Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2018/06/29 18:53:18
Subject: New? Ork Rumours
|
 |
Longtime Dakkanaut
|
lolman1c wrote: Binabik15 wrote:Orks are in a perfect place to get a Dark Eldar style huge revamp to their model line.
-Ork players often have a "bigger is better" attitude and most would just add new stuff no matter the rules.
-Power-wise they basically only go up, so you still have the playerbase waiting for a strong(er) codex to tap into.
PS: Grot snipers would be amazing.
1. I think you're talking about ultramarine players there buddy. A lot of Orks players couldn't care less about the whole "bigger is better". In fact, if you go to the specific Ork forums you will see the majority of players complaining that GW is going to do what they do best and Flanderize the orks until they're nothing more than just mindless monsters. You have to remember, most Ork players (in my experience) come from the 90s and old editions where the ork was even smaller than the current sized boy (look up the old ghaz who was basically the same size as a boy). Why else would we stick with orks this long? To us our current boyz are just fine and one of the only models sets we're happy with. Gw trying to get us to huy more footslogging boyz we already own would just piss us off more.
2.pffft... that's what we said goi g into 7th edition. Somehow gw found a way to make us worse.
3.yes! All ork players really think "smaller is better". We want grots and squigs!
For a really good analysis of the orks and how we view them please read this guys 50,000 word essay on orks someone linked me once. It's basically what got me back into orks.
http://www.the-waaagh.com/forums/index.php?showtopic=50468&hl=%2Borkish+%2Bmisconceptions
(There is a lot of discussion but basically just skip through the pages to find his chapters on different ork topics).
I was talking about the size of your horde with the bigger is better line. Your models don't retire when updated versions come out...they get new buddies
|
Looking for a Skaven Doomwheel banner to repair my Nurgle knights. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 19:42:16
Subject: New? Ork Rumours
|
 |
Stubborn Prosecutor
|
Chopstick wrote:Don't see any sight of GW replacing the very old boyz kit anytime soon, but bringing new unit yes.
Lot of People don't want GW to replace their 25-29US$ boyz with new 40-50US$ boyz. Quantity over Quality. Same for the Guardmen kit.
Man, you should do a search for Astra Militarum threads. Every IG player seems to want a new plastic box of guardsmen. They just can't agree on which regiment should be next.
|
Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
https://www.victorwardbooks.com/ Home of Dark Days series |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 19:45:01
Subject: New? Ork Rumours
|
 |
Dakka Veteran
|
obv cadian still
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 20:26:21
Subject: New? Ork Rumours
|
 |
Calculating Commissar
|
I thought the obvious choice was Steel Legion?
|
ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 20:27:54
Subject: New? Ork Rumours
|
 |
Gargantuan Gargant
|
Yeah, it seemed that common consensus was more about greatcoat guard rather than more Cadians.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 20:39:37
Subject: New? Ork Rumours
|
 |
Dakka Veteran
|
Really hoping to see an Armageddon themed campaign box. New ork models, plastic steel legion. I'd buy 4-5 boxes.
|
This message was edited 1 time. Last update was at 2018/06/29 20:40:27
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 21:05:52
Subject: Re:New? Ork Rumours
|
 |
Mekboy Hammerin' Somethin'
Alaska
|
I think that the current size of an ork boy relative to a Primaris marine is about right. I like the lore about orks getting bigger as they fight, but that can be fairly well represented by taking lots of nob-type units rather than boy-type units. (The rule of three gets a little restrictive there, kind of like how it makes it hard to play some types of veteran IG regiments.) I think the current Boyz and Nobz kits, while old, still look pretty decent.
I wouldn't be mad about new Boyz and Nobz, I just don't think it's necessary, and I have a strong preference for them not making replacement Boyz that are huge and I don't want them to stray too far from the Mad Max gorilla aesthetic they've been using for decades.
|
YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 21:11:34
Subject: New? Ork Rumours
|
 |
Ollanius Pius - Savior of the Emperor
Gathering the Informations.
|
Grimskul wrote:Yeah, it seemed that common consensus was more about greatcoat guard rather than more Cadians.
And "greatcoat guard" wouldn't even be Steel Legion.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 21:13:50
Subject: Re:New? Ork Rumours
|
 |
Mekboy Hammerin' Somethin'
Alaska
|
I wouldn't mind some larger orks, particularly in the HQ department, but I prefer a more gradual progression. A "Warlord" unit that was a head taller than the current warboss (which would probably make him about the size of a standard SM Dreadnought when kitted out in mega armor) would be awesome. A Ghazzy that was bigger than that would be okay in my book. What I wouldn't particularly care for is to have everything at the current size and then one giant new Ork HQ that's almost the size of a Stompa.
I also wouldn't mind a lieutenant-type Ork that was in-between nob and warboss size. I'd also like a feral orks/yoofs kit that was a little smaller than the current boyz.
|
YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 21:14:09
Subject: New? Ork Rumours
|
 |
Battlefortress Driver with Krusha Wheel
|
The more GSC leaks we get the more my theory that Orks won't get anything comes true... when the first GSC model was shown when Orks were announced i made a post that GSC would be getting the big update Orks dreamed of and Orks would now be lucky to be even getting 1 new model. WHY would GW announce their new model but not an Ork one? Because all the rumours are BS and we do not have anything. XD I hope I'm wrong but the recent leak of a bunch of GSC models basically adds even more evidence to my theory. Automatically Appended Next Post: Dakka Flakka Flame wrote:I think that the current size of an ork boy relative to a Primaris marine is about right. I like the lore about orks getting bigger as they fight, but that can be fairly well represented by taking lots of nob-type units rather than boy-type units. (The rule of three gets a little restrictive there, kind of like how it makes it hard to play some types of veteran IG regiments.) I think the current Boyz and Nobz kits, while old, still look pretty decent.
I wouldn't be mad about new Boyz and Nobz, I just don't think it's necessary, and I have a strong preference for them not making replacement Boyz that are huge and I don't want them to stray too far from the Mad Max gorilla aesthetic they've been using for decades.
This is what i keep saying. It's not necessary! They're thenonly kits we don't need an uodate for... I know gw... it's either one or the other so if we got something new I would want it to be some thing we need.
|
This message was edited 1 time. Last update was at 2018/06/29 21:15:55
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 21:23:02
Subject: Re:New? Ork Rumours
|
 |
Mekboy Hammerin' Somethin'
Alaska
|
One thing I've been thinking about is how GW has been trying to make new kits work with Power Level, but Nobz currently don't work very well with Power Level. A basic slugga & choppa nob is 17 points, but IIRC nobz can be kitted out to be about 70 points each. Looking at their Power Level I'm pretty sure GW priced them under the assumption that they have one expensive wargear item each (power klaw, kombi weapons, etc.), but that method makes people who want to run more bare-bones nobz pay way too much while still leaving the door open to abuse.
One thing they could do is split the Nobz kit into two different units. Nobz could be much as they are right now, with the option of taking one expensive and one cheaper piece of wargear each. Then they could bring back Skarboyz in the form of more basic nobz who are a Troops choice and have more limited wargear options.
|
YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 21:34:28
Subject: New? Ork Rumours
|
 |
Battlefortress Driver with Krusha Wheel
|
Maybe, that makes more sense to a lot of what other people have been wanting.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 21:45:02
Subject: Re:New? Ork Rumours
|
 |
Nasty Nob
|
Dakka Flakka Flame wrote:One thing I've been thinking about is how GW has been trying to make new kits work with Power Level, but Nobz currently don't work very well with Power Level. A basic slugga & choppa nob is 17 points, but IIRC nobz can be kitted out to be about 70 points each. Looking at their Power Level I'm pretty sure GW priced them under the assumption that they have one expensive wargear item each (power klaw, kombi weapons, etc.), but that method makes people who want to run more bare-bones nobz pay way too much while still leaving the door open to abuse.
One thing they could do is split the Nobz kit into two different units. Nobz could be much as they are right now, with the option of taking one expensive and one cheaper piece of wargear each. Then they could bring back Skarboyz in the form of more basic nobz who are a Troops choice and have more limited wargear options.
IIRC power level is always the average points cost of the cheapest possible build and the most expensive possible build, divided by 20.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/29 22:09:45
Subject: New? Ork Rumours
|
 |
Longtime Dakkanaut
|
Haighus wrote:Grukk is almost guaranteed to be genericised- basically all the other clampack characters who were released as campaign boxsets have been- the BA Captain, Broodlord, Ethereal, SM Captain, and the Deathwatch Captain.
The only ones which have been maintained are Eldrad (who was the only one to be an existing major character) and Krom (who is a Space Wolf, a Chapter which has long been defined by it's characters).
Um, Artemis is still in, even has special relic found nowhere else in SM range.
blaktoof wrote:You must have missed the actual words I typed.
The cryptek with cloak is not a new datasheet with a new model..
Nope. He is new model, and, seeing his surf board pretty much qualifies as jet pack, when new Codex Necrons drops you can bet he will be new datasheet, just like all SM HQs with bikes or 'packs are now separate datasheets. I also like how you ignored 95% of my post, with half a dozen more examples, and lo and behold, pics of two whole new xeno units surfaced today. That's nothing too?
An Actual Englishman wrote:Oh wow, thanks for reminding me man. How dare us Xeno players be upset for getting a singular new Structure model and a singular new HQ model, for one faction each.
Gee, compare that to what SM (or even Imperial) players got in last year, since DI.
Big fat nothing.
Well, there was (purely cosmetic) BA/ DA lieutenant, but he had zero new rules, was minor variation on starter set, and provided nothing of note, even to players of these two chapters. Imperium also doesn't have close to dozen new, varied units for multiple factions being actively previewed and hyped - gee, maybe, just maybe, you could compare that to xeno situation and see why people with a sense of perspective just roll eyes at such whining?
I'm also so glad that the GSC aberrant is out already for purchase
Nice moving goalposts there. BTW, it's already being previewed in shops (see next thread), so it's virtually there. Good foot shot though
and the dagger tease that definitely isn't AOS
Yeah, because they totally have tyranid boneswords in AoS. Again, maybe, just maybe no one takes xeno complains serously because they are that stretched and poorly thought out?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 00:07:02
Subject: New? Ork Rumours
|
 |
Krazed Killa Kan
|
H.B.M.C. wrote:I still think the Orks and Woofs are getting significant releases. Maybe even Genestealer Cults.
That's actually the one thing about Orks and SWOLVES that is actually not a rumor. GW said as much in their one press release on the subject.
|
Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 00:48:55
Subject: New? Ork Rumours
|
 |
Regular Dakkanaut
|
lolman1c wrote:The more GSC leaks we get the more my theory that Orks won't get anything comes true... when the first GSC model was shown when Orks were announced i made a post that GSC would be getting the big update Orks dreamed of and Orks would now be lucky to be even getting 1 new model. WHY would GW announce their new model but not an Ork one? Because all the rumours are BS and we do not have anything. XD I hope I'm wrong but the recent leak of a bunch of GSC models basically adds even more evidence to my theory.
Automatically Appended Next Post:
Dakka Flakka Flame wrote:I think that the current size of an ork boy relative to a Primaris marine is about right. I like the lore about orks getting bigger as they fight, but that can be fairly well represented by taking lots of nob-type units rather than boy-type units. (The rule of three gets a little restrictive there, kind of like how it makes it hard to play some types of veteran IG regiments.) I think the current Boyz and Nobz kits, while old, still look pretty decent.
I wouldn't be mad about new Boyz and Nobz, I just don't think it's necessary, and I have a strong preference for them not making replacement Boyz that are huge and I don't want them to stray too far from the Mad Max gorilla aesthetic they've been using for decades.
This is what i keep saying. It's not necessary! They're thenonly kits we don't need an uodate for... I know gw... it's either one or the other so if we got something new I would want it to be some thing we need.
Because they want to have some neat surprises in a big releae? They managed to keep AoS 2.0's new stuff quiet, unlike the new stuff for Death Guard last year. We knew about Mortarion before they even showed the teaser of his scythe.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 01:05:05
Subject: New? Ork Rumours
|
 |
Krazed Killa Kan
|
Dagnabbit. Isn't this ONE thread supposed to be about Orks?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 06:51:02
Subject: New? Ork Rumours
|
 |
Battlefortress Driver with Krusha Wheel
|
Meh, it's about ork rumours. And because we have nothing even remotely authentic all we can do is yell atbeach other and make wish lists.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 07:25:30
Subject: New? Ork Rumours
|
 |
Longtime Dakkanaut
|
Irbis wrote:
Gee, compare that to what SM (or even Imperial) players got in last year, since DI.
Big fat nothing.
You can't actually be serious, can you?
Since Dark Imperium, Space Marines have received;
Aggressors
Reivers
Redemptor
Repulsor
Full Inceptor kit
Full Intercessor kit
Full Helblaster kit
Primaris Captain
Primaris Librarian
Primaris Chaplain
Primaris Apothecary
Not to mention a few others, i.e. specific variations for chapters like the Blood Angels and Deathwatch.
Besides the Space Marine releases, Imperial players have gotten;
Custodian Wardens
Allarus Custodians
Vertus Praetors
Trajaan Valoris
Knight Castellan
Knight Valiant
Armiger Warglaive
Armiger Helverin
Meanwhile, Xenos players have gotten;
Necron Cryptek
Aeldari Webway Portal
What were you saying again? Want to try not being so arrogant and dismissive next time? Get off your high horse
|
This message was edited 1 time. Last update was at 2018/06/30 07:25:48
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 07:57:11
Subject: New? Ork Rumours
|
 |
Bonkers Buggy Driver with Rockets
|
Irbis wrote:
blaktoof wrote:You must have missed the actual words I typed.
The cryptek with cloak is not a new datasheet with a new model..
Nope. He is new model, and, seeing his surf board pretty much qualifies as jet pack, when new Codex Necrons drops you can bet he will be new datasheet, just like all SM HQs with bikes or 'packs are now separate datasheets. I also like how you ignored 95% of my post, with half a dozen more examples, and lo and behold, pics of two whole new xeno units surfaced today. That's nothing too?
Not to be picky, but the new Necron codex did drop, and the Canoptek Cloak is just an alternative equipment option in the same old Cryptek datasheet.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 08:46:33
Subject: New? Ork Rumours
|
 |
Mekboy on Kustom Deth Kopta
|
Guys, don't engage with the obviously wrong troll who is desperately trying to take this discussion off topic.
Topic is for Ork rumours, not to engage with insane SM players who somehow believe they've been short changed with model releases, despite seeing the majority of new model releases so far in 8th.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 08:57:28
Subject: New? Ork Rumours
|
 |
Bonkers Buggy Driver with Rockets
|
True, let's talk Orks.
The rumors of an updated Gorkamorka game sounds like a great opportunity to put out some new Ork vehicles. I would love to be able to play an updated Orks vs. Orks skirmish game with vehicles, that sounds like amazing fun. If that doesn't officially happen, I'm actually planning to do that myself using Necromunda rules. It's just a too good opportunity to miss.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 08:57:48
Subject: New? Ork Rumours
|
 |
Nasty Nob
|
zend wrote:Because they want to have some neat surprises in a big releae? They managed to keep AoS 2.0's new stuff quiet...
Didn't they put a load of the AoS stuff in the rumour engine?
In fact, has there been release with new models in the last year which hasn't had some of it in the rumour engine?
And there haven't been may which could be orks...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 14:56:30
Subject: New? Ork Rumours
|
 |
Krazed Killa Kan
|
Automatically Appended Next Post:
Do y'all think the looted wagon will be just a simple datasheet or a way to use other armies monsters and vehicles? How friggin cool would that be?
I'm hoping for a strategem that will allow reroll misses. Or if they wanna sell models make Badruk with flashgits do that. I mean, I have not used flashgits in 10 years of play. (Nor wartracks / buggies). I think buggies maybe pretty good though.
Also expecting Nobz to go to 32mm bases.
|
This message was edited 2 times. Last update was at 2018/06/30 14:59:42
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 17:21:21
Subject: New? Ork Rumours
|
 |
Battlefortress Driver with Krusha Wheel
|
Honestly, rerolling is so boring a laim. I'd want a fun system where every unit has small crappy bonuses that cost like 5pts. But when they all work together it's awesome but will fall apart when you army falls aparts. So red paint making stuff go a inch further but then if you got like 3 vechiles with red pai t they go 3" further, or yellow paint adds another 1 to the number of shots you have for explosive weapons ut the more yellow you got the more +1s you get... or even blue makes you lucky so you actually do have a reason to get more rerolls.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 17:27:45
Subject: New? Ork Rumours
|
 |
Longtime Dakkanaut
|
Caederes wrote: Irbis wrote:
Gee, compare that to what SM (or even Imperial) players got in last year, since DI.
Big fat nothing.
You can't actually be serious, can you?
Since Dark Imperium, Space Marines have received;
Aggressors
Reivers
Redemptor
Repulsor
Full Inceptor kit
Full Intercessor kit
Full Helblaster kit
Primaris Captain
Primaris Librarian
Primaris Chaplain
Primaris Apothecary
Not to mention a few others, i.e. specific variations for chapters like the Blood Angels and Deathwatch.
Besides the Space Marine releases, Imperial players have gotten;
Custodian Wardens
Allarus Custodians
Vertus Praetors
Trajaan Valoris
Knight Castellan
Knight Valiant
Armiger Warglaive
Armiger Helverin
Meanwhile, Xenos players have gotten;
Necron Cryptek
Aeldari Webway Portal
What were you saying again? Want to try not being so arrogant and dismissive next time? Get off your high horse
I'd like to add the cryptek isn't a new unit, it's a new model for an unit that already existed.
Further the new Primus model and new aberrant models- which aren't released yet and rumors didn't exist at this threads Inception are new models for units that already exist.
The only new unit for any xenos faction has been the webway terrain.
All if the models you listed are also new units for Imperium.
|
This message was edited 2 times. Last update was at 2018/06/30 17:30:11
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 17:32:18
Subject: New? Ork Rumours
|
 |
Locked in the Tower of Amareo
|
Since he replied to guy who basically claimed imperium got no new models to prove him wrong no surprise he listed imperium releases
|
2024 painted/bought: 109/109 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/06/30 19:04:06
Subject: New? Ork Rumours
|
 |
Mekboy Hammerin' Somethin'
Alaska
|
Oguhmek wrote:The rumors of an updated Gorkamorka game sounds like a great opportunity to put out some new Ork vehicles. I would love to be able to play an updated Orks vs. Orks skirmish game with vehicles, that sounds like amazing fun. If that doesn't officially happen, I'm actually planning to do that myself using Necromunda rules. It's just a too good opportunity to miss.
I would like a new Gorkamorka game. Gorkamorka was popular and getting lots of articles in WD when I first started, but unfortunately I never got to play.
It would be expensive, but I was thinking about doing a scaled up version of Gorkamorka where the boyz were fully-magnetized nobz, the nobz were warbosses and the vehicles were all plasticard and designed to be modular. I don't want regular 40k orks to become larger, but in the context of a self-contained orks-only skirmish game I think it could be fun. Automatically Appended Next Post: lolman1c wrote:Honestly, rerolling is so boring a laim. I'd want a fun system where every unit has small crappy bonuses that cost like 5pts. But when they all work together it's awesome but will fall apart when you army falls aparts. So red paint making stuff go a inch further but then if you got like 3 vechiles with red pai t they go 3" further, or yellow paint adds another 1 to the number of shots you have for explosive weapons ut the more yellow you got the more +1s you get... or even blue makes you lucky so you actually do have a reason to get more rerolls.
I hope they are careful with re-rolls when it comes to orks. With lots of dice already being rolled it could bog the game down.
I could see some fluffy re-roll abilities or stratagems with the Deathskulls though. Even their clan stratagem being a copy of command re-roll would be pretty useful. If it was command re-roll and you add +1 to the roll that would be amazing.
I'm hoping all of our units get more flavorful special abilities right on their data sheets, rather than relying entirely on stratagems to add the flavor back to units.
|
This message was edited 1 time. Last update was at 2018/06/30 19:10:44
YELL REAL LOUD AN' CARRY A BIG CHOPPA! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/07/01 00:32:46
Subject: New? Ork Rumours
|
 |
Battlefortress Driver with Krusha Wheel
|
Hell no, I expect no copy pasting at all! We're one of the last codecies and the dev team has proven 40k they can do unique fluffy special traits. Look at the necrons, they're not all amazing but that's what's so good abiut them, they just really unique small buffs. If we just get a copy paste of Marine crap then there was no point of us comming last and would suggest our codex was ready a year ago.
What worries me the most is our chapter approved changes. They were terrible! I feel like the whole point of CA was to 1. Balance the gane. 2. Advertise the kind of stuff we should be looking forward too. All we got was +1 strenght, a better Axe, a trait that's a worse version of other factions ability who have better BS and a trait that's only semi okay because the community is cheesing the hell out of it.
Points adjustments are scary with the new Knights. They likely made the knight codex about the same time CA was being made or came out yet our Morkanaut is noway price correctly. Our PK change was about the only good thing... really hope the strats and points are better in our codex!
As for Gorkamorka. People dislike how it segmented the Mad Max ork style but I would be lying if I said I didn't like Mad Max Orks. XD
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2018/07/01 03:59:38
Subject: Re:New? Ork Rumours
|
 |
Nasty Nob
|
As long as we get new buggies I'll be happy with the OLD Gorkamorka!
|
|
|
 |
 |
|