better invul save negating an entire lascannons shot.
hang on, now I don't mean to get into an off-topic rules discussion here, but just indulge me this one point...I thought a multi-damage shot is still just one shot, 1 wound, and it just does more than 1 damage if the wound isn't saved?
Nope. That changed with 8th - so now multi damage shots are one shot, multiple wounds and you need to make your saves/FNP rolls against each and every one. It;s a confusing switcharound of the order of things, much like the way that rerolls now affect the base dice roll and take place before modifiers apply.
right...no. I just checked the rules for the shooting phase...hit roll -> wound roll -> allocate wounds -> saving throw -> inflict damage...inflicting damage (the weapon's "D" stat), is the last step...after saves...
let's say, a weapon can fire one shot that does 45 damage or whatever...it's still one hit roll, one wound roll, and one save roll...and then, if that save fails, then yeah, it'll take off 45 wounds...but you don't have to make bloody 45 saving throws against that one shot!...go check the rules, I mean, there might be a chance I misread, but I don't think so...
(shutting up on the subject now anyway...back on topic eh?)
man I want to paint that snail...heck, even if it is an AoS-exclusive character thing...it's goofy and glorious!
...it's good to be green!
2017/08/20 19:03:43
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
I like Horticulous for the most part. The colour scheme is far too cartoony, bit that's easy to fix. Will most likely cut off the nurgling on the line, pushes the model into the same overly goofy and cutesy area as the terrible, newer nurgling models. Also kinda throws off the models shape for me a bit, and it would probably break easily enough.
Horticulous himself is spot on though, looks very intimidating while having some slight comedic features, such as the bone pipe or his large grin. Along with the fact his posing isn't aggressive, he really captures Nurgle's character well.
2017/08/20 19:08:53
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
To clear things up, you make a single armour/invulnerable save per hit, then you check how much damage unsaved hits do, then you make individual "FNP" saves for each wound lost.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2017/08/20 19:21:32
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
With the Nurgle based narrative at the moment - if we get a new Great Unclean One, what do you think the chances are of a named special Greater Daemon to make it a dual kit like so many of the current GW large monster-kits?
This message was edited 1 time. Last update was at 2017/08/20 19:22:59
2017/08/20 19:26:48
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
With the Nurgle based narrative at the moment - if we get a new Great Unclean One, what do you think the chances are of a named special Greater Daemon to make it a dual kit like so many of the current GW large monster-kits?
If a new GUO is coming (please please) you can almost guarantee there will be an option to make Ku'gath.
Skarbrand and Kairos both got models. And Ku'gath has been featured in the latest 40k novels.
2017/08/20 19:36:16
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
lord_blackfang wrote: To clear things up, you make a single armour/invulnerable save per hit, then you check how much damage unsaved hits do, then you make individual "FNP" saves for each wound lost.
ahhh right...we're talking about "disgustingly resilient" aren't we?...yeah, ok, my bad then, that is "each time the model loses a wound..." - I was just thinking normal saves, and forgot about that, apologies
I could easily see character options in a potential new GUO kit, be it Ku'Gath, Scabiethrax, or some new one they make up...could easily work
...it's good to be green!
2017/08/20 20:06:52
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/08/20 20:27:13
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
Enginseer Kalashnikov wrote: So is there still no news of if Death Guard are coming out next week? This is getting incredibly frustrating at this point
The teaser said September.
WH40K Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
2017/08/20 21:48:01
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
SilverAlien wrote: Well, I was right about it being a mounted unit. Just not for death guard.
Is it still the norm for demon units to be cross compatible? Haven't looked at aos so I'm not sure how the demons are there.
As far as I know there are no Daemon units that aren't cross compatible.
When they allowed the Soul Grinder in Fantasy... urgh. What a sad day. That is obviously a 100% Sci-fi Daemon-Robot hybrid.
To be fair, the 4th ed WHFB Chaos Army Book featured an Epic 40K Lord of Battles on the cover, so Daemon-Robot hybrids have existed in Fantasy for far longer than the Soul Grinder.
This message was edited 2 times. Last update was at 2017/08/20 21:55:43
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
2017/08/21 00:19:54
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
GW said on Facebook that there are no plans to port over the AoS nurgle character to 40k. That being said, they could easily change their minds overnight and just put up a datasheet for download.
SilverAlien wrote: Well, I was right about it being a mounted unit. Just not for death guard.
Is it still the norm for demon units to be cross compatible? Haven't looked at aos so I'm not sure how the demons are there.
As far as I know there are no Daemon units that aren't cross compatible.
When they allowed the Soul Grinder in Fantasy... urgh. What a sad day.
That is obviously a 100% Sci-fi Daemon-Robot hybrid.
To be fair, the 4th ed WHFB Chaos Army Book featured an Epic 40K Lord of Battles on the cover, so Daemon-Robot hybrids have existed in Fantasy for far longer than the Soul Grinder.
Yeah, and in 2-3 edition a chaos lord could have a Plasma Weapon when both Warhammers where in the same universe.
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/08/21 00:29:24
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
SilverAlien wrote: Well, I was right about it being a mounted unit. Just not for death guard.
Is it still the norm for demon units to be cross compatible? Haven't looked at aos so I'm not sure how the demons are there.
As far as I know there are no Daemon units that aren't cross compatible.
When they allowed the Soul Grinder in Fantasy... urgh. What a sad day.
That is obviously a 100% Sci-fi Daemon-Robot hybrid.
To be fair, the 4th ed WHFB Chaos Army Book featured an Epic 40K Lord of Battles on the cover, so Daemon-Robot hybrids have existed in Fantasy for far longer than the Soul Grinder.
Yeah, and in 2-3 edition a chaos lord could have a Plasma Weapon when both Warhammers where in the same universe.
Got a source to back that up? Heavy implications will not do.
-Heresy grows from idleness-
2017/08/21 00:38:37
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
SilverAlien wrote: Well, I was right about it being a mounted unit. Just not for death guard.
Is it still the norm for demon units to be cross compatible? Haven't looked at aos so I'm not sure how the demons are there.
As far as I know there are no Daemon units that aren't cross compatible.
When they allowed the Soul Grinder in Fantasy... urgh. What a sad day.
That is obviously a 100% Sci-fi Daemon-Robot hybrid.
To be fair, the 4th ed WHFB Chaos Army Book featured an Epic 40K Lord of Battles on the cover, so Daemon-Robot hybrids have existed in Fantasy for far longer than the Soul Grinder.
Yeah, and in 2-3 edition a chaos lord could have a Plasma Weapon when both Warhammers where in the same universe.
Got a source to back that up? Heavy implications will not do.
It was in the Slaves to Darkness or Lost and the Damned book, I can't look for the specific wargear option for your Chaos Lord, sorry.
SilverAlien wrote: Well, I was right about it being a mounted unit. Just not for death guard.
Is it still the norm for demon units to be cross compatible? Haven't looked at aos so I'm not sure how the demons are there.
As far as I know there are no Daemon units that aren't cross compatible.
When they allowed the Soul Grinder in Fantasy... urgh. What a sad day.
That is obviously a 100% Sci-fi Daemon-Robot hybrid.
Juggernauts aren't?
They look much less sci-fi than the Soul Grinder. The more sci-fi parts (The internal ones) are under the Juggernaut. In general it looks more like a daemonic steell bull-golem, a staple in many fantasy settings.
You can see here how fron the front it appears more like a magic-construct, but for behind is sci-fi, I'll grant you that. But it wasn't as obvious.
Spoiler:
This message was edited 1 time. Last update was at 2017/08/21 00:50:14
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/08/21 02:23:08
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
Virules wrote: GW said on Facebook that there are no plans to port over the AoS nurgle character to 40k. That being said, they could easily change their minds overnight and just put up a datasheet for download.
From what I saw the person manning their Facebook page said they have no news if Horticulous will be cross-compatible or not.
2017/08/21 05:26:24
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
SilverAlien wrote: Well, I was right about it being a mounted unit. Just not for death guard.
Is it still the norm for demon units to be cross compatible? Haven't looked at aos so I'm not sure how the demons are there.
As far as I know there are no Daemon units that aren't cross compatible.
When they allowed the Soul Grinder in Fantasy... urgh. What a sad day.
That is obviously a 100% Sci-fi Daemon-Robot hybrid.
To be fair, the 4th ed WHFB Chaos Army Book featured an Epic 40K Lord of Battles on the cover, so Daemon-Robot hybrids have existed in Fantasy for far longer than the Soul Grinder.
Yeah, and in 2-3 edition a chaos lord could have a Plasma Weapon when both Warhammers where in the same universe.
Got a source to back that up? Heavy implications will not do.
Pretty sure it was in the random chaos lord war gear tables from 2nd or 3rd. I had a lord with a plasma pistol reducing dwarf lords to ash back then.
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2017/08/21 06:40:39
Subject: Death Guard + Nurgle Daemons - Releases [News: Video and photos - see 1st post]
Back in 1st or 2nd edition it was canon that the wadrhammer world was a planet on the edge of the eye of terror. Sigmar was one of the missing 2 primarchs (never flat out said but heavily hinted at). Chaos lords could get plasma weapons and you could take chaos space marines