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![[Post New]](/s/i/i.gif) 2018/03/12 18:15:41
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Moustache-twirling Princeps
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I wonder if we'll get their transports or the half-emerged versions later on...
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![[Post New]](/s/i/i.gif) 2018/03/12 18:30:46
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Moustache-twirling Princeps
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beast_gts wrote:I wonder if we'll get their transports or the half-emerged versions later on...
Make them yourself by cutting this one in half. Then you can have one tunneling down and one emerging.
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![[Post New]](/s/i/i.gif) 2018/03/14 18:05:41
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Bonkers Buggy Driver with Rockets
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em_en_oh_pee wrote:beast_gts wrote:I wonder if we'll get their transports or the half-emerged versions later on...
Make them yourself by cutting this one in half. Then you can have one tunneling down and one emerging.
And you can use it in tournaments with restrictions on models because each one is 100% GW plastic and has a similar profile! I like the way you think!
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40k drinking game: take a shot everytime a book references Skitarii using transports.
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![[Post New]](/s/i/i.gif) 2018/03/16 09:17:04
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Ridin' on a Snotling Pump Wagon
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![[Post New]](/s/i/i.gif) 2018/03/16 09:17:35
Subject: Re:Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/03/16 09:20:14
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Rampaging Reaver Titan Princeps
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Good mixture. Like how each of the three weapon sets contains pretty much all options.
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![[Post New]](/s/i/i.gif) 2018/03/16 17:41:27
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Legendary Master of the Chapter
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Oh wow cool.
love the look of those flamers.
no so much a fan of the eldar looking chainswords.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2018/03/16 17:45:24
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Fate-Controlling Farseer
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Not a fan of those very much at all. These weapons look more ork like. Hell, you look at street gangs today, and you're not going to find some guy rocking a gun roped together. I highly doubt 38,000 years in the future it's regressed that far.
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Full Frontal Nerdity |
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![[Post New]](/s/i/i.gif) 2018/03/16 17:50:37
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Dakka Veteran
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I love 40K. One person complains that hive gang weapons look too Eldritch and another complains they look too Orkish. I think they look very Necromunda-ism.
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![[Post New]](/s/i/i.gif) 2018/03/16 17:55:30
Subject: Re:Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Longtime Dakkanaut
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40K is the Dark Age of Technology. Much of humanity's knowledge has been lost.
It's fantasy in space not sci-fi. There's a reason people are wearing suits of armour and wielding swords.
If anything things should be more medieval/old/tribal looking.
The outlier in 40K is Tau (who don't belong in the setting). They are far too advanced and clean to be anywhere near 40K.
Why do people think 40K is some advanced futuristic setting like Star Trek?
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2018/03/16 18:00:09
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Grisly Ghost Ark Driver
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Chairman Aeon wrote:I love 40K. One person complains that hive gang weapons look too Eldritch and another complains they look too Orkish. I think they look very Necromunda-ism.
Down in Central and South America you actually can find some hand made cobbled together firearms used by gangs.
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This message was edited 1 time. Last update was at 2018/03/16 18:00:29
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![[Post New]](/s/i/i.gif) 2018/03/16 18:36:09
Subject: Re:Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Calculating Commissar
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I don't think any of the guns are held together with tape/rope. They are decorated with it- it is part of the Escher aesthetic.
Brutus_Apex wrote:40K is the Dark Age of Technology. Much of humanity's knowledge has been lost.
It's fantasy in space not sci-fi. There's a reason people are wearing suits of armour and wielding swords.
If anything things should be more medieval/old/tribal looking.
The outlier in 40K is Tau (who don't belong in the setting). They are far too advanced and clean to be anywhere near 40K.
Why do people think 40K is some advanced futuristic setting like Star Trek?
It isn't like Star Trek, but the tech is hugely advanced. It is the culture that is anachronistic and backward in 40k. Things like las weapons, bionics, rejuvenat treatment, computer memory banks, personal force fields- these are all very advanced stuff. It is just that very few people understand how it works. The Tau empire is actually less advanced than the Imperium, but it utilises it's tech much more widely, and is innovating at a far faster rate. Also, the Tau are only clean on the surface, their society is quite dystopian underneath.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2018/03/16 19:05:50
Subject: Re:Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Lethal Lhamean
Birmingham
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Brutus_Apex wrote:40K is the Dark Age of Technology. Much of humanity's knowledge has been lost.
It's fantasy in space not sci-fi. There's a reason people are wearing suits of armour and wielding swords.
If anything things should be more medieval/old/tribal looking.
The outlier in 40K is Tau (who don't belong in the setting). They are far too advanced and clean to be anywhere near 40K.
Why do people think 40K is some advanced futuristic setting like Star Trek?
You described the Imperium quite nicely, but the Imperium isn't all of 40K because none of what you said fits Eldar (of any persuasion), Tau, Necrons or Tyranids. So lets not pretend otherwise.
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![[Post New]](/s/i/i.gif) 2018/03/16 19:10:33
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Bonkers Buggy Driver with Rockets
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Um, Necromunda is an Imperial planet. What's your point?
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![[Post New]](/s/i/i.gif) 2018/03/16 19:12:01
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Maybe take this to the fluff subforum, please?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/03/16 23:02:11
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Ship's Officer
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I think the weapons fit in just fine with what is basically a space amazon aesthetic. They are doing a good job of giving each gang their own distinct style. I might pick up one of these sets down the line. But seeing as how i'm in the US I want to wait until the Van Saar set is out (assuming every gang also gets a set like this) so I can do a larger order in one go.
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![[Post New]](/s/i/i.gif) 2018/03/16 23:25:06
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Longtime Dakkanaut
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djones520 wrote:Not a fan of those very much at all. These weapons look more ork like. Hell, you look at street gangs today, and you're not going to find some guy rocking a gun roped together. I highly doubt 38,000 years in the future it's regressed that far.
I don't think they are roped together. The "rope" looks more like ornamental additions to me.
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![[Post New]](/s/i/i.gif) 2018/03/17 11:31:51
Subject: Re:Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Dark Angels Neophyte Undergoing Surgeries
Luleå
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Regarding the brief discussion about the Legio Custodes Shield Captain from FW, and whether he can be helmeted, I made some quick experiments with mine this morning. To summarise; the included head (obviously) and the regular Custodes helmet without the plume fits well and can be set at practically any angle on the horizontal axis. However, the plume limits that severely, only making about two positions work, sideglancing to the left and right, with a slight tilt. The Custodian Warden helmets doesn't fit at all, since the wings of the forehead eagle are too wide to fit inside the halo and backpiece Aquila. Also, the large "pearl" in the center of the halo can be an issue as it gets in the way of the regular Custodes helmet, so it can't be tilted back that much either. Images within spoilers.
Hope this helps those that might be thinking of getting him, or those that just want to hate on the model. I'll likely remove the Iron Halo, since the detail is obscured if the model is helmeted anyhow.
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![[Post New]](/s/i/i.gif) 2018/03/17 12:07:32
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Please have the decency and respect to use his correct honorific.
He is Lord Headington of the Legio Largecranii.
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![[Post New]](/s/i/i.gif) 2018/03/17 14:17:17
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Member of the Ethereal Council
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I'll never understand how, whenever a model comes out, people hate if it has a bare head. Is painting faces really that hard?
Cause I ain't got trouble with it.
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![[Post New]](/s/i/i.gif) 2018/03/17 14:18:57
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Powerful Phoenix Lord
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A lot of people just don't like unhelmeted faces. They're entitled to their opinion. It has nothing to do with painting the faces.
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![[Post New]](/s/i/i.gif) 2018/03/17 14:19:17
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Thermo-Optical Hac Tao
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hotsauceman1 wrote:I'll never understand how, whenever a model comes out, people hate if it has a bare head. Is painting faces really that hard?
Cause I ain't got trouble with it.
Some people don’t like the idea of soldiers running round battlefields with bullets flying everywhere unhelmeted.
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![[Post New]](/s/i/i.gif) 2018/03/17 15:16:30
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Member of the Ethereal Council
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Sounds like a silly excuse to me. This is a fantasy scifi game with forcefields.
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![[Post New]](/s/i/i.gif) 2018/03/17 16:11:30
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Thermo-Optical Hac Tao
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hotsauceman1 wrote:Sounds like a silly excuse to me. This is a fantasy scifi game with forcefields.
Why does someone need an excuse for having different preferences to you?
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![[Post New]](/s/i/i.gif) 2018/03/17 16:53:06
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Longtime Dakkanaut
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hotsauceman1 wrote:Sounds like a silly excuse to me. This is a fantasy scifi game with forcefields.
Yeah, because even if it was remotely true, you can't, you know, combine helmet with force field to add protection and look less stupid, eh?
Also, the head of the cranialstode looks ugly, doesn't fit the art and the plastic Custodes look, clashes colours with the rest of the mini unless you accommodate for it, and in general is junk. Addition of the helmet would greatly improve the mini, alas, FW was too lazy to do that (or couldn't produce helmet that would look good and fit in the space given the above experiments)...
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![[Post New]](/s/i/i.gif) 2018/03/17 17:45:53
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Trazyn's Museum Curator
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hotsauceman1 wrote:I'll never understand how, whenever a model comes out, people hate if it has a bare head. Is painting faces really that hard? Cause I ain't got trouble with it. Because the head looks terrible. I mean, how is that a good model? His head looks really out of proportion, like it belongs to a different scale.
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This message was edited 1 time. Last update was at 2018/03/17 17:47:33
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2018/03/17 19:10:37
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Decrepit Dakkanaut
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Thanks for the pictures, Custodian - with the model in hand, would you say the head is as bad as the pictures made it out to be, or is a victim of FW paintjob/photography?
ImAGeek wrote: hotsauceman1 wrote:Sounds like a silly excuse to me. This is a fantasy scifi game with forcefields.
Why does someone need an excuse for having different preferences to you?
*applauds*
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2018/03/17 22:10:47
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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The Daemon Possessing Fulgrim's Body
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ImAGeek wrote: hotsauceman1 wrote:I'll never understand how, whenever a model comes out, people hate if it has a bare head. Is painting faces really that hard?
Cause I ain't got trouble with it.
Some people don’t like the idea of soldiers running round battlefields with bullets flying everywhere unhelmeted.
While the disparity between what they can realistically achieve, skill wise, and what they find acceptable to look at when painting might be much wider than in hotsauceman's case for others.
Personally, I avoided open helms/helmetless heads for a long time because I wasn't happy with basecoat flesh, wash, highlight. A year or so ago I started to tackle the issue head on and made an effort to paint more faces in an attempt to improve. I'm happy with my progress, but I can certainly understand someone's frustration if they feel that if they bought and painted a model they wouldn't be bale to do it justice, and that's going to be a lot more common with eyes and faces on the to-do list.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2018/03/17 22:23:43
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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I'm a mix between the two.
I'm not a very good painter and I don't like the image of warriors without helmets. I'm of the opinion that if you are a captain/official/leader, you show it with a very fancy helmet (Wings, Crests, Horns, etc...), not going bare head.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/03/18 14:30:54
Subject: Forgeworld 2018 News & Rumors : Adeptus Custodes: Forge World Beta Rules and Codex FAQ
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Dark Angels Neophyte Undergoing Surgeries
Luleå
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Dysartes wrote:Thanks for the pictures, Custodian - with the model in hand, would you say the head is as bad as the pictures made it out to be, or is a victim of FW paintjob/photography?
Comparing it to the bare heads from the Warden and "regular" Custodes kits, I'd say the proportions are a little off on the resin head, being generally larger, and the cables being much wider.
And my view on the helmet-issue is that I don't like having superhuman warriors clad in some of the best armour the Imperium can offer, with life-support systems that can ensure their survival in all but the worst conditions and incorporating advanced sensors into their most basic Space Marine power armour, leave their helmets at home based on some idea that they'll "look cooler/fiercer/tougher" without them. Doesn't sound like something a centuries-old warrior would do. Not to mention that culturally, not wearing a helmet or removing it in the presence of soldiers from other units is a sign of respect or veneration. Going off the sentiments of the Custodes from Master of Mankind, I find the notion of them doing anything like that to even a Space Marine hard to believe.
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This message was edited 1 time. Last update was at 2018/03/18 14:31:09
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