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Made in us
Dakka Veteran






How cool would it be if Bloodclaws got combat shields? lol

I really thought the FAQ would give us a little more sugar but I guess we have to wait for CA. I thought they'd give all the frost weapons that do the 6+ mortal wound a 4+ roll, as it was shown in the livestream. Oh well. Still happy they didn't really nerf anything big other then the jetpacks for assaulting. But that isn't specific to us.

This message was edited 1 time. Last update was at 2018/09/28 18:00:50


 
   
Made in us
Speedy Swiftclaw Biker





Azuza001 wrote:
Old school combat shields were 5++ invulnerable saves. I think one of the champions can get it


What land raider is a character so it can get the armor of russ?!?!?!


The Land Raider Excelsior is a character. The model was a Warhammer world exclusive, but its rules are in the index.
   
Made in us
Longtime Dakkanaut




Thats..... thats just..... idk.... i cant even. Why? Thats just silly...
   
Made in fi
Hoary Long Fang with Lascannon




Finland

They nerfed chooser of the slain (but I suppose that was obvious).

Also our Intercessor sarges didn't get powerswords for god knows what reason.

But overall I kinda like the FAQs. If they fixed Fall Back moves I might actually be pretty happy with the game.

7000+
3500
2000 
   
Made in us
Dakka Veteran






 Weazel wrote:
They nerfed chooser of the slain (but I suppose that was obvious).

Also our Intercessor sarges didn't get powerswords for god knows what reason.

But overall I kinda like the FAQs. If they fixed Fall Back moves I might actually be pretty happy with the game.


What is wrong with fallback moves? I am still really happy with the game. It's the most fun I have had with 40k in a lloonnggg time.
   
Made in us
Speedy Swiftclaw Biker





He's probably referring to the fact that fall back means our assault units are much more vulnerable to shooting in this edition. You can't hide in CC anymore.

I agree that 8th is a lot of fun overall, but it has a lot that can still be improved upon.
   
Made in fi
Hoary Long Fang with Lascannon




Finland

ArmchairArbiter wrote:
 Weazel wrote:
They nerfed chooser of the slain (but I suppose that was obvious).

Also our Intercessor sarges didn't get powerswords for god knows what reason.

But overall I kinda like the FAQs. If they fixed Fall Back moves I might actually be pretty happy with the game.


What is wrong with fallback moves? I am still really happy with the game. It's the most fun I have had with 40k in a lloonnggg time.


Just that there's not much of a downside to falling back, and the assaulter gets shot to pieces. I wish it wasn't so automatic. The assaulter should have some means to inflict damage, normal attacks or mortal wounds or something.

7000+
3500
2000 
   
Made in us
Dakka Veteran






 beir wrote:
He's probably referring to the fact that fall back means our assault units are much more vulnerable to shooting in this edition. You can't hide in CC anymore.

I agree that 8th is a lot of fun overall, but it has a lot that can still be improved upon.


Oh yeah, it does. I would be unhappy about it if Games Workshop weren't being as responsive as they are. Back in the day waiting 2+ years for an FAQ answering like 3 questions and not really changing anything inform my opinion on this haha.

As a PC gamer I just review it as content/balance patches from a living game, which always keeps a game alive/moving.
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Dammit.
I just finished building a Chaplain Dread to replace Bjorn as my warlord...
Did I mention dammit?

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Dakka Veteran






Hah. That's why I try not to build anything around the flavor of the month. Sorry about that though Dakka Wolf.
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Just means he won’t be going in first, I’ll find another toughie - he’s still replacing Bjorn on my list.

This message was edited 1 time. Last update was at 2018/09/28 20:51:18


I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Decrepit Dakkanaut




 Dakka Wolf wrote:
Dammit.
I just finished building a Chaplain Dread to replace Bjorn as my warlord...
Did I mention dammit?

He doesn't really need a relic to function but damn it would be nice to let him still take stuff.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






I wonder if having Bjorn, Murderfang and the Chappie Dread together would work, all being characters they can still get the protection. Together they might be threatening enough to take pressure off the Wulfen, just have to work out how to emphasise their threat.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in nl
Longtime Dakkanaut





 Dakka Wolf wrote:
I wonder if having Bjorn, Murderfang and the Chappie Dread together would work, all being characters they can still get the protection. Together they might be threatening enough to take pressure off the Wulfen, just have to work out how to emphasise their threat.
You need other units infront of them to screen tho since Characters can not protect other Characters from being targeted.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 Weazel wrote:
ArmchairArbiter wrote:
 Weazel wrote:
They nerfed chooser of the slain (but I suppose that was obvious).

Also our Intercessor sarges didn't get powerswords for god knows what reason.

But overall I kinda like the FAQs. If they fixed Fall Back moves I might actually be pretty happy with the game.


What is wrong with fallback moves? I am still really happy with the game. It's the most fun I have had with 40k in a lloonnggg time.


Just that there's not much of a downside to falling back, and the assaulter gets shot to pieces. I wish it wasn't so automatic. The assaulter should have some means to inflict damage, normal attacks or mortal wounds or something.

Gotta use your CC units to wrap an enemy unit and prevent it from falling back. Easier said than done, I know, since we don't have the hordes like Chaos and Orks do, but Blood Claws could probably still do it if you run 10 man units.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 29 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Regular Dakkanaut





Chaplain dread is still the best shooty warlord we have with beastslayer so hes still a great pick. I wouldnt run bjorn or any other named dread with him though since contemptor mortis and LF and hellblasters get buffed so hard from his aura, wasting points on chars seems criminal
   
Made in us
Thrall Wizard of Tzeentch




So with the New FAQ Wulfen can ride in FW transports as long as the transport has a Terminator carrying capacity. This opens a lot of options for transport options. I was looking at the Storm Eagle. Is it worth the points?
   
Made in us
Regular Dakkanaut





The spartan is what i would personally buy for a transport other than using a stormwolf.

Price to points its rock solid and its firepower is awesome for a transport.
   
Made in us
Decrepit Dakkanaut




Spartans are WAY too expensive to use as long as Knights exist.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






 Ordana wrote:
 Dakka Wolf wrote:
I wonder if having Bjorn, Murderfang and the Chappie Dread together would work, all being characters they can still get the protection. Together they might be threatening enough to take pressure off the Wulfen, just have to work out how to emphasise their threat.
You need other units infront of them to screen tho since Characters can not protect other Characters from being targeted.


I know that much, the question is are they in any way more threatening than Wulfen.


Automatically Appended Next Post:
KnightScion wrote:
So with the New FAQ Wulfen can ride in FW transports as long as the transport has a Terminator carrying capacity. This opens a lot of options for transport options. I was looking at the Storm Eagle. Is it worth the points?


Assault Ram!!!


Automatically Appended Next Post:
Scrap that, it can only take five Wulfen.

Only the Terminators get the Space reduction rule.

This message was edited 3 times. Last update was at 2018/09/30 23:18:45


I don't break the rules but I'll bend them as far as they'll go. 
   
Made in dk
Regular Dakkanaut




Cant find the paragraph in the FAQ about wulfen and FW transports
   
Made in us
Steadfast Grey Hunter




Northern85Star wrote:
Cant find the paragraph in the FAQ about wulfen and FW transports


It’s in the FW Index AA (aka space marines) FAQ
   
Made in us
Longtime Dakkanaut




Has anyone tried the land raider excelsior? For 428 pts it may be a bit expensive but a Land Raider is 356 pts. For 72 pts your making it a wolf lord (reroll 1's), giving it a 5++, and getting to do some very... you would have to call it unintentional side effects.

Land Raider Excelsior : Armor of Russ relic, Warlord : Beastslayer.

Hello las cannons wounding on 2's, and getting a saga originally looked at as hard to do now suddenly popping easy. Put 3 predators and a rune priest around them for -1 to hit.... thats some scarry dakka. Or give it the saga of the bear for 2+/4++/6+++. Get the -1 off and thats one land raider not going anywhere fast.
   
Made in us
Decrepit Dakkanaut




Too expensive and most of all it can't hide. If someone wants it dead, it'll be dead.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Depends on target priorities.
If you have Wulfen or TWC that are more threatening it might survive but what would you put in it that won’t demand attention in its own right.

I don't break the rules but I'll bend them as far as they'll go. 
   
Made in us
Fresh-Faced New User




What is the best options for equipping longfangs with?
   
Made in ca
Fresh-Faced New User



Canada

Msolve wrote:
What is the best options for equipping longfangs with?


Missile Launchers and Lascannons seem to work best. Although with the split fire and new strategems Heavy Bolters and Plasma Cannons are fairly viable as well. It all depends on what you want them to do and where they'll be. For long range and max independence I choose the Las and Missiles. Mid range or heavy infantry hunting, I'd bring the Bolters and Plasma and hang out next to Bjorn. Meltas can work too with Cunning of the Wolf however that's kind of one trick pony but you can't beat the fear they cause to your opponent's back line.
   
Made in nl
Longtime Dakkanaut





Azuza001 wrote:
Has anyone tried the land raider excelsior? For 428 pts it may be a bit expensive but a Land Raider is 356 pts. For 72 pts your making it a wolf lord (reroll 1's), giving it a 5++, and getting to do some very... you would have to call it unintentional side effects.

Land Raider Excelsior : Armor of Russ relic, Warlord : Beastslayer.

Hello las cannons wounding on 2's, and getting a saga originally looked at as hard to do now suddenly popping easy. Put 3 predators and a rune priest around them for -1 to hit.... thats some scarry dakka. Or give it the saga of the bear for 2+/4++/6+++. Get the -1 off and thats one land raider not going anywhere fast.
If this remotely takes off they will 110% nerf it just like they did to the Chaplain dread.
Get a hint.

And Landraiders are still complete garbage anyway.
   
Made in us
Steadfast Ultramarine Sergeant




Azuza001 wrote:
Has anyone tried the land raider excelsior? For 428 pts it may be a bit expensive but a Land Raider is 356 pts. For 72 pts your making it a wolf lord (reroll 1's), giving it a 5++, and getting to do some very... you would have to call it unintentional side effects.

Land Raider Excelsior : Armor of Russ relic, Warlord : Beastslayer.

Hello las cannons wounding on 2's, and getting a saga originally looked at as hard to do now suddenly popping easy. Put 3 predators and a rune priest around them for -1 to hit.... thats some scarry dakka. Or give it the saga of the bear for 2+/4++/6+++. Get the -1 off and thats one land raider not going anywhere fast.


Yeah, that landraider is impressive with its firepower and resilence. But then watch those Genestealers, warp time Tzaangors, and Harequins fly over the board and charge it, then it is a 400pts dead weight.

Sure you can have other units in front to warp up the Landraider. But after spending 400+pts in this Land Raider, you are not likely to have enough points to bring enough numbers or enough buffs to make enough of them to live long enough to prevent the LR being silenced before it impacted the game enough for its 400+pts.

This message was edited 1 time. Last update was at 2018/10/01 11:17:22


 
   
Made in au
Ancient Space Wolves Venerable Dreadnought






Why are Land Raiders so rubbish?
We’re they ever good enough to be considered ‘nerfed’?

I don't break the rules but I'll bend them as far as they'll go. 
   
 
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