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Sammeal and black knights use Strategem to assault after advance, drop Deathwing knights within 6" of Sammael. Both reroll charge distances due to Sammy trait.
Did i hear correctly that Dark Talons came down in points almost 30 points? sounded like 140 down from 180, then pay for 2 hurricane bolters at 10 a piece, rest is all free, so that makes is 160. Used to be 188. not a bad discount if correct.
Banners are all flying in all the art work and minis...
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
That's pretty much a copy and paste from the 6E codex, although they left out the part where only Zombie-Emperor knows he's there.
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
We've been robbed!
Quick, someone call the cops. The Blood Angels have been seen with a standard that looks suspiciously like the rules the Standard of Fortitude should have had!
This message was edited 1 time. Last update was at 2017/12/09 11:38:05
"His wounds long healed, he awaits a time when GW need to annualise a previous Primarch sales spike to appease the Shareholders..."
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
The Deathwing Assault strategem is 2CP for 5 models or 3CP for more, used whenever a Deathwing unit teleports. It immediately shoots during the movement phase, and explicitly may fire again later in the turn.
Deathwing shooting isn't very scary, BUT the attack happens immediately. It sounds like a Deathwing squad can shoot at screening units, pick up models, and then the Deathwing Knights can teleport into the new gap! I know it won't often work that way in a competitive setting but it's a neat option.
really disappointed there's no relic banner.
Automatically Appended Next Post: The StrikingScorpion82 review first said Black Knights are 46 points but then a minute later he said 47.
Automatically Appended Next Post: Guardsmen are probably the most common screen unit, so what are the odds of a Deathwing unit clearing them out to allow Knights a closer teleport?
A 10 man Deathwing unit with Belial's re-roll removes 12.6 guardsmen with storm bolters and around 5-6 more with 2 assault cannons. This assumes they're not in cover.
Maybe that has a place in a 2000 point 100% Deathwing army but probably not outside of that.
This message was edited 2 times. Last update was at 2017/12/09 13:31:18
axisofentropy wrote: The Deathwing Assault strategem is 2CP for 5 models or 3CP for more, used whenever a Deathwing unit teleports. It immediately shoots during the movement phase, and explicitly may fire again later in the turn.
Deathwing shooting isn't very scary, BUT the attack happens immediately. It sounds like a Deathwing squad can shoot at screening units, pick up models, and then the Deathwing Knights can teleport into the new gap! I know it won't often work that way in a competitive setting but it's a neat option.
really disappointed there's no relic banner.
Automatically Appended Next Post: The StrikingScorpion82 review first said Black Knights are 46 points but then a minute later he said 47.
Automatically Appended Next Post: Guardsmen are probably the most common screen unit, so what are the odds of a Deathwing unit clearing them out to allow Knights a closer teleport?
A 10 man Deathwing unit with Belial's re-roll removes 12.6 guardsmen with storm bolters and around 5-6 more with 2 assault cannons. This assumes they're not in cover.
Maybe that has a place in a 2000 point 100% Deathwing army but probably not outside of that.
Need to read the timing on that. You could be able to shoot dark reapers before they get forewarned.
Need to read the timing on that. You could be able to shoot dark reapers before they get forewarned.
Good point! The Dark Angels strategem specifically says "immediately". Forewarned also says "immediately", but because this happens during the Dark Angel player's turn, they get to decide which happens first?
JohnnyHell wrote: "His wounds long healed, he awaits a time when GW need to annualise a previous Primarch sales spike to appease the Shareholders..."
haha truth.
Probably March-April. Gulliman was in March and Morty was the second half of the year. I imagine that a similar release schedule they keep for characters of such import to the background like that.
And we have still yet to see the initial offerings of fuzzy pictures with them in the background. That seems to usually start the 3-4 month countdown to release.
axisofentropy wrote: The Deathwing Assault strategem is 2CP for 5 models or 3CP for more, used whenever a Deathwing unit teleports. It immediately shoots during the movement phase, and explicitly may fire again later in the turn.
Deathwing shooting isn't very scary, BUT the attack happens immediately. It sounds like a Deathwing squad can shoot at screening units, pick up models, and then the Deathwing Knights can teleport into the new gap! I know it won't often work that way in a competitive setting but it's a neat option.
really disappointed there's no relic banner.
Automatically Appended Next Post: The StrikingScorpion82 review first said Black Knights are 46 points but then a minute later he said 47.
Automatically Appended Next Post: Guardsmen are probably the most common screen unit, so what are the odds of a Deathwing unit clearing them out to allow Knights a closer teleport?
A 10 man Deathwing unit with Belial's re-roll removes 12.6 guardsmen with storm bolters and around 5-6 more with 2 assault cannons. This assumes they're not in cover.
Maybe that has a place in a 2000 point 100% Deathwing army but probably not outside of that.
So over 500 pts of models to remove 50 pts? I'm at a loss why Terminators haven't received a major overhaul in a decade.
Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,
My math says 14 guards down with stormbolters and 5,5 with assault cannons. I.E. 2 full squads. 100 points with the standard loadout (plasma gun and plasma pistol), 1/5 of the cost of the models involved, which for that kind of unit is a good return.
The screen is definitely punched now and you deep strike the next squad further. This doesn't work against conscripts though, being 30 man strong gives great flexibility in removing casualties, so clearing those screens is much harder. Really, for all the whine about conscripts being useless at the cost of regular guards, there are things where you really want them over guards.
So over 500 pts of models to remove 50 pts? I'm at a loss why Terminators haven't received a major overhaul in a decade.
It's not necessarily about the cost of the models removed, it's the space they occupy. If you blast away a unit of 20 Guardsmen and gain access to a Baneblade or something else juicy, that's 100% worthwhile. Not to mention you still have that unit of 10 terminators which will obviously take some casualties but will then get act as normal next turn, likely with hit rerolls if you play Deathwing like I do where every unit is near either Belial or Azrael. Don't forget that you also get to shoot again as normal in the shooting phase, so if you're not necessarily trying to clear the way for another unit to drop-charge, you're still in great position to push heavy damage. That is, maybe you're torrenting down some giant chaff unit or light vehicles that may become a problem later or simply asserting yourself on a flank.
To your point, I think Terminators are in the middle of the overhaul they've needed for so long. At 40pts/model Deathwing Terminators are maybe a touch expensive, but they're in the realm of appropriately costed. They could probably stand being 2-4pts cheaper before they're actually good. With the frequent game-wide balance adjustments that have been released over the past few months, I think GW will catch on pretty quickly.
Spoletta wrote: My math says 14 guards down with stormbolters and 5,5 with assault cannons. I.E. 2 full squads. 100 points with the standard loadout (plasma gun and plasma pistol), 1/5 of the cost of the models involved, which for that kind of unit is a good return.
The screen is definitely punched now and you deep strike the next squad further. This doesn't work against conscripts though, being 30 man strong gives great flexibility in removing casualties, so clearing those screens is much harder. Really, for all the whine about conscripts being useless at the cost of regular guards, there are things where you really want them over guards.
...lol? Show me on the Commissar where the Conscripts touched you.
I'm just kidding, nobody sees Commissars anymore.
That "30 man strong" bit doesn't mean diddly when removing casualties, since if you're killing 14 GEQ with Storm Bolters and another 5.5 with Assault Cannons? That's 19.5 models; rounding up to 20. Conscripts are LD4. In order to keep the remaining models alive, you're blowing a Stratagem to keep them in...because Commissars just make you reroll failed Morale tests now.
This message was edited 1 time. Last update was at 2017/12/09 15:58:46
Spoletta wrote: My math says 14 guards down with stormbolters and 5,5 with assault cannons. I.E. 2 full squads. 100 points with the standard loadout (plasma gun and plasma pistol), 1/5 of the cost of the models involved, which for that kind of unit is a good return.
The screen is definitely punched now and you deep strike the next squad further. This doesn't work against conscripts though, being 30 man strong gives great flexibility in removing casualties, so clearing those screens is much harder. Really, for all the whine about conscripts being useless at the cost of regular guards, there are things where you really want them over guards.
...lol? Show me on the Commissar where the Conscripts touched you.
I'm just kidding, nobody sees Commissars anymore.
... Reread my post a good number of times, yet i fail to find where i talked about commissars... You sure you posted on the right thread?
Morale phase comes after the assault phase, who cares about commissars.
This message was edited 2 times. Last update was at 2017/12/09 16:00:37
Spoletta wrote: My math says 14 guards down with stormbolters and 5,5 with assault cannons. I.E. 2 full squads. 100 points with the standard loadout (plasma gun and plasma pistol), 1/5 of the cost of the models involved, which for that kind of unit is a good return.
The screen is definitely punched now and you deep strike the next squad further. This doesn't work against conscripts though, being 30 man strong gives great flexibility in removing casualties, so clearing those screens is much harder. Really, for all the whine about conscripts being useless at the cost of regular guards, there are things where you really want them over guards.
...lol?
Show me on the Commissar where the Conscripts touched you.
I'm just kidding, nobody sees Commissars anymore.
... Reread my post a good number of times, yet i fail to find where i talked about commissars... You sure you posted on the right thread?
Morale phase comes after the assault phase, who cares about commissars.
He's pointing out that clearing a screen of conscripts with those numbers is easy, not 'much harder.' Kill 19 of 30, and the rest die to morale.
I'm pretty disappointed with codex hellblaster spam. Its been what, since Codex Dark Angels 2.0 that the DA were cool? I can't believe I've contiued to play an army that has been working on almost 2 decades of letting me down.