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Made in gb
Aspirant Tech-Adept






I remember seeing quite a few imperial players souping in Admech tanks which was interesting.

Can’t recall specifics though, but they seemed oddball lists with majority other
   
Made in ca
Arch Magos w/ 4 Meg of RAM






 Ideasweasel wrote:
I remember seeing quite a few imperial players souping in Admech tanks which was interesting.

Can’t recall specifics though, but they seemed oddball lists with majority other


i've seen things like Knights + rusty 17 with skorpius + filler pop up a lot recently
   
Made in jp
Quick-fingered Warlord Moderatus






I've seen Soup lists bring Rusty 17 and 2-3x Icarus Crawlers before. Usually to kill Tau and Eldar flyers.

Still running this until I see Fists. Rumor has it that they are more OP than IH, which is scary.
Spoiler:
Stygies VIII Battalion Detachment - 779

HQ - 180
1x Tech-Priest Dominus
1x Tech-Priest Manipulus

Troop - 120
5x Skitarii Vanguard - 5x Radium Carbine
5x Skitarii Vanguard - 5x Radium Carbine
5x Skitarii Vanguard - 5x Radium Carbine

Transport - 146
1x Skorpius Dunerider
1x Skorpius Dunerider

Heavy Support - 333
1x Skorpius Disintegrator - Belleros Energy Cannon
1x Skorpius Disintegrator - Belleros Energy Cannon
1x Skorpius Disintegrator - Belleros Energy Cannon

Stygies VIII Spearhead Detachment - 574

HQ - 50
1x Daedalosus

Heavy Support - 334
1x Onager Dunecrawler - Icarus Array, Cognis Heavy Stubber, Smoke Launcher
1x Onager Dunecrawler - Icarus Array, Cognis Heavy Stubber, Smoke Launcher
1x Onager Dunecrawler - Icarus Array, Smoke Launcher

Elite - 190
10x Secutarii Hoplite - 9x Mag-Inverter Shield, 1x Enhanced Data-tether
10x Secutarii Hoplite - 9x Mag-Inverter Shield, 1x Enhanced Data-tether

Mixed Battalion Detachment - 562

HQ - 60
1x Lucius Tech-Priest Enginseer
1x Ryza Tech-Priest Enginseer

Troop - 188
10x Ryza Skitarii Vanguard - 7x Radium Carbine, 3x Plasma Caliver, Enhanced Data-tether
5x Graia Skitarii Ranger - Galvanic Rifle
5x Graia Skitarii Ranger - Galvanic Rifle

Elite - 180
10x Mars Sicarian Infiltrator

Transport - 134
1x Ryza Termite Assault Drill - 2x Stormbolter

Operative Requisition Sanctioned - 85 (-2 CP)

Total: 2000 points
12 CP
   
Made in de
Implacable Skitarii




Germany

After a sleepless night^^ i was clicking a bit in battlescribe for 3 lists for my first ITC tourney on 02.11.

I like all 3 lists but could not decide which one i should try =/ may you guys got some advice?

First with destroyers, Enginseer will geht master of Biosplicing
Spoiler:
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [59 PL, 8CP, 1,004pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

Forge World Choice
. Forge World: Stygies VIII

+ HQ +

Daedalosus [3 PL, 50pts]

Tech-Priest Enginseer [3 PL, 30pts]

+ Troops +

Skitarii Rangers [4 PL, 65pts]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Transuranic Arquebus): 2x Transuranic Arquebus

Skitarii Rangers [4 PL, 65pts]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Transuranic Arquebus): 2x Transuranic Arquebus

Skitarii Vanguards [4 PL, 40pts]
. 4x Skitarii Vanguard
. Vanguard Alpha: Radium Carbine

+ Fast Attack +

Sydonian Dragoons [9 PL, 204pts]
. Sydonian Dragoon: Taser Lance
. Sydonian Dragoon: Taser Lance
. Sydonian Dragoon: Taser Lance

+ Heavy Support +

Kastelan Robots [18 PL, 330pts]
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster

Onager Dunecrawler [7 PL, 110pts]: Broad Spectrum Data-tether, Icarus Array

Onager Dunecrawler [7 PL, 110pts]: Broad Spectrum Data-tether, Icarus Array

++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [72 PL, 4CP, 995pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Forge World Choice
. Forge World: Stygies VIII

Specialist Detachment: Servitor Maniple [-1CP]

+ HQ +

Tech-Priest Dominus [7 PL, 90pts]: Macrostubber, Relic: Autocaduceus of Arkhan Land, Volkite Blaster, Warlord, Warlord Trait (Codex 1): Monitor Malevolus

Tech-Priest Manipulus [5 PL, 90pts]: Transonic cannon

+ Troops +

Kataphron Destroyers [30 PL, 392pts]
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin
. Kataphron Destroyer: Cognis Flamer, Plasma Culverin

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

+ Elites +

Servitors [4 PL, 20pts]
. 4x Servitor (Servo arm)

+ Heavy Support +

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

++ Total: [131 PL, 12CP, 1,999pts] ++


2. with knights an breachers (askes to TO if i can prox destroyer as breacher) if not, i include 6 destroyers
Spoiler:
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [34 PL, 8CP, 467pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

Forge World Choice
. Forge World: Stygies VIII

+ HQ +

Daedalosus [3 PL, 50pts]

Tech-Priest Manipulus [5 PL, 90pts]: Transonic cannon, Warlord, Warlord Trait (Codex 6): Prime Hermeticon

+ Troops +

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

+ Heavy Support +

Onager Dunecrawler [7 PL, 110pts]: Broad Spectrum Data-tether, Icarus Array

Onager Dunecrawler [7 PL, 112pts]: Broad Spectrum Data-tether, Cognis Heavy Stubber, Icarus Array

++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [64 PL, 3CP, 822pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Forge World Choice
. Forge World: Stygies VIII

Specialist Detachment: Servitor Maniple [-1CP]

Stratagem: Field Commander [-1CP]

+ HQ +

Tech-Priest Dominus [7 PL, 90pts]: Macrostubber, Relic: Autocaduceus of Arkhan Land, Volkite Blaster

Tech-Priest Enginseer [3 PL, 30pts]: Warlord Trait (CA): Master of Biosplicing

+ Troops +

Kataphron Breachers [24 PL, 279pts]
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

+ Elites +

Servitors [4 PL, 20pts]
. 4x Servitor (Servo arm)

+ Heavy Support +

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) [38 PL, 1CP, 696pts] ++

+ No Force Org Slot +

Detachment CP [3CP]

Exalted Court [-1CP]: Exalted Court: 1 Extra Warlord Trait

Heirlooms of the Household [-1CP]: Heirlooms of the Household: 1 Extra Heirloom

Household Choice: Questor Imperialis
. House Mortan

+ Lord of War +

Armiger Helverins [9 PL, 172pts]
. Armiger Helverin: Heavy Stubber

Armiger Helverins [9 PL, 172pts]
. Armiger Helverin: Heavy Stubber

Knight Gallant [20 PL, 352pts]: Character (Exalted Court), Character (Heirloom of the House), Character (Knight Lance), Heavy Stubber, Heirloom: Armour of the Sainted Ion, Reaper Chainsword, Thunderstrike gauntlet, Warlord Trait: Landstrider

++ Total: [136 PL, 12CP, 1,985pts] ++



3. a bit like the first but with breachers - if i can prox them

Spoiler:
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [67 PL, 8CP, 1,178pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

Forge World Choice
. Forge World: Stygies VIII

+ HQ +

Daedalosus [3 PL, 50pts]

Tech-Priest Manipulus [5 PL, 90pts]: Magnarail lance, Warlord, Warlord Trait (Codex 6): Prime Hermeticon

+ Troops +

Skitarii Rangers [4 PL, 65pts]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Transuranic Arquebus): 2x Transuranic Arquebus

Skitarii Rangers [4 PL, 65pts]
. Ranger Alpha: Galvanic Rifle
. 2x Skitarii Ranger
. 2x Skitarii Ranger (Transuranic Arquebus): 2x Transuranic Arquebus

Skitarii Vanguards [4 PL, 40pts]
. 4x Skitarii Vanguard
. Vanguard Alpha: Radium Carbine

+ Fast Attack +

Sydonian Dragoons [9 PL, 204pts]
. Sydonian Dragoon: Taser Lance
. Sydonian Dragoon: Taser Lance
. Sydonian Dragoon: Taser Lance

+ Heavy Support +

Kastelan Robots [24 PL, 440pts]
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster
. Kastelan Robot: Heavy Phosphor Blaster
. . Two Heavy Phosphor Blasters: 2x Heavy Phosphor Blaster

Onager Dunecrawler [7 PL, 112pts]: Broad Spectrum Data-tether, Cognis Heavy Stubber, Icarus Array

Onager Dunecrawler [7 PL, 112pts]: Broad Spectrum Data-tether, Cognis Heavy Stubber, Icarus Array

++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [72 PL, 3CP, 822pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Forge World Choice
. Forge World: Stygies VIII

Specialist Detachment: Servitor Maniple [-1CP]

Stratagem: Field Commander [-1CP]

+ HQ +

Tech-Priest Dominus [7 PL, 90pts]: Macrostubber, Relic: Autocaduceus of Arkhan Land, Volkite Blaster, Warlord Trait (CA): Master of Biosplicing

Tech-Priest Enginseer [3 PL, 30pts]

+ Troops +

Kataphron Breachers [16 PL, 155pts]
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw

Kataphron Breachers [16 PL, 124pts]
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw
. Kataphron Breacher: Heavy Arc Rifle, Hydraulic Claw

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

+ Elites +

Servitors [4 PL, 20pts]
. 4x Servitor (Servo arm)

+ Heavy Support +

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon, 3x Cognis Heavy Stubber

++ Total: [139 PL, 11CP, 2,000pts] ++


---------------------------------------------------
EDIT: i got reanswer from the TO, they allow me to prox destroyers as breachers

This message was edited 1 time. Last update was at 2019/09/20 11:03:32


Admech & Deathwatch
--------------------------------------
Don´t Hessel the Hof  
   
Made in jp
Quick-fingered Warlord Moderatus






Just saying, if you add Helverins like that, you technically are no longer AdMech.

That being said, multiple large units of Breachers are what make that list work. Just take over the midboard, control objectives and movement, win.
   
Made in cn
Regular Dakkanaut



Shanghai, China

From the Salamanders leaks, there comes this strategem:
2CP Self Sacrifice

Use this stratagem at the start of your opponent’s Shooting Phase. Select one SALAMANDERS INFANTRY unit from your army. Until the end of that phase, enemy units cannot target any other INFANTRY units from your army that are within 6” of the selected unit, unless that unit is the closest enemy unit to the firing unit and is visible to it.


So... did we just get untargetable Kataphrons? So I could put 600 points of Ryza Plasmaphrons in plain sight and have them be untargetable?
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

the "unless that unit is closest" bit kinda makes that strat hard to use though.
The angle of attack can easily make the kataphrons closer than the salamanders you picked. And they'd have to basically be in the wide open to prevent that so they'd go down pretty dang quick.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in de
Implacable Skitarii




Germany

 Suzuteo wrote:
Just saying, if you add Helverins like that, you technically are no longer AdMech.

That being said, multiple large units of Breachers are what make that list work. Just take over the midboard, control objectives and movement, win.


So you would prefer the 3. List?

How you mean this with the helverins? I took terry for the stratagem for shot with no modificators, the breacher i would split in 1x5 and 1x4

Admech & Deathwatch
--------------------------------------
Don´t Hessel the Hof  
   
Made in de
Dakka Veteran




Btw now that we have a cheap transport I was thinking about the inquisition and how they can help/support us. Anyone tried something?
   
Made in cn
Regular Dakkanaut



Shanghai, China

 Vineheart01 wrote:
the "unless that unit is closest" bit kinda makes that strat hard to use though.
The angle of attack can easily make the kataphrons closer than the salamanders you picked. And they'd have to basically be in the wide open to prevent that so they'd go down pretty dang quick.
I’m not sure I get your reading. If you screened the Kataphrons with your usual infantry up front then neither the kataphrons nor the sallies unit would be closest and so the kataphrons wouldn’t be targetable until everything in front of them was dead, no?
   
Made in de
Dakka Veteran




Won 2nd in a 18 men 2k ITC event last weekend. Went 3-0 vs orks, tau and nurgle daemons.

Spoiler:
++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [72 PL, 1,026pts] ++

+ No Force Org Slot +

Forge World Stygies VIII
Specialist Detachment: Servitor Maniple
- 1 CP Field Commander

+ HQ [12 PL, 180pts] +

Tech-Priest Dominus [7 PL, 90pts]: Macrostubber [2pts], Volkite Blaster [8pts], WARLORD

Tech-Priest Enginseer [3 PL, 30pts] Field Commander, Master of Biosplicing

+ Troops [36 PL, 480pts] +

Kataphron Breachers [24 PL, 300pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]
. . Kataphron Breacher [30pts]: Arc Claw [4pts], Heavy Arc Rifle [6pts]

Skitarii Rangers [4 PL, 65pts]
. . Ranger Alpha [7pts]: Galvanic Rifle
. . 2x Skitarii Ranger [14pts]
. . 2x Skitarii Ranger (Transuranic Arquebus) [44pts]: 2x Transuranic Arquebus [30pts]

Skitarii Rangers [4 PL, 65pts]
. . Ranger Alpha [7pts]: Galvanic Rifle
. . 2x Skitarii Ranger [14pts]
. . 2x Skitarii Ranger (Transuranic Arquebus) [44pts]: 2x Transuranic Arquebus [30pts]

Skitarii Rangers [4 PL, 50pts]
. . Ranger Alpha [7pts]: Galvanic Rifle
. . 3x Skitarii Ranger [21pts]
. . Skitarii Ranger (Transuranic Arquebus) [22pts]: Transuranic Arquebus [15pts]

+ Elites [4 PL, 20pts] +

Servitors [4 PL, 20pts]
. . 4x Servitor (Servo arm) [20pts]

+ Fast Attack [12 PL, 272pts] +

Sydonian Dragoons [12 PL, 272pts]
. . Sydonian Dragoon [3 PL, 68pts]: Taser Lance [9pts]
. . Sydonian Dragoon [3 PL, 68pts]: Taser Lance [9pts]
. . Sydonian Dragoon [3 PL, 68pts]: Taser Lance [9pts]
. . Sydonian Dragoon [3 PL, 68pts]: Taser Lance [9pts]




++ Spearhead Detachment +1CP (Imperium - Adeptus Mechanicus) [35 PL, 638pts] ++

+ No Force Org Slot +

Forge World Choice
. . Forge World: Stygies VIII

+ HQ [3 PL, 50pts] +

Tech-Priest Manipulus [5 PL, 85pts]: Transonic cannon

+ Heavy Support [32 PL, 553pts] +

Onager Dunecrawler [7 PL, 110pts]: Broad Spectrum Data-tether, Icarus Array [40pts]

Onager Dunecrawler [7 PL, 110pts]: Broad Spectrum Data-tether, Icarus Array [40pts]

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon [20pts], 3x Cognis Heavy Stubber [6pts]

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon [20pts], 3x Cognis Heavy Stubber [6pts]

Skorpius Disintegrator [6 PL, 111pts]: Belleros Energy Cannon [20pts], 3x Cognis Heavy Stubber [6pts]

++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [24 PL, 335pts] ++

+ No Force Org Slot +

Forge World Choice:
Mixed

+ HQ [6 PL, 60pts] +

Tech-Priest Enginseer [3 PL, 30pts] (Lucius)

Daedalosus [3 PL, 50pts] (keine Forge World)

+ Troops [12 PL, 115pts] +

Skitarii Rangers [4 PL, 35pts] (Graia)
. . Ranger Alpha [7pts]: Galvanic Rifle
. . 4x Skitarii Ranger [28pts]

Skitarii Vanguards [4 PL, 40pts] (Graia)
. . 4x Skitarii Vanguard [32pts]
. . Vanguard Alpha [8pts]: Radium Carbine

Skitarii Vanguards [4 PL, 40pts] (Graia)
. . 4x Skitarii Vanguard [32pts]
. . Vanguard Alpha [8pts]: Radium Carbine

+ Elites [6 PL, 140pts] +

Corpuscarii Electro-Priests [6 PL, 140pts]: 10x Corpuscarii Electro-Priest [140pts] (Mars)

+ Dedicated Transport [8 PL, 134pts] +

Terrax-Pattern Termite Assault Drill [8 PL, 134pts]
. . Storm Bolters [4pts]: 2x Storm bolter [4pts] (Mars)
   
Made in us
Quick-fingered Warlord Moderatus






@Iago40k
Congrats. Big blob of Kataphrons is always a nice midfield anchor. I am just afraid of Fist Heavy Bolters now. =(

How were the Mars Drill+Corps? I always figured it was cheaper to use Infiltrators myself, but I am curious.
   
Made in gb
Enginseer with a Wrench





Pomguo wrote:
From the Salamanders leaks, there comes this strategem:
2CP Self Sacrifice

Use this stratagem at the start of your opponent’s Shooting Phase. Select one SALAMANDERS INFANTRY unit from your army. Until the end of that phase, enemy units cannot target any other INFANTRY units from your army that are within 6” of the selected unit, unless that unit is the closest enemy unit to the firing unit and is visible to it.


So... did we just get untargetable Kataphrons? So I could put 600 points of Ryza Plasmaphrons in plain sight and have them be untargetable?


I’m confused. How does this benefit us in anyway? Isnt this almost a reverse cloud of flies? Unit the salamanders select protects units from being targeted within 6 of it...or am i missing something?

Oh i see because the second INFANTRY keyword has no qualifier for people that blasphemously soup tin cans into their army

This message was edited 1 time. Last update was at 2019/09/22 11:08:03


 
   
Made in gr
Dakka Veteran




 Suzuteo wrote:
@Iago40k
Congrats. Big blob of Kataphrons is always a nice midfield anchor. I am just afraid of Fist Heavy Bolters now. =(

How were the Mars Drill+Corps? I always figured it was cheaper to use Infiltrators myself, but I am curious.


Thanks :-) the drill worked out 2 out of 3 times, the electro priest and wrath of Mars were disappointing since tau and nurgle have ways to negate the taser rule. So all in all it was a nice try but giving that we have boats now I won't use the drill and for the foreseeable future no jazzhand priests.
I am all about a hoplits boat party :-D

Breachers... Yeah need to test against Marines but never forget that we pay only 300 pts for this unit. If it does die against imp fists that means a lot of stuff won't.
   
Made in cn
Regular Dakkanaut



Shanghai, China

Octovol wrote:
Pomguo wrote:
From the Salamanders leaks, there comes this strategem:
2CP Self Sacrifice

Use this stratagem at the start of your opponent’s Shooting Phase. Select one SALAMANDERS INFANTRY unit from your army. Until the end of that phase, enemy units cannot target any other INFANTRY units from your army that are within 6” of the selected unit, unless that unit is the closest enemy unit to the firing unit and is visible to it.


So... did we just get untargetable Kataphrons? So I could put 600 points of Ryza Plasmaphrons in plain sight and have them be untargetable?


I’m confused. How does this benefit us in anyway? Isnt this almost a reverse cloud of flies? Unit the salamanders select protects units from being targeted within 6 of it...or am i missing something?

Oh i see because the second INFANTRY keyword has no qualifier for people that blasphemously soup tin cans into their army
As far as I am reading this, it’s basically an infantry-only Cloud of Flies aura that gives all nearby Imperium infantry the Character-like untargetability (except the unit it is used on, whom the aura is measured from, because it says “any other units” not “any units”). Thus, blob of 12 Kataphrons can only be targeted like a character could be.

Am I reading it wrong?
   
Made in fi
Locked in the Tower of Amareo





How you can use this:

Front of your army cheap chaff. Preferably out of LOS.

Somewhere behind them have salamander character.

Behind salamander character within 6" you have all the infantry you want to protect from the shooting.

As long as enemy doesn't get closer to your units than salamander character is he can't shoot at them. Not even with snipers. Meanwhile the chaff ahead your character ensures the character can't be shot either.

So unless he has enough snipers to kill the salamander character(assuming he hasn't LOS blocking terrain to hide while at) or wipes out the front screen the salamander character and all units behind him are 100% immune to shooting.

2024 painted/bought: 109/109 
   
Made in cn
Regular Dakkanaut



Shanghai, China

That works according to my reading of it.

What would also work is putting the Sallies character behind the Kataphrons. Doesn’t matter if the Kataphrons are closer to the enemy than the Sallies char, just that they are not the closest enemy unit to the firing unit and visible.

You did point out something I missed - sniper rules allow for exceptions for characters but nowhere does this power say anything about characters. So even snipers can’t shoot these kataphrons.
   
Made in fi
Locked in the Tower of Amareo





Oh good point. Indeed character can be anywhere. Even better and makes fitting stuff inside even easier.

2024 painted/bought: 109/109 
   
Made in us
Quick-fingered Warlord Moderatus






Reminder: Adding Salamanders makes you Soup in ITC.

So trying to decide on my next GT list. Looks like my biggest threats are going to be Iron Hands, Imperial Fists, Chaos, Tau, and maybe Eldar.

My first candidate is Stygies tank spam with a Swiss Army Knife detachment:
Spoiler:
Stygies VIII Battalion Detachment - 779

HQ - 180
1x Tech-Priest Dominus
1x Tech-Priest Manipulus

Troop - 120
5x Skitarii Vanguard - 5x Radium Carbine
5x Skitarii Vanguard - 5x Radium Carbine
5x Skitarii Vanguard - 5x Radium Carbine

Transport - 146
1x Skorpius Dunerider
1x Skorpius Dunerider

Heavy Support - 333
1x Skorpius Disintegrator - Belleros Energy Cannon
1x Skorpius Disintegrator - Belleros Energy Cannon
1x Skorpius Disintegrator - Belleros Energy Cannon

Stygies VIII Spearhead Detachment - 574

HQ - 50
1x Daedalosus

Heavy Support - 334
1x Onager Dunecrawler - Icarus Array, Cognis Heavy Stubber, Smoke Launcher
1x Onager Dunecrawler - Icarus Array, Cognis Heavy Stubber, Smoke Launcher
1x Onager Dunecrawler - Icarus Array, Smoke Launcher

Elite - 190
10x Secutarii Hoplite - 9x Mag-Inverter Shield, 1x Enhanced Data-tether
10x Secutarii Hoplite - 9x Mag-Inverter Shield, 1x Enhanced Data-tether

Mixed Battalion Detachment - 562

HQ - 60
1x Lucius Tech-Priest Enginseer
1x Ryza Tech-Priest Enginseer

Troop - 188
10x Ryza Skitarii Vanguard - 7x Radium Carbine, 3x Plasma Caliver, Enhanced Data-tether
5x Graia Skitarii Ranger - Galvanic Rifle
5x Graia Skitarii Ranger - Galvanic Rifle

Elite - 180
10x Mars Sicarian Infiltrator

Transport - 134
1x Ryza Termite Assault Drill - 2x Stormbolter

Operative Requisition Sanctioned - 85 (-2 CP)

Total: 2000 points
12 CP

I feel this is by far the most well-rounded choice. It's got a bit of everything. Melee, shooting, movement, deep striking, etc. And it only gives up BGH.

--

Next up, Stygies tank spam back up by a Krast Crusader:
Spoiler:
Stygies VIII Battalion Detachment - 973

HQ - 140
1x Tech-Priest Dominus - Volkite Blaster, Macrostubber
1x Tech-Priest Daedalosus

Troop - 186
5x Skitarii Vanguard - 3x Radium Carbine, 2x Plasma Caliver
5x Skitarii Vanguard - 3x Radium Carbine, 2x Plasma Caliver
5x Skitarii Vanguard - 3x Radium Carbine, 2x Plasma Caliver

Transport - 219
1x Skorpius Dunerider
1x Skorpius Dunerider
1x Skorpius Dunerider

Elite - 95
10x Secutarii Hoplite - 9x Mag-Inverter Shield, 1x Enhanced Data-tether

Heavy Support - 333
1x Skorpius Disintegrator - Belleros Energy Cannon
1x Skorpius Disintegrator - Belleros Energy Cannon
1x Skorpius Disintegrator - Belleros Energy Cannon

Stygies VIII Battalion Detachment - 528

HQ - 60
1x Tech-Priest Enginseer
1x Tech-Priest Enginseer

Troop - 132
5x Skitarii Vanguard - 3x Radium Carbine, 2x Plasma Caliver
5x Skitarii Ranger - 5x Galvanic Rifle
5x Skitarii Ranger - 5x Galvanic Rifle

Heavy Support - 336
1x Onager Dunecrawler - Icarus Array, Cognis Heavy Stubber, Smoke Launcher
1x Onager Dunecrawler - Icarus Array, Cognis Heavy Stubber, Smoke Launcher
1x Onager Dunecrawler - Icarus Array, Cognis Heavy Stubber, Smoke Launcher

House Krast Super-Heavy Auxiliary Detachment - 497

Lord of War - 497
1x Knight Crusader - Avenger Gatling Cannon, Thermal Cannon, Stormspear Rocket Pod, Heavy Flamer, Heavy Stubber, Exalted Court (-1 CP), Heirlooms of the Household (-1 CP)

Total: 1998 points
11 CP

Krast Crusaders just chew up Primaris, Primaris vehicles, and Chaos. And it's actually quite surprising how hard it is for them to bring down Stygies vehicles and Knights; they may manage to bring down the Knight on turn one, but if they fail, MSR and double repair with Necromechanic and Tech-Adepts will really punish them. Really, in many matchups, they will have to make the hard choice of going for my Crusader or the numerous Stygies tanks that they know they may struggle to kill as the game drags on. The transports also carry Plasma Vanguard that they don't want getting in range of their vehicles. Only downside is that it gives up both BGH and Kingslayer. I also won't have any Graia to help defend him against Eldar.

Thing is, this all assume Dreadnoughts. But if it's Executioners... they are tough to crack without using Robots.

This message was edited 1 time. Last update was at 2019/09/22 22:25:41


 
   
Made in cn
Regular Dakkanaut



Shanghai, China

At the China ITCs so far they haven’t done Best in Faction for every codex faction, they just did best Imperium/Xenos/Chaos. Is there another reason I should care about losing Ad Mech pure status? I was thinking a Supreme Command of Phobos Salamander HQs to grant Kataphrons untargetability would be a huge boon to an otherwise Ad Mech list the same way that old Dagger of Tu’Sakh IG detachment was.
   
Made in us
Quick-fingered Warlord Moderatus






Well, back then, Soup with the largest detachment being AdMech counted as AdMech. Now, there are specific rules governing what is AdMech.

That being said, it seems hard for people to play something other than Tau or Space Marines right now. It's a bit ridiculous how hard it is to kill certain things.
   
Made in us
Regular Dakkanaut



Shanghai, China

Sure, but in my local (and indeed national!) ITC scene, even pure Ad Mech just counts as “Imperium” for Best in Faction etc. So is there a reason I should care about souping like this?
   
Made in fi
Locked in the Tower of Amareo





Even if it counts as imperium for ITC what does that really matter? You get less points for it?

2024 painted/bought: 109/109 
   
Made in de
Implacable Skitarii




Germany

Can someone explain me, for what the mixed detachments are good for? Would be interesting

Admech & Deathwatch
--------------------------------------
Don´t Hessel the Hof  
   
Made in fi
Locked in the Tower of Amareo





Hesselhof wrote:
Can someone explain me, for what the mixed detachments are good for? Would be interesting


As in multiple chapter/regiment/whatever in detachment? Access to multiple relics/warlord traits/stratagems. Generally not worth for big detachment but I have seen it used for say ork det's with grots as troops(CP, various relics, grots don't have trait anyway), marine supreme commander where lack of traits isn't issue but say different psychic disclipine + relics + stratagems can be helpful etc.

How to use this with ad mech I don't know. But that's the idea. Getting relics etc from multiple sources.

2024 painted/bought: 109/109 
   
Made in de
Implacable Skitarii




Germany

Ah sorry. I mean espacially for Admech ^^

Admech & Deathwatch
--------------------------------------
Don´t Hessel the Hof  
   
Made in de
Dakka Veteran




Hesselhof wrote:
Ah sorry. I mean espacially for Admech ^^


Use of stratagems, relics and wl traits.
Graia infantry can deny the witch on a 4+ for 1cp,lucius units can drop for 1cp, stygies units infiltrate, Mars can use wrath of Mars etc.


As per relics you can choose pre game which one suits you best against your opponent. You have a lucius engineer? Pick the solar flare for late game teleport or take omnissiahs mask for melee support.
   
Made in de
Implacable Skitarii




Germany

Ah ok, thought i know my army =P

Never to old to learn

How do you declare on the table? Rubberbands?

As per relics you can choose pre game which one suits you best against your opponent. You have a lucius engineer? Pick the solar flare for late game teleport or take omnissiahs mask for melee support.
Till now i only was on tourneys where to set it fix with sending the list =/

This message was edited 2 times. Last update was at 2019/09/23 09:43:57


Admech & Deathwatch
--------------------------------------
Don´t Hessel the Hof  
   
Made in de
Dakka Veteran




Hesselhof wrote:
Ah ok, thought i know my army =P

Never to old to learn

How do you declare on the table? Rubberbands?

As per relics you can choose pre game which one suits you best against your opponent. You have a lucius engineer? Pick the solar flare for late game teleport or take omnissiahs mask for melee support.
Till now i only was on tourneys where to set it fix with sending the list =/

Rubberbands, different basecolours or colours as a whole.
Since ITC is getting more and more accepted in germany and with the new TTM changes, most tournaments will let you pick before the game rather the tournament.
   
Made in de
Implacable Skitarii




Germany

Ok thx.

Maybe my infiltrators will get theyr time to shine in a mixed detachment with mars =P

Admech & Deathwatch
--------------------------------------
Don´t Hessel the Hof  
   
 
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