Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Not entirely the same, but very similar. Hopefully he doesn't require a kill in 40k with. 12" pistol with one shot..... 2 damage though, so if he gets a shot for each pistol, he could kill some troops, maybe a weak character.
Statline looks like a normal cult character.
PourSpelur wrote: It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Carnikang wrote: Not entirely the same, but very similar. Hopefully he doesn't require a kill in 40k with. 12" pistol with one shot..... 2 damage though, so if he gets a shot for each pistol, he could kill some troops, maybe a weak character.
Statline looks like a normal cult character.
Do they all have BS 2+? That seems good for his role.
ChargerIIC wrote: If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
Carnikang wrote: Not entirely the same, but very similar. Hopefully he doesn't require a kill in 40k with. 12" pistol with one shot..... 2 damage though, so if he gets a shot for each pistol, he could kill some troops, maybe a weak character.
Statline looks like a normal cult character.
Do they all have BS 2+? That seems good for his role.
No, most of them have 3+ or more BS. Primus has a 2+ WS, so he is basically an opposite Primus.
S, T, SV and W are all basic human stats, shared by most character bodies in a cult army, is what I mean.
This message was edited 1 time. Last update was at 2019/01/23 15:43:09
PourSpelur wrote: It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
AP-1 2 damage is sweet and pistols can be fired in close combat sooooo. The only issue I see is no mention of actual CC abilitys and a 5+ sv mean he will heavily rely on Unquestioning loyalty to stay alive (hopefully it gets a buff). I'd love to see him get the primas cult ambush buffs as well letting him drop in and blast away up close and personal. Maby he will give +1 to ranged hit rolls insted of melee.....and he looks so cool to. This makes me very excited.
This message was edited 1 time. Last update was at 2019/01/23 15:52:38
Lord Damocles wrote: Of course the stub pistols are better than bolt pistols. That makes sense.
Wait, what..?
I would view it more that these specific special weapons, as wielded by this specific special character, and up being more effective than standard bolt pistols wielded by normal bolt pistol users. It's just an abstraction of the rules to make a special character special.
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
AP-1 2 damage is sweet and pistols can be fired in close combat sooooo. The only issue I see is no mention of actual CC abilitys and a 5+ sv mean he will heavily rely on Unquestioning loyalty to stay alive (hopefully it gets a buff). I'd love to see him get the primas cult ambush buffs as well letting him drop in and blast away up close and personal. Maby he will give +1 to ranged hit rolls insted of melee.....and he looks so cool to. This makes me very excited.
I think your expecting a bit much. My guess is he is basically just what we saw here. Any unit he inflicts damage on with his guns will provide a reroll 1's. He's probably like 30-40 points. Apparently kelermorph is a thing so you won't be restricted to 1. Honestly he seems fine to me. He makes good company for a shotgun neophyte unit. Folks have to remember these guys are like guard characters, not marine ones. Usually they will have one niche ability and be very cheap, that's it. I am fine with that, I don't need this guy fighting combat, there are multiple characters and half a codex to do that.
Now, what could be very cool and worth speculating a bit is stratagems, if he gets a strat like the one in kill team, that's going to be hilarious. He could effectively provide rerolls to hit against every unit he shoots, plus the idea of this guy feathering his pistols into a mob of cultists is straight out of the Dark Tower series lol. My guess is if that srtat is ported over it will be a bit less OP. Probably letting him shoot his pistols each one time into every target within the range band. I can only dream.
BlaxicanX wrote: What are some theories for why GW is creating absolutely zero hype for this release?
I don't understand the lack of build up.
We'll probably start seeing the obligatory 'Chapter Tactics' articles next week, then pre-order the Saturday after this one. If I recall, they always do so in the week leading up to it, before the paid shills start posting details from their advance copies.
New Years Weekend was only a few weeks ago and they presumably think stuff like the Kill-Team are hype enough. GSC don't have the same rabid fanbase as Orks or Marines do to keep screaming at the Facebook page for scraps.
This message was edited 1 time. Last update was at 2019/01/23 16:23:26
BlaxicanX wrote: What are some theories for why GW is creating absolutely zero hype for this release?
I don't understand the lack of build up.
Either they plan a normal week of leaks next week (we can only hope) or they shot their load early at the new year game-day at warhamer world and are just going to drop it off casually ala the space wolf codex.
I suppose it could be even worse and they are slated for Mid to late February. Which would make previewing it all at the new year very silly.
Lord Damocles wrote: Of course the stub pistols are better than bolt pistols. That makes sense.
Wait, what..?
I would view it more that these specific special weapons, as wielded by this specific special character, and up being more effective than standard bolt pistols wielded by normal bolt pistol users. It's just an abstraction of the rules to make a special character special.
If by 'normal' bolt pistol users you mean chapter masters and inquisitors, yeah, why would these losers have gear any better than some random ganger, eh?
Funnily enough, it's also better than heavy bolt pistols, you know, hand cannons too big even for astartes to use. Gee, Cawl sure did great job with Primaris gear, he should hire that random mook with a box of scraps and a cave to show him how it's done
That was also my thought yesterday, great, more D2 gak to make W2 infantry even more worthless. But at least that was kinda justified by it being AM, today really takes the cake. I honestly expected GSC guy to fire six S4 shots, which would be pretty fluffy and give him some offensive ability, but the above stats make zero sense in setting and ironically make the guy worse at fighting his supposed primary targets, PDF and IG troopers...
Lord Damocles wrote: Of course the stub pistols are better than bolt pistols. That makes sense.
Wait, what..?
I would view it more that these specific special weapons, as wielded by this specific special character, and up being more effective than standard bolt pistols wielded by normal bolt pistol users. It's just an abstraction of the rules to make a special character special.
He's not really a special character.
So, Kill Team Commander sets? They're generic profiles that are given a 'named' setup that relates to the fact that Kill Team encourages you to name and give a backstory to your KT members.
Starn is a new type of GSC character called a "Kelermorph".
What are some theories for why GW is creating absolutely zero hype for this release?
I don't understand the lack of build up.
Zero hype? Lack of build up? We've been teased for more than six month, we already have had more release than most of the armies of the game, we have another boxed set with exclusive character coming before the Codex itself, got some rule preview a few day earlier, a teaser, a trailer, two conventions that showed us new models: that's seems quite good for an un-hyped codex release.
If by 'normal' bolt pistol users you mean chapter masters and inquisitors, yeah, why would these losers have gear any better than some random ganger, eh?
Because rules are abstractions used to represent something: this guy is a Xenos leader, some kind of super hero that kills enemies of the "People" in order to galvanize them: it's not much that its weapons are better than marines ones, it's that he is realy good to shoot you between to eyes thanks to his xenos inheritance. Multiples shots doesn't represent his abilities as well as this set of rules, IMHO.
Causalis wrote: Regarding the GSC Codex making the army "really, really strong":
I actually don't want another Dark Eldar-esque Codex. The Cult is a guerillia army. They should be a finesse army. Not saying that our Codex should be weak but I hope our army isn't buffed to a point where the game almost plays itself.
I want to win because I outsmart my opponent and lay traps with ambush, not because I can stack 20 buffs on three big blobs of Aberrants and just smash the enemy to bits.
No one forces you to play a hard list with strong units. Ofc we want a Dark eldar dex, how fun would it be if they made another necron dex? Hey play necrons if you dont want a strong codex. Their players are realy happy now becuase they got a dex they need fines for playing
Causalis wrote: Regarding the GSC Codex making the army "really, really strong":
I actually don't want another Dark Eldar-esque Codex. The Cult is a guerillia army. They should be a finesse army. Not saying that our Codex should be weak but I hope our army isn't buffed to a point where the game almost plays itself.
I want to win because I outsmart my opponent and lay traps with ambush, not because I can stack 20 buffs on three big blobs of Aberrants and just smash the enemy to bits.
No one forces you to play a hard list with strong units. Ofc we want a Dark eldar dex, how fun would it be if they made another necron dex? Hey play necrons if you dont want a strong codex. Their players are realy happy now becuase they got a dex they need fines for playing
Please, don't remind us
I'm on the boat on not wanting it to be DE strong (although I wouldn't complain), but i think Tyranid Dex strong would be a good spot, if I'm not mistaken the Nid dex seems like it's upper middle tier.
EDIT: On the topic of the Kelermorph pistols I think the stat makes sense. While, yes, it is a stub weapon, their also described as being large high calibre revolvers, so it being the same strength as a bolt weapon sorta makes sense, and considering it could be firing AP hard rounds the AP -1 makes sense to me.
This message was edited 1 time. Last update was at 2019/01/23 18:02:26
<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator
Causalis wrote: Regarding the GSC Codex making the army "really, really strong":
I actually don't want another Dark Eldar-esque Codex. The Cult is a guerillia army. They should be a finesse army. Not saying that our Codex should be weak but I hope our army isn't buffed to a point where the game almost plays itself.
I want to win because I outsmart my opponent and lay traps with ambush, not because I can stack 20 buffs on three big blobs of Aberrants and just smash the enemy to bits.
No one forces you to play a hard list with strong units. Ofc we want a Dark eldar dex, how fun would it be if they made another necron dex? Hey play necrons if you dont want a strong codex. Their players are realy happy now becuase they got a dex they need fines for playing
Please, don't remind us
I'm on the boat on not wanting it to be DE strong (although I wouldn't complain), but i think Tyranid Dex strong would be a good spot, if I'm not mistaken the Nid dex seems like it's upper middle tier.
EDIT: On the topic of the Kelermorph pistols I think the stat makes sense. While, yes, it is a stub weapon, their also described as being large high calibre revolvers, so it being the same strength as a bolt weapon sorta makes sense, and considering it could be firing AP hard rounds the AP -1 makes sense to me.
I would hope for something in the Tyranid area, as in none competitive formats, I find myself using varied lists that give a wide range of opponents some difficulty.
Not just the 40+ stealers, Hiveguard, and Swarmlord.
If the Kellermorph comes over as he appears, then he will definitely make a Shooting Ambush more of a viable tactic, regardless if his ability is innate or requires kills. And with a slew of other units and characters coming, GSC may look to be one of the more varied and customizable armies to be released this edition.
PourSpelur wrote: It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Lord Damocles wrote: Of course the stub pistols are better than bolt pistols. That makes sense.
Wait, what..?
I would view it more that these specific special weapons, as wielded by this specific special character, and up being more effective than standard bolt pistols wielded by normal bolt pistol users. It's just an abstraction of the rules to make a special character special.
If by 'normal' bolt pistol users you mean chapter masters and inquisitors, yeah, why would these losers have gear any better than some random ganger, eh?
Funnily enough, it's also better than heavy bolt pistols, you know, hand cannons too big even for astartes to use. Gee, Cawl sure did great job with Primaris gear, he should hire that random mook with a box of scraps and a cave to show him how it's done
That was also my thought yesterday, great, more D2 gak to make W2 infantry even more worthless. But at least that was kinda justified by it being AM, today really takes the cake. I honestly expected GSC guy to fire six S4 shots, which would be pretty fluffy and give him some offensive ability, but the above stats make zero sense in setting and ironically make the guy worse at fighting his supposed primary targets, PDF and IG troopers...
Chapter masters and inquisitors tend to be massive cc beatsticks, or are dripping with special rules to allow them to function as GW intended within the abstraction of the rules. They inherently make bolt pistols better by making it more likely to hit with them, or maybe through enhancing their abilities in cc. Do you still get +1 attack in cc for a pistol.wnd a.ccw? I haven't kept up.with 8th.
While I take Kanluwens point that the Kellermorph isn't a special character, it has a very defined role with rules to match. GW could have armed it with a typical and common weapon that everyone is familiar with and added some special rules to buff his shooting attacks. However instead it appears that they have rolled it all up into the weapon profile. It seems unlikely that any other unit in the game will be able to take the specific pistols being used by the character, so they can easily fiddle the weapon stats without fear of unbalancing some other unit. Now whether the overall rules package ends up with a model that fits it's background or presumed role, is an entirely different issue that I'm not going to touch with a barge pole
This message was edited 1 time. Last update was at 2019/01/23 18:47:50
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
If by 'normal' bolt pistol users you mean chapter masters and inquisitors, yeah, why would these losers have gear any better than some random ganger, eh?
Because rules are abstractions used to represent something: this guy is a Xenos leader, some kind of super hero that kills enemies of the "People" in order to galvanize them: it's not much that its weapons are better than marines ones, it's that he is realy good to shoot you between to eyes thanks to his xenos inheritance. Multiples shots doesn't represent his abilities as well as this set of rules, IMHO.
This makes a lot of sense to me- those are just good hand cannons available to any wealthy ganger, but it is in the hands of a genetically-predisposed gunslinging alien master that they get that statline, not any other scrub using them.
This character is the kind of soldier with the uncanny ability to hit weakspots with every shot- every pull of the trigger is aimed at an eye lense or something. The only other way to represent that would be to layer special rules onto the model, which is much more unwieldy than just rolling the bonuses into a unique weapons profile.
ChargerIIC wrote: If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
Carnikang wrote: That Biophagus preview got lots of people hot and bothered .... This really does feel like some sort of fluffy torture.
I doubt it will be this weekend. As Saturday is tomorrow, maybe we will get an "Ambush"-style Pre-Order article for next week letting us know the Cult is Ascendent.
On another, personal note... I got my 28mm Handicap/One way signs in from my local hobby shop.... Time to customize those Hypermorphs.
I have been searching all over the place for 28mm signs, no luck. What brand are yours?