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Made in de
Longtime Dakkanaut





Thanks
   
Made in nl
Regular Dakkanaut






I rearlly would like to know if the rules allow that i can equip my normal DG terminators with dual power claw as well as bolter and chanfist (each option 5 times)

   
Made in au
Slaanesh Chosen Marine Riding a Fiend




Australia

rtb02 wrote:
Any pics of the rumoured beast?

Hoping the deathshroud aren't too monopose as 2 boxes will look to similar on the battlefield...


Spoiler:

This message was edited 1 time. Last update was at 2017/09/14 09:49:09


The Circle of Iniquity
The Fourth Seal
 
   
Made in gb
Regular Dakkanaut




Very cool! Thank you!
   
Made in es
Longtime Dakkanaut





 Paintalist wrote:
I rearlly would like to know if the rules allow that i can equip my normal DG terminators with dual power claw as well as bolter and chanfist (each option 5 times)

NO.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

So...... they've invalidated the squads of anyone who owns these:


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Fresh-Faced New User





 H.B.M.C. wrote:
So...... they've invalidated the squads of anyone who owns these:
Spoiler:



I'm pretty sure there's some plague weapon that's pretty much a powerfist (x2 strength, high ap and damage) in all but name. I'd have no problem with you running these models and using counts as weapons.

Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
Made in us
Beautiful and Deadly Keeper of Secrets





The Great Plague Cleaver is pretty much x2 -3 D6 -1 to hit.
   
Made in gb
Fresh-Faced New User





 ZebioLizard2 wrote:
The Great Plague Cleaver is pretty much x2 -3 D6 -1 to hit.


That's the badger. I don't think we were ever going to get a choice between power fist and plaguey power fist (cleaver) in the book, and fair enough they wanted to model it differently. So counts as is the way to go I think.


Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
Made in au
Slaanesh Chosen Marine Riding a Fiend




Australia

Can Blightlords even take the Great Plague Cleaver? I didn't think they could, which if so means that you're going to have to count fists as axes/swords etc. Bit of a pain.

The Circle of Iniquity
The Fourth Seal
 
   
Made in us
Longtime Dakkanaut




Blightlords are all armed with combi bolter and balesword or bubotic axe.

You can replace combi bolter for any combi weapon

Every 5 you can take 1 plague spewer, reaper autocannon, or blight launcher.

Every 5 one can replace combi and sword/axe with flail of corruption

that's all the options
   
Made in au
Slaanesh Chosen Marine Riding a Fiend




Australia

Thanks for clearing that up.

I wonder how many combi-weapons come in the box - I suppose 5x of a single type would be too much to ask.

The Circle of Iniquity
The Fourth Seal
 
   
Made in gb
Fresh-Faced New User





Does anyone know if the daemon prince can take wings?

Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
Made in jp
Pyro Pilot of a Triach Stalker





The Eternity Gate

str00dles1 wrote:
Blightlords are all armed with combi bolter and balesword or bubotic axe.

You can replace combi bolter for any combi weapon

Every 5 you can take 1 plague spewer, reaper autocannon, or blight launcher.

Every 5 one can replace combi and sword/axe with flail of corruption

that's all the options


Thanks friend. I guess that works. I can make my grave wardens with axes and combi-bolters pretty easily.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Longtime Dakkanaut




 Marshal Loss wrote:
Thanks for clearing that up.

I wonder how many combi-weapons come in the box - I suppose 5x of a single type would be too much to ask.


Yea that's crazy talk It will be like the other boxes which are usually 1 of each and that's it! Best bet is to get the bits on shapeways or other 3rd party sites


Automatically Appended Next Post:
 jamesterjlrb wrote:
Does anyone know if the daemon prince can take wings?


Yes, but you will need to use the CSM book/Index for the cost to add wings. His profile says he can, but it doesent show its point cost. Will be FAQed

This message was edited 1 time. Last update was at 2017/09/14 13:05:19


 
   
Made in gb
Longtime Dakkanaut



Glasgow

 jamesterjlrb wrote:
Does anyone know if the daemon prince can take wings?


Datasheet says yes for 1PL. Doesn't feature in the wargear points list. So until the first FAQ, it can for zero points!

I'm going to play it and pay as per the CSM list. Presumably the FAQ will be very fast and hopefully it'll say that the error is in the points list, and not on the datasheet...
   
Made in gb
Fresh-Faced New User





nfe wrote:
 jamesterjlrb wrote:
Does anyone know if the daemon prince can take wings?


Datasheet says yes for 1PL. Doesn't feature in the wargear points list. So until the first FAQ, it can for zero points!

I'm going to play it and pay as per the CSM list. Presumably the FAQ will be very fast and hopefully it'll say that the error is in the points list, and not on the datasheet...


I guess I'm asking because considering models, while the old failcast one is much nicer than the plastic kit, I suspect running without wings will be a bad plan, so plastic it is for the moment.

Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
Made in gb
Longtime Dakkanaut



Glasgow

 jamesterjlrb wrote:
nfe wrote:
 jamesterjlrb wrote:
Does anyone know if the daemon prince can take wings?


Datasheet says yes for 1PL. Doesn't feature in the wargear points list. So until the first FAQ, it can for zero points!

I'm going to play it and pay as per the CSM list. Presumably the FAQ will be very fast and hopefully it'll say that the error is in the points list, and not on the datasheet...


I guess I'm asking because considering models, while the old failcast one is much nicer than the plastic kit, I suspect running without wings will be a bad plan, so plastic it is for the moment.


I've only recently started converting a FW Mortarion with a pair of absolutely-massive-so-you-definitely-can't-pretend-they're-not-there wings so I'm going to be in a right old huff if he can't be Death Guard and has to come along as part of a CSM Supreme Command/Vanguard
   
Made in au
Hissing Hybrid Metamorph






So, am I the only one who wants to take a big unit of 14 plague marines marching behind a horde of pox walkers, making the unit of plague marines invisible with the stratagem and then using the grenade guy+the stratagem to let the entire unit lob grenades+the spell to make Plague weapons +1 to wound+Veterans of the Long War to make them mortal wound on a 4+ for a devistatingly inane volley of grenades? 3 command points but worth it?

EDIT: As this'll be mainly a 1 turn thing, perhaps adding the other grenade guy into it would be hilarious, as he could then make the volley of grenades 2d6 per dude for that turn.

This message was edited 1 time. Last update was at 2017/09/14 15:14:11


 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

 H.B.M.C. wrote:
So...... they've invalidated the squads of anyone who owns these:



Just use them as Chaos Terminators with the Mark of Nurgle?

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in us
Fixture of Dakka





Steelcity

Why? There is no reason to take mark of nurgle if you aren't also deathguard with +1t and DR. Congrats on gaining a keyword!

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in gb
Cultist of Nurgle with Open Sores




Because then they can be affected by nurgle key-worded abilities.

granted there few and far between for just <Nurgle>.
   
Made in us
Regular Dakkanaut





 H.B.M.C. wrote:
So...... they've invalidated the squads of anyone who owns these:



I guess the real joke is on me; I spent months converting my DG Obliterators and Mutilators




   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

 Malika2 wrote:
 H.B.M.C. wrote:
So...... they've invalidated the squads of anyone who owns these:



Just use them as Chaos Terminators with the Mark of Nurgle?


Man, this approach really pisses me off.

'DUR HURR JUST USE THEM AS X'.

Um. No. They've been Death Guard Terminators for the past 4 editions. They're painted up in my army's colour scheme. They're modelled appropriately too.

And now they suddenly...aren't Death Guard? What?

It means I'm going to have to do a lot of rigging about which is a bastard with the squads as they are.

One squad

- 2 Power Axe/Combi- bolters - fine, I guess?
- 1 combi-flamer/ icon - I suppose the icon can count as about anything so fine.
- 1 Chainfist/combi- flamer
- 1 Power Fist/Heavy Flamer

I suppose if I count the fists as Swords?

Second Squad (in a bone scheme)

1 Power Axe/Combi Bolter - Fine
3 Power Fist/Combi-bolters - uh....
1 Reaper/Power Fist - Uh........

Third Squad

1 Power Sword/combi bolter - Fine
1 Lightning Claw/combi-bolter - Uh....count as a sword?
2 Lightning Claw pairs - Ummmmm....
1 Reaper/Chainfist - Uh......

Well. This is fun. I have to ramshackle something for this weekend out of them. And no, just using a keyword isn't okay. Because that'll require a whole OTHER detachment to field sub-par Terminators. This is what I was fearing...going to be a lot of counts as I guess.



Now only a CSM player. 
   
Made in us
Fixture of Dakka





Steelcity

Sharazad87 wrote:
Because then they can be affected by nurgle key-worded abilities.

granted there few and far between for just <Nurgle>.


Might as well just use slaanesh then and get useful strategems since they won't be death guard. It's really stupid they cant simply be deathguard but gotta sell those new boxes and screw older players!

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Longtime Dakkanaut





Central Valley, California

 DarkStarSabre wrote:
 Malika2 wrote:
 H.B.M.C. wrote:
So...... they've invalidated the squads of anyone who owns these:



Just use them as Chaos Terminators with the Mark of Nurgle?


Man, this approach really pisses me off.



If I were in your shoes, I'd be pissed too. Between that and making the new marines huge, I'm annoyed myself. I only lost 3 Nurgle Bikers, but they were really cool and heavily converted.

~ Shrap

Rolling 1's for five and a half decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Trench Crusade * Horus Heresy * The Old World * Armoured Clash 
   
Made in us
Longtime Dakkanaut




 Virules wrote:
I guess the real joke is on me; I spent months converting my DG Obliterators and Mutilators

Spoiler:




That really sucks. We all knew we'd be losing stuff when we got our new full army status, but seeing models like that makes it worse.

Maybe they will get power fists so at least those can be your heavy weapon terminators.




Automatically Appended Next Post:
 Shrapnelsmile wrote:
If I were in your shoes, I'd be pissed too. Between that and making the new marines huge, I'm annoyed myself. I only lost 3 Nurgle Bikers, but they were really cool and heavily converted.


I'm kinda sad I can't use bits of my collection, but I can't imagine how it is for people who put a ton of work into their models. I've never been big in the converting and painting side of the hobby, so most of mine still work as other armies albeit with a fairly obvious DG paint job, but for models that have had so much time invested to fit into an army theme to no longer be usable... bleh. It's not fun.

This message was edited 1 time. Last update was at 2017/09/14 16:41:19


 
   
Made in ch
Warning From Magnus? Not Listening!





Holy Terra.

SilverAlien wrote:
 Virules wrote:
I guess the real joke is on me; I spent months converting my DG Obliterators and Mutilators

Spoiler:




That really sucks. We all knew we'd be losing stuff when we got our new full army status, but seeing models like that makes it worse.

Maybe they will get power fists so at least those can be your heavy weapon terminators.


Yeah, the heavy weapon guys could be Blightlord termies with blight launchers or reaper auto cannons and swords, and the Mutilators could pass as Deathshrouds.

This message was edited 1 time. Last update was at 2017/09/14 16:47:00


   
Made in us
Regular Dakkanaut





SilverAlien wrote:
 Virules wrote:
I guess the real joke is on me; I spent months converting my DG Obliterators and Mutilators

Spoiler:




That really sucks. We all knew we'd be losing stuff when we got our new full army status, but seeing models like that makes it worse.

Maybe they will get power fists so at least those can be your heavy weapon terminators.



If you think losing those conversions sucks for me...









   
Made in us
Longtime Dakkanaut




Indiana

 Marshal Loss wrote:
 Leth wrote:
Qlanth wrote:
 Leth wrote:
I really like the deathshroud terminators but I cant justify the purchase unless we can get a body without the tongue sticking out.


This is a rather strange breaking point lol. Why not just clip it off?


Its the mouth as well breaking up the model I just said tongue to highlight the model I dont like. I cant justify spending 25 bucks on a model I know I wont like probably have to see about getting a body from a bits seller if I do end up getting the kit.


If you're talking about this, there are at least two torso options for the champion, so you need not worry.

Spoiler:








My wallet hates you but I thank you for the info!!

Yeah it sucks certain things that are army specific will be invalidated if you want to maximize access to the rules. Luckily you can still take the models in your army!

For the Deathshroud terminators it is going to be important to be careful with placement since it says any character in range they roll, not MAY roll, they have to roll.

This message was edited 2 times. Last update was at 2017/09/14 17:02:07


People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

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