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That thing is beautiful. Love the Death-mask helm and the continuity it shows between the Old Dominion and the 100 Kingdoms. Might have to find a way to justify picking one up.
yep, fully agreed. ORCS RIDING DINOSAURS should be sending me absolutely bonkers but the Wah'drun models just feel really... flat. I don't know, weird.
I am reserving my opinion until I can see the thunder riders in person and with a different paint scheme. I don't feel the bright & colorful looks works for them like it does with the raptor riders. Yet I have also seen several times where PB models have looked much better in person as compared to the official photos (Cheiftain sculpt comes to mind).
Tontorr I think looks fantastic. Like the Apex it is everything I'd want in a wargames sculpt of that dino; all they needed to do to provide a perfect sculpt in my eyes is not screw it up!
Tabletop_Magpie wrote: yep, fully agreed. ORCS RIDING DINOSAURS should be sending me absolutely bonkers but the Wah'drun models just feel really... flat. I don't know, weird.
Likewise, I find Conquest to be such an eclectic mix of miniature design. The Dinos themselves are great but the Wah'drun range in general does absolutely nothing for me. Neither do Dweghom. Whereas the Hundred Kingdoms and Old Dominion are generally right up my street. To compare it to other fantasy aesthetics (albeit in another form of media), it's like having World of Warcraft and Elden Ring designs sat right next to each other in the same setting.
I think the designs and the asthetics are great but the scale is what stops me from getting into it personally as they don't mesh well with anything I have for none giant/ogre style stuff.
I appreciate the Para Bellum's efforts to mix familiar factions with multiple elements to differentiate Conquest from other fantasy games.
Like The Spire was made out of biology and elves.
Contrary to you, I wouldn't have liked W'adrun as a mediocre Orc if it hadn't added dinosaur facts.
W'adrun are amazing looking. I'm not a large scale rank and file guy, but those armies are very tempting the more dinos they add. The Orks themselves definitely suffer from the difficulties in creating 3D muscle in HIPS.
While cool and I am definitely hyped, I still hold out hopes that PB will do a 'filler year' where they do not launch anything for new factions and solely work on releasing kits for existing ones.
NinthMusketeer wrote: While cool and I am definitely hyped, I still hold out hopes that PB will do a 'filler year' where they do not launch anything for new factions and solely work on releasing kits for existing ones.
Agree with this whole-heartedly. I know business wise expanding factions is the way to grow the player base but we need stuff beyond the initial hook to keep people bought in.
Since the official website still states that a total of 18 factions will appear, it is inevitable that they will release new factions every year.
There are about 30 units for each faction, and about 30 units are released in a year, so I don't think it's a bad pace.
Most likely, by the time PB finishes releasing the 18 factions, the early miniatures will be too old, and the players and PB's staffs generations will be change.
For now, I think they should hold off on releasing an Artisan Series or founders' exclusive.
Some of the previewed sculpt are incredible. If they can successfully translate them to production kits, I think Conquest will be giving TOW a serious run for its money within the next year or two.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
chaos0xomega wrote: Some of the previewed sculpt are incredible. If they can successfully translate them to production kits, I think Conquest will be giving TOW a serious run for its money within the next year or two.
No chance in hell. Not the same scale, not the same universe, not the same quality as well (some may be better than before, but it's still not that great overall - these last ones don't inspire me at all, TBH). Let's just accept both communities have different kinds of fans who aren't really in competition with each other. If you were talking about Kings of War, that would be more believable.
This message was edited 1 time. Last update was at 2023/09/15 00:41:59
chaos0xomega wrote: Some of the previewed sculpt are incredible. If they can successfully translate them to production kits, I think Conquest will be giving TOW a serious run for its money within the next year or two.
No chance in hell. Not the same scale, not the same universe, not the same quality as well (some may be better than before, but it's still not that great overall - these last ones don't inspire me at all, TBH). Let's just accept both communities have different kinds of fans who aren't really in competition with each other. If you were talking about Kings of War, that would be more believable.
The latest Conquest releases are by far better in quality than the old WHF kits (and those kits you will be mostly be buying apart from some new characters). KoW has a lot of fans but miniature wise they are not even in the discussion.
Video discussion to go with the new catalog linked above. I like the Macedonian style cavalry figures.
Automatically Appended Next Post: Is the tontorr rider chieftain supposed to be suspended from the dino or jumping off? He looks like he's free falling. Cool sculpt though.
This message was edited 1 time. Last update was at 2023/09/15 13:10:33
chaos0xomega wrote: Some of the previewed sculpt are incredible. If they can successfully translate them to production kits, I think Conquest will be giving TOW a serious run for its money within the next year or two.
No chance in hell. Not the same scale, not the same universe, not the same quality as well (some may be better than before, but it's still not that great overall - these last ones don't inspire me at all, TBH). Let's just accept both communities have different kinds of fans who aren't really in competition with each other. If you were talking about Kings of War, that would be more believable.
Yeah, lets agree to disagree. The scale and universe are entirely irrelevant and its pointless to even bring that up as a point of comparison. The quality on the most recent Conquest kits is better than anything we've ever seen from WHFB - given that the majority of the TOW range is supposed to be re-issues of old kits, Conquest will actually have the advantage in quality over it, at least until GW starts releasing new plastic kits in significant quantity.
And lol, Kings of War kits are awful, they are the dollar store fantasy miniatures kits in this discussion.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Some fun stuff coming down the pipeline for sure. Always nice to see how visually different the Conquest stuff can be in comparison to other games.
I'd forgotten the Eidolons for the City States were monstrous infantry. Not liking the pinkish flesh but that's easy enough to change when it comes time to paint my own.
That female Jarl is a must buy for me as well. I love how I thought I'd be the least interested in Nords but they are my most painted faction at this point.
I'm also wondering how that Siegebreaker Behemoth would look in Tyranid colors though...
Poorly lit photos of my ever- growing collection of completely unrelated models!