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2018/04/08 20:01:37
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
CthuluIsSpy wrote: I like that they are elves that hate and are hated by elves. Reminds me a bit of Falmer from TES.
That Forgotten Nightmares rule sounds interesting lorewise. It does give them a bit of a lovecraftian element, though I still would have preferred it if they had gone fishmen instead of point-eared.
The Tides of Death is another interesting little mechanic. I can see it giving a certain rhythm to the army's playstyle, which might be fun to play around.
The good news for opponents is that you'll know when it's coming, so you can plan for it.
That is also a neat bit of game design, yes. The Idondeth player also has to plan for it, as if he's not in the right position by turn 3, he'll miss the opportunity. I can see this army being tricky to play at first, but once you know what you're doing you can pull some nasty stuff of.
This message was edited 2 times. Last update was at 2018/04/08 20:08:05
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2018/04/08 20:17:29
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Thing is, with the great move they'll surely have (even the on-foot Namarti), the Idoneth will be able to assault almost where and who they want on turn 2/3...
I can't wait to fight them ! If I hadn't my Khorne, Tzeentch and Nurgle army to finish I would start them right now
"... Your blood shall water my Master's rotten earth..."
2018/04/08 20:26:21
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
I love these rules! They're not cumulative like the Daughters of Khaine, so in a way there's less to remember. It's more about the rhythm of the battle than anything else. I can see this working a lot better for larger armies (as smaller forces can get overwhelmed in certain matchups). Larger games also have a better chance to get to turn 5 and beyond, at least in my experience.
Can't wait to see what the rest of the army does! According to some pics, it looks like the flying Sharks will have two different kinds of mounted weapons!
2018/04/08 21:01:21
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Thebiggesthat wrote: Some very powerful abilities. I have it from someone involved in the playtested that these guys are ridiculously good anyway
While it's all in the point costs ultimately, I can see this being an issue along the lines of Tzeentch. What really imbalances Tzeentch as an army is that units with a reasonable point costs become overpowered in the context of the extremely strong set of allegiance abilities. However, part of that is Tzeentch really has to trade very little to get those benefits since there's no major battlefield roles left out. Light/heavy infantry, light/heavy cavalry, shooting, mobility, support, obviously tons of magic. Tzeentch doesn't have a decent selection of durable infantry or potent close-combat characters but realistically when taking allegiance the army doesn't give up anything it would have had without that restriction. Since the foundation of army-specific allegiance is that the abilities are stronger at the cost of losing out on options once can see the fundamental problem. Idoneth, on the other hand, don't have this. Without the warscrolls it is difficult to judge but it's possible that such strong allegiance abilities counterbalance a unit selection that is very limited in what it could do otherwise. Kharadrons are a decent example of this, their allegiance abilities are incredibly strong but the price in unit selection is also very high. Imagine how ridiculously OP they would be if they could transport stormcast paladins in their ships or take freeguild guard as their battleline, just as random examples. They can't, and that's the point.
But all of that is just a long complex way of saying; we'll see and whine about Tzeentch.
This message was edited 1 time. Last update was at 2018/04/08 21:29:35
natweb wrote: In the artwork there is a giant octopus/kraken thing attacking the skaven
its probably a fluff only thing, like the massive skyships in some of the Kharadron artwork. That said, I'd love to be proven wrong.
It's this image:
Without better perspective/seeing the picture in the flesh--it might just be the thing that guards the Soul Accountant.
Apparently this is week one's releases:
As you say without perspective it is hard to know how big it is supposed to be, and also GW have artwork of ships in the Khardron book that are not available as model. On the other hand on Facebook a GW store manager named Octarian Warkrakens in a comment on one of the announcements, so, who knows?
2018/04/09 00:25:58
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
CthuluIsSpy wrote: I like that they are elves that hate and are hated by elves. Reminds me a bit of Falmer from TES.
That Forgotten Nightmares rule sounds interesting lorewise. It does give them a bit of a lovecraftian element, though I still would have preferred it if they had gone fishmen instead of point-eared.
The Tides of Death is another interesting little mechanic. I can see it giving a certain rhythm to the army's playstyle, which might be fun to play around.
The good news for opponents is that you'll know when it's coming, so you can plan for it.
That is also a neat bit of game design, yes.
The Idondeth player also has to plan for it, as if he's not in the right position by turn 3, he'll miss the opportunity. I can see this army being tricky to play at first, but once you know what you're doing you can pull some nasty stuff of.
It'll be harder than you think, many many things are dead by turn 3.
2018/04/09 02:19:58
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
CthuluIsSpy wrote: I like that they are elves that hate and are hated by elves. Reminds me a bit of Falmer from TES.
That Forgotten Nightmares rule sounds interesting lorewise. It does give them a bit of a lovecraftian element, though I still would have preferred it if they had gone fishmen instead of point-eared.
The Tides of Death is another interesting little mechanic. I can see it giving a certain rhythm to the army's playstyle, which might be fun to play around.
The good news for opponents is that you'll know when it's coming, so you can plan for it.
That is also a neat bit of game design, yes.
The Idondeth player also has to plan for it, as if he's not in the right position by turn 3, he'll miss the opportunity. I can see this army being tricky to play at first, but once you know what you're doing you can pull some nasty stuff of.
It'll be harder than you think, many many things are dead by turn 3.
Or in combat with weakened enemies that can't fight back effectively anyways.
This message was edited 1 time. Last update was at 2018/04/09 03:00:08
Kanluwen wrote: Yes they do. The skull with runes is the one, the rune for Mathlann is the 6.
Fancy that. Will be interesting to see how readable they are on the table. I have a friend who means to buy Deepkin. He's had mixed success with some of GW's fancier dice.
Nehekhara lives! Sort of!
Why is the rum always gone?
2018/04/09 11:16:11
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Kanluwen wrote: Yes they do. The skull with runes is the one, the rune for Mathlann is the 6.
Fancy that. Will be interesting to see how readable they are on the table. I have a friend who means to buy Deepkin. He's had mixed success with some of GW's fancier dice.
My favorite are the Space Marine dice where the one is a skull and the 6 is... a slightly different skull. That's a fun conversation I have with my opponent before each game.
2018/04/09 11:37:44
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Kanluwen wrote: Yes they do. The skull with runes is the one, the rune for Mathlann is the 6.
Fancy that. Will be interesting to see how readable they are on the table. I have a friend who means to buy Deepkin. He's had mixed success with some of GW's fancier dice.
My favorite are the Space Marine dice where the one is a skull and the 6 is... a slightly different skull. That's a fun conversation I have with my opponent before each game.
Lovely.
Nehekhara lives! Sort of!
Why is the rum always gone?
2018/04/09 11:47:48
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
I really like the shipwreck, but every picture of it always makes it look like the back part is just a picture warped in Photoshop to make it look like part of the model.
Do we have leaked prices yet?
2018/04/09 14:56:51
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Mad Doc Grotsnik wrote: NAmarti might make nifty alternatives to Dark Eldar Shade blokes who's name escapes me right now. Mandrakes. That's what I'm thinking of.
Precisley my thought. This is what I'm thinking of doing:
Spoiler:
[/img]
2018/04/09 14:59:11
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Pretty cool overall, but those dice...are so terrible. You see the other sides symbols through it . They peaked at the Thousands Sons blue and gold dice. Custodes were ok aswell. All other ones have been terrible
2018/04/09 15:11:33
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Shanktopus is the best model they’ve put out since the Warlord nurgling kit that came with a weird larger nurgling.
Very happy to see the thralls come in a box of 10 and be so dynamic. Gonna have to start an army now, shantopus demands it.
2018/04/09 15:15:17
Subject: Re:The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Beautiful models, but what I'm most excited for...
Spoiler:
This message was edited 2 times. Last update was at 2018/04/09 15:19:14
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2018/04/09 15:24:00
Subject: The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .
Hbbyaddict wrote: Shanktopus is the best model they’ve put out since the Warlord nurgling kit that came with a weird larger nurgling.
Very happy to see the thralls come in a box of 10 and be so dynamic. Gonna have to start an army now, shantopus demands it.
Shantopus? Shank + octopus?
Either way I welcome my new overlord.
I'll wait for the warscrolls to see, if I can fit them in my order army, otherwise I'm just going to get few characters and terrain.
2018/04/09 15:24:37
Subject: Re:The 2018 Age of Sigmar News & Rumors : page 55 Idoneth Deepkin .