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Made in us
Terrifying Doombull




zamerion wrote:




review

It seems that the genestealers are affected by the "CULT" keyword..


Apparently not. It's hard to find because he struggles to keep the book on a relevant page (or fit a text block under the camera when he's talking about it) and rambles and skips around in an incredibly disorganized fashion, but the last sentence of Cult Creeds is 'doesn't work on purestrains'

This message was edited 2 times. Last update was at 2019/02/02 14:43:30


Efficiency is the highest virtue. 
   
Made in us
Loyal Necron Lychguard





Working on it

Just watched the video, Purestrain Genestealers have the <CULT> keyword

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
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Dakka Veteran






 Kharne the Befriender wrote:
Just watched the video, Purestrain Genestealers have the <CULT> keyword


The guy before you just clarified that the traits don't work on them anyway.
   
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Birmingham, UK

Do we know if the cult traits work on vehicles?

   
Made in de
Longtime Dakkanaut





 Kapitan Montag wrote:
Do we know if the cult traits work on vehicles?


We know they don't. Genestealers and Vehicles are specifically excluded.
   
Made in us
Loyal Necron Lychguard





Working on it

Astmeister wrote:
 Kharne the Befriender wrote:
Just watched the video, Purestrain Genestealers have the <CULT> keyword


The guy before you just clarified that the traits don't work on them anyway.


Oh Oh, I misunderstood. Well, can't say I agree with it, but rules are rules.

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in gb
Mighty Vampire Count






UK

 Kapitan Montag wrote:
Do we know if the cult traits work on vehicles?


I can't work out why they are switching back to the equivalent of Chapter Tactics not working on vehicles - they did not let Marines have them on theirs - then gave everyone else them - but now with this and Sisters Beta they are stopping them again. They need to be a bit more consistant....

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It also makes no real sense, so the driver or gunner in a Goliath or Rock Grinder is not a member of the cult?

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Dakka Veteran





sold out already in UK
https://www.games-workshop.com/en-GB/Codex-Genestealer-Cults-Ltd-ed-hb-2019

... damn those cheap, fragile,and visibly loose gold corners sure do sell


Edit:

regarding CA ... latest article says:
A few of you have got in touch this week to ask how the Ambush marker deployment mechanic works in matched play games.

We just wanted to clear up that the intent is certainly that you can deploy your entire Genestealer Cults army using Ambush markers if you like – in any type of game. Any and all units that have the Cult Ambush special rule can take advantage of this, though you still can’t start with more than half your army underground. Not even the Genestealer Cults are that sneaky!

Deploying using Ambush marker is a very thematic, though fairly unusual, mechanic, and it does throw up the odd question on specific interactions with some other deployment rules. Don’t worry – these will be covered in a designer’s commentary in a few weeks. For now – enjoy the new codex!

This message was edited 1 time. Last update was at 2019/02/02 19:25:09


 
   
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Myrtle Creek, OR

One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.

Thread Slayer 
   
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Longtime Dakkanaut





 privateer4hire wrote:
One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.


Yup, unit size is 4, 8 and 12 with an additional quad for each four bikes. At least the boxed set makes sense.

Painting Warhammer 40,000 Conquest a P and M blog : https://www.dakkadakka.com/dakkaforum/posts/list/0/763491.page 
   
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Myrtle Creek, OR

Thank you much. Will probably have to hit bits sellers up, then.

Thread Slayer 
   
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Eternally-Stimulated Slaanesh Dreadnought





Hmmm are there generic cult creed options? Seems kinda strange they don't have a table for those who want to run a generic cult.

This message was edited 1 time. Last update was at 2019/02/02 23:46:07


 
   
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Regular Dakkanaut




There are no rules for paint. So you can just have whatever cult paint scheme you want and choose the creed you want
   
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Eternally-Stimulated Slaanesh Dreadnought





C4790M wrote:
There are no rules for paint. So you can just have whatever cult paint scheme you want and choose the creed you want


Hmm maybe it's just my narrative mindset coming out.
   
Made in us
Rampaging Carnifex





South Florida

There are no "generic" faction rules for any army in the game. All armies must pick a set of faction rules they draw from (as long as they qualify...). But as said, you can choose to paint your army to align with the faction rules, or just pick whatever works for your own unique faction.

This message was edited 1 time. Last update was at 2019/02/03 02:23:56


   
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Stealthy Sanctus Slipping in His Blade





ListenToMeWarriors wrote:
 privateer4hire wrote:
One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.


Yup, unit size is 4, 8 and 12 with an additional quad for each four bikes. At least the boxed set makes sense.


Is that by powerlevel or is that also in matched play? That seems odd for 40k.
Being able to buy an extra bike as an extra wound or having to buy four bikes just to have the one seems kinda restrictive. I hope they're fairly cheap in points if you have to buy four at a time, no discussion.

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
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Versteckt in den Schatten deines Geistes.

ListenToMeWarriors wrote:
 privateer4hire wrote:
One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.


Yup, unit size is 4, 8 and 12 with an additional quad for each four bikes. At least the boxed set makes sense.
So you can't just have a squad of 5 or 6 bikes? You have to add them in groups of 4? Is this is matched play as well, or just Power Level stuff?

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Longtime Dakkanaut





Sorry gents, that is indeed PL , text is"this unit includes 1 Atalan Leader and 3 Atalan Jackals. It can include 4 additional Atalan Jackals (power rating +3) or 8 additional Atalan Jackals (+6 PL.)".

Then for every 4 Jackals and or leaders you can add a Wolfquad. On the video review above the datasheet is shown at the 1 hour 39 minute mark.

Only the leader can take an autogun(???), Bolt pistol or power axe and only one grenade launcher per 4 Jackals.

This message was edited 1 time. Last update was at 2019/02/03 07:10:48


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Uppsala, Sweden

 H.B.M.C. wrote:
ListenToMeWarriors wrote:
 privateer4hire wrote:
One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.


Yup, unit size is 4, 8 and 12 with an additional quad for each four bikes. At least the boxed set makes sense.
So you can't just have a squad of 5 or 6 bikes? You have to add them in groups of 4? Is this is matched play as well, or just Power Level stuff?


It says "The unit contains 1 Atalan Leader and 3 Atalan Jackals. It can include 4 additional Atalan Jackals (power rating +3) or 8 additional Atalan Jackals (power rating +6). For every four Atalan Jackals and/or Atalan Leaders in the unit it can include one Atalan Wolfquad (power rating +2 per model)"

Most units have the wording "It can include up to X additional..." but not the Atalans.
   
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Versteckt in den Schatten deines Geistes.

Ok, that's powerlevel stuff though.

Surely the points at the back give individual prices, yes?

This message was edited 1 time. Last update was at 2019/02/03 07:28:17


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Humming Great Unclean One of Nurgle






 H.B.M.C. wrote:
ListenToMeWarriors wrote:
 privateer4hire wrote:
One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.


Yup, unit size is 4, 8 and 12 with an additional quad for each four bikes. At least the boxed set makes sense.
So you can't just have a squad of 5 or 6 bikes? You have to add them in groups of 4? Is this is matched play as well, or just Power Level stuff?
Well that is how AoS works but I would be shocked to see them turn it towards 40k. Pretty sure that must be for power level.

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UK

 privateer4hire wrote:
One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.


Buy a Jackals box set amongst a group. Add sniper rifle from the bits box.

Boom! Four gamers have an Alpha.

Dice off for the quad!

GW hopefully realise why the overpriced Alpha isn't selling????

   
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Longtime Dakkanaut





Aye, bikers are 10pts base so have at it and get kit bashing those Alpha's.

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Fixture of Dakka




alphaecho wrote:
 privateer4hire wrote:
One of the review sites said the bikes have to be augmented in units of 4 (i.e., you can't buy a second box and only add 1, 2 or 3 dirtbikes to a unit). Can anyone confirm?

I had hoped to use one of the bikers to convert to the alpha but sounds like GW may have figured out that folks would try that.


Buy a Jackals box set amongst a group. Add sniper rifle from the bits box.

Boom! Four gamers have an Alpha.

Dice off for the quad!

GW hopefully realise why the overpriced Alpha isn't selling????


So GW logic would mean to increase the price f the Jackals box set then.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

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Nihilistic Necron Lord






Germany

So, genestealer cult infantry does not suffer the -1 to hit for moving and firing heavy weapons. How is that possible that some mutated weirdos can do that better than SM ? Not even SM veterans, or dev squads get this. Those genestealer heavy weapons are probably improvised rock grinder tools, yet they can do it better than SM with real weapons ? WTF ? On top of that a model probably will only cost 7 points, and you can get 20 of them, to protect those weapons from losing them. Even better, for 1CP they can return slain D6 models to a troop choice unit, for free, no reinforcement points needed

This message was edited 4 times. Last update was at 2019/02/03 13:51:06


 
   
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Those abilities are only available with certain specific cults though.

"The Omnissiah is my Moderati" 
   
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Germany

I know, but it doesnt matter. Its ridiculous that they even have those abilities.
   
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Fixture of Dakka






 p5freak wrote:
I know, but it doesnt matter. Its ridiculous that they even have those abilities.


No different than humans being as strong as an ork or marine by being from a certain planet. Its a game mechanic vs fluff thing.
   
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Loyal Necron Lychguard





Working on it

It's honestly not that big a deal or hard to justify, its not like the very few units we have that benefit from that are going to do anything spectacular with that ability.

And it makes sense from a fluff perspective, but that's not the point of this thread.

So what's the price on the Ridgerunner going to be, I'm thinking 50$

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
 
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