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2019/11/12 07:32:23
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Regular Dakkanaut
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Sacred Rites are 95% going to be SoB litanies. If any army should have a prayer system then surely it would be the sisters - especially due to the lack of a psychic discipline and GWs recent trend (see. Black Templars in psychic awakening). 6 cards, 6 prayers. Sounds about right to me.
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This message was edited 1 time. Last update was at 2019/11/12 07:40:23
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2019/11/12 08:32:10
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Dr. Mills wrote:H.B.M.C the reason people might be calling you out is your frankly rediculous opinion that the limited edition Codex will not be the same Codex the non-limited one will be in regards to content.
Like I've already said, I started that post with "the cynic in me". I don't actually think that it will be different.
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2019/11/12 09:10:04
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Grim Dark Angels Interrogator-Chaplain
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It’s not going to be a different Codex. We know it’s the full Codex. So there’s little point in discussing that any further, or for anyone to try scoring points off your original post. Maybe everyone can just let this one go now? The baiting and biting is pretty silly given we know what the book is.
Looking through the pics again, at least there are head swaps for the doubled-sprue duplicate minis. That and deft hobby knife application helps no end if you’re worried about minis looking alike. Looks like a really cool bunch of miniatures. Nowhere near a functional 2K army but it was never going to be. Nice cash injection for GW before Christmas (it’ll sell out) and proper army release next year.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2019/11/12 10:19:22
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Warplord Titan Princeps of Tzeentch
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Apple fox wrote:The miracle die left me confused, seems like they needed some hype at the end there. But forgot to read though them for an interesting tidbit.
I may pick this one up at this point, I have thousands of points of sisters. So hopefully the book is a good read and they will get kill team rules out for them.
The dice are quiet obviously a joke
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can neither confirm nor deny I lost track of what I've got right now. |
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2019/11/12 10:46:08
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Hallowed Canoness
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H.B.M.C. wrote:Like I've already said, I started that post with "the cynic in me". I don't actually think that it will be different.
Interesting defense.
I wonder if I could use it for gross rule #1 violations.
Something like "You, [unidentified Dakka user], the nasty evil little hobgoblin in me think you are a [gross dakkadakka rule #1 violation]. What? I don't actually think he is a [gross dakkadakka rule #1 violation, it's just the evil little hobgoblin that lives in my head, an entirely different person!"
I think... that no, I cannot.
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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2019/11/12 11:31:34
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Longtime Dakkanaut
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BoomWolf wrote:Apple fox wrote:The miracle die left me confused, seems like they needed some hype at the end there. But forgot to read though them for an interesting tidbit.
I may pick this one up at this point, I have thousands of points of sisters. So hopefully the book is a good read and they will get kill team rules out for them.
The dice are quiet obviously a joke
It was so flat i just left the article going Wat.
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2019/11/12 11:32:47
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Huge Bone Giant
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BoomWolf wrote:Apple fox wrote:The miracle die left me confused, seems like they needed some hype at the end there. But forgot to read though them for an interesting tidbit.
I may pick this one up at this point, I have thousands of points of sisters. So hopefully the book is a good read and they will get kill team rules out for them.
The dice are quiet obviously a joke
Clearly. Miracle dice are pink, after all.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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2019/11/12 15:53:03
Subject: Re:[Adepta Sororitas] Immolator and Exorcist Page 112
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Preacher of the Emperor
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Did no one read the unboxing yesterday?
After sifting through frame after frame of awesome new models, you’ll come across a certain Adepta Sororitas codex – and yes, we’re talking about the FULL CODEX! Not only that, but the codex features cover art that is exclusive to the Sisters of Battle Army Set!
Not only that, but you’ll see a showcase of shiny new miniatures that won’t be out for a while yet,** and check out the updated datasheets for the entire range – including a number of, ahem… BRAND-NEW, NEVER-BEFORE-SEEN UNITS!
I don't understand why people still think it's going to be an abridged codex. Hell, it even looks like they put it in caps to say "I'M TALKING TO YOU, DAKKA"
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2019/11/12 16:02:54
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Pious Palatine
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Apple fox wrote: BoomWolf wrote:Apple fox wrote:The miracle die left me confused, seems like they needed some hype at the end there. But forgot to read though them for an interesting tidbit.
I may pick this one up at this point, I have thousands of points of sisters. So hopefully the book is a good read and they will get kill team rules out for them.
The dice are quiet obviously a joke
It was so flat i just left the article going Wat.
Why they put plain white dice in the box, I have no idea. Miracle Dice on the other hand will almost certainly be some sort of resource system for the army. In all likelyhood it will be a variation on the Tzeentch Destiny Dice from Age of Sigmar which would be a very interesting system to have in 40k, given the amount of D6 damage rolls there are.
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2019/11/12 16:25:40
Subject: Re:[Adepta Sororitas] Immolator and Exorcist Page 112
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Huge Bone Giant
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deviantduck wrote:Did no one read the unboxing yesterday?
After sifting through frame after frame of awesome new models, you’ll come across a certain Adepta Sororitas codex – and yes, we’re talking about the FULL CODEX! Not only that, but the codex features cover art that is exclusive to the Sisters of Battle Army Set!
Not only that, but you’ll see a showcase of shiny new miniatures that won’t be out for a while yet,** and check out the updated datasheets for the entire range – including a number of, ahem… BRAND-NEW, NEVER-BEFORE-SEEN UNITS!
I don't understand why people still think it's going to be an abridged codex. Hell, it even looks like they put it in caps to say "I'M TALKING TO YOU, DAKKA"
It's currently only H.B.M.C. saying that, maybe, possibly, if he were to be cynical, which he totally isn't but could be if he felt like it, that the real full codex will be different to this full codex. Or something.
Everyone else seems to take GW's word for it just fine.
I will say, it's been addressed before but given GW's marketing is... colorful (or they only have really tiny buckets in Nottingham) I can understand if someone isn't inclined to just take everything they say in that article at face value. But there's really not much reason to doubt that this is the full, unabridged codex (with special cover art limited to this box) considering it's not the first time they said that and they keep repeating it.
ERJAK wrote:Apple fox wrote: BoomWolf wrote:Apple fox wrote:The miracle die left me confused, seems like they needed some hype at the end there. But forgot to read though them for an interesting tidbit.
I may pick this one up at this point, I have thousands of points of sisters. So hopefully the book is a good read and they will get kill team rules out for them.
The dice are quiet obviously a joke
It was so flat i just left the article going Wat.
Why they put plain white dice in the box, I have no idea. Miracle Dice on the other hand will almost certainly be some sort of resource system for the army. In all likelyhood it will be a variation on the Tzeentch Destiny Dice from Age of Sigmar which would be a very interesting system to have in 40k, given the amount of D6 damage rolls there are.
I can believe it. That Tzeentch game mechanic is pretty horrible. It stands to reason that GW would want to use it more.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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2019/11/12 16:43:09
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Powerful Ushbati
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So I find it interesting that GW has been able to pump out this codex, all these new models, and tanks in less than 2 years.
I am really starting to wonder if the community played GW or if GW played the community...
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2019/11/12 17:01:41
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Regular Dakkanaut
Washington State
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2019/11/12 17:15:40
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Hmm... I think Miracle Dice are a weaker form of Acts of Faith but having played with Tzeentch dice let me tell you they are much more funny to use. But I think the ways of gaining them are too restricted. Tzeentch starts the battle with 9.
But ey, Sister Doctrines, I mean, Sacred Rites, surely make up for the loss of old Acts of Faith. And I say this in a non sarcastic way.
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This message was edited 3 times. Last update was at 2019/11/12 17:24:12
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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2019/11/12 17:18:59
Subject: Re:[Adepta Sororitas] Immolator and Exorcist Page 112
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Ancient Venerable Dark Angels Dreadnought
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I actually love that Miracle dice mechanic.
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2019/11/12 17:22:57
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Slaanesh Chosen Marine Riding a Fiend
Australia
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Rules look like a lot of fun so far.
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The Circle of Iniquity
The Fourth Seal
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2019/11/12 17:23:52
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Fixture of Dakka
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Galas wrote:Hmm... I think Miracle Dice are a weaker form of Acts of Faith but having played with Tzeentch dice let me tell you they are much more funny to use. But I think the ways of gaining them are too restricted. Tzeentch starts the battle with 9.
They seem pretty limited, but there's likely some unknown ways to get them. Seems fairly ineffective overall, given a lot of the time you're going to get something like a 2 on it... which I guess helps with morale but little else.
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2019/11/12 17:26:30
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Witch Hunter in the Shadows
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Have they seriously just turned acts of faith into "I use this one dice I rolled at the start of the turn to replace this one other dice, once"
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2019/11/12 17:27:19
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Haemonculi Flesh Apprentice
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The miracle dice is incredibly powerful. The entire game revolves around mitigating chance, being able to just pick results is super strong. Plus they seem easy as feth to generate, you get one a round for nothing, then one per phase for killing the enemy plus you can farm them with cheap disposable characters like priests, dialogus etc.
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2019/11/12 17:27:57
Subject: Re:[Adepta Sororitas] Immolator and Exorcist Page 112
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Stealthy Sanctus Slipping in His Blade
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Looks like AoF got reduced to pick the one you want to use this game or roll two random (of 6) AoF to use the entire game.
With as much use as I got out of the beta AoF I am certainly intrigued.
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A ton of armies and a terrain habit...
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2019/11/12 17:28:12
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Ancient Venerable Dark Angels Dreadnought
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LunarSol wrote: Galas wrote:Hmm... I think Miracle Dice are a weaker form of Acts of Faith but having played with Tzeentch dice let me tell you they are much more funny to use. But I think the ways of gaining them are too restricted. Tzeentch starts the battle with 9.
They seem pretty limited, but there's likely some unknown ways to get them. Seems fairly ineffective overall, given a lot of the time you're going to get something like a 2 on it... which I guess helps with morale but little else.
It brings certainty to uncertain rolls. You have a damage D3 weapon, you've just hit and wounded a model with 2 wounds remaining. Want to roll and pray (pun totally intended) you don't get a 1 or a 2? Or just grab the miracle dice "2" and say adios.I like it.
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This message was edited 1 time. Last update was at 2019/11/12 17:29:32
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2019/11/12 17:30:47
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Auspicious Aspiring Champion of Chaos
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I like the Sacred Rites mechanic. It rewards you for playing monocodex, something that I think has been missing from the game, but it isn't so powerful that you have to choose it over soup.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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2019/11/12 17:31:09
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Warplord Titan Princeps of Tzeentch
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Seems cool, but I question how much of a use the lower rolls (1s and 2s) have outside of moral rolls. I doubt there is any. (well, at least 2's solve "anything but a 1, but its real important" scenarios)
It seems that gaining more than a handful of these over the course of a game though is not likely.
Big thing that Galas might have missed-these do NOT replace acts of faith, as they actually mention acts of faith being a thing still!
Sacred Rites is what gets me the most here though.
Another mono-codex benefit, yet taking a totally different direction from the marines, and rather than depend on your subfaction you pick one of the six?
First, awesome.
Second, fills me with hope that future codices will each have their own unique spin for mono-codex encouragement.
Sucks that CSM missed the boat, but at least there is hope for others.
Between Miracle Dice, Acts of Faith, a lot of stratagems and the sacred rites the sisters seem to becoming an army with a LOT of decision-making, and plenty of skill involved.
I for one am extremely happy with what we're seeing so far. happy enough I might get into sisters as my third army. (after tau and tzeentch)
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can neither confirm nor deny I lost track of what I've got right now. |
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2019/11/12 17:32:08
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Haemonculi Flesh Apprentice
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bullyboy wrote: LunarSol wrote: Galas wrote:Hmm... I think Miracle Dice are a weaker form of Acts of Faith but having played with Tzeentch dice let me tell you they are much more funny to use. But I think the ways of gaining them are too restricted. Tzeentch starts the battle with 9.
They seem pretty limited, but there's likely some unknown ways to get them. Seems fairly ineffective overall, given a lot of the time you're going to get something like a 2 on it... which I guess helps with morale but little else.
It brings certainty to uncertain rolls. You have a damage D3 weapon, you've just hit and wounded a model with 2 wounds remaining. Want to roll and pray (pun totally intended) you don't get a 1 or a 2? Or just grab the miracle dice "2" and say adios.I like it.
Yea, it's incredibly powerful. Say you need a 12" charge (which is really an 11") you roll knowing you have 67% chance at getting a 5 or 6 on one of the two dice then you can just pick a 6 from your pool.
Or how many times has the game hinged on making a single save and your options were a reroll, sometimes not because you used it already earlier, suddenly you can just choose to pass.
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This message was edited 1 time. Last update was at 2019/11/12 17:32:33
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2019/11/12 17:34:59
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Fixture of Dakka
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Mixed feelings on Miracle die. They seem like a fun mechanic but I liked things like the old give rending to a unit for a phase.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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2019/11/12 17:35:06
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Haemonculi Flesh Apprentice
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BoomWolf wrote:Seems cool, but I question how much of a use the lower rolls (1s and 2s) have outside of moral rolls. I doubt there is any. (well, at least 2's solve "anything but a 1, but its real important" scenarios)
It seems that gaining more than a handful of these over the course of a game though is not likely.
Big thing that Galas might have missed-these do NOT replace acts of faith, as they actually mention acts of faith being a thing still!
Sacred Rites is what gets me the most here though.
Another mono-codex benefit, yet taking a totally different direction from the marines, and rather than depend on your subfaction you pick one of the six?
First, awesome.
Second, fills me with hope that future codices will each have their own unique spin for mono-codex encouragement.
Sucks that CSM missed the boat, but at least there is hope for others.
Between Miracle Dice, Acts of Faith, a lot of stratagems and the sacred rites the sisters seem to becoming an army with a LOT of decision-making, and plenty of skill involved.
I for one am extremely happy with what we're seeing so far. happy enough I might get into sisters as my third army. (after tau and tzeentch)
You can burn your 1's on moral or checking to see if your vehicle explodes in your lines without wasting precocious CP. The 2's come up all the time, I can't tell you the number of times I have rolled 1's to wound with a melta verse something like a smash captain etc. but you can also use them for morale or explosions.
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2019/11/12 17:39:43
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Regular Dakkanaut
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BoomWolf wrote:
Big thing that Galas might have missed-these do NOT replace acts of faith, as they actually mention acts of faith being a thing still!
Miracle dice are the "Act of Faith" mechanic. The whole act of faith mechanic is how you generate and use "miracle dice".
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This message was edited 1 time. Last update was at 2019/11/12 17:40:06
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2019/11/12 17:41:16
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Auspicious Aspiring Champion of Chaos
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Having played Tzeentch in AoS, I can tell you that those 1's and 2's come in handy a lot more often that you think. I would also be shocked if their weren't stratagems that allowed you to replace or reroll miracle dice.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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2019/11/12 17:43:30
Subject: [Adepta Sororitas] Immolator and Exorcist Page 112
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Witch Hunter in the Shadows
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As powerful as the army.
Game starts, you roll a four. That gives you one single guaranteed invulnerable save on a character, one hit with a ranged weapon, and... the rest is really dependent on how far the faction has moved from it's beta dex release.
EnTyme wrote:Having played Tzeentch in AoS, I can tell you that those 1's and 2's come in handy a lot more often that you think.
Out of curiosity... when?
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This message was edited 1 time. Last update was at 2019/11/12 17:44:19
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2019/11/12 17:43:38
Subject: Re:[Adepta Sororitas] Immolator and Exorcist Page 112
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Ancient Venerable Dark Angels Dreadnought
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I was wrong on my earlier interpretation of Miracle dice in my example. In a D3 scenario, a "2" miracle dice is still going to give you the undesired result, lol.
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2019/11/12 17:44:46
Subject: Re:[Adepta Sororitas] Immolator and Exorcist Page 112
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Fireknife Shas'el
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As a Disciples of Tzeentch player, the 'choose your die roll' can be incredibly powerful, but it depends on what you roll on those dice.
1 is good for morale
2 is okay for morale or 'anything but 1' rolls
3 & 4 are good for when you need to make an average roll happen, like a 7-8 inch charge.
5 is kind of an odd spot because most fun stuff triggers on 6. I'd save 5 for damage rolls on D6 weapons...like meltaguns!
6 is going to be very important for sisters - invulnerable saves, effects that trigger on 6, number of exorcist shots.
Honestly, though, Acts of Faith were replaced by the Command Point systems and given to every army. That's the problem Sisters face and they obviously didn't want to give Sisters even more command points since triple battalion is going to be stupidly easy to field. I expect most of the old Acts of Faith will become strategems for players to blow their 18-odd CP on.
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