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![[Post New]](/s/i/i.gif) 2017/09/01 03:51:15
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Nasty Nob on a Boar
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I thought Morty would get a damage reduction type saves like the wave serpent.
Pretty stoked overall though.
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2017/09/02 03:24:27
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Hissing Hybrid Metamorph
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I sure hope we get some info this weekend about our codex and Morty. They are breaking trend and releasing other things before the rest of our range for some reason, so I honestly wouldn't be surprised if they just didn't mention anything.
But I have my hopes up anyway...
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![[Post New]](/s/i/i.gif) 2017/09/02 03:35:08
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Humming Great Unclean One of Nurgle
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Apologies if this has already been answered, but are Nurgle Daemons going to be in the codex? I'm wondering if I should get Death guard or generic CSM.
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This message was edited 1 time. Last update was at 2017/09/02 03:35:25
Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2017/09/02 03:43:38
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Hissing Hybrid Metamorph
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NinthMusketeer wrote:Apologies if this has already been answered, but are Nurgle Daemons going to be in the codex? I'm wondering if I should get Death guard or generic CSM.
Not that they've mentioned. While they could be, and it's almost certain they'll get the basics like Plague bearers or even Nurglings, I'm not expecting the full range to be in the codex. That'll be left to the Daemon Codex I assume
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![[Post New]](/s/i/i.gif) 2017/09/02 04:12:32
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Plaguelord Titan Princeps of Nurgle
Alabama
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NinthMusketeer wrote:Apologies if this has already been answered, but are Nurgle Daemons going to be in the codex? I'm wondering if I should get Death guard or generic CSM.
It also might be worth considering both not just for daemons, but other units such as vanilla Sorcerors and the like. I picked up the Chaos Codex today because I don't expect to fill every niche that I want to with Death Guard.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2017/09/02 04:17:07
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Boom! Leman Russ Commander
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NinthMusketeer wrote:Apologies if this has already been answered, but are Nurgle Daemons going to be in the codex? I'm wondering if I should get Death guard or generic CSM.
I don't know the full list but the new WD says the Codex has 33 datasheets for the units that make uo the Death Guard.
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![[Post New]](/s/i/i.gif) 2017/09/02 06:13:04
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Humming Great Unclean One of Nurgle
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puma713 wrote: NinthMusketeer wrote:Apologies if this has already been answered, but are Nurgle Daemons going to be in the codex? I'm wondering if I should get Death guard or generic CSM.
It also might be worth considering both not just for daemons, but other units such as vanilla Sorcerors and the like. I picked up the Chaos Codex today because I don't expect to fill every niche that I want to with Death Guard.
I'm playing just the daemons, not the actual DG.
At any rate thanks for the info all ')
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Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page
I chose an avatar I feel best represents the quality of my post history.
I try to view Warhammer as more of a toolbox with examples than fully complete games. |
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![[Post New]](/s/i/i.gif) 2017/09/02 09:23:57
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Longtime Dakkanaut
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The new Nurgle daemon models are ahead, most likely this year, maybe even a week or two after the 40k DG release. It seems they will come via AoS, the Blight War storyline, and (if the rumors from reliable sources turn out to be true) the wave consists of new Nurgle daemon models, but also Pestigors. It is likely we will get 40k rules for those, including Beastmen, in a follow-up (for all gods) Chaos Daemon Codex this or early next year. There may be a few exceptions, Slimux e.g., but most of it should be for 40k as well.
Rules may also be on the GW website before the book (a la Genestealer Cult) and/or in the boxes. Points online before a Codex may be a thing too. After the DG release I want to continue this thread with 40k Nurgle Daemons. They are not in the same book. How the release would be handled was unclear when I started collecting info so I did not separate them early on. The 1st post will be updated with new info and restructured accordingly.
Maybe the DG codex has a few daemon units like Plaguebearers and Nurglings but otherwise they are clearly not in the same book if articles and WD info have not been misleading which I think is not the case.
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This message was edited 6 times. Last update was at 2017/09/02 09:33:20
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![[Post New]](/s/i/i.gif) 2017/09/02 14:52:56
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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puma713 wrote: NinthMusketeer wrote:Apologies if this has already been answered, but are Nurgle Daemons going to be in the codex? I'm wondering if I should get Death guard or generic CSM.
It also might be worth considering both not just for daemons, but other units such as vanilla Sorcerors and the like. I picked up the Chaos Codex today because I don't expect to fill every niche that I want to with Death Guard.
To be honest I wouldn't be surprised if our Vanilla Sorcerers and Lords from the Index were rolled into Plaguecasters and Lords of Contagion - with them getting more options as a result.
But 33 Datasheets - taking what we've seen from photos, WD and already existing...
Mortarion
Typhus
Lord of Contagion
Malignant Plaguecaster
Foul Blightspawn
Daemon Prince
Noxious Blightbringer
Tallyman
Biologus Putrifier
Deathshroud Terminators
Plague Terminators
Helbrute
Possessed
Poxwalkers
Plague Marines
Chaos Rhino
Foetid Bloat Drone
Chaos Spawn
Plague Tank Variant #1
Plague Tank Variant #2
Chaos Land Raider
Chaos Predator
Defiler
That's 23 - not including generic Chaos Lords (Terminator and normal) or Chaos Sorcerers (Terminator or normal) or normal Cultists - That'd be a further 5, leaving only 5 mysteries. Personally I hope that they merge the normal power armoured Sorcerers with Plaguecasters and Termi-Lords with Lords of Contagion. That would then put us at 7 mystery units - possibly Daemons? ( GUO, Herald, Plaguebearers, Beasts, Nurglings, Drones, Soulgrinders - hey, that's 7.....
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2017/09/02 15:01:26
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Nasty Nob on a Boar
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More Drones for the Drone God!
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No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
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![[Post New]](/s/i/i.gif) 2017/09/02 15:24:07
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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DarkStarSabre wrote: puma713 wrote: NinthMusketeer wrote:Apologies if this has already been answered, but are Nurgle Daemons going to be in the codex? I'm wondering if I should get Death guard or generic CSM.
It also might be worth considering both not just for daemons, but other units such as vanilla Sorcerors and the like. I picked up the Chaos Codex today because I don't expect to fill every niche that I want to with Death Guard.
To be honest I wouldn't be surprised if our Vanilla Sorcerers and Lords from the Index were rolled into Plaguecasters and Lords of Contagion - with them getting more options as a result.
But 33 Datasheets - taking what we've seen from photos, WD and already existing...
That's 23 - not including generic Chaos Lords (Terminator and normal) or Chaos Sorcerers (Terminator or normal) or normal Cultists - That'd be a further 5, leaving only 5 mysteries. Personally I hope that they merge the normal power armoured Sorcerers with Plaguecasters and Termi-Lords with Lords of Contagion. That would then put us at 7 mystery units - possibly Daemons? ( GUO, Herald, Plaguebearers, Beasts, Nurglings, Drones, Soulgrinders - hey, that's 7.....
I wouldn't expect normal Cultists, Chaos Lords, or Chaos Sorcerers.
I would expect a Havoc-esque troop type that can be built from the Plague Marine kit with multiple specials.
If I were to speculate?
HQ:
Typhus
Lord of Contagion
Malignant Plaguecaster
Daemon Prince
Great Unclean One--this could possibly be two profiles and Daemon Princes get left out as a generic "Chaos Marines" or "Daemons of Chaos" thing instead.
Named Great Unclean One
Epidemius
Herald of Nurgle
Elite:
Noxious Blightbringer
Tallyman
Biologus Putrifier
Possessed
Helbrute
Deathshroud Terminators
Plague Terminators
Beasts of Nurgle(I could see them getting moved to Fast Attack though)
Troops:
Pestigors. We've had them mentioned several times with relation to 40k now, and the Rotbringers preview stuff for AoS has brought them up now as well.
Plague Marines
Plaguebearers
Poxwalkers
Nurglings
Fast Attack:
Foetid Bloat-Drone
Plague Drone
Chaos Spawn
Possibly Beasts of Nurgle if they get moved to here.
Maggoths. They get mentioned in Dark Imperium's novel, from what I've been told, and it would not be unbelievable to see a kit released for them with no rider. It's been hinted at more recently with Age of Sigmar that instead of being corrupted beasts they're daemonic instead, so it could be a good way to add a bit of "raaawr, monster!" to Death Guard.
Heavy Support:
Death Guard Havoc-esque unit.
Tank variant #1
Tank variant #2
Predator
Land Raider
Defiler
Transport:
Chaos Rhino
Lord of War:
Mortarion
Bam. 33 profiles.
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![[Post New]](/s/i/i.gif) 2017/09/02 15:39:24
Subject: Re:Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Mekboy Hammerin' Somethin'
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while I would like to see nurgle daemons and marines in the same codex, I guess I'd be kinda surprised if that actually ends up happening, given that it's specifically "Codex: Death guard", and not say, "Codex: Nurgle Daemonkin" or something.
also, wouldn't that make for a fair bit of redundancy? specifically in the troops section, poxwalkers, plaguebearers, pestigors, nurglings...do we really need that many fairly weak/squishy meatshield/objective blobbing units?
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...it's good to be green! |
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![[Post New]](/s/i/i.gif) 2017/09/02 15:40:18
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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Except Kan that you miss out the Foul Blightspawn which is stated to be a character in the WD blurb.
Plus the photos show a Daemon Prince regularly. So I don't see the Daemon Prince disappearing as an options...
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2017/09/02 16:51:46
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Jovial Plaguebearer of Nurgle
London, UK
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Plaguebearers and Nurglings are probably in for summoning a la Codex: CSM.
The rest? I doubt it.
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![[Post New]](/s/i/i.gif) 2017/09/02 17:08:34
Subject: Re:Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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ZoBo wrote:while I would like to see nurgle daemons and marines in the same codex, I guess I'd be kinda surprised if that actually ends up happening, given that it's specifically "Codex: Death guard", and not say, "Codex: Nurgle Daemonkin" or something.
also, wouldn't that make for a fair bit of redundancy? specifically in the troops section, poxwalkers, plaguebearers, pestigors, nurglings...do we really need that many fairly weak/squishy meatshield/objective blobbing units?
GW and redundant datasheets....um...
Would you like to count the amount of dreadnoughts in SM? 5.
There's also 4 Terminator squads.
And the cursory 2 Veteran squads.
When a lot of these could be condensed and changed to weapon options really...
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2017/09/02 17:46:59
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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DarkStarSabre wrote:Except Kan that you miss out the Foul Blightspawn which is stated to be a character in the WD blurb.
Plus the photos show a Daemon Prince regularly. So I don't see the Daemon Prince disappearing as an options...
I don't have the WD; it came out yesterday and I have no subscription.
Do we actually know what the "Foul Blightspawn" is?
Revised HQ:
Typhus
Lord of Contagion
Daemon Prince
Foul Blightspawn
Great Unclean One
Named Great Unclean One
Herald of Nurgle
I could see Epidemius being the thing dropped in that case. That's assuming "Foul Blightspawn" isn't a name for a Death Guard Daemon Prince.
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![[Post New]](/s/i/i.gif) 2017/09/02 19:59:36
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Longtime Dakkanaut
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It's "7 new characters" not "7 characters in the entire book" or "7 HQs" just so well know. Also, we aren't sure if stuff from the index like lord of contagion is "new".
You also seem to be assuming DG will lose access to all generic HQs they had in the index. Which would be very odd to say the least.
Honestly though, I'd be fairly angry if we lost actual space marines in the codex and hand more demons. I don't want to play demons, I'm tired of demons being a patch for CSM awfulness in 7th. Bad enough at the plaguebearers wasting space in our book, just so we can hypothetically use those awful demon summoning rules.
In short: It's virtually impossible to fit daemons of nurgle in DG codex without stripping out multiple units from out index entry, and we should all be very happy about this.
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This message was edited 1 time. Last update was at 2017/09/02 20:00:00
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![[Post New]](/s/i/i.gif) 2017/09/02 20:00:48
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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Kanluwen wrote:That's assuming "Foul Blightspawn" isn't a name for a Death Guard Daemon Prince.
I'd actually be in favour of that to be honest as it implies the Daemon Prince is different from a standard prince. I really do hope we don't see any Copy-Paste jobs with the exception of Plague Marines or any Daemons that slip in there for summoning purposes.
Of course, we're probably going to have copy-paste vehicles, which is a shame.... Automatically Appended Next Post: SilverAlien wrote:It's "7 new characters" not "7 characters in the entire book" or "7 HQs" just so well know. Also, we aren't sure if stuff from the index like lord of contagion is "new".
You also seem to be assuming DG will lose access to all generic HQs they had in the index. Which would be very odd to say the least.
Honestly though, I'd be fairly angry if we lost actual space marines in the codex and hand more demons. I don't want to play demons, I'm tired of demons being a patch for CSM awfulness in 7th. Bad enough at the plaguebearers wasting space in our book, just so we can hypothetically use those awful demon summoning rules.
In short: It's virtually impossible to fit daemons of nurgle in DG codex without stripping out multiple units from out index entry, and we should all be very happy about this.
To be honest, I'd rather the Generic HQs we had in the Index be rolled into the special HQs - with them getting more options as a result.
So Terminator Lords end up being Lords of Contagion.
Sorcerers end up as Plaguecasters and so forth....
That would mean that 2 of the new HQs are probably renamed or tweaked Power Armoured Lords and Terminator Sorcerers. With the Foulspawn possibly being our Daemon Prince....
It also implies that they have something different to prevent them being a cut and paste job with a boring rename. And that is good. If I wanted to field an army where a large chunk didn't really have the special rules or equipment that matched them to the Death Guard then I'd probably just go play Alpha Legion instead.
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This message was edited 1 time. Last update was at 2017/09/02 20:15:49
Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2017/09/02 20:18:24
Subject: Re:Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Longtime Dakkanaut
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Not actually new, just a larger outtake of the artwork we had been shown last week. Typhus looks promising
DeadFingers - B&C
Speaking of art, completely unrelated, but I just came across this completely unintentionally about half an hour ago. Can't find a source other than Pinterest, seems like it was uploaded directly to the site.
I cant wait for the next WarCom preview
Automatically Appended Next Post:
And another photo analysis by DeadFingers
There isn't really an "I think" about it, it is from that piece. Zero doubt.
Â
In other news, tomorrow should be, must be, the day we start seeing previews. Again, as Marshal Loss noted, GW do next week's preorder previews on Sundays, and we know Mortarion and the Codex are coming, so surely we will see the first preview of both of them tomorrow, unless they really are enjoying our suffering. Hopefully it'll be followed by a week-long parade of Death Guard previews for both models and rules, as the "First Look" at the Codex was lacking, let's be honest.
Â
In the meantime, how about another round of "Mildly interesting image crops with DeadFingers"? Just cause I'm bored and stuck here with nothing to do for a while.
Â
I was too busy looking at the weapon itself and the mechanical tappa-tappas to notice that this thing has arms. I don't know if it was mechanical at first and it grew arms later or they made it like this to begin with, but I'm liking it. Getting some serious Half-life 2 Combine (heh, combine) technology vibes from it. Yes, even more than before.
Â
One of these things is not like the others. Or rather, two of these things are very much like each other. The two rightmost Terminators seem to share the same frontal torso, as the little pipe to the side of their heads seems to indicate. That means that one of these guys doesn't belong in this squad. The missing Terminator is "Spiky" from the previous group shot. We know " DK", the smiling Terminator, is carrying a weapon seemingly identical to the Drone's Plague Spitter, so if DK and Spiky go in the same squad, I assume we get at least two heavy weapon options per squad of five.

Â
These two fellas share the same pose, but their heads, bellies, shoulder pads and some details (like whatever the second one is holding with his right hand) are different. Are the Deathshroud stuck in one pose each, or did they assemble two of them in the same pose for some reason?
Â
FLIES EVERYWHERE. Like really, I keep finding more every time I give the pics a good look. The first two are actually the same one seen from different angles, it's flying next to Typhus. I love it. Makes me wonder how many flies and nurglings are scattered through the kits.
Â
And speaking of nurglings, it doesn't matter how hard I look, I can only see five of them around Mortarion, counting the cherubs too. The fifth one is a sneaky lil' git, you can barely see a gasmask between the two clearly visible nurglings on the base. I must say, I'll be deeply upset if Morty doesn't come with seven little companions at his side, and I will be forced to convert some if that's the case. After all, what would Snow Blight be without the Seven Warts?

Edit: links fixed
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This message was edited 6 times. Last update was at 2017/09/02 20:31:23
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![[Post New]](/s/i/i.gif) 2017/09/02 22:02:33
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Longtime Dakkanaut
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DarkStarSabre wrote:To be honest, I'd rather the Generic HQs we had in the Index be rolled into the special HQs - with them getting more options as a result.
So Terminator Lords end up being Lords of Contagion.
Sorcerers end up as Plaguecasters and so forth....
That would mean that 2 of the new HQs are probably renamed or tweaked Power Armoured Lords and Terminator Sorcerers. With the Foulspawn possibly being our Daemon Prince....
It also implies that they have something different to prevent them being a cut and paste job with a boring rename. And that is good. If I wanted to field an army where a large chunk didn't really have the special rules or equipment that matched them to the Death Guard then I'd probably just go play Alpha Legion instead.
I mean, I'm a bit confused why you don't want an effective army deathguard army but to each their own. I mean, I suppose it's possible we could be viable without any decent long range anti tank for example. Or any HQs with actual useful auras that can act as a proper force multiplier. I'm so ecstatic that we are getting terminators (probably either plague marine boosts but who knows) so we have some actual useful deepstrikers given the already obvious issue with the deathshroud terminators. Plus you know, not having my existing DG army totally invalidated would be nice. Keeping predators, generic HQs, and terminators at least means I'm not rebuilding from the ground up.
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![[Post New]](/s/i/i.gif) 2017/09/02 22:15:50
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Ancient Chaos Terminator
Surfing the Tervigon Wave...on a baby.
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SilverAlien wrote: DarkStarSabre wrote:To be honest, I'd rather the Generic HQs we had in the Index be rolled into the special HQs - with them getting more options as a result.
So Terminator Lords end up being Lords of Contagion.
Sorcerers end up as Plaguecasters and so forth....
That would mean that 2 of the new HQs are probably renamed or tweaked Power Armoured Lords and Terminator Sorcerers. With the Foulspawn possibly being our Daemon Prince....
It also implies that they have something different to prevent them being a cut and paste job with a boring rename. And that is good. If I wanted to field an army where a large chunk didn't really have the special rules or equipment that matched them to the Death Guard then I'd probably just go play Alpha Legion instead.
I mean, I'm a bit confused why you don't want an effective army deathguard army but to each their own. I mean, I suppose it's possible we could be viable without any decent long range anti tank for example. Or any HQs with actual useful auras that can act as a proper force multiplier. I'm so ecstatic that we are getting terminators (probably either plague marine boosts but who knows) so we have some actual useful deepstrikers given the already obvious issue with the deathshroud terminators. Plus you know, not having my existing DG army totally invalidated would be nice. Keeping predators, generic HQs, and terminators at least means I'm not rebuilding from the ground up.
You wouldn't be losing your generic HQs though.
If a Terminator Chaos Lord becomes a Lord of Contagion...what exactly has changed for you? Your Terminator Lord has a different name and better fits with the army.
We've already seen DG Terminators with normal layouts so the Terminator side of things seems to have settled. Unless you really, really want to run plain generic next to your Death Guard without any of the actual DG benefits? In which case, your book already came out. It's CSM.
I'd really rather have our units be renamed, have their stats modified and gain a rule or two than see a cut and paste job from CSM.
Nothing more jarring than half your army having Rule X - EXCEPT THIS ONE UNIT WHICH DOESN'T BECAUSE REASONS.
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Now only a CSM player. |
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![[Post New]](/s/i/i.gif) 2017/09/02 22:40:52
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Longtime Dakkanaut
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Well, you forgot our unique generic HQs have that really awful gimmicky melee focused aura which occasionally inflicts a mortal wound maybe. If that's our only aura, suddenly our shooting game goes notably downhill and even or melee game isn't really boosted. So we'd be stuck with the outright worse version, which would be depressing.
Basically, we know a lot of CSM is fairly usable. So having some of that in our army to fall back on would be nice, given how most of the unique DG stuff has ranged from mediocre to bad.
For an example that isn't HQs, it's nice to know we have 4 ppm cultists if they are actually going to try and leave poxwalkers at 6 ppm, that way we have a useful alternative. Because most of unique stuff hasn't been good.
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This message was edited 1 time. Last update was at 2017/09/02 22:41:42
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![[Post New]](/s/i/i.gif) 2017/09/03 01:54:08
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Hissing Hybrid Metamorph
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SilverAlien wrote:Well, you forgot our unique generic HQs have that really awful gimmicky melee focused aura which occasionally inflicts a mortal wound maybe. If that's our only aura, suddenly our shooting game goes notably downhill and even or melee game isn't really boosted. So we'd be stuck with the outright worse version, which would be depressing.
Basically, we know a lot of CSM is fairly usable. So having some of that in our army to fall back on would be nice, given how most of the unique DG stuff has ranged from mediocre to bad.
For an example that isn't HQs, it's nice to know we have 4 ppm cultists if they are actually going to try and leave poxwalkers at 6 ppm, that way we have a useful alternative. Because most of unique stuff hasn't been good.
Well, now that the entire range of models all pretty much have plague weapons to re-roll 1's to wound, it's pretty much like having a lieutenant with an infinite range aura.
I think we should get an extra aura with the Lord of Contagion, but the mortal wound on a 4+ isn't that bad. A couple of turns locked in combat can really start shifting your way with a couple of good rolls of that. It's not outright the best thing hing ever, but it has helped me out just that little extra. Not to mention, that mixed with the plague caster's extra mortal wound when casting a power on a roll of 7+ doing another mortal wound, means tha the Lord + Plague caster can do 3-5 mortal wounds in a turn relatively easily, possibly even 8 if the caster rolls an 11 for the d6 mortal wounds. Now Guilliman has a wound left.
Also, seeing as the Plague Marines went down in cost, I can see Poxos going down to maybe 5ppm. Or being buffed a little to being less reliant on Typhus, because for those of us who want to use them but not Typhus get royally screwed at the moment.
However, I do agree that bringing a few units over would be good as they'd be used by DG, such as cultists. If our legion tactics are DR we may see Culstists with DR which, at that point, would pretty much be better than Poxos, so that would infer another possible reason to lower the Poxo's point cost (if DR is army wide and put on everything as Legion tactics).
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This message was edited 1 time. Last update was at 2017/09/03 01:55:14
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![[Post New]](/s/i/i.gif) 2017/09/03 12:52:34
Subject: Re:Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Longtime Dakkanaut
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A new shot with Guilliman, from WD via Natfka/Adeptus Astartes/B&C
Weapons are swapped between hands.
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This message was edited 5 times. Last update was at 2017/09/03 13:02:04
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![[Post New]](/s/i/i.gif) 2017/09/03 13:19:47
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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"Always epic in the scale and scope of its universe and imagery, today games of Warhammer 40,000 regularly see Primarchs bestriding the battlefield."
It's sad to see stuff like this presented as a positive thing, Primarchs don't leave much room on the battlefield for anyone else.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2017/09/03 13:36:17
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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Yodhrin wrote:"Always epic in the scale and scope of its universe and imagery, today games of Warhammer 40,000 regularly see Primarchs bestriding the battlefield."
It's sad to see stuff like this presented as a positive thing, Primarchs don't leave much room on the battlefield for anyone else.
Until Magnus gets sucked into the turbine of a vendetta.
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This message was edited 1 time. Last update was at 2017/09/03 13:36:37
Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2017/09/03 13:38:21
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I wouldn't worry. Draigo's still got room to write his first name as well.
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![[Post New]](/s/i/i.gif) 2017/09/03 14:35:36
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Impassive Inquisitorial Interrogator
U.K.
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Yodhrin wrote:"Always epic in the scale and scope of its universe and imagery, today games of Warhammer 40,000 regularly see Primarchs bestriding the battlefield."
It's sad to see stuff like this presented as a positive thing, Primarchs don't leave much room on the battlefield for anyone else.
I agree in a way. Although I imagine theyll be used a lot, particularly if theyre powerful with the tourney/ waac crowd, you can still play games and campaigns set on worlds/segmentums where they havent reachwed, or indeed play further back in time from the current timeline
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3 SPRUUUUUEESSSS!!!!
JWBS wrote:
I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that. |
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![[Post New]](/s/i/i.gif) 2017/09/03 15:25:35
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Longtime Dakkanaut
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I think the second/reverse build (gun in right hand, scythe in left) looks notably better but I can't really but my finger on why. Maybe the fact he looks like he's aiming makes the pose slightly more dynamic?
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![[Post New]](/s/i/i.gif) 2017/09/03 16:03:11
Subject: Death Guard + Nurgle Daemons [1st post: White Dwarf photos / First Preorder is September 9th]
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Hissing Hybrid Metamorph
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Still no DG community post? Are they really going to screw us even more?
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