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![[Post New]](/s/i/i.gif) 2019/06/01 10:05:39
Subject: Re:Necromunda Underhive -Enforcers pg 213
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Boosting Space Marine Biker
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I think maybe fixing the Cadian Command Squad respirator piece to the face mask will do it wonders. Not really a great solution though.
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![[Post New]](/s/i/i.gif) 2019/06/01 11:10:14
Subject: Necromunda Underhive -Enforcers pg 213
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Oh but guys! That's just what Enforcers look like now.
You need to accept it.
*waits*
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![[Post New]](/s/i/i.gif) 2019/06/01 11:28:35
Subject: Necromunda Underhive -Enforcers pg 213
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Blood-Drenched Death Company Marine
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Always remember the alternative head sources: Anvil Industry, Puppetswar and Mad Robot all have heads that look great. Puppetswar in particular for those who want more of a Judge Dredd feel.
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![[Post New]](/s/i/i.gif) 2019/06/01 11:32:22
Subject: Necromunda Underhive -Enforcers pg 213
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Boom! Leman Russ Commander
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H.B.M.C. wrote:Oh but guys! That's just what Enforcers look like now.
You need to accept it.
*waits*
I don't hate them overall, I just hate the helmets. Like a lot. However considering all bar one head use them, I'm optimistic the inevitable FW head upgrades will include different styles, ideally the old 'riot' style..
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![[Post New]](/s/i/i.gif) 2019/06/01 11:45:43
Subject: Necromunda Underhive -Enforcers pg 213
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Lord of the Fleet
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H.B.M.C. wrote:Oh but guys! That's just what Enforcers look like now.
You need to accept it.
*waits*
It's what one house's enforcers look like.
Enforcers can look like anything at all.
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![[Post New]](/s/i/i.gif) 2019/06/01 12:27:05
Subject: Necromunda Underhive -Enforcers pg 213
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Skillful Swordsman
Skeaune
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When will GW stop releasing inquisitorial storm trooper kits, this is getting out of hand!
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"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." |
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![[Post New]](/s/i/i.gif) 2019/06/01 13:03:30
Subject: Re:Necromunda Underhive -Enforcers pg 213
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Uhlan
Dothan, AL
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Kanluwen wrote: ah64pilot5 wrote:Any pics of them next to existing gangs yet? Looking at then I just can stop thinking that they look up-scaled compared to the current gangs. I really don’t want primaris scaled models for necromunda.
Nothing about them has suggested they're bigger.
The look is slightly thrown by the bigger chestplates and the vambraces going past the elbow.
It's highlighted really well in this photo:
Maybe that is it. But also the way they almost don’t fit in the base.
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I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I've watched c-beams glitter in the dark near the Tannhäuser Gate. All those ... moments will be lost in time, like tears...in rain
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![[Post New]](/s/i/i.gif) 2019/06/01 13:29:26
Subject: Necromunda Underhive -Enforcers pg 213
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Terrifying Doombull
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But that is true of a lot of GW minis, and mostly dependent on the pose of the legs. I can think of several GSC models that hit the edge of a 25mm in the exact same way.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2019/06/01 13:51:27
Subject: Re:Necromunda Underhive -Gang tactics download
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Longtime Dakkanaut
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The helmets are the only real departure from the old Enforcers. It’s a pretty minimal retcon compared to some of the original gangs. The helmets definitely have a big influence on their appearance but heads are also the easiest thing to replace from your bits box or third party companies.
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Mundus vult decipi, ergo decipiatur
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![[Post New]](/s/i/i.gif) 2019/06/01 14:08:46
Subject: Necromunda Underhive -Enforcers pg 213
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Inspiring SDF-1 Bridge Officer
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I like them quite a bit as a Newcromunda kit, but it also looks like a really versatile kit. I could see myself using them for multiple projects.
I does seem light on variant loadouts though.
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This message was edited 1 time. Last update was at 2019/06/01 14:09:29
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![[Post New]](/s/i/i.gif) 2019/06/01 14:15:16
Subject: Necromunda Underhive -Enforcers pg 213
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Terrifying Doombull
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Seems a pretty big departure to me. Full body Carapace armor to a body glove with just greaves, vambraces and breastplace. And that doesn't even touch the stylistic differences in the remaining armor, or what the extra cloth does to the entire look, particularly at the waist.
I actually like the new aesthetic a lot more (in this case) but Newcromunda seemingly auto-generates 'but they aren't that different' posts that are just incorrect and puzzling.
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This message was edited 2 times. Last update was at 2019/06/01 14:15:57
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2019/06/01 14:18:21
Subject: Necromunda Underhive -Enforcers pg 213
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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I love them, I hope they have rules to be able to use them as a player without breaking the game.
If not, I'll keep playing with my Death Skull Goliaths and use them as Tempestus Scions for 40k.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2019/06/01 15:23:50
Subject: Necromunda Underhive -Enforcers pg 213
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Regular Dakkanaut
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If anyone else has bought a digital copy of Book of Perils from Warhammer Digital, have you been able to download it yet?
Just bought a copy, but only getting a 404 message whenever I try to download... and their customer sevice doesn't work on Saturdays, apparently (which is ridiculous, seeing as it is their own release day, when they will likely most be needed. *sigh*)
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![[Post New]](/s/i/i.gif) 2019/06/01 15:43:49
Subject: Necromunda Underhive -Enforcers pg 213
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Fixture of Dakka
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Picked up Book of Peril today...
Liking the rules for Guild Alliances although not sure about the randomness as to whether their representatives deign to join any given battle (although some missions will see them join automatically).
Also, it's sometimes not clear how many bodyguards a Guild brings. The wording on the Promethium Guild suggests it could be either 1 or 2.
Good old GW typos
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![[Post New]](/s/i/i.gif) 2019/06/01 17:02:57
Subject: Necromunda Underhive -Enforcers pg 213
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Dakka Veteran
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H.B.M.C. wrote:Oh but guys! That's just what Enforcers look like now.
You need to accept it.
*waits*
You call those banana clip things on Eldar shuriken catapults... Real shuriken catapults have disc magazines and are very short for boarding actions--because all Eldar were pirates. Stupid Aspect warrior retcon.
That good enough for you?
I love those Enforcers. Sorry Van Saar, I think we should see other people.
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This message was edited 1 time. Last update was at 2019/06/01 17:03:44
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![[Post New]](/s/i/i.gif) 2019/06/01 20:11:55
Subject: Necromunda Underhive -Enforcers pg 213
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Regular Dakkanaut
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I wonder if they will have robo-dogs to sic on people?
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![[Post New]](/s/i/i.gif) 2019/06/01 20:14:32
Subject: Necromunda Underhive -Enforcers pg 213
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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I'm sure it'll be a resin addition added some time in the next two to five years through FW.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2019/06/01 22:26:57
Subject: Necromunda Underhive -Enforcers pg 213
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Leader of the Sept
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Several robot dog options out there and orlocks can get cyber mastiffs already. Go for it
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2019/06/01 22:40:02
Subject: Necromunda Underhive -Enforcers pg 213
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Fixture of Dakka
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BrookM wrote:I'm sure it'll be a resin addition added some time in the next two to five years through FW.
Chortle...
Indeed, how long until they release models in support of the Merchant Guilds and new Bounty Hunters. I'm guessing we do conversions for the former and while the latter arrive in dribs and drabs.
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![[Post New]](/s/i/i.gif) 2019/06/01 22:46:59
Subject: Necromunda Underhive -Enforcers pg 213
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Leader of the Sept
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I certainly hope so. Converting is a good part of the fun for me
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2019/06/01 22:47:28
Subject: Re:Necromunda Underhive -Gang tactics download
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Growlin' Guntrukk Driver with Killacannon
Scotland, but nowhere near my rulebook
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My, those are... yellow. I mean, really YELLOW. Love the worn paint on the kneepads, though.
Colour aside the sniper arm is deeply odd. Overall - they look good. They look uniform, as well, which fits cops! Something in a more restrained colour scheme would probably look very good. Automatically Appended Next Post: Scott-S6 wrote: H.B.M.C. wrote:Oh but guys! That's just what Enforcers look like now.
You need to accept it.
*waits*
It's what one house's enforcers look like.
Enforcers can look like anything at all.
I thought Enforcers had gone full "House Helmawar" in N17? I mean, individual houses will have enforcers but I though in general those were what we used to consider gangs, who've gone (back) to being house militia.
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This message was edited 1 time. Last update was at 2019/06/01 23:03:30
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![[Post New]](/s/i/i.gif) 2019/06/02 00:50:47
Subject: Re:Necromunda Underhive -Gang tactics download
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Fresh-Faced New User
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Prestor Jon wrote:
The helmets are the only real departure from the old Enforcers. It’s a pretty minimal retcon compared to some of the original gangs. The helmets definitely have a big influence on their appearance but heads are also the easiest thing to replace from your bits box or third party companies.
Are we looking at the same models? They have rounded half-carapace torso armour over a guard tunic, football player style shoulder pads instead of pseudo space marine ones and the greaves look nothing alike. They have a (very) vague thematic similarity, but that's about it.
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![[Post New]](/s/i/i.gif) 2019/06/02 00:51:49
Subject: Necromunda Underhive -Enforcers pg 213
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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This message was edited 2 times. Last update was at 2019/06/02 00:58:06
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![[Post New]](/s/i/i.gif) 2019/06/02 01:05:24
Subject: Necromunda Underhive -Enforcers pg 213
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Ship's Officer
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I was considering the black/red color scheme. Keeping the helmets, and painting the lenses white then glazing with guilliman blue. For me it's either that or going with the yellow, but again changing the lenses cause the yellow on yellow is a bit much.
Hopefully these aren't accompanied by another 35 dollar book. I'd rather they did a spike magazine pamphlet thing that costs 12-14 bucks and is focused entirely on just their rules and lore. If they keep pumping out books like perils of the underhive the book-keeping will be insane before you know it.
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![[Post New]](/s/i/i.gif) 2019/06/02 01:10:32
Subject: Re:Necromunda Underhive -Enforcers pg 213
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Uhlan
Dothan, AL
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I wanna see some with black and fuscia.
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I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I've watched c-beams glitter in the dark near the Tannhäuser Gate. All those ... moments will be lost in time, like tears...in rain
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![[Post New]](/s/i/i.gif) 2019/06/02 03:36:42
Subject: Necromunda Underhive -Enforcers pg 213
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[MOD]
Otiose in a Niche
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Albertorius wrote:I like them quite a bit as a Newcromunda kit, but it also looks like a really versatile kit. I could see myself using them for multiple projects.
I does seem light on variant loadouts though.
Squinting at them I would say you get 4 drum mags bolter/shotguns/whatever those are, 3 revolvers arm sets and then the regular shotgun, the hero shotgun and the sniper rifle (per sprue, so double that in a box). Not a great selection of weapons but perfectly adequate. What IG player doesn't have a few dozen grenade launchers in his bitz box?
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![[Post New]](/s/i/i.gif) 2019/06/02 05:26:10
Subject: Necromunda Underhive -Enforcers pg 213
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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As much as I love the new Enforcers, this did make me laugh because of how much it works:
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![[Post New]](/s/i/i.gif) 2019/06/02 05:42:18
Subject: Necromunda Underhive -Enforcers pg 213
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Guard Heavy Weapon Crewman
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Well, the average underhive dweller would have no real concept of a Space Marine, but Lord Helmwar and his cronies certainly do.
But there is a Space Marine chapter that has Necromunda as a recruiting world. The Imperial Fists, who have intervened into planetary matters before.
So Helmwar making the decision to pattern his own private army of goons after the appearance of the Imperial Fists makes alot of sense.
I just wish we still had the 6th Edition guard codex, as they would make excellent shotgun armed carapace veterans.
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![[Post New]](/s/i/i.gif) 2019/06/02 09:10:01
Subject: Necromunda Underhive -Enforcers pg 213
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Longtime Dakkanaut
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They certainly see space marine every now and then through propaganda posters. Like this one, show a Custode.
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This message was edited 1 time. Last update was at 2019/06/02 09:10:33
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![[Post New]](/s/i/i.gif) 2019/06/02 09:39:35
Subject: Necromunda Underhive -Enforcers pg 213
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Yup, thought so. Just dumping the pseudoPrimaris masks and using a more muted colourscheme is already a big improvement. Ugh, converting that many heads is going to be a huge pain in the arse.
EDIT: And at least speaking for myself, the reason the pseudoPrimaris masks are annoying is I thought Necromunda was still set in 40K, and we'd be allowed to avoid all the Cawly Sue/Imperium Totes Still Grimdarkicus Honest stuff.
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This message was edited 1 time. Last update was at 2019/06/02 09:41:00
I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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