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![[Post New]](/s/i/i.gif) 2019/06/20 14:39:02
Subject: Chaos Marines Tactica [8th Edition]
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Haemonculi Flesh Apprentice
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lindsay40k wrote:Hamadrya as the last thing standing made me shriek with laughter in heretic, well played @Red_Corsair
Yea it was easily the funniest ending to a game we have played in 8th thus far lol. Automatically Appended Next Post: grouchoben wrote:d3 meltas, 2 storm bolters, T8, W13, any model that it wounds in CC but doesn't kill takes cascading mortal wounds, on a 2+, 3+, 4+, etc. WS 4+ is its only really weakness.
It only has 10 wounds unless it was burried in a FAQ somewhere that it has 13. I wish it had 13  the thing gets killed very quickly.
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This message was edited 1 time. Last update was at 2019/06/20 14:42:37
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![[Post New]](/s/i/i.gif) 2019/06/20 14:44:46
Subject: Chaos Marines Tactica [8th Edition]
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Androgynous Daemon Prince of Slaanesh
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Dumb question; how would a Lord Discordant do while being accompanied by two LOSs and a Kytan? Plus two small units so you get a detachment with the LD. Three big, scary Khorne things. Or throw a Khorne Daemon Prince with two 10-man Letter Bombs.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2019/06/20 19:52:38
Subject: Chaos Marines Tactica [8th Edition]
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Humming Great Unclean One of Nurgle
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2019/06/21 03:52:35
Subject: Chaos Marines Tactica [8th Edition]
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Longtime Dakkanaut
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timetowaste85 wrote:Dumb question; how would a Lord Discordant do while being accompanied by two LOSs and a Kytan? Plus two small units so you get a detachment with the LD. Three big, scary Khorne things. Or throw a Khorne Daemon Prince with two 10-man Letter Bombs.
You actually have two LOS and a Kytan Ravager? lol I have a LOS and consider myself a minority already. I will tell you first that the LD will be focused on and destroyed turn 1 if you bring that. Its such a huge force multiplier for all the lord of war engines and yet it only has T6 and 12 wounds.
You almost have to play it as Black Legion so that you can give your LD the indomitable warlord trait. Even then, it will probably still die first. It will be like a knight army. Opponent will ignore them (as much as he is able) and play objectives. Because not alot of armies bring enough heavy support to be able to take down 3 lord of war engines.
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![[Post New]](/s/i/i.gif) 2019/06/21 11:27:19
Subject: Chaos Marines Tactica [8th Edition]
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Longtime Dakkanaut
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Eldenfirefly wrote: timetowaste85 wrote:Dumb question; how would a Lord Discordant do while being accompanied by two LOSs and a Kytan? Plus two small units so you get a detachment with the LD. Three big, scary Khorne things. Or throw a Khorne Daemon Prince with two 10-man Letter Bombs.
You actually have two LOS and a Kytan Ravager? lol I have a LOS and consider myself a minority already. I will tell you first that the LD will be focused on and destroyed turn 1 if you bring that. Its such a huge force multiplier for all the lord of war engines and yet it only has T6 and 12 wounds.
You almost have to play it as Black Legion so that you can give your LD the indomitable warlord trait. Even then, it will probably still die first. It will be like a knight army. Opponent will ignore them (as much as he is able) and play objectives. Because not alot of armies bring enough heavy support to be able to take down 3 lord of war engines.
This x2. You would have to buff the heck out of the LD to make that work, black legion w/ indomitable, dark apostle w/ -1 to hit prayer, and probably a sorcerer of nurgle to add another-1 to hit in case you go first and get the chance to protect it better. Even then after t1 all those things will probably move out of range for protection t2....
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![[Post New]](/s/i/i.gif) 2019/06/21 13:12:37
Subject: Chaos Marines Tactica [8th Edition]
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Huge Hierodule
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Wait. Isn’t a single LoS enough to block LoS to LD? This might be really viable. If anything wants buffs in such a lineup, it’s the LoS...
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![[Post New]](/s/i/i.gif) 2019/06/21 13:34:42
Subject: Chaos Marines Tactica [8th Edition]
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Daemonic Dreadnought
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timetowaste85 wrote:Dumb question; how would a Lord Discordant do while being accompanied by two LOSs and a Kytan? Plus two small units so you get a detachment with the LD. Three big, scary Khorne things. Or throw a Khorne Daemon Prince with two 10-man Letter Bombs.
The only thing this list has going for it is offense. Without enough models to cover objectives, your opponent would probably split their forces and pick off your LOWs one at a time.
I'm not sure I agree the LD would be the proper choice for priority target, each LOS still has BS3 S8+ shooting with no penalties for moving and firing. The LD's +1 to hit doesn't matter as much when the Daemon Engine is already so good to begin with. I almost want to say a pair of jump pack Chaos Lords would be more valuable for the reroll auras and immunity from shooting.
While this is not an auto-lose list, wins would likely be few and far between. At the same time, I'm certain it would be fun to play. If you have the models, go for it and post a batrep.
This list brings up an important point. Increasingly, it feels like the proper way to assess the value of a LOW is in comparison with a 30-man Bloodletter Bomb. Each is expected to have a similar impact but the BB has the advantage of price, 'boots on the ground,' and a delivery mechanism to get it right into combat. Unless the LOW can compensate through other advantages, Bloodletters are the more efficient option in most games.
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![[Post New]](/s/i/i.gif) 2019/06/21 14:10:53
Subject: Chaos Marines Tactica [8th Edition]
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Haemonculi Flesh Apprentice
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lindsay40k wrote:Wait. Isn’t a single LoS enough to block LoS to LD? This might be really viable. If anything wants buffs in such a lineup, it’s the LoS...
Sure is. It seems pretty obvious if you own the models too. LoS is basically a mobile building lol.
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![[Post New]](/s/i/i.gif) 2019/06/21 16:12:59
Subject: Chaos Marines Tactica [8th Edition]
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Androgynous Daemon Prince of Slaanesh
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I don't have it, I only have a Kytan. But I WANT a LoS, and was amusing myself with the idea of dropping that kind of insanity on the field. I actually really like the big stuff, and the idea of dropping 3 Khorne LoWs that could potentially make the opponent pee themselves a bit in terror is kind of funny. But yeah, was thinking maybe Khorne Princes next to them for some Letterbomb shenanigans and the Khorne buffs, plus the Knight-killing Khorne axe from the daemon codex...the opponent basically has to decide what is going to make it to them.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2019/06/21 17:21:10
Subject: Chaos Marines Tactica [8th Edition]
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Huge Hierodule
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If you like giant stuff, might be worth waiting to see what Apocalypse does with them...
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![[Post New]](/s/i/i.gif) 2019/06/21 18:46:17
Subject: Chaos Marines Tactica [8th Edition]
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Jovial Plaguebearer of Nurgle
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So now that the shadow spear stuff has been out for a while what's the general thoughts on the units
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![[Post New]](/s/i/i.gif) 2019/06/21 19:20:12
Subject: Chaos Marines Tactica [8th Edition]
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The Dread Evil Lord Varlak
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Overall, preety niche, MoP requires a lot of daemons obviously, and the daemons it requires are either:
A: Possesed (So basically disregard this point 90% of the time)
B: daemon engines.
The oblits are basically a go big or go home unit, as they were before but now even moreso.(maybee a bunch of single drops in under 1000pts matches could work? i am also sure someone is going to meme at a 500 ots game and brings a warpsmith and 3 of these)
The greater possessed are a beatstick and buffer for legion daemons. So basically for daemon engines, if they could keep up, which they don't particulary well.
The venomcrawler is to be described as a overpriced rhino.
the 10 man squad of CSM in the box is well, to put it bluntly ridicoulusly equipped.
My reccomendation, get yourself the new CSM apo box, overall probably a better start for Chaos. The oblits as it used to be , kitbash em or get them from E-bay.
_____________________________________________________________________
Personal question, has anyone run a dakka lord?
Also what are the thoughts on the Purge and the Scourged(?)
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This message was edited 1 time. Last update was at 2019/06/21 19:25:13
https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/06/21 19:22:24
Subject: Chaos Marines Tactica [8th Edition]
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Virulent Space Marine dedicated to Nurgle
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It feels like in the areas where Forgeworld stuff is restricted from tournaments CSMs are under heavy pressure.
More and more players drift towards new rosters with scarabs, while outside of ITC missions I can hardly see their application.
Codex Daemonic engine spam doesn’t hold well against both gun lines and horde armies (especially Defilers suffer against hordes).
My codex favorite unit of noise marines suffers heavily from abundance of IG artillery lists and other alpha strike armies, also Alpha Legion stratagem nerf hit them hard and made very terrain dependent.
How do you guys feel about current CSM place in competitive?
I had high hopes for the daemonkin and vigilus, but new tricks we learned are very expensive points and CP wise.
My last approach to list building ended up with 1k sons and DG detachments with optional daemonbomb.
Cannot find place for any csm units. Even CP generation from red corsairs is too expensive to justify.
What are your thoughts guys? What CSM codex gives to chaos lists, which is unique and competitive?
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![[Post New]](/s/i/i.gif) 2019/06/21 19:27:31
Subject: Chaos Marines Tactica [8th Edition]
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The Dread Evil Lord Varlak
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Fan67 wrote:It feels like in the areas where Forgeworld stuff is restricted from tournaments CSMs are under heavy pressure.
More and more players drift towards new rosters with scarabs, while outside of ITC missions I can hardly see their application.
Codex Daemonic engine spam doesn’t hold well against both gun lines and horde armies (especially Defilers suffer against hordes).
My codex favorite unit of noise marines suffers heavily from abundance of IG artillery lists and other alpha strike armies, also Alpha Legion stratagem nerf hit them hard and made very terrain dependent.
How do you guys feel about current CSM place in competitive?
I had high hopes for the daemonkin and vigilus, but new tricks we learned are very expensive points and CP wise.
My last approach to list building ended up with 1k sons and DG detachments with optional daemonbomb.
Cannot find place for any csm units. Even CP generation from red corsairs is too expensive to justify.
What are your thoughts guys? What CSM codex gives to chaos lists, which is unique and competitive?
The potential to a PA skew list?
Obliterators. (very dependant , can you get enough CP?)
The new chaincannon.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/06/21 22:28:23
Subject: Chaos Marines Tactica [8th Edition]
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Huge Hierodule
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Newblits are okay. As a unit to invest buffs into, harder to fit into a list than oldblits. Option to take single model unit is nice - one wrong move and you can potentially delete a support character.
Venomcrawler is overcosted, it’s not in a Defiler’s league but it’s only a handful of points cheaper.
Master of Possession is a decent support character. Not a fan of the double rerolls spell - I’d rather have reliable auras and Stratagems for that. Incursion is a potentially strong gimmick. Sacrifice is great. Mutated Invigoration is a decent accompaniment to a full Newblits squad - especially with Chaos Daemons buffs.
The CSM... eh. Put the heavy gunner in a Havocs squad. Put the other gunner in a Chosen squad. Put the champion in a Berzerker squad. Fill out Heretac or Berzerker squads with the rest.
Greater Possessed are an ok accompaniment to Possessed and to a punchy Daemon Engine jamboree if their chums aren’t going to Warptime and Soulforged Pack away from them. When Venomcrawlers get a price cut, expect to see some lists using them together with heralds.
If you’re going halves with a Space Marine collector, the Oblits and MoP and extra bodies aren’t bad value. Especially with Oldblits now OOP. And a minidex that’s got some interesting new warlord traits. Reroll 1’s to cast is pretty handy.
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![[Post New]](/s/i/i.gif) 2019/06/22 05:05:33
Subject: Chaos Marines Tactica [8th Edition]
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Dakka Veteran
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Anyone got any decent ideas for an iron warriors list that wouldn't be crap? I've got the shadow spear models plus 5 new terminators and 20 cultists to get me started off.
Definitely going to be using at least 10 terminators bare bones in the list as I absolutely love the models and think they are quite good for their points in a squad of 10.
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![[Post New]](/s/i/i.gif) 2019/06/22 05:07:02
Subject: Chaos Marines Tactica [8th Edition]
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Longtime Dakkanaut
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Hmmm, my view is that Vigilenge and Shadowspear and the new Chaos codex all combined together added a lot to Chaos. Before this, Chaos probably really struggled.
In all honesty, unless you are playing some heavily skewed list, a "balanced" Chaos list would probably not be the most competitive thing out there. However!
If you are not facing the filthiest list all the time, or the most competitive players all the time, and you yourself are a competent player who doesn't forget the myraid tons of rules chaos have (like death to the false emperor). Then you would probably have a lot of fun. because
1) Chaos armies are very diverse and look really cool. (since a lot of new plastic models just released).
2) All the rules combined allow you to play very fluffy lists while still being able to field a decent army. (Decent as in as long as your opponent doesn't bring the filthiest of stuff or the most competitive stuff out there, you will have a fighting chance or at the very least a good solid game).
All the rules allow you to play a myraid range of very interesting fluffy armies. You can do heavy Daemon Engine, Heavy Daemon, Have a centerpiece model and buff the heck out of that one big scary model (like Lord of skulls), play Abaddon, black legion and go shooty. There are just tons of choices out there.
Unfortunately, if faced with the most competitive lists out there, I think a lot of the fluffier lists would struggle. If you want to win all the time, then you will find your choices of lists and units a lot more restricted and many of the shadowspear stuff won't be quite as competitive.
Take Obliterators. A group of 3 are great in a fluffy list. But if you don't give careful consideration to where they come down, what they shoot. Then even with endless cacophony, you will have them come down, shoot out two units, and then next turn they WILL die (unless your opponent still don't know how deadly they are after they shot out two units in one turn). And here's the thing, a group of 3 costs over 300 points. Almost the cost of a naked melee renegade knight gallant. If you come down, and those two units you shoot out aren't worth 300 over points at least, then you are behind. Because you just traded your over 300 points for his less than 300 points.
I saw a video battle rep. The chaos player deep stuck down his 3 oblits. OK. Then he used them to shoot out two units of space marine space wolves (with endless C). Next turn, he lost all three oblits. It was such a terrible trade.
I was the one who called venomcrawlers an overpriced Rhino. lol I guess I should be more fair. They are definitely more shooty than one. However, they are not really that durable. They need a lot of support to be "good". Is it an awesome model? I have two painted up and I absolutely low how they look. But I had both dead in smoking ruins by end of turn two as well... shrug. You really need to play them with support to bring out the best in them. Just charging them up with a LD in tow for a possible turn 1 charge is just not going to be enough. (Well at least not against a good list).
MOP is for themed lists with daemon engines or daemons. Else, a Sorceror is better because the chaos psychic list is already good.
Greater possessed are great. But we have no lack of fighty characters. They aren't going to win the whole game for you.
I shared two boxes of shadowspear with my friend for all the chaos stuff in them, and I love how they look visually. My daemon engine army looks amazing to me. But is it top tier competitive... probably not. (Forced to admit it). But would it give me a fun game, that would be a big yes.
By the way, you want to go daemon engine theme, a LD is almost mandatory. So even though that isnt in the shadowspear box. You have to get it. Not that it isn't a visually great model too, but you need that LD support. So, chaos is in a good place right now. If just want a good game, and you don't need an army that will curb stomp every else out there. It allows for probably the widest range of play I can think of.
1. You can go triple jump pack Chaos Lord with thunder hammer (with Vigilence Ablaze raptorial host and strategems, and relics). (but just remember we don't have storm shields).
2). You can go full demon list. use MOP, possessed, greater possessed, and try a melee intensive army. (However, I think space wolves can probably do that better).
3). You could go full khorne world eaters berserkers in rhinos and stuff. But in 8th edition, not a lot of melee armies are that great. Custodes would probably be a better melee army than a berserker army.
4) You could go black legion slanaash full shooty. But there are are lots of other shooty armies out there too. Tau? IG with Castellan? Having Abaddon in a shooty list is like having Bobby G in a ultramarines shooty list. Its not as if we see tons of those around beating down everything.
5). You could go horde. Mass cultists in an alpha legion list. Or even try out space marine horde in a red corsairs list. But cultists are 5 points a model compared to IG infantry at 4. Others can probably horde better than we can. The red corsair horde looks interesting, until you run into an opponent that has the firepower to take out a squad of 20 in one turn at a pop. And trust me, there are lists out there which can do that.
6). You could go hero hammer, lots of heroes (we have great psykers). Hidden and protected behind tons of chaff. But then you run into a cuxulus or two, and your entire pstchic phase gets shut down.
I think you can see where I am going with all this. Chaos now allows for tons of customization and options and great fluffy lists. But no world beating ones I can think of. In fact, the huge range of customization probably means that chaos players spend a lot more money trying out all sorts of strategies and army lists while losing more than winning because we are trying everything and not sticking to learning one theme well enough.  We don't have any easy "I win" units or buttons. And we have lots of rules and strategems that are great, but we forget them half the time.
Like even in battle reps online, players always forget death to the false emperor. Even the players who claim they have been playing chaos for years. In a recent game, I cast the psyhic power infernal power (1+ reroll on hit and wound), and then I proceed to forget it on two out of three of the daemon engines that got buffed by it. How many of us remember that Rhinos can be repaired, and that infernal regeneration gives us a wound back at the start of the turn. etc etc.
Automatically Appended Next Post: Rogerio134134 wrote:Anyone got any decent ideas for an iron warriors list that wouldn't be crap? I've got the shadow spear models plus 5 new terminators and 20 cultists to get me started off.
Definitely going to be using at least 10 terminators bare bones in the list as I absolutely love the models and think they are quite good for their points in a squad of 10.
You will probably have to try different loadouts before you find out what works for you. If you want them cheap, 10 termis with combi bolters and chain axes are cheap and yet, have a huge footprint and deal out pretty decent fire power. They almost definitley have to be dealt with if you can find the space to deep strike them into the back field. Its still just bolters though (even with bolter discipline).
If you want dangerous stuff to die. Then Terminators with combi plasma are expensive, but stuff you point those plasma guns at will definitely die. a unit of 10 can pump out 20 plasma shots at 12 inches. You can cocophany strategem it to shoot twice for 40 shots. Its an expensive unit pushing over 400 points. So you really need to take out expensive targets when that unit drops down. It probably absolutely needs to be supported so that you can have rerolls (because plasma killing your own termis is painful). If you are playing newbies, you will have a lot of fun with that, and will probably make newbies cry. Once you start facing people who know how to screen, then you will find the effectiveness of such a unit significant curbed by their screening.
The other issue is that while you put 300 to 500 points off the board in deep strike reserve, will the army you do have on the field be able to stand up your opponent until your deep stirkers arrive. Maybe bring very long range weapons that can shoot 48 inches or more. Stay far back. So that a lot of his shooting is ineffective because out of range. Pound on him from extreme long range in turn 1, wait until your whole army is on the board before you try anything fancy.
Automatically Appended Next Post: lindsay40k wrote:Wait. Isn’t a single LoS enough to block LoS to LD? This might be really viable. If anything wants buffs in such a lineup, it’s the LoS...
The LOS can block some, but depending on how spread out his army line is, the LOS probably can't totally block off line of sight of everything to the LD. The LD is pretty decent sized after all. And don't forget, not everything needs line of sight in the first place. Imperium has stuff like Basilisks which don't need line of sight.
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This message was edited 4 times. Last update was at 2019/06/22 05:43:26
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![[Post New]](/s/i/i.gif) 2019/06/22 07:13:42
Subject: Chaos Marines Tactica [8th Edition]
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Dakka Veteran
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Nice yeah I will definitely be using them as I love terminators as I say, my plan will probably be exactly what I do with my Deathwatch. Have a shooty castle with havocs, CSM and possibly a chaos Knight when it is released. The Firebase will be covered by screening cultists who will obviously site for the pantheon.
Second part of the force will be 10 terminators with a smash lord and oblits who drop into key areas and destroy the enemy (then quite possibly die instantly) is a tactic I've used loads and I quite enjoy it.
Tempted to add a lord discordant or 2 and some mauler fiends that looks like a nice combo
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This message was edited 1 time. Last update was at 2019/06/22 09:37:11
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![[Post New]](/s/i/i.gif) 2019/06/22 12:32:34
Subject: Chaos Marines Tactica [8th Edition]
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Huge Hierodule
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Rogerio134134 wrote:Nice yeah I will definitely be using them as I love terminators as I say, my plan will probably be exactly what I do with my Deathwatch. Have a shooty castle with havocs, CSM and possibly a chaos Knight when it is released. The Firebase will be covered by screening cultists who will obviously site for the pantheon.
Second part of the force will be 10 terminators with a smash lord and oblits who drop into key areas and destroy the enemy (then quite possibly die instantly) is a tactic I've used loads and I quite enjoy it.
Tempted to add a lord discordant or 2 and some mauler fiends that looks like a nice combo
If you’re doing a Daemon Engine jamboree and aren’t Black Legion, I’d recommend a single LD, and a Warpsmith to be the Soulforged field commander. Could even be worth a DA casting -1 to be hit on the LD - giving them maulers WS3+ makes him such a fire magnet, adding that to his 2+ save can be worth it. Automatically Appended Next Post: What am I saying, BL SoulPack with LD & WS is totally awesome. Put a bunch of endurance buffs on the LD and watch them tank an army’s worth of firepower.
Things to be said for making it a Defiler squadron and starting them all near a Gnarlmaw. Three battlecannons advancing and hitting on 3’s, that’s some scary pressure. If you bring a Nurgle Daemons detachment, Horticulous can drop another one down for them to do it again T2. This will take some practice to get right, though - it’s got a pretty unforgiving landing zone.
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This message was edited 1 time. Last update was at 2019/06/22 13:22:30
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![[Post New]](/s/i/i.gif) 2019/06/22 14:14:06
Subject: Chaos Marines Tactica [8th Edition]
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Humming Great Unclean One of Nurgle
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I don't think the Gnarlmaw lets you advance and shoot without penalty-Fallback and shoot, yes, but not advance.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2019/06/22 14:39:57
Subject: Chaos Marines Tactica [8th Edition]
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Longtime Dakkanaut
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NURGLE DAEMON units that are within 7" of any Feculent Gnarlmaws at the start of their turn can shoot and/or charge this turn, even if they Fell Back or Advanced.
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![[Post New]](/s/i/i.gif) 2019/06/22 15:25:07
Subject: Chaos Marines Tactica [8th Edition]
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Regular Dakkanaut
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lindsay40k wrote:Things to be said for making it a Defiler squadron and starting them all near a Gnarlmaw. Three battlecannons advancing and hitting on 3’s, that’s some scary pressure. If you bring a Nurgle Daemons detachment, Horticulous can drop another one down for them to do it again T2. This will take some practice to get right, though - it’s got a pretty unforgiving landing zone.
Purged Oblits near a Gnarlmaw could also be effective, potentially retooling everything to hit without needing a character, and effectively having a 0+ save. I haven't tried it with newblits so I don't know if it's cost effective.
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![[Post New]](/s/i/i.gif) 2019/06/22 15:42:06
Subject: Chaos Marines Tactica [8th Edition]
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Longtime Dakkanaut
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I run black legion nurgle oblits near a tree and a dark apostle for -1 to hit. No one wants to deal with -1 to hit 0+ save oblits that have 2 different ways to heal (nurgle herald and csm strat). That makes them so powerful and effective at keeping enemies 24" away.
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![[Post New]](/s/i/i.gif) 2019/06/22 15:53:44
Subject: Chaos Marines Tactica [8th Edition]
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The Dread Evil Lord Varlak
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Atlatl Jones wrote: lindsay40k wrote:Things to be said for making it a Defiler squadron and starting them all near a Gnarlmaw. Three battlecannons advancing and hitting on 3’s, that’s some scary pressure. If you bring a Nurgle Daemons detachment, Horticulous can drop another one down for them to do it again T2. This will take some practice to get right, though - it’s got a pretty unforgiving landing zone.
Purged Oblits near a Gnarlmaw could also be effective, potentially retooling everything to hit without needing a character, and effectively having a 0+ save. I haven't tried it with newblits so I don't know if it's cost effective.
Except that you need to have wounded the targeted unit allready. Might be an issue, might not.
Also doubling up the firepower still will be better imo.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/06/22 16:04:34
Subject: Chaos Marines Tactica [8th Edition]
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Longtime Dakkanaut
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So.. I just watched a battlerep on youtube by mini wargaming. The chaos list wasn't even that terrible a list. Its was a relatively fluffy list though. Had a lot of shadowspear stuff.. Had a LD, 2 Venomcrawlers, 1 hellbrute, 3 Rhinos with 30 space marines in them, Abaddon and a dark apostle. Oh, and it had 3 Oblits too.
Wasn't that bad, most stuff are vehicles in turn 1, and Oblits started in cover so they have 1+ save.
It was facing a Tau army ...
Turn 1, Oblits and the LD die to shooting.
Turn 2, Both the Venomcrawlers and the Hellbrutes dies.
Turn 3, (in turn 2, alll 30 space marines piled out and charged into the sacrificial firewarrior line). Anyway, turn 3, all the space marines are killed to a man, and one Rhino.
At this point, they called it, because the CSM only had Abby, the dark apostle and one damaged Rhino left.
Ehhh... talk about a brutal game to watch. :X But it kinda reinforces my point. Oblits are too expensive to throw away, if they die without doing anything, thats over 300 points you just lost. And the venomcrawlers also die so easily, and so does any LD that doesn't have indomitable (which that LD didnt have).
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![[Post New]](/s/i/i.gif) 2019/06/22 16:08:03
Subject: Chaos Marines Tactica [8th Edition]
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Longtime Dakkanaut
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Nurgle vs slaanesh oblits come down to 2 things. Support and survival.
Nurgle oblits with the proper support (tree and a sorcerer/ herald / dark apostle, pick your support options) is very hard to deal with, they become next to impossible to move unless an unusually high level of firepower is poured into them. Nurgblits can start the game on the table and expect to still be around turn 3. The down side is they need to stay near the tree to get its protection. Alternatively you can deep strike them and the tree (use the strat from the deamons codex) t2 to make a 24" radius of fire support anywhere you want on the table. Deep strike a sorcerer with them (jump pack or term armor) and then next turn summon a herald of nurgle if you need to give them extra support. This is a rock setup.
Slaanesh on the other hand is the hammer setup. Very simple and easy to use. Deep strike, fire, pop endlessly canophy on them, nuke 2 things t2. You can also put the 5+++ feel no pain onto them to help keep them alive if you want. However even with that they are going to be a target, 4w t5 and 2+/5++/5+++ is hard to get through but a lot easier than 4w t5 0+/5++ with the ability to heal 2d3 wounds a turn. Also the slaanesh setup does more damage overall which makes it a bigger threat which equals bigger target.
Either way works as far as i can tell. It comes down to what else is in your army and what you need them for, defense or offense.
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![[Post New]](/s/i/i.gif) 2019/06/22 16:37:39
Subject: Chaos Marines Tactica [8th Edition]
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The Dread Evil Lord Varlak
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Eldenfirefly wrote:So.. I just watched a battlerep on youtube by mini wargaming. The chaos list wasn't even that terrible a list. Its was a relatively fluffy list though. Had a lot of shadowspear stuff.. Had a LD, 2 Venomcrawlers, 1 hellbrute, 3 Rhinos with 30 space marines in them, Abaddon and a dark apostle. Oh, and it had 3 Oblits too.
Wasn't that bad, most stuff are vehicles in turn 1, and Oblits started in cover so they have 1+ save.
It was facing a Tau army ...
Turn 1, Oblits and the LD die to shooting.
Turn 2, Both the Venomcrawlers and the Hellbrutes dies.
Turn 3, (in turn 2, alll 30 space marines piled out and charged into the sacrificial firewarrior line). Anyway, turn 3, all the space marines are killed to a man, and one Rhino.
At this point, they called it, because the CSM only had Abby, the dark apostle and one damaged Rhino left.
Ehhh... talk about a brutal game to watch. :X But it kinda reinforces my point. Oblits are too expensive to throw away, if they die without doing anything, thats over 300 points you just lost. And the venomcrawlers also die so easily, and so does any LD that doesn't have indomitable (which that LD didnt have).
I mean the lists fields DA's (meh) The overpriced daemonic Rhinos, (MEEEEHH) 30 non RC marines it seems (I mean yeah sure but why bring aby and his morale immunity and not making use of it ?)
Alone the marine part and the rhinos is over 500 pts, which could've been significantly cut down and added maybe annother LD or DP with wings.
There is also no sorcerer in this list.
I mean all it really shows is that CSM still are MSU only to not be apoint sink, Psy is absolutely necessary, and recycling shenanigans needed.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2019/06/23 16:39:47
Subject: Chaos Marines Tactica [8th Edition]
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Daemonic Dreadnought
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There's been this debate at my FLGS about what could go into a World Eaters Codex. The topic just keeps coming up, it's something everyone wants to talk about but no one sees how it could work.
Played a friendly game last night as deep-striking World Eaters. Put 4 5-man units of Berzerkers in a Kharybdis Assault Claw to see what they could do. The rest of the list was a Juggerlord, a Terminator Lord, a couple Skullmasters, 2 20-thing Bloodletter bombs, Flesh Hounds, a Deredeo, and a ton of Cultists. My opponent was an Imperial Knights and Astra Militarum force.
The KAC and the Berzerkers did surprisingly well. My opponent was setting up his army to avoid deep-striking Bloodletters, who he saw as the superior threat. This left a gap where the KAC and the Berzekers were able to drop in, charge a Knight, kill it in a single turn, then consolidate into tanks to tie them up. The Bloodletters came in next turn, chewing through infantry while the Berzerkers took care of the armor. By the fourth turn, it was just tanks and Armigers on the board and most of them were in close combat.
Khorne units usually disappoint me in 8th edition, they really do get one great assault at most before they fall apart. Playing them as a massed force like this was different, they were able to cause disruption all over the board and hit each flank in sequence. My opponent didn't really have any choice besides castling, which meant my units were constantly consolidating into close combat and they were rarely exposed to significant shooting.
The KAC, while terribly expensive, was totally worth it for the deep strike. Combined with deep-striking Bloodletters, it really kept my opponent off-balance and unable to effectively respond to all the assaults. Maybe a Terrax Assault Drill could by a cheaper alternative for delivery for the KAC, but the melta cutters were a big part of the assault too. It was dishing out about 9 wounds average each turn it charged.
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![[Post New]](/s/i/i.gif) 2019/06/23 17:52:16
Subject: Chaos Marines Tactica [8th Edition]
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Huge Hierodule
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When KAC hits, it hits hard. But it’s such a massive crapshoot, most of the time it’ll whiff.
Raptorial Host feels like a solid part of a WE army. Rendezvous the Warp Talons with like Karanak or a Skullreaver Prince and they make a mess in their own right and also get to run around tagging key units & preventing OW.
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![[Post New]](/s/i/i.gif) 2019/06/23 19:42:04
Subject: Re:Chaos Marines Tactica [8th Edition]
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The Dread Evil Lord Varlak
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So i maybee getting myself the shadowspear box and make a fluffly little side army, now and wanted to kitbash a small army. 1000 pts.
The idea is to maximize the purge trait via applying MSU units to generate more Rerolls for all other units.
All is purge so all is Nurgle.
Battalion:
HQ
Sorcerer or MoP (MoP model)
Lord with Combi plas and chainaxe.
Troops:
5 CSM with AC
5 CSM with Chaincannon
5 CSM with Missile launcher
Fast
3 CSM Biker
Heavy support detachment
HQ
Sorcerer Staff Combibolter
Heavy Support
1 Obliterator
1 Obliterator
1 Venomcrawler.
Total pts so far 957.
Now two things are questions which i am undecided yet:
A: Should i hand out Combi weapons for the smaller squads (sadly i only got enough kit for 1 Combiplas)
B: Should i go instead for a jumppack upgrade for the purge relic grenade?
thoughts so far:
MoP seems a bit lackluster in this list, i got 1 Daemon engine, that's it the rest can't profit from him so he will do as a sorc stand in.
Positive, all units except the venom crawler profit from the trait, so i technically got full rerolls available if i focus fire. I also am thinking of running two times miasma of pestilence for more survivability Prescience is not something i need for the list due to the purge trait and the ammount of units capable of "Marking" units.
I also will have enough CP due to not getting access to either Cacophony or Votwl, .
Alternate take:
This list would also work with the scourged trait, this time however rerolling the special equipment ifit fails, would also gain access to the Book of falsehoods, which in conjunction with a MoP baseline ability would make for a Potent screw you for any psyker list. Bonus points due to beeing able to also use CP for more relics.
Also Special detachments:pretty much useless, but might be worth it to get one anyways to get acess to more warlordtraits.
Altough probably not.
Thoughts?
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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