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![[Post New]](/s/i/i.gif) 2018/05/31 18:34:24
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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IIRC the fluff blurb found in Forgebane mentions that Armigers will join their masters, even when they become Freeblades.
Cool! I didn't get Forgebane so didn't manage to read any of the fluff in it.
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![[Post New]](/s/i/i.gif) 2018/05/31 18:46:21
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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LunarSol wrote:changemod wrote: LunarSol wrote:I cannot fathom the Freeblade being worth it, but there's some silly fun to be had there I suppose.
People will minmax the crap out of freeblades the moment their full rules are leaked on Friday night. You’ll get people suggesting monobulld freeblades for different knight patterns within the hour.
Two negatives for a positive seems way too debilitating to me. I guess it depends on how exactly the Ld roll works with multiple negatives, but both the must charge and BS 6+ seems really debilitating and if the others are similar seem far too likely to lose you a game.
Well you could roll for 1 negative.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/05/31 18:50:09
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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I'd call rolling and getting two random useless bonuses about as bad as two negatives.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2018/05/31 18:54:12
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Did Skyshield just become my good friend? Heavy 6 and +1 rolls against Fliers? Like, Demon Princes, Flyrants, Shield Captians on bikes, and nearly everything else Hero-Hammer?
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![[Post New]](/s/i/i.gif) 2018/05/31 19:02:13
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Fixture of Dakka
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tneva82 wrote: LunarSol wrote:changemod wrote: LunarSol wrote:I cannot fathom the Freeblade being worth it, but there's some silly fun to be had there I suppose.
People will minmax the crap out of freeblades the moment their full rules are leaked on Friday night. You’ll get people suggesting monobulld freeblades for different knight patterns within the hour.
Two negatives for a positive seems way too debilitating to me. I guess it depends on how exactly the Ld roll works with multiple negatives, but both the must charge and BS 6+ seems really debilitating and if the others are similar seem far too likely to lose you a game.
Well you could roll for 1 negative.
Yeah, I'm just not sure how bad the others are. The 6+ one is bad enough I'm not sure you can risk the roll.
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![[Post New]](/s/i/i.gif) 2018/05/31 19:04:24
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Locked in the Tower of Amareo
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Cephalobeard wrote:I'd call rolling and getting two random useless bonuses about as bad as two negatives.
Is it roll for both or roll where you want? Pick up benefit, roll for drawback.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/05/31 19:07:03
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Pick one benefit, roll for two drawbacks.
Roll two benefits, pick one drawback.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/31 19:08:26
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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If i;m ready it correctly, its:
Benefits: Pick 1 or roll 2
Drawback: Pick 2 or roll 1
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![[Post New]](/s/i/i.gif) 2018/05/31 19:17:46
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Fixture of Dakka
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drazz wrote:If i;m ready it correctly, its:
Benefits: Pick 1 or roll 2
Drawback: Pick 2 or roll 1
That's how I read it.
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![[Post New]](/s/i/i.gif) 2018/05/31 19:32:33
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Chaplain with Hate to Spare
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LunarSol wrote: drazz wrote:If i;m ready it correctly, its:
Benefits: Pick 1 or roll 2
Drawback: Pick 2 or roll 1
That's how I read it.
that's how I'm reading it. And from the looks of it the negatives are all roughly the same in terms of suck so I'd rather roll for it and pick a good benefit.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2018/05/31 19:43:07
Subject: Re:Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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Did Skyshield just become my good friend? Heavy 6 and +1 rolls against Fliers? Like, Demon Princes, Flyrants, Shield Captians on bikes, and nearly everything else Hero-Hammer?
Yeah, I also thought that was really good. I suspect there will be some tough choices to make when it comes to artifacts.
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![[Post New]](/s/i/i.gif) 2018/05/31 19:44:24
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Decrepit Dakkanaut
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BrookM wrote:Pick one benefit, roll for two drawbacks.
Roll two benefits, pick one drawback.
As long as the benefits are pretty generic and universal, I can't really really see an issue with just rolling for them. A melee Knight will probably just roll for two drawbacks based on that reveal, but we obviously need to see the rest.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/05/31 19:55:58
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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Galas wrote:I'm totally gonna buy a normal Knight to go with my Armiger, make him a Freeblade and call the duo Don Quixote and Sancho.
Only if you give them Dapple the brave Onager Dunecrawler for company
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![[Post New]](/s/i/i.gif) 2018/05/31 20:26:45
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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The way current Gw works I think it’s roll for 2 or pick 1 benefit and pick two or roll one for detriment in any combination.
Unless there is an obvious powerful benefit I’ll probably roll for 2 benefits and roll for 1 detriment.
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![[Post New]](/s/i/i.gif) 2018/05/31 20:31:06
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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The benefits and detriments are going to be super annoying to remember and execute in a tournament without some cards or having them written down. They better be simple.
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![[Post New]](/s/i/i.gif) 2018/05/31 20:39:02
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Sword-Bearing Inquisitorial Crusader
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Wulfey wrote:The benefits and detriments are going to be super annoying to remember and execute in a tournament without some cards or having them written down. They better be simple.
It really won't be.
Knights are stupid easy to play, and have very little rules to keep track of it it's all your bringing.
If your allying in a single freeblade, then it's even easier.
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![[Post New]](/s/i/i.gif) 2018/05/31 20:42:32
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ridin' on a Snotling Pump Wagon
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And I very much suspect there’ll be cards for that,
Will make Knights interesting in a tournament, given the detriments have no option to pick. Unless of course for sake of expedience, all Knight players, at the beginning, make the roll in front of a Judge, and keep them for the event.
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![[Post New]](/s/i/i.gif) 2018/05/31 20:43:48
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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The Freeblade perks could be part of the datacard pack for all we know.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/31 20:47:16
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ridin' on a Snotling Pump Wagon
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Now I really, really want to do a Seven Samurai/Magnificent Seven type Scenario.
7 Knight Freeblades, all doubling rolling on the charts vs equivalent points of whatever.
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![[Post New]](/s/i/i.gif) 2018/05/31 20:48:19
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Decrepit Dakkanaut
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BrookM wrote:The Freeblade perks could be part of the datacard pack for all we know.
Maybe, but I doubt it since similar ability tables didn't make it into other Datacard sets.
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![[Post New]](/s/i/i.gif) 2018/05/31 20:51:36
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Platuan4th wrote: BrookM wrote:The Freeblade perks could be part of the datacard pack for all we know.
Maybe, but I doubt it since similar ability tables didn't make it into other Datacard sets.
Ah, you probably missed it, but there will be two packs:
edit.
And my bad for using the wrong description there. Derp!
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This message was edited 1 time. Last update was at 2018/05/31 20:52:12
Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2018/05/31 20:52:51
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Resolute Ultramarine Honor Guard
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So, either the banner for Obsec on a Knight or the gatling gun for an average of an extra two hits per turn... so far.
Since the Crusader is probably going to be the best standard chassis again, don't see how you can go wrong with Endless Fury so far.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2018/05/31 20:59:32
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ridin' on a Snotling Pump Wagon
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Statistically two extra hits a turn.
As a Necron player, let me tell you exploding 6’s show up with alarming regularity!
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![[Post New]](/s/i/i.gif) 2018/05/31 21:11:44
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Fixture of Dakka
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I have normally avoided the Gauntlet as trash (I hate -1 to hit). However, that relic Gauntlet seems to omit that penalty. I might be tempted by that one.
The Relic Gatling cannon also has my interest.
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![[Post New]](/s/i/i.gif) 2018/05/31 22:02:32
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ship's Officer
London
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The relic fist is interesting. I’m not sure if it’s good, yet.
It doesn’t seem to have a penalty to hit and it does 8 damage. That’s quite tasty against big targets. If 2 wounds get through it kills a land raider-equivalent. 3 and it kills a knight.
I’m not saying it’s great. 8 wounds is obviously massive overkill, most of the time, and no different to 6 most of the rest of the time. Looks fun though.
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![[Post New]](/s/i/i.gif) 2018/05/31 22:03:06
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Fate-Controlling Farseer
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LunarSol wrote:changemod wrote: LunarSol wrote:I cannot fathom the Freeblade being worth it, but there's some silly fun to be had there I suppose.
People will minmax the crap out of freeblades the moment their full rules are leaked on Friday night. You’ll get people suggesting monobulld freeblades for different knight patterns within the hour.
Two negatives for a positive seems way too debilitating to me. I guess it depends on how exactly the Ld roll works with multiple negatives, but both the must charge and BS 6+ seems really debilitating and if the others are similar seem far too likely to lose you a game.
2 random negatives for a picked positive. Or 1 picked negative for 2 random positives.
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Full Frontal Nerdity |
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![[Post New]](/s/i/i.gif) 2018/05/31 22:18:11
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Longtime Dakkanaut
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djones520 wrote: LunarSol wrote:changemod wrote: LunarSol wrote:I cannot fathom the Freeblade being worth it, but there's some silly fun to be had there I suppose.
People will minmax the crap out of freeblades the moment their full rules are leaked on Friday night. You’ll get people suggesting monobulld freeblades for different knight patterns within the hour.
Two negatives for a positive seems way too debilitating to me. I guess it depends on how exactly the Ld roll works with multiple negatives, but both the must charge and BS 6+ seems really debilitating and if the others are similar seem far too likely to lose you a game.
2 random negatives for a picked positive. Or 1 picked negative for 2 random positives.
That is not right. It is one picked positive or two random positives, and one random negative or two picked negatives. You pay for the ability to choose.
So if you want more positives than negatives you have to go 2 random positives for one random negative.
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![[Post New]](/s/i/i.gif) 2018/05/31 22:21:19
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Dakka Veteran
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djones520 wrote: LunarSol wrote:changemod wrote: LunarSol wrote:I cannot fathom the Freeblade being worth it, but there's some silly fun to be had there I suppose.
People will minmax the crap out of freeblades the moment their full rules are leaked on Friday night. You’ll get people suggesting monobulld freeblades for different knight patterns within the hour.
Two negatives for a positive seems way too debilitating to me. I guess it depends on how exactly the Ld roll works with multiple negatives, but both the must charge and BS 6+ seems really debilitating and if the others are similar seem far too likely to lose you a game.
2 random negatives for a picked positive. Or 1 picked negative for 2 random positives.
It looks to me like the positives and negatives are chosen separately meaning:
I can roll for two or pick one positive
THEN
I can roll for one or pick two negatives
SO I can have:
1&1, 2&1, 1&2, or 2&2
Note that the example in the article is a freeblade with 2&2
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Glory is fleeting, but obscurity lasts forever.
Considering also your duty as a warrior you should not waver. Because there is nothing more auspicious for a warrior than a righteous war.
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![[Post New]](/s/i/i.gif) 2018/05/31 22:22:37
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Damsel of the Lady
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Ssgt Carl wrote: djones520 wrote: LunarSol wrote:changemod wrote: LunarSol wrote:I cannot fathom the Freeblade being worth it, but there's some silly fun to be had there I suppose.
People will minmax the crap out of freeblades the moment their full rules are leaked on Friday night. You’ll get people suggesting monobulld freeblades for different knight patterns within the hour.
Two negatives for a positive seems way too debilitating to me. I guess it depends on how exactly the Ld roll works with multiple negatives, but both the must charge and BS 6+ seems really debilitating and if the others are similar seem far too likely to lose you a game.
2 random negatives for a picked positive. Or 1 picked negative for 2 random positives.
It looks to me like the positives and negatives are chosen separately meaning:
I can roll for two or pick one positive
THEN
I can roll for one or pick two negatives
SO I can have:
1&1, 2&1, 1&2, or 2&2
Note that the example in the article is a freeblade with 2&2
This was my interpretation as well.
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![[Post New]](/s/i/i.gif) 2018/05/31 22:43:59
Subject: Imperial Knights Codex / New Knight models / IK: Renegade game returns - June 2018 - see 1st post
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Ork-Hunting Inquisitorial Xenokiller
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Also note that it says the negatives only come into effect if you fail a leadership test.
Which is what... roll 8 or less on 2d6?
Suddenly the trait with +1 leadership makes more sense...
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TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.
Read the blog at:
https://deathbeforedishonour.co.uk/blog |
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