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2021/06/03 08:01:21
Subject: Re:Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
The left and the right designs look really fun. The middle is muddled or something—I can’t tell what is happening with that mini. Hopefully it will make more sense from different angles.
BobtheInquisitor wrote: Well, I won’t be buying that mini...unless it’s to do a face swap. I hope the rest of the army looks more interesting.
Helmets go on heads, buddy.
Obviously you are not a space marine
LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13
I'd put you on ignore for that comment, if I could...Alpharius 2/11/14
2021/06/05 16:18:25
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
I definitely like him even more now that I see more angles. Definitely a good RPG character model for a heavily armed and armored fighter/paladin type.
2021/06/05 20:55:08
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
I've just seen a number of assembled but unpainted minis and I am suddenly interested in the game. I'm sure there are some who will disagree, but I am convinced that Para-Bellums painting and photography is holding back the success of this game. The miniatures actually looked better to me unpainted when I could see the incredible detail and quality of the plastics, versus the photography of the painted minis which seem to somehow make them appear less detailed than they actually are.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2021/06/07 00:22:12
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
Is there a resource out there that gives a good indicator of what faction playstyles are like and what a proper army list looks like at the standard points levels (seems 2000pts is the "standard" game size)? Having a remarkably hard time finding anything via google and the scant videos I've been able to find on the topic don't seem to cover any of the info I'd hope for.
I'm leaning Dweghom (Para-bellum has gone and done it and made me interested in Dwarves - never thought I'd see the day) while I wait for Old Dominion and City States to release, but I'm intrigued by the sounds of the unreleased knightly orders for Hunred Kingdoms, as well as the Cantaur Avatara photos I saw a few pages back for Spires.
Would be nice if I could have a better idea of what I'm getting into before I go out and drop some cash on minis or commit to something (i'm almost definitely treating myself to the Artisan Series Hold Raegh come payday though). Since I mostly make these decisions based on visual appeal Id also love to know if theres artwork of the various unreleased units for the different factions that I've seen in the Army Builder.
In terms of listbuilding, I'm having a hard time figuring out how many warbands I should have in my army, how many points I should be setting aside for character and/or unit upgrades, as well as whether I should be taking more than minimum unit sizes, etc.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2021/06/07 02:35:27
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
chaos0xomega wrote: Is there a resource out there that gives a good indicator of what faction playstyles are like and what a proper army list looks like at the standard points levels (seems 2000pts is the "standard" game size)? Having a remarkably hard time finding anything via google and the scant videos I've been able to find on the topic don't seem to cover any of the info I'd hope for.
I'm leaning Dweghom (Para-bellum has gone and done it and made me interested in Dwarves - never thought I'd see the day) while I wait for Old Dominion and City States to release, but I'm intrigued by the sounds of the unreleased knightly orders for Hunred Kingdoms, as well as the Cantaur Avatara photos I saw a few pages back for Spires.
Would be nice if I could have a better idea of what I'm getting into before I go out and drop some cash on minis or commit to something (i'm almost definitely treating myself to the Artisan Series Hold Raegh come payday though). Since I mostly make these decisions based on visual appeal Id also love to know if theres artwork of the various unreleased units for the different factions that I've seen in the Army Builder.
In terms of listbuilding, I'm having a hard time figuring out how many warbands I should have in my army, how many points I should be setting aside for character and/or unit upgrades, as well as whether I should be taking more than minimum unit sizes, etc.
Dweghom have extremely durable infantry with powerful heroes. You decide where to stand and challenge your enemies to come and get you. If they don't come get you, they're confronted by your powerful spells and decent shooting.
100 Kingdoms can make a powerful hero but are mostly about whittling you down with a dozen crappy units. This changes when the orders models come out, with each Orders unit being an elite fighting force unto itself.
Spires throw crappy force grown drones at you well also causing your units to decay with not-magic, and backed up with some real meaty brutes and monsters. They also have incredibly deadly archers and infiltrators.
Nords tend to be able to surround you with reinforcements manipulation and have some fairly durable units (trolls) that can hide extremely killy heroes (Blooded). Bow-chosen let them play some ranged game and everything besides the trolls tend to be paper thin defenses but decent offenses.
W'adrhun have a weird battlecry minigame where activation order becomes extremely important. If you game it right, you get 1-2 key extremely powerful activations but it requires very careful planning to maximize the effect or else you end up chanting the battlecry and basically whiffing it's power. They also have the deadly shock cavalry in raptor riders. Basically all of their infantry can stand on their own.
Warband # will vary in a 2000 point list. I (W'adrhun) generally tend to have 3, sometimes even only 2. 100 Kingdoms I think will have more than that, I think as high as 5. I don't know much about Spires, but I imagine that depending on how elite you go with Avatara, etc you can go 3-5. Nord will probably have 3-4 a lot of the time, and so will Dweghom.
In general, Dweghom and Nords like to spend points on their characters, and Spires and100 Kingdoms like to spend it on their units. W'adrhun, in my experience, tend to spend more equally. (Note that I don't mean spending equal points on heroes and regiments, more like... Dweghom/Nords don't suffer when they spend a lot of points on heroes, where Spires and 100 Kingdoms I have seen sputter out without units. W'adrhun can afford some meaty heroes but still want to spend on units)
Ontabletop have a series of videos going over all the factions as they make a slow grow league. First video for the Dweghom:
Army lists really depend. 2k is suppose to be "the standard" but some people settle for different points (I like 1500). As for how many heroes or stands, it is completely up to you. Though an average would be one warband every 500-750 points depending on how costly the character is and if you go msu or big regiments. As Rihgu said, the faction also influences this decision (Dweghom tend to be very elite, so comparatively less units).
2021/06/07 17:14:08
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
chaos0xomega wrote: Is there a resource out there that gives a good indicator of what faction playstyles are like and what a proper army list looks like at the standard points levels (seems 2000pts is the "standard" game size)? Having a remarkably hard time finding anything via google and the scant videos I've been able to find on the topic don't seem to cover any of the info I'd hope for.
I'm leaning Dweghom (Para-bellum has gone and done it and made me interested in Dwarves - never thought I'd see the day) while I wait for Old Dominion and City States to release, but I'm intrigued by the sounds of the unreleased knightly orders for Hunred Kingdoms, as well as the Cantaur Avatara photos I saw a few pages back for Spires.
Would be nice if I could have a better idea of what I'm getting into before I go out and drop some cash on minis or commit to something (i'm almost definitely treating myself to the Artisan Series Hold Raegh come payday though). Since I mostly make these decisions based on visual appeal Id also love to know if theres artwork of the various unreleased units for the different factions that I've seen in the Army Builder.
In terms of listbuilding, I'm having a hard time figuring out how many warbands I should have in my army, how many points I should be setting aside for character and/or unit upgrades, as well as whether I should be taking more than minimum unit sizes, etc.
Dweghom have extremely durable infantry with powerful heroes. You decide where to stand and challenge your enemies to come and get you. If they don't come get you, they're confronted by your powerful spells and decent shooting.
100 Kingdoms can make a powerful hero but are mostly about whittling you down with a dozen crappy units. This changes when the orders models come out, with each Orders unit being an elite fighting force unto itself.
Spires throw crappy force grown drones at you well also causing your units to decay with not-magic, and backed up with some real meaty brutes and monsters. They also have incredibly deadly archers and infiltrators.
Nords tend to be able to surround you with reinforcements manipulation and have some fairly durable units (trolls) that can hide extremely killy heroes (Blooded). Bow-chosen let them play some ranged game and everything besides the trolls tend to be paper thin defenses but decent offenses.
W'adrhun have a weird battlecry minigame where activation order becomes extremely important. If you game it right, you get 1-2 key extremely powerful activations but it requires very careful planning to maximize the effect or else you end up chanting the battlecry and basically whiffing it's power. They also have the deadly shock cavalry in raptor riders. Basically all of their infantry can stand on their own.
Warband # will vary in a 2000 point list. I (W'adrhun) generally tend to have 3, sometimes even only 2. 100 Kingdoms I think will have more than that, I think as high as 5. I don't know much about Spires, but I imagine that depending on how elite you go with Avatara, etc you can go 3-5. Nord will probably have 3-4 a lot of the time, and so will Dweghom.
In general, Dweghom and Nords like to spend points on their characters, and Spires and100 Kingdoms like to spend it on their units. W'adrhun, in my experience, tend to spend more equally. (Note that I don't mean spending equal points on heroes and regiments, more like... Dweghom/Nords don't suffer when they spend a lot of points on heroes, where Spires and 100 Kingdoms I have seen sputter out without units. W'adrhun can afford some meaty heroes but still want to spend on units)
Hope that helps?
It definitely helps - its a lot more info than I had or was able to find yesterday. A few people elsewhere directed me to a website called The Underspire which was said to be a good resource but it seems that its down. Shame there isn't a good strong resource detailing faction/unit breakdowns, strategies, tips, etc. as the lack of good info online seems to be holding the game back. Would be great if there was a resource like Battle College for Warmachine/Hordes that breaks down rules and abilities and the various interactions/synergies/combos down into laymans terms to give newer players a better more practical understanding of which options and abilities are worthwhile, etc.
VBS wrote: Ontabletop have a series of videos going over all the factions as they make a slow grow league. First video for the Dweghom:
Army lists really depend. 2k is suppose to be "the standard" but some people settle for different points (I like 1500). As for how many heroes or stands, it is completely up to you. Though an average would be one warband every 500-750 points depending on how costly the character is and if you go msu or big regiments. As Rihgu said, the faction also influences this decision (Dweghom tend to be very elite, so comparatively less units).
Yeah, I spent yesterday watching/trying to watch a lot of the OTT videos, but I didn't find them particularly helpful. A lot of meandering discussion about fluff and various other topics and very little oriented towards the information I am actually looking for. In general, I just don't enjoy watching videos though, I would much rather read a concise article with a specific focus in mind than watch a 20-90 minute long video hoping to find the 30 seconds of insightful content that I am looking for buried somewhere within it.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
2021/06/07 17:34:05
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
Shame there isn't a good strong resource detailing faction/unit breakdowns, strategies, tips, etc. as the lack of good info online seems to be holding the game back. Would be great if there was a resource like Battle College for Warmachine/Hordes that breaks down rules and abilities and the various interactions/synergies/combos down into laymans terms to give newer players a better more practical understanding of which options and abilities are worthwhile, etc.
So, fellow dakka-ite Auticus (who ran Underspire) has some Youtube videos analyzing some (but not all) released units. Mostly new releases like Trolls, Bow-chosen, Longbowmen, and W'adrhun.
https://www.youtube.com/user/Auticusx/videos
These are some of the most useful videos I've found, in some of them he goes into the math of how he determined whether a unit is "good", "bad", or "great".
edit: just saw that you don't like watching videos. Sorry, I don't know of any resources with articles!
This message was edited 1 time. Last update was at 2021/06/07 17:34:55
Improved plastics just in time for the city states faction? IDK if I'll ever play the game, but it seems likelly I'll at least pick up some of those hoplites...
Well, City States are still at least a year and half away (fingers crossed they don't accumulate further delays). By that time, the plastic will be inconceivably perfect
2021/06/08 15:34:30
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
VBS wrote: Well, City States are still at least a year and half away (fingers crossed they don't accumulate further delays). By that time, the plastic will be inconceivably perfect
That is exactly what I am counting on. My perfect not Spartaaaaaaaa!
2021/06/09 18:23:07
Subject: Re:Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
Seafaring Dino-orcs artwork. Possible option for subfaction plans in the future. Bet the pic will be in the Campaign book (with lots of wadhrun background).
Spoiler:
2021/06/09 18:35:06
Subject: Conquest! The Last Argument of Kings! (Latest: YOU choose 6th faction)
Campaign book is said to include also the background for the 3 factions we voted for so I hope we will have more info not included during the voting time.
This message was edited 1 time. Last update was at 2021/06/09 18:38:39